Bow of Nylea

Legendary Enchantment Artifact

Attacking creatures you control have deathtouch.

1G, T : Choose one -- Put a +1/+1 counter on target creature; or Bow of Nylea deals 2 damage to target creature with flying; or you gain 3 life; or put up to four target cards from your graveyard on the bottom of your library in any order.

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Bow of Nylea Discussion

Emzed on Gruul Werewolfs

22 hours ago

This deck will work best if it curves out nicely, which requires a good number of 1-drops and 2-drops. So far your deck is really lacking those and a little low on creatures in general (i would play 25+). Duskwatch Recruiter  Flip and Mayor of Avabruck  Flip should probably both be 4-ofs, and Gatstaf Shepherd  Flip and Reckless Waif  Flip are also very solid. Mondronen Shaman  Flip is just way too bad on its front side, i think all the creatures in your deck and all of my suggestions are far better, so it should make room.
I don't think Tower Defense is any good, so i would cut that completely. Bow of Nylea is a decent card, but i don't really see a lot of synergy with your deck. Full Moon's Rise seems so much more powerful and since it only costs 2, i would also cut 1-2 howlpack resurgence for them.
Moonlight Hunt is an actively great card, but Lightning Bolt is just so cheap, efficient and can even target players. Maybe play 3 Bolt, 2 Hunt?

heinrichdk on Two Questions about decking out

2 days ago

I did some research on decking out and some sources say i lose when the library hits 0 and some one get priority and other say when i draw and there is no cards to draw
1st If I deck myself out with Genesis Wave when would i lose the game 2nd If i play against mill and i have a Bow of Nylea out but its taped in my opponents turn he mills my last card will i still be able to tap my bow in my upkeep to save me the game

BenMonte on GW Constellation - M

1 week ago

I don't really see the point in running 4 copies of Hardened Scales. You only have Blessed Spirits, Bow of Nylea and Ajani to take advantage of it, the rest of your deck doesn't really care about +1/+1 counters. Maybe run Utopia Sprawl or Abundant Growth to fix your mana base instead?

Quicksilver on Australian Spiders

2 weeks ago

Yeah, I'm thinking of adding the Archetype of Finality to the deck, but he's quite expensive himself. Bow of Nylea was considered too, but it's a fairly slow card.

ikvar on Rise of the Full Moon

3 weeks ago

Simple Gratuitous Violence doubles the damage dealt by your creatures, Rage Reflection doubles combat damage dealt by your creatures but also provides first strike which saves them from deathtouch or big creatures. You can combine Rage Reflection with Bow of Nylea to make even funnier combat phases xD

PhyrexianPreator on Deathtouch Trample

3 weeks ago

icehit6 Thanks, and again sorry for being quite rude.

Everything you have said makes sense and sadly I tried making this deck like you have suggested and it was too slow. I tried making it a 3 colour deck at first where I had Path to Exile and Dismember for removal but it really was dysfunctional even though I had lands that made both white/green or black/green.

I have been considering the idea of having nothing but Trample creatures and have Bow of Nylea to give them what they need. The one good thing though is that nobody attacks me when I have deathtouch creatures out.

icehit6 on Deathtouch Trample

3 weeks ago

Reasonable enough! I'll admit when I'm wrong. I was under the impression that trample works with a creatures toughness and not necessarily a lethal damage. Still I think you could make a lot of improvements to the deck nonetheless :)

I'm unsure of any big creatures with deathtouch, like 5+ mana to cast, but if you use something like an Abundant Growth type mana ramp deck you could get a deathtouch fatty out while you have Primal Rage and just destroy them.

Or you could even just get big creatures with like hexproof (for protection) and trample like Plated Crusher and use a Bow of Nylea to your advantage. I think this route would be better than the bunch of hexproof creatures because you could splash an extra color like white or black and get some nasty removal while running mana ramp, the artifact, and some big creatures to do some really huge damage.

icehit6 on ethereal

4 weeks ago

Haha well it's good to know that I am well known for elves around here! I'm loving the reputation :P let's hope it's not bad!

I'll start with the mainboard creatures!The first thing I'm seeing is you're running Boreal Druid. It's not bad because it's a one cost mana dork, but it's not in your best interest, especially running a mono green/selesnya build because it only adds colorless mana. You can use those four other slots for other things that are more effective. If I were to take those four slots out, I'd add creature protection and effective lifegain, which seem to be missing from the mainboard. One Spellskite and one Scavenging Ooze will you do justice there :) As well, I don't see any Nettle Sentinel either. Which are mandatory mainboard because of the combo with Heritage Druid. Joraga Warcaller and Sylvan Messenger aren't that helpful for you because you're not gonna be able to pump your creatures a huge amount by the time you want to kill, and if you're running Lead the Stampede, the job that Sylvan Messenger does is already done but better. Best to free those two slots up, along with the other two from taking out Boreal Druid, to add the four Nettle Sentinel. It'll make for a more effective mainboard :)

So far the changes that I recommend are:-4 Boreal Druid-1 Sylvan Messenger-1 Joraga Warcaller

+4 Nettle Sentinel+1 Spellskite+1 Scavenging Ooze

As for landbase, it looks pretty iffy in the current state it's in. First, fetch lands aren't going to be your friend. You're running monocolor mainboard, and have just a few white cards in the sideboard. It's not worth taking a potentially four damage just for land. Especially when you don't necessarily need to fetch. And running four Nykthos, Shrine to Nyx is a very bad idea. It's a legendary land, so getting two in one hand isn't going to be helpful to you at all in the case that the legendary rule gets rid of one if there are two instances of it in the battlefield. I'd cut that number to 2 Nykthos.

Oran-Rief, the Vastwood has a cool mechanic to it, but elves is most definitely an aggro deck. You're really not looking for your land to be coming in tapped. Especially when the mechanic on the card isn't that useful in the sense that it doesn't matter if your creatures have +1 counters on them. I'd take it out. Temple Garden is completely up to you. It's not a bad land with white in your sideboard, but personally I just run three Razorverge Thicket. You also should have a Pendelhaven and Okina, Temple to the Grandfathers because they're pretty boss lands.

The landbase recommendations that I make are as follows:-4 Windswept Heath-2 Nykthos, Shrine to Nyx-1 Temple Garden

+3 Razorverge Thicket+1 Pendelhaven+1 Okina, Temple to the Grandfathers+1 Forest

Yeah, there's an extra slot open there. You only need 18 lands in an elves build. That one extra slot can go towards your last Lead the Stampede, or towards a Chord of Calling.

Sideboard is completely up to you, but Hushwing Gryff, Fracturing Gust, Beast Within (three of them), and a Bow of Nylea are pretty much mandatory. Everything else is basically optional.

If you'd like to see my build for elves just head over here to Dwynen's Army of Elves, and if you'd like more information on elves take a look at my primer at Modern Elves Primer!. If you have any questions, I'd be glad to help! Just let me know :)

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