Meteor Golem

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2020 (M20) Uncommon
Core Set 2019 (M19) Uncommon

Combos Browse all

Meteor Golem

Artifact Creature — Golem

When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls.

Browse Alters

Meteor Golem Discussion

Liscom on Red/Blue/Green (1.Entwurf)

1 week ago

Bitte ändere den Decktyp mal von Standard zu Commander. Ansonsten bekomme ich immer eine Warnung für jede Karte, die ich empfehlen will, die aber in dem Format nicht legal ist

Hier noch einmal ein paar Kreaturen, die ich eigentlich sehr geil und günstig finde - besonders, wenn dein Commander sie noch mit Trample ausstattet: Altered Ego , , Zameck Guildmage Gruul Ragebeast (nette Kombo mit Foe-Razer Regent ) , Ravager Wurm , Stonebrow, Krosan Hero (die Kombo ist wohl offensichtlich)

Progenitor Mimic , Simic Sky Swallower sind sehr solide. Gerade Hexproof/Shroud finde ich unglaublich wichtig.

Vessel of Endless Rest warum willst du das spielen? Wenn du Mana-Ramp willst, gehe am besten gleich zu den Signets: Gruul Signet Simic Signet Izzet Signet . Dann gibt es auch noch die Cluestones: Gruul Cluestone Simic Cluestone Izzet Cluestone

Deine Kreaturen sind teilweise recht teuer. Du musst natürlich austesten, wie das Deck läuft, aber ich würde zumindest zu Anfang die Daumenregel nutzen, dass man 38 Länder und 6 - 8 Mana-Artefakte spielt. Ich würde bei den teuren Kreaturen lieber mehr Mana als weniger spielen und dann vielleicht noch Karten spielen, in die du überschüssiges Mana pumpen kannst, wie River Hoopoe (nur als Beispiel, dass mir gerade einfällt). Ansonsten finde ich Hydras recht cool. Die kann man mit viel oder weniger Mana spielen und viele freuen sich sehr über das Trample, dass Surrak ihnen gibt. Außerdem kann man in viele Hydras auch später noch Mana pumpen. Schau mal hier: https://scryfall.com/search?as=grid&order=name&q=type%3Ahydra+commander%3AURG

Wenn du mit Paleoloth ein wenig in die "Power Matters" Schiene möchtest, wären vielleicht folgende Karten eine Sichtung wert: Drumhunter , Exuberant Firestoker , Mossbridge Troll (Wenn du Kreaturen mit Wachsamkeit nutzt, wird der völlig absurd), Mouth , Shamanic Revelation , Spearbreaker Behemoth , Where Ancients Tread .

Was mir auch aufgefallen ist: Du hast kein Removal. Ja, im Mehrspieler ist es immer besser, wenn man die anderen Spieler dazu überredet, ihr Removal zu nutzen, aber du wirst selber was brauchen um Bedrohungen die nur dich angehen zu beseitigen - oder einfach, um etwas zu tun wenn keiner der anderen Removal auf der Hand hat: Klassische Karten: Acidic Slime , Artifact Mutation , Beast Within , Blue Elemental Blast , Decimate , Krosan Grip , Manglehorn , Meteor Golem , Natural State , Nature's Claim , Pongify , Thrashing Brontodon Meine Geheimtipps: Bramblecrush , Broken Bond , Cindervines , Hull Breach , Hoard-Smelter Dragon , Descent of the Dragons (Damit kannst du auch deine eigenen kleinen Kreaturen zu Drachen machen), Unstable Obelisk (völlig unterbewertet), Storm the Citadel (deine Kreaturen haben Trampel, was ziemlich vernichtend sein kann)

QuietMyth on Primer: Kozilek Great Distortion of the Boardstate

1 month ago

Ripwater great to hear!

I rely on Soul of New Phyrexia for my indestructibility. Darksteel like many other cards has aged pretty badly as commander evolves and wizards prints things specifically for commander. Definitely prefer each card to do a variety of things.

Recently with the printing of such strong cards as Yawgmoth, i am looking at adding Sorcerous Spyglass as a versatile answer to many strategies, the deck needs all the cheap interaction it can get without dipping into bad cards like Titan's Presence

The immortal sun is great, its just a matter of fact that now, thankfully, there are enough great colorless cards that we cant play all of them.

Paradox engine ought to be here but i havent picked up a new one. I believe Torpor Orb will be coming back once i can find one too, it is way too good to exclude. Even if its shutting down our powerful Duplicant / Meteor Golem + Mimic Vat it hoses so many lethal effects for this deck like Bane of Progress or Aura Shards . And if we need to turn ETB back on we can sacrifice the orb to our many outlets

Strangelove on Chainer Fun

1 month ago

Chainer wants unconditional goodstuff. Anything that asks you to swarm the board is "win-more." Avoid detours. Follow a plan that enables Chainer: eg. fill all graveyards and get 6-8+ mana; then finish with Torment of Hailfire , etc. If you want to count creatures, count all creatures.

Zulaport Cutthroat is a good example of too much "If... then." eg. "if I play X cards that make lots of creatures (or if everyone leaves me alone for 3+ turns with Chainer in play -which should not happen)... then deal X damage and gain life." Blood Artist is similar, but I like it as a hate-bear that punishes large boards, but then maybe all you need is Massacre Wurm + Phyrexian Altar + Chainer.

So I'm thinking -1 Zulaport Cutthroat , -1 Blood Artist and -1 Bloodghast ...too much "aristocrat."

-1 Liliana, Heretical Healer  Flip < +1 Oppression .

-1 Puppeteer Clique . Lightning Greaves would be better for Chainer.

I almost like Harvester of Souls more than Liliana, Dreadhorde General because it counts all creatures, but really you want to draw before turn 5 to just to set up ramp and black bombs. Maybe +1 Midnight Reaper because it draws off itself.

-1 Meteor Golem ... +1 Nevinyrral's Disk , etc.

These are painful cuts, but they'll let the deck flow. Get Chainer to do his thing and then tutor to end it (you have all the best tutors in the game). If you want to be less redundant and durdle more, you could take them out.

bushido_man96 on

1 month ago

Head scratchers: Combustible Gearhulk , Fate Unraveler , and the discard effect cards. These two creatures don't really seem to offer you much, and don't really seem to fit the theme of your deck. Instead of the Gearhulk, I'd run more reliable card draw, like Greed , Arguel's Blood Fast  Flip, Book of Rass , Necropotence , and maybe even some red wheel effects, like Wheel of Fortune if you can or Magus of the Wheel on the cheap (there are several others, too). I also recommend Sunbird's Invocation , especially with the high curve you have.

I honestly don't think cards like Duress and Inquisition of Kozilek are going to be that impactful for you. I'd consider running options like Meteor Golem , Spine of Ish Sah , and Unstable Obelisk to get rid of enchantments.

Hope this helps!

Dischord on Feldon

1 month ago

Koth of the Hammer could easily be another threat or a more efficient ramp card. Might I suggest Thran Dynamo ?

I'd replace your Mindless Automaton with Deal Broker . I know, the Conspiracy text might throw you off, but it is indeed another looter for the deck at only 3 mana!

You're also missing key pieces of removal - Duplicant , Chaos Warp , Meteor Golem , and Spine of Ish Sah . These four cards are your essential removal cards in Mono-Red! I would take out Seething Song , Warstorm Surge , Greater Gargadon , and Lightning Bolt for removal. Duplicant and Meteor Golem in particular work well with Feldon because you can create token copies of them!

TypicalTimmy on Oathbreaker Discussion Thread

1 month ago

When I get off work I'm going to begin building a Daretti, Scrap Savant deck running Fling because it's an Instant speed over Thud , who is Sorcery.

I'm going to pack it with a lot of looting cards like Faithless Looting and Burning Inquiry in an attempt to sling big robots into my graveyard so Daretti can -2 them back into play. Then I can Fling them at face, lol.

Maddness shall be had if I can get Wurmcoil Engine or Meteor Golem out, haha.

And with The Chain Veil ? Oof.

Dischord on To infinity, and beyond!

1 month ago

You should try out the almighty flicker card, Ghostly Flicker . It works extremely well with Archaeomancer and Mnemonic Wall , since you can flicker one of those with another ETB trigger and get the ETB trigger off of the second thing, while returning Ghostly Flicker back to your hand with Archaeomancer/Mnemoic Wall.

If you're running Scour from Existence , you should run Meteor Golem instead. Meteor Golem does almost the same thing (can't hit lands and is a creature instead of an instant), but you can abuse the ETB trigger!

Finally, Mulldrifter is way too hard to pass up in an ETB based deck. You're already running Cloudblazer - why not run another copy?

Dischord on Eventually, All Will Turn Into Dust.

1 month ago

Hblue The tutor effect from Kuldotha Forgemaster is extremely powerful tutor effect that can get Planar Bridge and other cool artifacts like Ugin's Nexus or Meteor Golem .

Myr Turbine has several purposes in the deck. You can use it to combo with Clock of Omens , sac fodder for the Forgemaster, or even as Skullclamp fodder. It's a really cool card to have around! These are just flex spots though - not too necessary to keep around, this is just my playstyle preference.

Load more

Meteor Golem occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Black: 0.19%

Red: 0.13%

Rakdos: 0.2%