|Commander / EDH||Legal|
Printings View all
|Commander Anthology 2018 (CM2)||Rare|
|Commander 2014 (C14)||Rare|
|Commander 2013 (C13)||Rare|
|Mirrodin Besieged (MBS)||Rare|
|Mirrodin Besieged: Phyrexia (MBP)||Rare|
Combos Browse all
Spine of Ish Sah
When Spine of Ish Sah enters the battlefield, destroy target permanent.
When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.
|Have (48)||Tommuz , Lucretian , RPG_FOX , Clawsun73 , sneferie , gildan_bladeborn , Hakira , marcus638 , mcstang1986 , Notepad95 , conker3009 , , Austin0 , SoggyGecko , Hootiequack , failurechild88 , Puzzlemayor , voidruby , Ellyreia , Nemesis , Malachy_ , Snydog17 , joshw335 , Atroxreaper , thetechzombie , KB2187 , darthnuchi , Raknamadak , bigc137 , duff87 , chrishuffman95 , Skydra2 , Riders_of_Brohan , meowCat1234 , 2austin5 , mziter501 , miracle , saj0219 , Esquire_ , BLEATH , sonnet666 , awalloftext , yerfdog1935 , TypicalTimmy , bakeraj4 , Bluboltar , weirdtimes2004 , orzhov_is_relatively_okay819|
|Want (23)||hyrulian , mini_tb , joshw335 , adb_slayer , Brodolf , TheMagicReturns , Ariumlegion , arthurxisde , Kleptozaniac , P13 , Dk1997 , volcomstone2892 , king0fclubs , olivebagel , Totaemuegerli , PopeJonIII , Swagrajag , snowmaster55555atgmaildotcom , beckhr , bsorner3 , WORD_559 , IBWolfKnight , PoisonSamurai|
Spine of Ish Sah Discussion
4 days ago
1 week ago
ProfessorPikachu I'm glad you asked about this. Meteor Golem certainly is appealing, but I wouldn't say it can warrant replacing Spine of Ish Sah in my list at least. Aside from adding to flavor, Spine actually holds a lot of value in here since it's a colorless sorcery speed destruction spell to hit any permanent type. On top of that, the spell can be recurred if it gets destroyed (and mass artifact destruction was pretty common in my meta at the time). Perhaps Golem can fill another slot, but this deck has been on a bit of a hiatus since the competitiveness of my meta has increased by a huge margin now and this deck has struggled to keep up in terms of competitive level development without having to change the entire strategy.
This deck is meant for a casual meta, and I would love to update it with a massive overhaul, but I just have no reason to do so at the moment. This list has been underperforming, and I've since opted for commanders of a higher power level to accommodate my meta shift. I can understand that throwing money at a strategy that will never improve in a meta filled with cEDH lines is completely pointless and Spellslinger Toshiro has this problem. The takeaway is that this deck performs incredibly well in casual metas because that's what it's meant to do, but in the cEDH environment that I play in now, every other deck at the table heavily outclasses this one. This second paragraph here isn't really relevant to the question posed, but I don't revisit this deck very often and I have really bittersweet feelings about it. I just want to say that I'm not going to be making further updates on this list, at least for now. As much as I want to keep the deck alive, all it does is collect dust because I don't get to break it out at all anymore.
Thank you to everyone for the support. Hopefully I can revitalize this deck in the future, but for now I think I'm retiring it until I can find a place to use it again.
1 week ago
1 week ago
I was looking round for ideas for my purphoros deck and came across yours and it looks great some aspects i'm going to try to bring in to mine (thankyou sooooo much for Mogg Infestation i had not seen that). Whilst I was here I thought I would share a couple of things I have found to be useful.
1st is something someone pointed out to be about all 4 cost commanders, 2 cost mana acceleration is amazing. Being able to drop purphoros on turn 3 is a huge advantage. Including the 3 that you run i run another 7 ways of getting the big guy out a turn earlier. Two of the ways i run are Brood Birthing and Skirk Prospector which i find are not nothing cards in this deck (skirk prospector is obviously hugely better!)
2nd is removal. unfortunately red decks suffer massively from the lack of this and if someone plays: darksteel mutation, gideon's intervention, song of the dryads, imprisoned in the moon ect (staple cards to remove commanders from the rest of the game). your game goes down hill. that is why i run Chaos Warp in ALL mono red decks and then i also run Meteor Golem (m19 uncommon so probably two recent to have been considered) and Spine of Ish Sah but these later two are far worse than the amazing chaos warp.
2 weeks ago
So if you're going for a build like this, and not the atypical ramp into eldrazi, I think you should play Daretti, Scrap Savant and probably Memnarch . Also Meteor Golemn is garbage, play Spine of Ish Sah .
If you want to take a look at a good list of artifacts and red cards for artifact decks take a look at my artifact deck, Scrapyard Wars! ft. Daretti.
3 weeks ago
4 weeks ago
Driemer84: Meteor Golem can definitely find its way in here; I just didn’t have the room for him. I did test him out at one point. Spine of Ish Sah is superior than him just because it goes back to your hand if it goes to the graveyard. Currently, this is what I’m testing:
IN:Daedalus19876: I’m gonna do my best to keep that spot too! Lol.
Spine of Ish Sah occurrence in decks from the last year
All decks: 0.01%
Commander / EDH:
All decks: 0.04%
W/U (Azorius): 0.13%
W/U/B (Esper): 0.05%