Psionic Gift

Psionic Gift

Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals 1 damage to target creature or player."

Browse Alters View at Gatherer

Printings View all

Set Rarity
Odyssey (ODY) Common

Combos Browse all

Legality

Format Legality
Legacy Legal
Duel Commander Legal
Casual Legal
Highlander Legal
Canadian Highlander Legal
Pauper Legal
2019-10-04 Legal
1v1 Commander Legal
Commander / EDH Legal
Unformat Legal
Vintage Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Leviathan Legal
Pauper EDH Legal

Latest Decks as Commander

Psionic Gift Discussion

donchivo on Old school snakes

5 months ago

Thanks for your suggestion BarbarianSun Pope! Freed from the Real really looks like a strong card for my deck... If I understand Second Wind correctly, it might be even stronger. Is it correct that I can use it to tap my psionically gifted marsh viper and while that activity is on the stack I can activate the Psionic Gift ? So after the Psionic Gift resolves and piosons my opponent, my dear pet viper will untap again? If that works it would be the perfect combo for the Deck and I would try to work stronger around it, leaving out the other snakes (except that neat Cobra, for nostalgic reasons...) and some of the other stuff and rather stuff it with tutors and mana boost...

Alkadron on PDH(UBR) - madness? THIS. IS. VALUETOWN!

5 months ago

Oh, ok.  I misunderstood.  Sorry.

Capsize is probably the most popular combo payoff.

Fireball and Rolling Thunder can kill multiple players at once if you've got unlimited mana.

Thermo-Alchemist and Firebrand Archer are good outs.  They don't even use the mana you generate.  These work really well if you're using Cloud of Faeries as an alternative Drake.  If you can get two lands that produce three mana, like an Izzet Boilerworks and an island, you won't gain any mana with each iteration of the faeries combo, but you'll generate damage with the Alchemist and/or Archer.

If you've got two of the "return a spell from the graveyard" creatures, you can close out the game with a lightning bolt or any burn spell that hits faces, like you suggested.  First you flicker the Drake and one "return spell" creature until you have enough mana, then you start flickering both "return spell" creatures to get back the bolt and flicker each time.

Freed from the Real gets used in a lot of other combos; pairing that up with a Viridian Longbow, Hermetic Study, or Psionic Gift will get the job done.

Black has a couple creatures that mill on EtB, like Sibsig Host.  If you've got the flicker combo online and no one forces you to draw at instant speed, those can close a game.

This is just what I'm thinking off the top of my head.  I'm sure there are a lot of others, I'm just not very familiar with them - I don't really use them, and I also don't often play against people who use them, I just kind of peripherally know they exist.  

I am on the PDH Homebase Discord Server, though, which contains a lot of folks who are much more knowledgeable about infinite combos than I.  If you remain curious about it, you should join us: https://discord.gg/fNVdYx

king-saproling on the bad touch deck

11 months ago

Neat deck. You might like these: Thornbite Staff , Psionic Gift , Raving Dead

channelfireball12345 on The Best Riddle is How this Deck Wins

1 year ago

How about Hermetic Study or Psionic Gift for some win-more shenanigans?

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