Polymorphist's Jest


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Magic 2015 (M15) Rare

Combos Browse all

Polymorphist's Jest


Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.

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Polymorphist's Jest Discussion

kingyfyvf on Grixis Wizard Commander Help

1 month ago

This is my first commander deck I got a few months back and have built it up slowly but am in dire need of help finishing it. I know it is slow and probably bad but I like it and it suits me just fine. I like how it can focus on the graveyard but the only strategies I have for it is the Duskmantle Guildmage and Mindcrank set and the Sphinx's Tutelage. Any help is appreciated.

Commander: Inalla, Archmage Ritualist


Arcanis the Omnipotent


Bloodline Necromancer

Body Double

Duskmantle Guildmage

Etherium-Horn Sorcerer

Firefist Adept

Fleet Swallower

Galecaster Colossus

Garna, the Bloodflame

Harbinger of the Tides

Kess, Dissident Mage

Magus of the Abyss

Magus of the Mind

Mairsil, the Pretender

Marchesa, the Black Rose

Naru Meha, Master Wizard

Nin, the Pain Artist

Nivix Guildmage

Niv-Mizzet, the Firemind

Portal Mage

Puppeteer Clique

Sea Gate Oracle

Taigam, Sidisi's Hand

Vela the Night-Clad

Vindictive Lich


Caged Sun


Mirror Gallery

Sol Ring

Thought Vessel

Worn Powerstone


Curse of Opulence

Frenzied Rage


Shifting Shadow

Sphinx's Tutelage


Cauldron Dance

Chaos Warp

Comet Storm

Crosis's Charm

Mana Leak

Memory Plunder

Polymorphist's Jest

Rakdos Charm

Reality Shift

Silumgar's Command


Wizard's Lightning


Clone Legion

Day's Undoing

Decree of Pain

Final Parting

Karn's Temporal Sundering

Kindred Dominance

Necromantic Selection

Soul Salvage


Warlord's Fury

Weight of Memory


Jace, Memory Adept


Mountain x4

Island x10

Swamp x6

Dimir Aqueduct

Rakdos Carnarium

Izzet Boilerworks

Command Tower

Crumbling Necropolis

Exotic Orchard

Path of Ancestry

Swiftwater Cliffs

Dismal Backwater

Jwar Isle Refuge

Vivid Marsh

Vivid Creek

Vivid Crag

Evolving Wilds

Terramorphic Expanse

Temple of the False God

Grixis Panorama

Mystifying Maze

BringerOfStorms on Accursed Potions and Twisted Notions

1 month ago

Thanks for all the great suggestions Ravenrose. I did actually put Polymorphist's Jest in as it was just too cool not to. I am trying to keep the witch and curse count pretty high, but will certainly keep your other recommendations for future tuning if I decide I want to change it up. This deck is very vorthos and probably not very competitive so tuning will just be a matter of fun instead of making it perform any better. I will be sure to check out your decks.

Best, ~BoS

Ravenrose on Accursed Potions and Twisted Notions

1 month ago

I love this deck! Everything from the name down to the theme and synergy is impeccable. It is a little stereotypical but hey, it is creative and well done. May I also suggest Polymorphist's Jest and Snakeform? Psychic Venom is also a good one - in the Medieval Age, witches were believed to be able to poison the mind of their victims and make psychic attacks. Palace Familiar is synergy (owlet's wing). Curse of the Swine is related to Circe, the Ancient Greek Witch of Aiaia, daughter of Helios and Perse (mother of witches). In some myths, she is believed to be the daughter of Hekate, Mother and Goddess of all witches, witchcraft, folk in the road, necromancy, the moon, dogs and divination. This deck is missing a counterspell so why not try Swan Song. My last suggestion is Mystical Tutor. I hope these help!

If you have some time would you look at my Morai, Otherworld, Pagan and Dracarys decks?

Skamakka1 on When Lightning Strikes Twice

3 months ago

SirSh4ggy thanks for the comment! So are you saying I should put the collar back in the deck? Trinket mage can also fetch the Top, which seems quite good.

I know about Fireball and I'll give it some more consideraton, but I do like Banefire's uncounterable clause. Plus I can fork it.

I do really like the Polymorphist's Jest idea, especially because I can then ping things off afterwards

You are right about not trying to combo. I have other combo decks I don't need this one to do it too lol. My problem with Curiosity is without my commander is pretry useless for me and I have no way to recur it if it dies. I know it's only a one mana investment but it's a one card slot investment as well and I don't know if it's worth the slot. Plus idk what I'd take out for it. But I'll definitely think about it.

I'll probably add the scepter.

SirSh4ggy on When Lightning Strikes Twice

3 months ago

For one, Trinket Mage only wants to search out your Basilisk Collar, instead of some ramp-rocks. Also, Sorcerer's Wand could be neat since you could attack, pay to deal damage, then tap to deal damage.

Instead of Banefire check out Fireball, since you can hit more than one target with it, and it's a classic. One of my favorite cards is Polymorphist's Jest; it's totally great to turn a bunch of 6/6 dragons into frogs for a turn.

You might not be looking to combo, but cards like Curiosity won't combo with this particular dracogenius and are still great. Again, since you're looking at control set ups, look into Isochron Scepter to keep up those counter-spells or Reverberates.

DangoDaikazoku on Hunted Harmony

4 months ago

Honestly instead of Bontu's Last Reckoning for your boardwipe I feel like Polymorphist's Jest is more suitable and better in a deck like this since you're protecting your creatures and you should ideally have Illness in the Ranks in play, but if not you of course still have Golgari Charm for that. I really like this brew and I think it has potential to become meta since it can likely hold it's own against top tier archetypes. A well earned +1 from me.

JuQ on Eldrazi Horizons (READ DESCRIPTION!)

5 months ago

Simic are the colours with least removal. I'll just write all I know for the sake of completion, some of them are already in your deck.Rapid Hybridization
Pongify same card, different name.
Beast Within Pongify for any permanent.
Desert Twister
Reality Shift my personal favorite, exiling is king.
Curse of the Swine High mana cost, but you clean the board like a boss.
Titan's Presence Just perfect for this deck.
Scour from Existence Expensive but it gets any job done.
Helvault Also expensive but reusable.
Brittle Effigy Just another option.
Amulet of Unmaking It's actually a pretty bad card, but its charm is second to none, that matters.
Ovinize I count polymorphing spells definitely as removals, but the problem is you will need some help to kill them. They work best on decks with smaller creatures that let the opponent think they can attack or block safely.
Turn to Frog
Polymorphist's Jest
Snakeform Personal favorite, the card it gives back is a big deal.
Song of the Dryads Great to trap Commanders with no access to enchant removal.
Imprisoned in the Moon Blue version of the previous one, almost as good.
Hour of Need Not designed to be a removal, most of the time it will be a bad card, but sometimes creatures are so badass that giving them a Sphynx instead is a good deal.

There are also a ton of "gain control" spells that I'm not going to list down today, they are also removal.

It's hard to tell what to cut, you are the one experiencing the deck and your meta, you know which cards are more often dead in your hand. You may be a bit high on counterspells. Let me check the list...

I'd cut Not of This World definitely your worst counterspell, meant for other colours, not blue or green.

The counters of creature spells have the perk of working on really dangerous creatures that are unkillable in the battlefield or have a problematic "enters the battlefield" abilities, but IMO are worse than removal because they offer only one opportunity to get rid of the creature. You can hold to your removal spells and wait until the creature is attacking you, with a bit of luck it will attack other players (you have huge eldrazis anyway) and maybe they spend their own removal on it. So I'd cut Essence Scatter and Deny Existence.

Serendib Sorcerer a polymorph (not the best kind of removal for this deck) on the battlefield that has summoning sickness and toughness 1 and will be killed with any pinger and will die as collateral damage of any earthquake-like card.

Blighted Agent you only have two cards to buff it up and no prolipherate and Blightsteel Colossus don't really need his help. It will take him forever to kill a player on his own. Also infect creatures are frown uppon, but that doesn't matter to the guy running Winter Orb.

Bow of Nylea Deathtouch from the bow in your deck is good with Blightsteel Colossus and Soul of New Phyrexia for their trample and with Breaker of Armies to kill everything. The +1/+1 counters are only OK on the Blight Agent. The damage to flyers will be most of the time useless. The graveard hate is nice but inefficient. I'd say this card in your deck is underperforming.

skoobysnackz on Doctor Strange Deck?

5 months ago

I may be wrong, but I think this has already been done with Narset, Enlightened Master. Anyways, I love the idea and I just wanted to share some thoughts. I think the most obvious direction is lots of extra turn spells because he can manipulate time. Turning things into other things also seems pretty on theme like Polymorphist's Jest, Pongify etc.

As far as commanders go, I feel like Arcanis is not a bad choice, going from battlefield back to hand, back to battlefield kind of represents the teleporting. Alternatively, you could go with a flickering strategy. Other potential commanders I would consider are Teferi, Temporal Archmage, I mean... common, you could even make an avengers themed deck! And lastly Blind Seer seems like an awesome choice for a Doctor Strange Commander.

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