Bow of Nylea

Legality

Format Legality
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Theros (THS) Rare

Combos Browse all

Bow of Nylea

Legendary Enchantment Artifact

Attacking creatures you control have deathtouch.

1G, T : Choose one -- Put a +1/+1 counter on target creature; or Bow of Nylea deals 2 damage to target creature with flying; or you gain 3 life; or put up to four target cards from your graveyard on the bottom of your library in any order.

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Bow of Nylea Discussion

Spirits on Arahbo, Xenagos... for Cats EDH

1 day ago

Hi FadingReality,

Yes I have considered Nylea, God of the Hunt, I thought about having both Rhonas the Indomitable and Nylea, God of the Hunt.

The reason I went just with Rhonas the Indomitable is the Devotion . Since I only have 1 Eminence trigger, I usually only have 1 cat in play (sometimes 2 if they are enabler cats like Leonin Shikari + Lost Leonin. As long as I have ANY cat eg: Sacred Cat + Eminence tigger, Rhonas the Indomitable can attack. I found the 5/5 Deathtouch Indestructible tempo, along with maybe having been hit with a cat a couple times already was better than trample. Because I would rarely hit my devotion ultimately decided Nylea, God of the Hunt was too slow (no aggro/tempo/advantage).

She's great in a slightly different (-Centric) build. I also thought about the Bow of Nylea. Right now I don't have the symbols, I'm more symbols (tried to balance as best as I could).

That's why she didn't make the 99. Excellent suggestion. Thanks.

lagotripha on Monogreen Constellation

1 week ago

Benefaction of Rhonas is a slightly better Kruphix's Insight- I'd consider running both.

There are some interesting tools in the monogreen enchantment toolbox- Asceticism is undoubtably my favourite, but you might like Bow of Nylea Crop Sigil, Rancor, Cream of the Crop, Wreath of Geists, Oath of the Ancient Wood,

Impromptu Raid/Call of the Wild are an interesting pairing for mono-green ramp lists, but rarely run well.

I reccomend focussing a little on ramping into higher cost cards- 5 drops are a lot less expensive money-wise than 4 drops in modern, and a lot of them are game changing- a well placed Plow Under or Primal Command, stacking up a Gigantiform, Gutter Grime, Lost in the Woods etc.

Kamerot on Om nom Trample

2 weeks ago

VETJasper I love Glacial Chasm, it's a great card just not for this deck. Health is a precious commodity and I try to save mine for card advantage through Sylvan Library. Constant Mists is on the table though, I got a Ramunap Excavator to combo with it just figuring out what to trade out to make it all work. ecmmyers,Bow of Nylea will be finding a home in here, ive just been lazy about it because currently this deck easily tramples over the other decks in my playgroup, but I like making things easier on myself.

ecmmyers on Om nom Trample

2 weeks ago

There's a fun rules interaction with Deathtouch and Trample, as you may know. Since Trample assigns all damage above lethal (for the blocker) to the defending player, Deathtouch means that even 1 damage is lethal. This means that a 9/9 with DT can be blocked by a 8/8, and still assign 8 damage to the defending player. Bow of Nylea is one card that gives deathtouch to your whole board when attacking

PookandPie on Captain sisay

2 weeks ago

So here's the dreaded constructive criticism comment:

You need more mana dorks to make Paradox Sisay work. Like, my combo runs by putting at least 3 nonland mana sources on the table (of which Sisay can fetch them all now by going Amber (tap, float 1) > Opal (tap both, float 3)> Rishkar, Peema Renegade.

So, that in mind, I'll just go over some things that Paradox Sisay decks tend to run in order to make the Paradox combo work:

Mana dorks and rocks such as: Rishkar, Peema Renegade, Arbor Elf, Llanowar Elves, Elvish Mystic, etc., Fellwar Stone, Selesnya Signet, Talisman of Unity, etc..

For these cards to be added, you could safely cut:

Cultivate, Skyshroud Claim, Sakura-Tribe Elder, Genesis Wave, The Immortal Sun, Mirari's Wake, Prismatic Omen (I have no idea why this is in the deck actually as you're not a 4-5 color deck nor are you running Valakut or something).

Swapping these cards slots will greatly advantage you in building up to your Paradox Engine turn. I playtested the deck a couple times before making this comment and I couldn't even go off with Engine as most Paradox Sisay decks do, and there was nothing I could gather from your Facebook post that would indicate this problem was by design.

Now, here are some cards that I've found to be immensely useful in Paradox Sisay after having played the deck for a year and a half:

Bow of Nylea is absurdly good in Sisay. If Paradox Engine gets destroyed, Bow puts it on bottom of your library to be re-tutored and cast again. That's extremely helpful tech and gives Sisay a lot of longevity at a table basically by itself. Also, when doing Paradox Engine chains with lots of mana dorks, you'll most likely end up with loads of surplus mana which you can use to buff your attacks substantially, kill flying blockers, or gain loads of life.

Inventors' Fair is one of the best cards you can run. It only produces colorless, sure, but you can drop it during a Paradox Engine combo turn via Azusa even if you've used your land drop and then it can go get any artifact combo piece you like. This is an invaluable card and it essentially takes no slots since you could just drop it in over Reliquary Tower or something.

Saffi Eriksdotter is really good, too. She protects pivotal creatures you have on board, but can also be used, during Paradox Engine loops, to generate infinite mana from your mana surpluses-- if you produce at least 5 mana while comboing (which Reki can draw you into easily) then Bow + Saffi will generate infinite mana if you have Engine on field since you only need 1WGG to perform this loop.

To win with a Sisay deck, It seems you're running Akroma's Memorial to win with an attacking force, but I would recommend Kamahl, Fist of Krosa for your big attacking turn (you could remove Kozilek or Iona for him pretty easily). You can use him to kill off everyone's lands (so they have a hard time fighting back) and overrun your dudes to immense sizes, which seems strong. I personally use Thousand-Year Elixir and Selvala, Explorer Returned plus Sisay and Engine to draw my whole library and then force everyone to draw out using Green Sun's Zenith, but there's also the option of using Cloudstone Curio for infinite bounce, mana, card draw, and untaps with Engine and Sisay using Reki, or you could even run Blasting Station + any cheap legendary creature + Bow of Nylea which will let you kill everyone (so cast Hope of Ghirapur, untap, sac it to Station to deal 1 damage, Bow it to bottom of the library, tap Sisay to re-grab him, and then repeat the process. You only need 3 nonland mana sources on board for this combo).

Outside of that, if you have any trouble cutting cards I could recommend these cuts for other things if you have stuff in mind: Thran Temporal Gateway is an easy cut (you're basically already running this in Paradox Engine and there's an easier backup plan you can win through if Engine gets answered, I'll address that at the end).

Iona, Shield of Emeria is too expensive and too slow when you could just win immediately. Same holds true for Kozilek, whom Reki will draw far more cards than, Vorinclex, Voice of Hunger who can't even help you during your Paradox Engine turn, etc..

As for a way to win without Paradox Engine, if you include Inventors' Fair, you can tutor up Umbral Mantle which enables an infinite mana combo with Selvala, Heart of the Wilds. This gives you infinite mana and untaps, which turns them into Paradox Engine 2.0 (as after making the mana you move the Mantle to Sisay). It also gives you an arbitrarily large force of attackers so you can just swing in and win no matter the board state.

Lastly, I do strongly recommend Thousand-Year Elixir. Your commander has a tap ability and being able to use her the turn she enters play is huge, notwithstanding you can get if off Inventor's Fair so either Selvala can tap during your combo turn too.

I know this comment was long. Hope it helps though.

NeverTheTwelve on Knights in the (Jank)Yard v.3.0

3 weeks ago

Unfortunately it's not THAT strong. Still fine I guess.

Thanks for help, I'm glad you like this build!

Icbrgr on Knights in the (Jank)Yard v.3.0

3 weeks ago

this brew look like an absolute powerhouse! The CMC is just a little bit high... but Privileged Position might be worth springing for over Heroic Intervention... maybe a few Fiendslayer Paladins to split up Mirran Crusader?.... Bow of Nylea is also a nice swiss army knife to consider... in terms of its utility for removal/pump/damage/lifgain and recycling Collected Company.

PookandPie on Sisay, Sky-Captain of Tomorrows [[PRIMER]]

3 weeks ago

So I've played Paradox Sisay for about a year and a half now, and our decks couldn't be more different, lol.

Quick idea of where I'm coming from when I talk Sisay: Captain Sisay's Engine Chain Extravaganza

I ran Mindslaver in my deck list for all of a week until I realized Sisay could grab Inventors' Fair, and then I swapped to grabbing Aetherflux Reservoir via Sisay > Inventor's Fair to just outright win on my turn.

Then I realized I didn't even need to run Reservoir because my deck's curve was low enough that I could draw through my whole library using Selvala, Explorer Returned + Thousand-Year Elixir (grabbed via Fair, and if I used my land drop for turn I go grab Azusa first) + Paradox Engine and Sisay tutoring my legendary cards (which draws me at least 30 cards in between Sisay's activations by tapping Selvala, untapping her, and then doing it again, and then I just win by repeatedly casting Green Sun's Zenith and fail to find so that my opponents deck themselves via Selvala's ability and I don't have to run any dead combo cards at all, lol. Also, if I fear I may 'fizzle' by drawing 30 lands in a row (statistically unlikely but is possible) then I can loop Saffi Eriksdotter and Bow of Nylea to constantly have a spell to cast so I am guaranteed to draw everyone out and not let the game go past the turn I cast Paradox Engine.

You run Saffi, Thousand-Year Elixir, Selvala. You could add Bow of Nylea, Green Sun's Zenith, and Inventors' Fair and improve the deck substantially without even using the combo. Bow is -amazing- because it lets you grab legendary cards out of your graveyard and allows you to tutor them back up, which is great in the event someone destroys Paradox Engine or a hate bear or something, notwithstanding you can use it to buff some of your creatures to high power/toughness with excess mana produced during Paradox Engine chains (not to mention board wiping flying creatures and gaining loads of life if you want). Green Sun's Zenith is just solid for finding your nonlegendary green creatures like Magus of the Candelabra (to let you go off easier), recursion with Eternal Witness, or finding something like Reki when you've already used your tap for Sisay for the turn. It's an extremely good card.

You could easily remove Nissa, Genesis Mage and one of practically any other card in order to fit Bow of Nylea and GSZ in. I would also recommend just running AEtherflux Reservoir over Mindslaver because getting slavered repeatedly is painful vs just losing outright immediately (lol) but that's personal preference (though it would let you play Teeg maindeck). As for Inventors' Fair, it could be fit in over any other colorless-producing land in the deck (Throne of the High City or Riftstone Portal would be my choices).

And, before you knock it- try playtesting my deck. Cast Sisay, go get Paradox Engine, then tutor up Mox Amber and Mox Opal. Mana for days and you'll be able to cast the whole deck and assemble the Selvala combo line with ease. I think you might like it, so I thought I'd drop by and explain the Selvala line since you're running 2/3 pieces for it.

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