: Gain .
, , Sacrifice Unstable Obelisk: Destroy target permanent.
Printings View all
|Commander 2018 (C18)||Uncommon|
|Commander Anthology 2018 (CM2)||Uncommon|
|Commander 2017 (C17)||Uncommon|
|Commander 2014 (C14)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Unstable Obelisk occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
Unstable Obelisk Discussion
3 weeks ago
1 month ago
Winds of Change & Howling Golem for some more cheapish ways of getting 3 tokens without attacking with devils. You probably already know this, but it's worth noting that the group hug cards that can be activated (or in the case of Howling Golem, triggered) on other peoples turns can net an extra two tokens if you've already used an effect to make them draw on your turn. Living the dream and creating 9 tokens per turn cycle sounds pretty nice. Molten Psyche is obviously great if you really get into forcefeeding
Mind's Eye might be pretty good too
maybe Unstable Obelisk for some more type-agnostic removal
I don't think the puzzle box is worth it here since it won't trigger Zurzoth
2 months ago
You have most of the cards that fit here, but here are some additional cards for your consideration:
Fractured Powerstone - Another solid 2 cmc mana rock
Hedron Crawler - another decent early rock/blocker
Unstable Obelisk - ramp that can be cashed in as removal later
Scour from Existence - 7 mana is a lot, but it's extremely versitle
Soul-Guide Lantern - grave hate the spares your graveyard
Happy deck building!
2 months ago
Maybe cut those CMC 7+ creatures? Butcher of Malakir in particular could be cut for Dictate.
Aside from Steel Hellkite you could also add Unstable Obelisk for enchantments & lands
3 months ago
Haha, sorry about that ZendikariWol :P
Indeed, 99% of Roon decks would be totally boned by a Contamination resolving (who the heck runs Unstable Obelisk? And I don't think Roon runs enough mana rocks to compensate for their lands not producing colours).
Having said that, if the Contamination player is using it to buy a turn or two to combo off an win without fear of a counterspell / boardwipe, then I'd be less salty. Basically if I saw Contamination on the stack, I'd ask that player "yo are you gonna win the game in 2-3 turns?", and if they say yes, I'd get excited for the next game, and not be upset that I've been duped.
Control and resource denial is a fundamental part of M:tG, and if an entire subset of 100% legal cards is considered "too mean" from the get-go with no consideration for circumstances, then it'd be kinda lame. Please yuse your spicey cards wisely, and please reframe from bringing a game to a standstill (unless it's for Divine Intervention, then please do so!)
4 months ago
Heyo! Was checking out your deck the other day and never closed the tab; so I figure I should comment and +1 !
Lots of similarities to my etali deck. I hope you'll take a minute to check it out and +1 as well! LINK
4 months ago
I suspect it is only 76% because that rating system only counts hard staples to the format. As such, it won't count any of my optimal wizards that do the same exact things if not better than those staples. For example, for 2U you get two Hideaway Watcher for Tomorrow.. which amounts to: Look at top 4, put one in hand and three on bottom of library in any order. Then look at top 4, put one exiled under Watcher until he leaves battlefield, then put other three on bottom in any order." You can then sac/bounce/swing/block with the "original" watcher. The exile trigger at End Step will give you the copy's card so it's essentially a slow draw. If you can sac him with altar/exploit or clamp him, you'll get that card right away. So in Inalla, Watcher is better than basically all other 2-mana draw/scry spells in the game.
Critiques/comments welcome! I would love to improve the deck.
- Replaced Nevinyrral's Disk with Oblivion Stone for Trophy Mage tutor.
- Replaced Buried Alive with Entomb for Spellseeker tutor.
- Replaced Talisman of Indulgence with Unstable Obelisk for Trophy Mage tutor. Trophy mage lacked a tutor target to deal with single permanents rather than the board (Oblivion Stone.)
- Considering Pithing Needle for Trinket Mage toolkit but unsure if worth it, and what I would replace... I could also run Expedition Map + Maze of Ith I suppose, which might let me add in Rogue's Passage etc for helping Wanderwine Prophets get through.
4 months ago
I do touch upon Sneak Attack in the notable exclusions part. My reasoning on it is that the vast majority of the creatures in the deck are <4 CMC, so there's not a huge savings cheating them out, though it's certainly not bad either. the big problem is that it requires you to have creatures in hand, which you'll probably run out of quickly. I felt Shifting Shadows was better in some respects since it guaranteed I would get a creature on board every turn it triggered. Sneak attack is also ~$30 or so and so it's not the most accessible card. So far Scroll of Fate has been working well in a similar position though. the ability to put out lands, artifacts, enchantments, planeswalkers, & creatures is really a huge upside, and even at once a turn cycle, it's really making an impact when I use it, often just by giving me some land ramp.
All Is Dust is fine, but I would put it in as a substitute for a board wipe, rather than spot removal. Unstable Obelisk is a slightly below average, but still "ok" mana-rock, so even if I never need to activate the removal clause it's still "fine" overall, and generally there's only ever one or two problem cards like Rest in Peace or etc. in any given game.
I think you're right, if I was in a meta with more pillow fort I would definitely want all is dust though, or Aura Thief, etc. definitely adjust things to your meta. for me it hasn't been an issue so far though.
if you're a fan of MLD, go for it! Definitely able to break parity on those effects with marchesa, so if you and your group are about it then it's certainly viable.