|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Uncommon|
|Fate Reforged (FRF)||Uncommon|
|Promo Set (000)||Uncommon|
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Exile target creature. Its controller manifests the top card of his or her library. (That player puts the top card of his or her library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up at any time for its mana cost.)
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|Have (13)||xXThormentXx , Crimson6 , ironax , RPG_FOX , GoldGhost012 , angesoir , buildingadeck , bakeraj4 , CastleSiege , Skydra2 , killstars , MattN7498 , SirFowler|
Reality Shift Discussion
3 days ago
Doesn't really look too bad for me.
You can get some ideas from this deck Jimmy's Kumena l Game Knights #14, it looked cool in the game they reccorded. Stuff like:
Path of Discovery
Maybe some recursion like Seasons Past, Creeping Renaissance or the staple Eternal Witness.
Or some more card draw Mask of Memory, Shamanic Revelation or Pull from Tomorrow.
Maybe you need some more removal Reality Shift, Snakeform, Imprisoned in the Moon, Song of the Dryads, Pongify.
A card to make your opponents crap their pants Quietus Spike, perfect with an unblockable commander.
It just depends on your meta, what you lack during your games.
2 weeks ago
Clyde_Bankston Your best bet would be to include a lot of removal in your decks. A lot of it doesn't even have to be expensive. Focus on some instant spot removal, and some sorcery wipes. Depending on the colors you'd like to play, I could recommend some very viable options. Utter End End Hostilities, Setessan Tactics Crux of Fate, River's Rebuke, Star of Extinction, Mizzium Mortars, Cyclonic Rift, Rapid Hybridization, Reality Shift, Oblation, Chaos Warp, Beast Within, Spine of Ish Sah, Silence the Believers. Send me your deck list, and I'm pretty sure I could help you upgrade it on the cheap.
A great deck can often be subdued by a lack of removal.
2 weeks ago
lukas96 Yes Redirect. I will absolutely play it in Redirect + Reality Shift or Lightning Bolt combo. And I think that you just forgot that I am playing also Rattleclaw Mystic in my mana ramp. It's a midrange deck so it is not a problem to survive 20 rounds.
3 weeks ago
I'm not entirely sure what theme you are going for, but I think some of your categoriesneed to be more focused towards a set of win-cons, and about half of each be able to functionwithout Jhoira explicitly.
I'm fairly certain Matt had said that the Chance Encounter with Frenetic Efreet doesn't work, but I'm not sure about that. Even if that's not the case, why this particular combo? I feel as if there are stronger ones to go in Jhoira
Usually people use Firemind's Foresight to search up specific win conditions, or powerful X cost cards. I'm not seeing a whole lot for you to search for in this matter.
On that note, I think you should be really careful about your optimism with suspending things with your commander. Average Case Scenario you will play her with five mana up, suspend one thing in response to someone immediately trying to kill her, or she won't hit at all due to counterspells. A lot of your spells take for granted the fact that she will always be on the field like an enchantment you start with (see your draw category). Our meta usually consists of heavy boardWipes and consistent counterspells you can thank your boyfriend and Luke for that.
|Cards that must be cut|These are cards that are bad enough they shouldn't be in the deck at all or they have an equivalent card that is also on theme. - For example, there are a wide array of counterspells that are infinitely better/cheaper than Cancel, but Delay is one mana less and lets you control the board in your favor while being incredibly on theme (Delay a Board Wipe and remove the suspend counters, or add more as you need, etc other uses). In any case there are a wide variety of cards that should replace Cancel. Eg., 'strictly better Dissolve, Dissipate, Disallow, Izzet Charm etc.
- Thirst- Izzet Cluestone- Reduce to Dreams- Divination- Nevinyrral's Disk - I've sort of brought my grade for this card down a little bit in recent times, the fact that it can't save you on a draw really hurts the card and the purpose of boardWipes. Still a great card, but not as powerful in decks that aren't focused on recurring artifacts.
You have Mana Geyser listed under Ramp, when really this effect is called a 'Ritual', named for the card Dark Ritual. Besides semantics, it's a great card, but shouldn't be considered when determining how much Ramp you have in the deck. Without it, 8-9 should be more than enough anyways. As a side note, consider Reiterate, it can go infinite with Mana Geyser.
You have several components to Mill Combos, which is a set of great of powerful effects, but to devote to the strategy itself of mill would require a subset of 15-30 cards in that nature. Unless that is your desire, it would be best to remove non-combo pieces such as Fraying Sanity.
Sphinx of the Final Word is not a counterspell, but is under the category of 'counters'.
I think you should work on removala little more, maybe combine removal and counters for a total of (12x) and split it six and six. Certainly need more than two in removal.
Like I mentioned earlier, I think you should consider messing with your draw to not be totally dependent on having Jhoira out on the field, maybe make it half and half. Also, I think Aeon Chronicler is too good and on theme not to have in here for draw.
If your deck is red/blue/suspend/control 'goodstuff' with a couple of combos, here are some cards I think you should consider:
- Illusionist's Bracers
- Kozilek, the Great Distortion
- Jin-Gitaxias, Core Augur
- Stormtide Leviathan
- Kederekt Leviathan
- Reality Shift
- Rapid Hybridization
- Devastation Tide
- Part the Waterveil
- Reality Strobe This card is sweet!
- Time Reversal
- Possibility Storm Only you can predict what card you will play
- Beacon of Tomorrows
- Melek, Izzet Paragon
- Goblin Electromancer
Savor the Moment This seems particularly good for just upkeep triggers
3 weeks ago
Looks good! I'd say it might need a bit more removal and maybe another win condition. I might take out Mantis Rider, Lightning Bolt, and Serum Visions for maybe Pongify and Reality Shift for removal and Flying Crane Technique as a way to win with all thse creature tokens you will be making with prowess. Vandalblast is also a sweet artifact sweeper you could use. I also like Hour of Revelation a lot.
4 weeks ago
Have you considered Reality Shift? It's exile creature removal, and if you get infinite mana it also lets you exile mill out your opponents if they have a creature (or you Beast Within a land and mill them then). It does give them a 2/2 that can potentially flip to be relevant though.
4 weeks ago
Needs 3-4 more lands, I think. I'm talking Dismal Backwater, Dimir Guildgate, and gags Submerged Boneyard if nothing else. Better lands than those in no particular order are Dimir Aqueduct, Temple of the False God, Terramorphic Expanse, Myriad Landscape, and Opal Palace.
Also cards you could take out to put those in: Sphinx's Tutelage is better in a card draw based deck than a mill based deck. Maybe it'll get a dozen or so cards every other game, but I don't really think it's quite worth it. Isochron Scepter is good if you can hook it up with one of your half dozen instants that are worth while imprinting with it and it can go infinite w/ Dramatic Reversal and a Sol Ring or something, but I'm not sold. It's an easy two-for-one if an opponent gets rid of it and I feel like there'd be many situations that it's just a dead card in hand if you don't have one of your instants. I've seen how well Tormod's Crypt has worked, but it doesn't do enough to stay in the deck compared to some of your other "graveyard hate" cards. Plus, many of your other cards (literally) get their power from having stuff in your opponent's yard. Evil Twin isn't as bad as he thinks he is. As a removal spell he's slow and I don't see why you need a Clone in here. Body Double is worth it, though because 8/10 times people will have more creatures in their graveyard than on the battlefield against this deck. Disciple of Deceit feels... untrustworthy. If it works, though, by all means keep it. I'm not familiar enough with the deck to know what you would throw away and what you would want to go find. Maybe Crypt Incursion for the sane reason as Toromod's Crypt? Maybe switch it with Profane Memento? Also, maybe Bontu the Glorified could be cut?
Some other cards you could look out for: Altar of the Brood. Mind Sculpt. Siren of the Silent Song (I really like its draw and mill ability). Dinrova Horror, Far / Away, and Reality Shift are underrated removal spells. Also at least two more board wipes. Cyclonic Rift is just as good, if not better, here as it is anywhere else. In Garruk's Wake is pricy, mana-wise, but pretty nice. Nevinyrral's Disk is a classic. Profaner of the Dead works in here. And there are more at least decent black wipes that you could consider playing. And maybe you didn't think of these couple dudes, but they are good for butts and good in general: Disowned Ancestor, Dragon's Eye Savants and the best blocker of all time Fog Bank.