Legendary Artifact

, : Exile target creature you control.

, : Exile target creature you don't control.

When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Browse Alters View at Gatherer

Printings View all

Set Rarity
From the Vault: Lore (V16) Mythic Rare
Dark Ascension (DKA) Mythic Rare

Combos Browse all


Format Legality
Vintage Legal
2019-10-04 Legal
Highlander Legal
Duel Commander Legal
Leviathan Legal
Oathbreaker Legal
Canadian Highlander Legal
Unformat Legal
Tiny Leaders Legal
Legacy Legal
Commander / EDH Legal
Modern Legal
1v1 Commander Legal
Custom Legal
Limited Legal
Block Constructed Legal
Casual Legal

Helvault occurrence in decks from the last year

Latest Decks as Commander

Helvault Discussion

Homelessguy on A covid-19 Secret Lair

8 months ago

Not sure if this counts but I like to think that it would be a long the line of uplifting cards

Happily Ever After. The Hopefully outcome.

Gifts Given. Helping out our fellow man in all this.

Helvault. Stuck inside but not forever.

rdean14 on Card creation challenge

9 months ago

Tamiyo's Memorial

Legendary Artifact

At the beginning of each upkeep, that player draws a card.

If you would draw a card, you may scry 1, and put an inquiry counter on Tamiyo's Memorial.

At the beginning of your endstep, if Tamiyo's Memorial has at least 10

Darrowyn, Sire of Griselbrand

Legendary Creature - Demon God

Flying, Trample, Lifelink

Pay 2 life: Draw a card.

At the beginning of your upkeep, you may search your library for an Eldrazi card, reveal it, and put it into your hand. If you do not put an Eldrazi card into your hand this way, exile Darrowyn, Sire of Griselbrand.


I wanted a card which connected to both Emrakul, the Promised End & Imprisoned in the Moon, as well as the original trilogy. I love how this works like the Helvault, flavorfully.

Green & Black left. I think the Black one shouldn't make a black demon god, so that one should be something different.

Minousmancer on Ultimate Mono-B Sorin Theme Deck

10 months ago

Why only 1xsorin?

Sorin Markov

Sorin, Imperious Bloodlord

Sorin, Vampire Lord

Sorin, Grim Nemesis or Sorin, Lord of Innistrad or Sorin, Solemn Visitor or Sorin, Vengeful Bloodlord if you wanted to splice in some White through either Duel Lands or Artifacts. Hell, a couple Lotus Field s would work even Unknown Shores could do the trick.

I'd lose one to three Swamp s This is a Mono-Black deck. Mono decks only need 16-18 of their Primary Mana source, this frees up room for either more Spells, Creatures, or Planeswalkers.

Also, I'd trade in Barren Moor Bojuka Bog Castle Locthwain Piranha Marsh for 4x Westvale Abbey  Flip They'll never see that coming and it plays into the story of Sorin, Lord of Innistrad and since the Shadowspear is made from pieces of the Helvault you could add one of them.

Indulgent Aristocrat , Vampire of the Dire Moon , & Vampire Outcasts I would personally replace them with 3x Bloodthirsty Aerialist s but they can be replaced with Knight of the Ebon Legion , Dark Impostor , & Child of The Night for a much better effect.

rdean14 on Card creation challenge

1 year ago

Vuliev of the Ghost Council

Legendary Creature - Spirit Advisor

Whenever a permanent is exiled, put two +1/+1 counters onto Vuliev.

, Remove six +1/+1 counters from Vuliev of the Ghost Council: Return target permanent from exile to the battlefield under your control.


He's mostly from Karlov of the Ghost Council , but also some Helvault and white's proclivity for exile.

Boza on Nahiri vs Sorin

1 year ago

We have a side dish to the main event - Nahiri vs Sorin round 3. A history:

Round 1: Nahiri wakes up after a slumber and notices that the Eldrazi were rampaging Zendikar. She tries to call Ugin and Sorin, but nobody picks up. Nahiri goes on Innistrad, finds a very dismissive Sorin and repeatedly asks for assitance. Sorin refuses and even locks up Nahiri in the Helvault . Once Liliana of the Veil breaks that to kill Griselbrand , she frees Nahiri as well.

Round 1 goes to Sorin.

Round 2: Nahiri, the Harbinger instigates all the events of Shadows over Innistrad block, out of revenge for round 1 and after seeing Zendikar ravaged by the Eldrazi. She lures Emrakul to Innistrad, then proceeds to wreck havoc on the plane, up to and including the culling of Markov clan.

Sorin is pissed and fights her. The fights ends at a stalemate, but in the final moment Nahiri seals Sorin in a stone block and planeswalks away to do... something currently unknonwn.

Round 2 goes to Nahiri.

Round 3: The two are lured to Ravnica by Bolas and start fighting as depicted on Single Combat .

Who wins round 3?

Vash13 on fiery winged playpals

1 year ago

So ive been proxying a similar deck with zirialan(but i think im gunna try lathlis she is there already) as cmdr and ive had good results with Helvault as a board wipe defence/ trigger bomb

JuQ on Eldrazi Horizons (Retired)

2 years ago

Simic are the colours with least removal. I'll just write all I know for the sake of completion, some of them are already in your deck.Rapid Hybridization
Pongify same card, different name.
Beast Within Pongify for any permanent.
Desert Twister
Reality Shift my personal favorite, exiling is king.
Curse of the Swine High mana cost, but you clean the board like a boss.
Titan's Presence Just perfect for this deck.
Scour from Existence Expensive but it gets any job done.
Helvault Also expensive but reusable.
Brittle Effigy Just another option.
Amulet of Unmaking It's actually a pretty bad card, but its charm is second to none, that matters.
Ovinize I count polymorphing spells definitely as removals, but the problem is you will need some help to kill them. They work best on decks with smaller creatures that let the opponent think they can attack or block safely.
Turn to Frog
Polymorphist's Jest
Snakeform Personal favorite, the card it gives back is a big deal.
Song of the Dryads Great to trap Commanders with no access to enchant removal.
Imprisoned in the Moon Blue version of the previous one, almost as good.
Hour of Need Not designed to be a removal, most of the time it will be a bad card, but sometimes creatures are so badass that giving them a Sphynx instead is a good deal.

There are also a ton of "gain control" spells that I'm not going to list down today, they are also removal.

It's hard to tell what to cut, you are the one experiencing the deck and your meta, you know which cards are more often dead in your hand. You may be a bit high on counterspells. Let me check the list...

I'd cut Not of This World definitely your worst counterspell, meant for other colours, not blue or green.

The counters of creature spells have the perk of working on really dangerous creatures that are unkillable in the battlefield or have a problematic "enters the battlefield" abilities, but IMO are worse than removal because they offer only one opportunity to get rid of the creature. You can hold to your removal spells and wait until the creature is attacking you, with a bit of luck it will attack other players (you have huge eldrazis anyway) and maybe they spend their own removal on it. So I'd cut Essence Scatter and Deny Existence.

Serendib Sorcerer a polymorph (not the best kind of removal for this deck) on the battlefield that has summoning sickness and toughness 1 and will be killed with any pinger and will die as collateral damage of any earthquake-like card.

Blighted Agent you only have two cards to buff it up and no prolipherate and Blightsteel Colossus don't really need his help. It will take him forever to kill a player on his own. Also infect creatures are frown uppon, but that doesn't matter to the guy running Winter Orb.

Bow of Nylea Deathtouch from the bow in your deck is good with Blightsteel Colossus and Soul of New Phyrexia for their trample and with Breaker of Armies to kill everything. The +1/+1 counters are only OK on the Blight Agent. The damage to flyers will be most of the time useless. The graveard hate is nice but inefficient. I'd say this card in your deck is underperforming.

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