Reality Shift

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 Uncommon
Fate Reforged Uncommon
Promo Set Uncommon

Combos Browse all

Reality Shift

Instant

Exile target creature. Its controller manifests the top card of his or her library. (That player puts the top card of his or her library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up at any time for its mana cost.)

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Reality Shift Discussion

Sgtpopnfreash on Ultra competitive Thrasios and Tymna

1 day ago

Ok, I'm gonna lead with I am actually wanting to give you good advice to make this deck more competitive and to preform better in a full CEDH meta. You don't have to listen or take it but some of your card slots could be much more efficient.

Disallow, Diabolic Tutor and Stroke of Genius are generally not considered for competitive because there are far better choices. Path to Exile ramps your opponents which is the worst thing you can do in the game pretty much, giving them a 3/3 creature is better almost always. Pongify and Rapid Hybridization should be better in most cases, those along with Reality Shift Toxic Deluge Swords to Plowshares Gilded Drake is generally enough to keep the creatures at bay. 3 mana for any counterspell is too much in CEDH just hands down. Spell Pierce or Mental Misstep would do you better 90% of the time. With Spell Pierce on turn 2 if its in your hand and all you have on the board is 2 lands then you can play a mana rock such as Talisman of Dominance and still have mana to counter something in the early game. In CEDH games are decided by 1 or 2 mana.

Thrasios/tyman is considered a fast combo deck which generally means that Counterspell is too slow being 2 blue. Usually they run the 1 drop counters Swan Song, Spell Pierce Mental Misstep Pact of Negation Force of Will and Mana Drain and call it good with those. Sometimes they include a Delay as well. Being a fast combo deck also generally means you don't bother with any stacks pieces. Torpor Orb probably works well against your opponents but its a slot that could get you closer to your combo that only moderately hurts some decks and since your not running other stacks pieces its just not going add any consistency to your deck. Without it you could put in a Trinket Mage and Trophy Mage both of which would get you combo pieces.

If your running Transmute Artifact I don't think you should need Reshape. It is a good tutor but I generally think Whir of Invention is more useful. If you sac a 1 drop artifact to Reshape to go get Aetherflux Reservoir it cost 2 blue, a saced artifact, and 3 colorless mana. To get Aetherflux Reservoir with Whir of Invention it costs 3 blue and 4 colorless that your non mana artifacts can tap to pay for. I think the possibility of a very slight cost increase is worth the instant speed and not having to sac a rock. I would not run all 3 however.

Beyond all of this advice the most improtant thing you should do is take out Walking Ballista whats the point? Once you have infinite mana you should win with thrasios.

sonnet666 on rocky azorius horror picture show

6 days ago

In the Eye of Chaos is very clever, but keep in mind that if someone removes Taigam before your next upkeep, you'll have to pay the X for each of your rebounded instants. Same concept for Chalice of the Void.

Some ideas:

Things you could cut:

  • Scroll Rack, It's good, but you have a ton of draw already, and it doesn't interact with much else here.

  • Silence, Maybe. Your stuff is uncounterable anyway.

  • Treasure Cruise and Dig Through Time, These two might be more difficult to cast the turn you want to, since all your other spells are going into exile for a turn.

hoardofnotions on Arcades Games *$50 Budget Enchantress*

6 days ago

Sram, Senior Edificer more card draw

Rapid Hybridization, Reality Shift better removal than condemn

Counterspell, Arcane Denial, or any three mana counter spell that does something extra would be better than cancel.

Think twice, eyes of the wisent, ivory mask, kismet, could probably be cut

all the artifact/sorcery ramp,  could probably get cut for enchantment ramp

Some tap lands might be useful, the guildgates, refugees, gain 1 life lands from EMA,  ravnica bounce lands, Seaside Citadel, probably could cut command tower for budget reasons

Nathanaiel on Unesh, criosphinx sovereign tribal? I sphinx so!

1 week ago

is there a reason you don't run Reality Shift or Pongify?

Nagoto on Niv-Cricket, The Token God- Casual Izzet EDH

1 week ago

pyroblade5 - Interesting card! My group doesn't generally have indestructible but if it ever becomes a problem I'll keep Reality Shift in mind. Thank you for the suggestion.

pyroblade5 on Niv-Cricket, The Token God- Casual Izzet EDH

1 week ago

Have you thought about Reality Shift instead of Turn//Burn or Pongify the exile comes in handy to get rid of pesky indestructible critters.

TheRedKnight on Look at this Stuff

1 week ago

Also Reality Shift is a really sweet piece of creature removal considering it's ... because no-one likes to sit on the business-end of Avacyn, Angel of Hope

Trveheimer on One Dragon to draw em all

2 weeks ago

jau ich schick dir hier damit die karten verlinkt sind

Dramatic Reversal ist Combopiece

Reliquary Tower :P

Buried Ruin fr artefakt recursion?

Counter

Forbid - das buyback kann ganz ntzlich sein. wrde ich eher spielen als den Counterflux.

Muddle the Mixture - transmuted Isochron Scepter, Cyclonic Rift, Dramatic Reversal, Snapcaster Mage, etc ...

Remand, Swan Song, Dispel, Memory Lapse evtl Pyroblast ?

Glen Elendra Archmage !

Tutoring etc

Fabricate - ist verlaesslicher als Thada Adel

Trinket Mage - fuerSol Ring, Top, Library of Leng, Mana Vault

Trophy Mage - Holt dir zumindest ne Temple Bell

Mystical Tutor, Gamble

Tolaria West - transmuted utility Laender

Dizzy Spell - transmuted Curiosity

Draw /Topdeck Manipulation

erstmal endlich ne Rhystic Study

Ponder, Preordain, Serum Visions, Gitaxian Probe, Halimar Depths, Impulse

Jace, Vryn's Prodigy  Flip statt dem den du jetzt spielst, hat ne recursion wenn er geflipt wird

Recursion

Snapcaster Mage - teuer teuer :D

Call to Mind - billigere alternative, aber auch keine synergie mit dem Wizard Thing

Control usw

Capsize,Venser, Shaper Savant, Telepathy, Vandalblast, Reality Shift, Sphinx of the Final Word

THE WIZARD THING

Azami, Lady of Scrolls und Voidmage Prodigy synergieren mit wizards. brauchbare mages die ich zt auch schon genannt habeVenser, Shaper SavantGlen Elendra ArchmageJace, Vyrn's ProdigyTrinket und Trophy Mage

(du hast im moment 6 Wizards im deck, das ist auch ok)

kannst auch ber Docent of Perfection  Flip nachdenken aber der muss nicht, genauso wie die Replicas. Azami an sich ist aber wirklich schick, und du solltest auch diesen Archivist Spielen der bei dir rumliegt. der Voidmage Prodigy ist jetzt auch nur noch ne ergnzung den man nicht spielen muss, musst ja dafr auch was rausnehmen.

SOOOOOO

was ich an deiner stelle cutten wrde

Counterflux - mit dem roten mana schon auch recht speziell.

Spell Pierce - swan song stattdessen

Chaos Warp - gibt da halt jetzt ein paar karten die diesen spot haben wollen

Day's Undoing

Jace Beleren - den flip jace dafr

Aetherize - du spielst ja ne evacuation schon

Rite of Replication - dann eher nen Phyrexian Metamorph, wenn du den copy effekt haben willst

Stormbreath Dragon

evtl Psychosis Crawler aber der ist an sich schon gut, trotzdem ist ein transmuting auf ein compobiece besser

den Dracogenius wrde ich auch cutten.

Thada Adel auch

hab die empfehlungsliste als wants bei mkm, sind beim ersten hndler aus d-land 150 eus aber so stck fr stck solltest du billiger wegkommen, vor allem weil es wirklich viel cheapes zeug drin hat.

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