Bow of Nylea

Legendary Enchantment Artifact

Attacking creatures you control have deathtouch.

1G, T : Choose one -- Put a +1/+1 counter on target creature; or Bow of Nylea deals 2 damage to target creature with flying; or you gain 3 life; or put up to four target cards from your graveyard on the bottom of your library in any order.

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Bow of Nylea Discussion

lithium142 on Don't mess with the Badger

1 day ago

Bow of Nylea. trample + deathtouch means they only need to deal one point of damage before moving to the next blocker

windexnose44 on How Bernie Sanders Plays Magic

1 week ago

@xmistfitxzviprx - Birds of Paradise is a great card, to be sure. It just doesn't play with counters. Not sure it'll find a spot in here.

@feyn_do_alduin - Thank you for the kind words!

  • Bow of Nylea is very versatile, which is great in edh. It's a good card! I was thinking I would never use the counters, but then I thought about using them on Ezuri himself, and I was sold. I'll try to fit it in!

  • I had not seen Soul Foundry before. The only downside with this is that, should the artifact be destroyed (a common occurrence in edh, as I'm sure you know), then I would lose the creature. But , that said, it's still a good card, and U'll see if I can squeeze it in the build.

  • Master Biomancer is one I hear often. The only issue with this is that it gives counters to creatures before they hit the board; meaning, they won't trigger Ezuri. Now obviously I have creatures that are already too big, but I want as many experience counters as I can get, since that's how the deck grows. Thus, although it is a great card, Biomancer will most likely not see play in my build. Were this an Atraxa, Praetors' Voice build, however...

You asked about what to put in if the infect cards were cut. I've actually been considering removing that aspect, myself. My playgroup has been engaged in a rather cancerous arms race as of late, with the likes of Sen Triplets, Meren of Clan Nel Toth, and Sliver Overlord. So I'm trying to clean up our group. Were I to cut infect, I would go full-blown token generation. I would introduce such cards as Hangarback Walker, Awakening Zone, Hornet Queen, as well as Parallel Lives and Primal Vigor on top of the already included Doubling Season. What do you think about that? Let me know :)

feyn_do_alduin on How Bernie Sanders Plays Magic

1 week ago

Love the deck! it's wonderfully eeeeeeevil work of madness. That said, I have three suggestions;

-Bow of Nylea for counters, combat tricks, and probably the most important role: refilling your library for those long drawn out games with weary opponents.

-Soul Foundry combos with most of your creatures and is flexible enough in this list to allow for all kinds of plays from control to aggro to big stompy at a drop of the hat. notable targets are; Glen Elendra Archmage, Reclamation Sage, Kalonian Hydra, Avenger of Zendikar, freakin Eternal Witness!

NOTE: you can generate the token at instant speed for extra versatility!

Master Biomancer because who doesn't want more counters, right? besides, you have all the other great counters suppost cards here, why not one more? #winmore

that said; if, say, I wanted to remove the infect mechanic from the deck what would you replace those cards with to maintain synergy and speed?

Mxyzptlk on Box o' Fun

1 week ago

Day of Destiny, Akroma's Memorial, and Bow of Nylea are good utility.

NyanNijet on Big human allies

1 week ago

Hardened Scales has a perfect fit in here. I would replace the Bow of Nylea with em.

Maybe add a Renegade Rallier for some after combat replacement. It hits everything creature-wise except for the Champion of Lambholt and Kabira Evangel

Catalog9000 on Green/Black Hydra Heavy Hitter

1 week ago

An absolute brutal combo for Hydra decks is Corpsejack Menace, Kalonian Hydra, Nylea, God of the Hunt, and Bow of Nylea.

When you attack, you double the number of +1/+1 counters on everything. Than you double it again. Everything you control has Trample, and all attacking creatures have Deathtouch.

Watch your opponents weep at the awesome might that is Hydra! Don't be shocked if you are dealing literally hundreds of damage each turn lol.

PartyJ on Sisay has the answers (Competitive Commander Deck)

1 week ago

@ Austin_Smith_of_Cards : Thanks for your indepth comments. It's very appreciated. Let me walk though your suggestions.

I prefer not to play Okina, Temple to the Grandfathers as it does not do a whole lot extra. I need all the mana to keep my pace up for threats entering the battlefield. This land can only be found by Sisay most of the time and Sisay needs to grab threats. I also need cards which are plains and forest for tutors and Knight of the Reliquary.

Saffi Eriksdotter is a card that was once in this deck, but playing aggro I needed the spot for other dedicated cards which supported my build. Now that so much has changed since that call was made to remove him, I could possibly review this card. I will add this card to the maybeboard , as others mentioned as well. It never hurst to give it a look again.... Thanks for the good reminder!

Heroes' Podium feels like it's just a win-more card. I can see it come solid/threatening in certain situations. But those situations I tend to stay ahead of. As this is why is play so agressive.

Karametra, God of Harvests does not fit my ramp approach, as all ramp has been optimized to get Sisay on the battlefield asap. The indestructible is nice, but Avacyn, Angel of Hope covers this role already for the whole battlefield. It just doesn't fit in my aggro build well enough to justify a place.

Aura Shards is a card that is harder to find and with Enlightened Tutor I would not select this card. For consistency reasons it is not here and the few artifacts/enchantments that get pesky, I can answer with other means. The trouble in this build is that all cards should serve a role within the current tactic. If I would grab this card in my opening hand, then it would slow down the ramp suit to get Sisay out asap. More threatening options are then at hand. Basically it is just a great card, but not when you want to outpace your opponents like I try to accomplish. It would be a great sideboard card, if I would run a sideboard.

Mirari's Wake is mostly a card that I look at like my story above; it's great but not that needed atm for my build. For ramp I do have better options, which I can tutor with Sisay, like Selvala, Heart of the Wilds which really gets out of control soon after it lands.

Vorinclex, Voice of Hunger played this card in the past and in a multilayer environment I instantly became the most hated guy at the table for shutting down everybodies game. Meaning that all hate came instantly towards me. Very unpolitical if you still have several opponents waiting to be slaughtered, each on thier given time. But this card gives me 3 red dots on my front head. I prefer not to draw the attention of the whole table all at once.

Bow of Nylea : It's versatile, but it's not game changing, so I never got to use it in a way that it gave me more edge in a game. Other options proved to be more valid at those times, so eventually it was removed a few months ago. Having Sisay means you have an array of threats at your disposal. This just isn't one that will stand out in this build. This card is great in more stax/toolbox style of play Sisay.

Stone-Seeder Hierophant and Voyaging Satyr both untap with Paradox Engine. My precious Gaea's Cradle loves both creatues for giving me so much mana. They are great mana dorks which fulfill an important role early- and midgame.

I know it is hard to suggest cards, as this build is pretty well tuned over the year it now excists. But I really appreciate your efforts in helping me. If you have solid points, then I will always try to answer them and playtest them if it feels promising.

Have a great day sir!

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