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Attacking creatures you control have deathtouch.
1G, T : Choose one -- Put a +1/+1 counter on target creature; or Bow of Nylea deals 2 damage to target creature with flying; or you gain 3 life; or put up to four target cards from your graveyard on the bottom of your library in any order.
|Have (140)||abdulbaqr , Nobilior , wsurugby10 , wnorris17 , ZombieCat , SinfulDrug , Wheresthekoolaid , Draygo , redlegs_17 , tj70 , keenanboianghu , shinobigarth , blackdragonetm , Champloo , TheRedMage , Kidsune , Dallie , dberg101 , Raistlin911822 , -Logician , xGamer97x , eldritchkraken , KingsAegis , bradyofportdetroit , admged , SpiritBear9000 , jeremy3036 , Cypertur , paulc5190 , Duct_tape_maniac , RubyStrings , Fatred , scottemery , urasa , avatarofdiscord , Qivine , Nthnbnntt09 , guerillarage , christydude , LuckMisesack , EridanWwins , Myrph , Viaggro , ndog921 , quesobueno123 , jonspearwillski , Doom_of_Valyria , clockworkcactus , Jophish , VideoSayg , cerberus8317 , Mama4Liberty , Jelatinator , BroncosFan18 , fuze2113 , Hootiequack , K8ARO , ChargingBadger2014 , Putrefy , Hob_Took , Halfness , Zamor92 , xakack , Chancesawtelle , Represser , mckin , Kingkevin102 , Raidwen , Robomaster , Spinalripper , Sean_Alan , darkark12 , crazywhiteboydance , Excrempus , volrathxp , g0dcomplex , pkbrainfreeze , corythackston , Treveraux , JonahHall420 , The Doctor , fred91097 , GIAWOL , ricadam , AlbinoLion , Carnin , zachi , slayerx1779 , RDorothy , muppetgamer , attak , IdiosynCyto , JakeHarlow , Caminator117 , REV666 , ItsMillerTime , gnarlycore , Sarfix , ducttapedeckbox , kaboomeow , cleviticus , phoenixed , mtgbass , Caligula , TheHorse , Kapper322 , benjibot789 , veritates1 , kanofudo , DovahWalrus , Deetoz , xzavierx , bobthehobo415 , BadNewBears , thecaleb , Treyseph , jecder , cian114 , shadowhound14 , rmorrissey99 , Conqueror_of_Thrones , Kamotz , Reptar_0wns , Rob_the_Taavi , DrVendetta , LordJello , crater454 , Gabe082795 , reconaissance , dontjudgemyusername , corruptgargoyle , Alliii1022 , Timocalypse , Shmu , pskinn01 , DNSolver , Wolfninja , handyandy3555 , CastleSiege , Curius52|
|Want (6)||Draygo , colonelpopcorn , cerberus8317 , XxCataclysmiCxX , damtgmaster , Tyqar|
I played Garruk Relentless Flip for quite some time and he was very underwhelming. If he had 4 loyalty so you could use him as a 7th way to deal with Restoration Angel and/or Linvala, Keeper of Silence he would be very good, because those creatures are the most troublesome for B/G.
How exactly does Garruk help you, when "you're behind"? I mean, what 3 toughness creature singlehandedly kills you dead, that you couldn't kill with any given removal spell? And those 2/2 respectively 1/1 tokens are pretty useless most of the time, too. Against combo they are way too slow, against creature heavy decks they are useless against fliers.
His "sac a creature to search for a creature" is only so useful, because in the end you don't have big ETB bongos that can win you the game. If I had drawn Garruk instead of Nissa in the game yesterday my opponent would've lived way more turns, giving him way more time to draw a Birthing Pod or Kitchen Finks or Archangel of Thune .
I agree that Nissa isn't exactly powerful, when you're behind. But usually you don't cast her when you're behind. You cast her when both boards are empty and both of you draw from the top. And then she's a bomb. A bigger one than Batterskull if you ask me.
Also in the 2nd game agains G/W she would've been insane. With so many lands and Bow of Nylea ! Trample + DT is insanely powerful!
I stand to my decision, Nissa is way better than Garruk. It's true, that she costs 5 mana (as does Batterskull that some lists maindeck), but as I already said, she's a lategame top deck bomb/winner. And if you play the deck right, you will reach the point where she an win the game singlehandedly.
As for the Creeping Corrosion : I think it's too narrow with the little amount of affinity floating around. I'd rather have more versatile sideboard cards like the aforementioned Damnation . Which basically does the same (I have tec-edge and Fulminator Mage to deal with the lands and Abrupt Decay to deal with plating).
yesterday I went to a local PTQ in Ludwigsburg, Germany. I took my Rock-Deck to a 5-3 finish (was 5-1, lost both my win and in matches :(). If you're interested in playing B/G in an upcoming tournament, let me tell you some things I've learned yesterday.
Match 1 - U/R Twin 2-0
My opponent opens with Mountain and at that moment my heart stops for 1 second, please for the love of God don't suspend Rift Bolt ... But he did not and passes the turn. My opening hand was the perfect mix of disruption, removal and I had 1 Tarmogoyf for pressure. Long story short, he couldn't handle neither Tarmogoyf nor Thrun, the Last Troll and never got to stick anything to the board. Clean and easy 1-0
In the 2nd Game I have to go down to 5, my opponent mulls to 6 and keeps what I'd consider a very bad 6. I get to Inquisition of Kozilek him T1 and see 4 lands, Splinter Twin and Flame Slash . My 5 was 3 lands Golgari Charm and Unravel the Aether . Long story short, he kept on drawing well with Serum Visions and finds his T3 Pestermite , as he taps down my only black source I go like: response, tap for black, I fumbled around with my Treetop Village but decided to not do anything. I then played a Marsh Flats and got to blow him out, as he goes for it and runs head on in to my Golgari Charm . In the end my board was overwhelming with Tarmogoyf and Thrun, the Last Troll again. My hand when he was dead was: Golgari Charm , Unravel the Aether , Slaughter Pact , Dismember . So whatever he would have drawn it didn't matter. I had answers to everything. 2-0 perfect start into the tournament.
My boarding-plan.Bring in:
Choke , 2 Golgari Charms, Unravel the Aether , Thoughtseize . Take out 1 Scavenging Ooze , 1 Dark Confidant , 3 Inquisition of Kozilek . Inquisition can neither hit Splinter Twin nor Cryptic Command , ScOoze and Confidant aren't overwhelming. Maybe it's right to keep the Confidants, but I didn't know if he played Electrolyze . Choke should be a no-brainer against U/R, Golgari Charm s are additional protection from the combo and the Unravel the Aether can handle Keranos, God of Storms which more and more U/R/x lists bring in for grindy match-ups.
Match 2 - U/R Twin 2-0
Yet again it was a nice 2-0 sweep. In game 1 I got to display Nissa, Worldwaker 's power for the first time. I saw my opponent had only 2 mana open and went for it. 2 turns later my opponent was dead. I boarded exactly as in game 1 but took out a 2nd Scavenging Ooze and brought in the Bow of Nylea instead. Game 2 was a real struggle, I kept a loose 6 (4 lands, lili, Inquisition) and drew 2 lands and another lili for my first 3 draws. Luckily for me, my opponent was stuck on mana, had only 1 Steam Vents and 1 Desolate Lighthouse for like 6 turns, so I got to draw out of my flood and stick Thrun, the Last Troll once again. If you didn't know already: Blue/Red-decks cannot beat Thrun, ever.
Match 3 - B/G Rock Mirror 1-2
I played against a fellow Rocker and it was the expected 50/50, flip a coin, roll a die match. I take game 1 as he floods out and cannot in time answer my Tarmogoyf , game 2 I flood out and cannot handle his big-ass Scavenging Ooze . Game 3 is on the edge, with him at 2 life and me at 6. Sadly I top-deck 2 lands in a row and cannot answer his Tarmogoyf .
Bring in: 2 Pack Rat , 2 Obstinate Baloth . Take out 3 Thoughtseize , 1 Nissa, Worldwaker . G/B is having trouble with huge boards so Pack Rat races pretty well there, can even outclass a Tarmogoyf pretty fast. Sadly I never saw one in either games. Obstinate Baloth s are a nice way to battle opponent Liliana of the Veil s. My opponent was bringing in 2 Damnation s to counter my Pack Rat -plan (which he didn't know I had). Before the tournament I was tinkering about Damnation as well but decided to go with Pack Rat . In hindsight I think the Damnation s would've been the better choice as they also cover my pretty weak match-up against Affinity.
Match 4 - Melira-Pod 2-1
Game 1 I am on the play, and have the perfect opening of T2: Inquisition of Kozilek + Thoughtseize (I had Treetop Village T1 and Twilight Mire T2). He opened with Birds of Paradise and I was hoping to snatch his Birthing Pod . However he didn't have 1 and so I took Kitchen Finks and Scavenging Ooze . What followed was a great display of "that's magic". He draws for his turn - Birthing Pod . Yeah, of course. Long story short, I couldn't find an answer to the Birthing Pod and got crushed as he outvalues me with drawing Voice of Resurgence in the 2nd turn.
Game 2 I get to stick an Ooze, that grows massive and he doesn't find an answer. His Pod-shenanigans are stopped once I stick Grafdigger's Cage .
Game 3 was a nail-biter. Yet again he get's the perfect opening of T2 Birthing Pod into T3 Voice of Resurgence pod away for Kitchen Finks . I get off the starting blocks real slow but I can T3 Putrefy his Birthing Pod . However his Kitchen Finks and Voice of Resurgence -token beat me down quickly and I have to trade off multiple Scavenging Ooze s before I can stabilze. He get's me down to 7 life before he has to Path to Exile my last Scavenging Ooze that was threatening to get massive. At that point his board was: 2 Gavony Township 4 other Lands, 1 Birds of Paradise with two +1/+1 counters. My board was: 5 lands (1 from Path) and Nissa, Worldwaker and Maelstrom Pulse in hand. So I rip a land, slam Nissa and hit his face for 4. He top-decks Noble Hierarch and could've killed Nissa with his birds. However he decides to put me to 3 life. The next turn I pulse his Birds of Paradise and smash in for 4 again (I was on 3 life so, the Hierarch would've killed me if I attacked with both lands.). He draws another Noble Hierarch but being at 7 life, he doesn't have enough thoughness to handle 12 trampling power coming over. Nissa is a bomb!
Bring in: 2 Golgari Charm , Unravel the Aether , Grafdigger's Cage , 2 Pack Rat , Thoughtseize . Take out 4 Liliana of the Veil , 3 Inquisition of Kozilek . Golgari Charms are nice to wipe their mana dorks and persisted creatures away. Unravel is another answer to Pod, even though not a permanent one, the Cage is a no-brainer and Pod cannot handle a timely Pack Rat. Thoughtseize instead of Inquisition as it cannot take away the birthing pod. I take out all Liliana of the Veil as they are really really really bad against Pod.
Match 5 - U/R Delver Aggro 2-1
I was playing against Marcel Karchapow (2nd @ GP Prague in January 2014, which was also Modern). We race G1 and I make a crucial attack, that I shouldn't have made, that lost me the game. G2 he cannot handle my Goyf and Thrun. G3 I win due to an insane punt from him: I'm stuck on 3 lands for a while, 1 Treetop Village , 1 Overgrown Tomb , 1 Tectonic Edge . He has 1 Mountain , 1 Steam Vents and 3 Island . I choke him when I saw the opportunity. He does nothing, burns me with his Grim Lavamancer and passes the turn. I get a 4th land and pass aswell. He plays Delver of Secrets Flip , and shocks himself with another Steam Vents . He now had 3 Islands 1 SteamVents open. I proceed to tec-edge his Vents and he responds with bouncing my Choke , tapping him out completely and drawing a card. He realized his mistake the second he announced: "bounce your Choke ". I eot Abrupt Decay his delver and replay my Choke locking him out of the game completely as he has only 1 Mountain and Grim Lavamancer left.
Bring in: 2 Golgari Charm , 1 Choke , 1 Unravel the Aether , 1 Bow of Nylea , 1 Thoughtseize . Take out 4 Dark Confidant s, 1 Nissa, Worldwaker , 1 Inquisition of Kozilek . The Charm can deal with Grim Lavamancer , Young Pyromancer + tokens, unflipped Delver of Secrets Flip and if it has to be Snapcaster Mage . Choke is a nobrainer, Unravel to answer possible Keranos, Bow to shoot down flipped Delver of Secrets Flip and to not get burned out and the Thoughtseize for Inquisition of Kozilek swap to hit Cryptic Command .
Match 6 - Scapeshift 2-1
Game 3 is really close. The crucial play from me was playing Obstinate Baloth to go from 14 to 18 life. Thrun bashes him down to 8. He is at 6 lands, it's my turn again. I attack with Baloth and Thrun, he has to bounce my Baloth otherwise he'd be dead. I can recast it, go to 22 life. He finds his 7th land, has scapeshift in hand but I'm over the magical border of 18 life. He doesn't have another cryptic to stall and I win that game by 1 turn.
Bring in: 3 Fulminator Mage , 1 Thoughtseize , 2 Obstinate Baloth , 1 Batterskull . Take out: 4 Abrupt Decay , 3 Inquisition of Kozilek . The Fulminators are no-brainers, the TS/Inqui-swap because it cannot hit Cryptic or Scapeshift, the Baloths for some lifegain (which was crucial in G3) and the Batterskull for the same reason. Taking out the Decays because they do jack-shit and Inquisition aswell because they only hit irrelevant spells. I tend to keep all my hard removal to answer possible Obstinate Baloth s or other Big-Bongos from their side.
Match 7 - G/W Hatecrap 0-2
Game 1 I have pretty good start, with Inquisition taking away his Path to Exile and dropping Tarmogoyf to stop his Thalia, Guardian of Thraben and Noble Hierarch . However he topdecks Path to Exile 1 turn later and I cannot find another threat in time to stop him from beating me down.
Game 2 I stall like a master for maybe 12 Turns with Bow of Nylea . However I cannot find a single removal-spell to deal with Restoration Angel or his Linvala, Keeper of Silence . At the end of the game I could've hard-castet Ulamog, the Infinite Gyre ...
My boarding was pretty loose. I think it was correct to bring in the Bow of Nylea and Golgari Charm . However I think it was wrong to take out the Thoughtseize . I misjudged how aggressive his deck would be and thought the 2 life-loss were too huge of a drawback.
Match 8 Affinity 0-2
Game 1 I take the only good card from his opening 7 Etched Champion with Inquisition of Kozilek . However he topdecks like a master, and chains Arcbound Ravager into Cranial Plating . I handle neither and die a quick death.
Game 2 he has a manland-heavy draw. I handle his 2 Master of Etherium , have 2 Fulminator Mage s in hand but cannot find a 2nd black for like six or seven draws. Long story short: he kills my with poison as I cannot find a way to deal with his Inkmoth Nexus s. It was kind of comical, as I had 2 Treetop Village s, 1 Overgrown Tomb in play and then draw a Forest .
Bring in: 2 Golgari Charm , 3 Fulminator Mage , 1 Unravel the Aether , 2 Obstinate Baloth . Take out: 4 Liliana of the Veil , 4 Dark Confidant . I don't have a lot in my board to deal with Affinity. To be honest I didn't expect to see it often, that's why the iconic Creeping Corrosion is missing from it. However I think you want the Thoughtseize s over the Liliana of the Veil . If you can take their T2 play: Cranical Plating, Etched Champion , Arcbound Ravager , Master of Etherium , Steel Overseer it's worth the 2 life. Liliana however takes an Ornithopter ...
Resume: I think I did good in the match-ups I knew (Twin, Scapeshift, Pod) and poorly in the match-ups I didn't (G/W Hatecrap). Going forward I think Damnation in the board is a better mirror-plan than Pack Rat . I don't know if the white-splash for Lingering Souls is really where you want to be. You open yourself to Fulminator Mage and Tectonic Edge in the mirror. However you get an insane card to stop Affinity dead in their tracks: Stony Silence . I'm not sure which path I'll take. I think I'll watch GP Boston this weekend and see what happens. I'll be attending another PTQ at 16th of August. Maybe I'll win my 2 deciding matches this time :)
Stand-out cards of the day: Obstinate Baloth and Thrun, the Last Troll . The Baloth is a bomb in almost any matchup where a race might happen. The 4 lifegain combined with it's huge body make it a card that can swing the game back in your favor. It was my overperformer of the day. From the main-deck Thrun was game almost everytime I got to stick one. I don't think there's a better feeling, than when your opponent shocks himself for his 3rd blue source and 4th land, and you slam your Thrun into his obvious Cryptic Command .
All in all I was pretty happy with my sideboard, as every card saw play and was useful. My 60 was also really consistent most of the times, and I didn't miss Courser of Kruphix at all. With all the blue-decks running around right now, I think maindeck Thrun, the Last Troll is the place to be.
I hope you enjoyed the read, let me know if you have any questions!
So this is probably the last time this many Slivers are ever gonna be standard, so make the most of them....
They're Sliver's, pretty self explanatory I think. At an Avg. CMC of 3 I like to play fairly aggressive and be on the attack.
Originally I was using the combo of Thorncaster Sliver and Bow of Nylea but with Venom Sliver in M15, it's a much better combo now with attacking AND blocking Slivers. I'm also lookin at 2x more of the Polymorphist's Jest 's along with that combo. (screw you Indestructible Gods, or ANY "Hex-proof" creatures)
Another "combo/synergy" of note is the Constricting Sliver and Hive Stirrings , I do like the idea of tokens holding an Exiled creature. opponents will have to waste a good removal spell on a token rather than one of my "ability giving" Sliver creatures. (tokens also come from Sliver Hive but expensive and only 1x token)
Currently I have 2x Diffusion Sliver 's and 2x Blur Sliver 's, I might end up removing both the Striking Sliver and add +1 to each of Diffusion & Blur Sliver's (I still need to buy 1 diffusion no matter what)
Sentinel Sliver is the only other sliver that I am really really debating... death touch attacker's and also mana producer's in same turn... hummmmm? Again the Striking Sliver 's might suffer with this one.
As for the Side board, the only thing I think i'll mention here, is the idea of my Sliver tokens, (Hive Stirrings & Sliver Hive ) and the usefulness of the Life's Legacy . but I think I am the only one not running 4x Predatory Sliver 's... so I may not be drawing as many cards I need or want, we'll see.
You could go with Lightning of Keranos. Sounds better than Rod. Also, Bow of Nylea already gives deathtouch; do you want Goblet of Pharika to have the same thing, even if it gives it to the opponent's as well?
Rogue's Passage and Hall of the Bandit Lord are both very valuable utility lands in a voltron build. Personally I also play Gaea's Cradle in my Omnath deck, and it hasn't given me any problems so far.
In my meta, games are normally won by waring over card advantage, so Momentous Fall is an amazing card for this deck. You already have Greater Good and Garruk, Primal Hunter , but a little redundancy here is just fine, especially because if you pop Omnath with this, it's usually game over the same turn. Other card draw engines that you could try are Mind's Eye and Staff of Nin .
In my Omnath deck, I opted for City of Solitude and Dosan the Falling Leaf over Vedalken Orrery and Yeva, Nature's Herald , because my meta is counter-heavy (getting Omnath Hinder -ed is very frustrating when you don't have a tutor in hand or on board).
I don't really understand what Predator Ooze or Gaea's Revenge are doing in here. If Kozilek, Butcher of Truth and Ulamog, the Infinite Gyre are playable in any deck, they will certainly be in this one.
Bow of Nylea seems odd in here. I don't think people are going to hesitate blocking Omnath wether or not he has deathtouch. The insane amount of commander damage is scarier then losing a creature (which was going to die anyway because Omnath should be HUGE). Putting a +1/+1 counter on him is actually stripping him of 1 power because you paid 2 mana for it. The graveyard thing is utterly useless in commander unless you're playing Sunforger . So unless you're shooting Vendilion Clique , Mulldrifter or possibly Kaalia of the Vast out of the sky on a regular basis, I don't think it is an optimal choice perhaps. Consecrated Sphinx and Palinchron don't care about 2 damage.
Other very good cards that I don't see in the list are Beast Within and Krosan Grip /Rain of Thorns /Woodfall Primus and Natural Order . Beast Within is a must have for monogreen I think, it's just too flexible a removal spell to pass up. Personally I haven't tried Rain of Thorns yet, but it seems very powerful in some situations.
The rest of the deck looks very solid and a lot of fun, as a good omnath deck should be.
@ Didgeridooda: Unless you're planning on playing omnath more than 4 times, I don't think it's worth it playing Opal Palace since it reduces your amount of green lands on the field, it's just not worth the mana investment I think.
I like the deck a lot. the Bow of Nylea s seem a little out of place though, since you already plan on having the bigger creatures, giving them deathtouch is repetitive. I would suggest Hammer of Purphoros which will give you something to do with your lands late game if necessary. Also would suggest Mizzium Mortars or Flesh / Blood over Fall of the Hammer you'd lose the instant speed but, you have the option of early game with mortars or win with blood then swing large hydra.
Also, IMO, drop Primal Rage and the Bow of Nylea . That's not really the focus of the deck, which is token generation. Leave this strategy to your green devotion. Load up on spells like Druid's Deliverance , which will allow you to appear open for damage and will bait in an attacker. Imagine that you swing with your Broodmate Dragon and token for 8 damage and leave yourself with no blockers. Your opponent drops something with haste and beefs it up and then tosses in a double strike spell. Picture your bloodrush deck, which can end a game in a single round. You let your opponent exhaust all the spells, and at the combat damage step you cast your Druid's Deliverance , take no damage, and get another 4/4 dragon. That can also be sneaky by being able to block something that your opponent wasn't expecting for example..
You swing with both again for 8. You opponent now hopes to hit you with his Stigma Lasher and attacks you. You use Druid's Deliverance and block it with your newly generated token and take out his creature. It is a very useful spell.
You can also use Growing Ranks . Imagine that your opponent took out Dragonmaster Outcast , but you were able to generate at least one token. Now you have a backup in dragon token creation. This is really the focus of the deck, not deathtouch and trample.
Also, why include Primeval Bounty ? I feel that the only trait that isn't redundant is the lifegain, and Bow of Nylea is cheaper and with the mana generated in this deck, more effective in that regard.
Also, I would love it if you came on through with your play guide or did a deck tech of this on youtube. hint hint :D
|Avg. draft pick||2.34|
|Avg. cube pick||2.35|
|Commander / EDH||Legal|