Winter Orb

Artifact

As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.

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Winter Orb Discussion

zorsmobile on Hanna, Prison's Warden *Competitive* EDH

15 hours ago

Parallax Wave is a nasty combo with Opalescence since you can use it to have unlimited instant speed exile, or to flicker your own pieces if they get in danger. Pretty difficult to break once it's set up as long as you're savvy about ordering your abilities. Would gain you infinite life with Authority of the Consuls and infinite mana with Treachery for a blue sun's kill or whatever you want. Also you have a decent number of mana rocks, why not Winter Orb? And Mana Crypt seems too good to pass up.

I can understand ignoring this suggestion since it's extremely heavy costed (although you do have a good amount of mana rocks), but I found a lot of success with my competitive Hanna deck with Decree of Silence and Copy Enchantment. Even without Copy Enchantment it still can be so oppressive, although if you play more multiplayer then it's not a good candidate.

Daedalus19876 on Dark Phoenix, Who Frowns At Fun

1 day ago

I would 1000% run both Hokori AND Winter Orb here by the way.

n0bunga on Dark Phoenix, Who Frowns At Fun

1 day ago

After careful consideration:

Winter Orb

Ghirapur AEther Grid (re-added)

Slobad, Goblin Tinkerer

Goblin Welder

Have been added to the mix. The Welder has been an all star in other artifact decks I have, like Breya. The mentality here is to weld something like an artifact land or essentially something I don't need contextually in favour of any stax card that may have been removed or countered. Similarly, Slobad is something I'm trying; sac'ing an artifact that may be hurting me more than opponents only to protect what I want seems worthy of tester slot. Almost makes me want to tinker with King Macar, the Gold-Cursed.

Out are things that have either been redundant or haven't been offering the same utility as others: Eidolon of Rhetoric, Vryn Wingmare, Loyal Retainers, Magus of the Tabernacle.

Magus is essentially a sideboard card whenever I'm dealing with token decks. It doesn't really put up enough to warrant a mainboard 99.

Daedalus19876 on Dark Phoenix, Who Frowns At Fun

1 day ago

Looking over this list again, no Winter Orb?

And out of curiosity, will you be running this card when it comes out?

Translation: Dusk // Dawn, Sorcery

Dusk: Destroy all creatures with power greater or equal to 3.

Dawn: Cast this spell only from your graveyard, then exile it. Return all creature cards with power less than equal to 2 from your graveyard to your hand.

Team_Turn_Three on Tasigur Stax Analysis

1 day ago

Drawing from JohnnyCrass' Tasigur Stax decklist:

https://www.mtggoldfish.com/deck/604132#paper

Hoping to provide some constructive feedback to make the deck more competitive. :)


Hi Johnny,

Sorry for replying to you here! I wanted my comments to be public enough to possibly generate discussion. Twitter's character limit, however, makes this type of commentary a little tricky.

So, first of all, I want to say that I like the general direction you're going with the decklist. is arguably the strongest combination of colours in Commander and provides a lot of tools to build stax decks with (even in the absence of hatebears). There's a few structural issues with your deck I can identify right off the bat that I hope don't discourage you too much:

  1. Tasigur, the Golden Fang doesn't provide much to a stax deck as the general: Typically you want your Commander to help break the symmetry of most taxing and permanent-hating cards by generating some kind of recurring value or by serving as an asymmetrical lock piece in their own right. Good examples of this principle include: Derevi, Empyrial Tactician who is able to tap or untap lands under Winter Orb, Nath of the Gilt-Leaf who is able to hate on opponents' hands and generate value in the form of elf tokens or Leovold, Emissary of Trest who is an absurdly powerful, one-sided lock piece. Tasigur, the Golden Fang gets halfway there by being able to provide value over time but this ability is extremely overcosted (particularly when paired with resource-denying stax effects) and puts too much of the decision-making in your opponents' hands for an archetype like stax (which tends to hate on the entire table simultaneously). Ultimately, Tasigur, the Golden Fang really wants to be played as a more traditional control deck with the ability to grind value and reuse specific answers almost on-demand through political maneuvering with a combo win to back it up. You might want to consider running Thrasios, Triton Hero partnered with Tymna the Weaver instead to basically replicate Tasigur, the Golden Fang while also gaining another powerful, efficient draw engine and access to hatebears for additional stax effects. If you really want to stick to (and a lot of the really fun prison effects like The Abyss don't tend to play well with hatebears anyway) then I personally think Sidisi, Brood Tyrant makes for a very interesting, fun and atypical Opposition stax commander with the potential to assemble neat combos like Mesmeric Orb with Basalt Monolith for infinite tokens and something like Earthcraft to help produce a resource asymmetry. This doesn't mean you should give up on Tasigur, the Golden Fang, however. How to break parity is just an important consideration to make when building any stax deck.
  2. Your taxing/lock effects aren't particularly synergistic: Running effects like Thorn of Amethyst generally demands a particular type of deck construction to insure that they are hurting others more than they hurt you. You also want to be able to start playing stax pieces early and continuously to prevent opponents from breaking out of your lock. Your deck currently runs a high density of noncreature spells for which you end up having to pay more mana. This is extremely undesirable because your deck should be the most capable of playing from underneath your assorted lock pieces. The Doomsday package, for example, becomes a lot less powerful with a couple of tax effects on the board and it becomes extremely risky with something like Arcane Laboratory out. Also, you aren't hating on many types of mana production that you easily could be such as creature-based mana (e.g. Birds of Paradise) using a card like Cursed Totem or lands using Winter Orb. In a nutshell, I can identify a few too many specific anti-synergies and I can't really identify an especially cohesive resource denial plan. If you want to discuss specific cards and interactions in greater depth, please hit us up on Facebook at: https://www.facebook.com/TeamTurnThree/
  3. Finally, you should consider the average casting cost of your cards: stax decks are not like storm decks in that they don't need to play a critical mass of spells rapidly in order to produce a win. That said, resource denial is rarely entirely asymmetrical and, as such, it's important to play a pretty lean deck if you are committed to the strategy. Again, breaking parity (which I referred to as "creating a resource asymmetry") needs to be your goal at every level. You should strongly consider cutting some of your more expensive spells in favor of stuff that will help you produce more resources than opponents or, alternatively, help you set up a board state more favorable to your shenanigans more quickly. Things like Carpet of Flowers or more mana rocks.

Again, feel free to message us on Facebook if you'd like to discuss any of these points in greater depth. We easily could--just had to keep it relatively brief on account of time constraints! Note that these suggestions are really in the context of a particular competitive EDH meta that we're used to and may not be the best advice for your specific playgroup. That said, we're always excited to discuss Commander strategy and theory. And thanks so much for checking out the videos! :)

Facebook: https://www.facebook.com/TeamTurnThree

Twitter: https://twitter.com/TeamTurnThree

Youtube: https://www.youtube.com/c/TeamTurnThree

Thanks so much for watching,

Team Turn Three (Jesse, Ivan and Niven)

Eiti3 on Samurai Jack (Equipment Voltron Kataki, Wars Wage)

3 days ago

Daedalus19876

Thanks for taking a look over! I find that a bit hilarious you made that connection. Although, once you made that connection, my brain tried making the connection between Samurai Jack and the IRS. My mind went through some pretty weird roads with that one...

Anywho, apologies, but I already have Second Sunrise and Faith's Reward in the deck. Open the Vaults benefits my opponents too much, while Second Sunrise and Faith's Reward I can abuse on my turn.

As for Winter Orb, I agree it would be epic to lock down my opponents. Sadly, that isn't what I'm aiming for in this deck. I was trying to make a deck that offered as little taxing as possible outside of Kataki himself. Literally one of the gimmicks I do when I play this deck with my playgroup is apologize each turn for them having to pay their upkeep. Makes the game's air more lighthearted than competitive despite being semi-competitive.

I am currently working my way through rewriting all my deck's descriptions so I apologize again if you misread something in there, or more likely that I failed to implement the right context. Thanks again!

Daedalus19876 on Samurai Jack (Equipment Voltron Kataki, Wars Wage)

3 days ago

I think this deck represents the IRS perfectly. A paradoxical system that steals your money just because you have resources.

Open the Vaults and Second Sunrise and Faith's Reward might fit here. If you are unable to pay your taxes, well, you'll need an extrajudicial way to get your assets back!

Winter Orb also helps to lock down your opponents, and you can discard it when it's no longer helpful to you.

Jagd_Tallgeese on No

5 days ago

Archangel of Tithes is a pretty decent stall creature to add. Norn's Annex will compound the problem for everyone else on top of your Propaganda and Ghostly Prison. If you want the board state to become rush hour traffic in Los Angeles, try to use the ultimate ability of Dovin Baan or throw in a Winter Orb. Engulf the Shore and Cyclonic Rift would add to the hilarity.

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