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As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
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Winter Orb Discussion
5 hours ago
Just a few cards from my "I hate Magic: The Gathering players" deck, in case you hadn't thought of any of these:
Trinisphere you're average cmc is above 3, so it'll most likely hurt other people more than you.
Magus of the Abyss might be better than Sheoldred, Whispering One in your deck, since you don't benefit much from reanimation, and it comes out way earlier. Since your commander is indestructible you can simply target him and nothing happens. Really personal preference though.
I know it's a creature, but Herald of Leshrac is a very underrated hate card in my opinion. It won't last forever but slowing down your opponents while ramping yourself even if only for a 2 or 3 turns can be incredibly helpful. Far more so if you can sac those lands.
Not sure what kind of creatures your meta runs but Night of Souls' Betrayal can actually just shut down some decks.
Uba Mask Your deck seems like it doesn't really care what spells it's playing, and like it will pretty much play whatever it draws, so this could be interesting. Can also work with Words of Waste and Words of War if you don't want to exile the card, though you're hurting for card draw so maybe not those haha.
Not all of these are great options but just some food for thought if you hadn't considered them.
3 days ago
Hey guyz, I was looking at the tier list and a strange idea popped in my head about a tier 5 commander... More precisely, Polukranos, World Eater. I mean, it will never be the best option for mono-green, but I was wondering if something was possible with him at the helm of a deck, and I started thinking about stax.
How would this be a stax commander? Well, we could break parity by having a lot of effects against lands (Winter Orb, Mana Web, Tsabo's Weband stuff). Our own mana dorks would start breaking parity. Since we are in green, we would have an easy time to get rid of oponents mana rocks, breaking parity even more. And with our commander, while generating a lot of mana from dorks, we could get rid of annoying opponents mana dorks, breaking parity even more.
I feel like it would also be good against a lot of hatebears (with the rise of BloodPod decks it could be relevant to remove them). It could be used to wipe them all, while generating a huge beater to lower the life totals of AdNaus/DD players. I mean, this is not the most competitive thing around, but I am pretty sure it could benefit from some brewing...
I was wondering if anyone had insights on this idea, if anyone already tried it? If you guyz had any suggestions?
3 days ago
I think Dark Depths can easily be added in for a basic land.
While I do love Sakura-Tribe Elder, I think Azusa can be swapped in since she's also tutorable.
Ward of Bones feels a tad expensive CMC-wise for a stax build, and you have Winter Orb which does a similar thing Vorinclex does for less. However, the latter is tutorable so I think those can be interchanged to your preference.
Hope this helps!
4 days ago
Hi Winterblast! You suggested a huge amount of interesting cards! Thank You very much!
And it is very important for me to listen to the opinion of another Rhonas player.
I completely agree with you about the fact that playing agro in 4 man pod full of super fast combo decks has a little chance for victory. Odds become much better when you use infection. But I want to avoid using infection in this deck. That's why It isn't a pure agro deck. I am trying to create a hybrid of combo, control and agro. Maybe its crazy, but I always liked to create versatile decks and for now, the deck works really good.
Yes, from the first glance Rhonas seems like "what? is it playable at all?". But his potential is huge, he can bring early agro pressure, with infection he's insane, he provide decent creature removal for mono-green, he's super cheap body provide greate synergies with a lot of green spells for additional cards/mana/damage, and he is a win con by it self, so combo decks will love him too... When I started to play with the raw version of this deck with my playgroup, they were shocked how fast and dangerous it is.
- Pathbreaker Ibex - it was in maybe and tests. Great creature, maybe I'll try it again.
- I am really like the stax pieces you suggested, actually right before Your comment I added to the maybe Winter Orb and Thorn of Amethyst, these cards could be so mean in this deck.
- I used Berserk in this deck before, and it wasn't so good as it seems, in infectious deck it is a decent finisher, but not in this one. The same goes to the other one-shot buffing spells.
Thanks a lot for all your suggestion! Actually, I would hear Your thoughts about possible cuts in the deck for stax cards.
5 days ago
Just to explain what you brought up in the description
Which, along with 3 other elves (not too hard to get) is infinite draw, then infinite mana, than ping everyone to death with a 1,000,000/1,000,000 Walking Ballista. (Tap Archdruid for 5, Symbiote back a Visionary to untap, Sabertooth your Symbiote, recast both. drawn one card.)
And elfball gives you the backup plan of, you know, Craterhoof Behemoth.
He can play stax cards because his mana dorks allow him more mana through Winter Orb.
And his tutoring lets him play more silver bullets than normal.
1 week ago
For zombies: Prized Amalgam, Shepherd of Rot, maybe a Siren of the Silent Song for some discard stax, Withered Wretch/Crypt Creeper for additional gy hate , Cryptbreaker, Lich Lord of Unx , Lord of the Accursed, Vesper Ghoul
1 week ago
rottenoysters Good picks, but I'm fearful for things that slow myself down. This deck moves pretty slowly until the sac effects start stacking. I'll try the Winter Orb a bit and see how it turns out. I do run artifact mana here, so it could work.