Meteor Golem

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Uncommon

Combos Browse all

Meteor Golem

Artifact Creature — Golem

When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls.

Meteor Golem Discussion

WhattheDeck on [[Primer]] Gonti - Night Market Shenanigans

1 week ago

I played around with a similar build in my play group and had some feedback from experience:

  1. This list runs a lot of targeted creature removal on high-cmc bodies, but lacks responses to non-creature-heavy decks. I put in Mesmeric Fiend and Thought-Knot Seer as more general removal instead of Duplicant and Ravenous Chupacabra . I usually ended up tutoring and reoccurring Meteor Golem , so even Noxious Gearhulk seemed a bit redundant. I'm considering replacing it with Brain Maggot .

  2. Vulturous Aven surprised me and actually performed really well. With a few recursions, this was reliable, under-the-radar card draw that also acted as a sac-outlet for Kokusho, the Evening Star when reanimated together. Considering adding Dusk Legion Zealot and/or Disciple of Bolas for more ETB card draw. I might also replace Phyrexian Arena for another ETB card draw creature or probably just Dark Confidant

  3. I put in Viscera Seer for the reliable, cheap sac outlet on a body (with card filtering).

  4. Added Strip Mine and Blast Zone for more removal. Took out Cabal Stronghold and a Swamp.

  5. Put in Thrilling Encore which creates a fun wincon with Xiahou Dun, the One-Eyed and other creatures. Didn't get the combo off, but had a good a blowout with Thrilling Encore after a boardwipe.

  6. Conjurer's Closet was expensive, always instantly targeted and never got much value. Probably going to replace with Abnormal Endurance , because these effects are so clutch and fun.

  7. When playing opponents' cards from Gonti, they go straight to their graveyards, which often creates a powerful disincentive to using the main ability of the deck. For graveyard control, I'm looking for a place for Heap Doll and Withered Wretch . This lets me play opponents' cards with Gonti and then instantly exile them before someone drops something like Snapcaster Mage.

  8. Adjusted the land base and ramp to include Fellwar Stone , Exotic Orchard , and Mox Opal to give more options for using activated abilities of opponents' permanents. Used Gonti to steal a Deadeye Navigator , which was hilarious and awesome.

  9. Finally, the real fun/value/intrigue of Gonti from the games I played revolved around the mystery of what cards I'd exiled with Gonti, and less on what goodstuff creatures might be lurking in my graveyard. My opponents were always flipping through their decks when they tutored, looking to see if I snatched away key cards. The combo players at the table were especially anxious. I loved it. I put in Praetor's Grasp and Bitter Ordeal to play to this strength.

  10. Great deck and definitely recommend anyone checking out this list give it a shot!

Struyk on Moving Pictures [Artifact]

2 weeks ago

Almost the same as my deck but I use:

Karn's Bastion -> Evolving Wilds
Evolving mills your deck and helps cast the enchantments

Ugin, the Ineffable -> Tezzeret, Master of the Bridge
Tezzeret is just way better

Meteor Golem -> Karn, Scion of Urza
Meteor Golem is too expensive mana wise

Iron Bully -> Silent Submersible
Don't know why you would use Iron Bully, he's so useless

Added a 2nd Traxos, Scourge of Kroog
I use Karn as well so more hystorics, he's just op

Added 3x Zahid, Djinn of the Lamp
5/6 flying for 4 cost, what's not to like?

Dropped Kaya's Ghostform
In my experience each time I try to cast this my creature / planeswalker dies before it applies or it just never dies...

Experimenting with Spark Double and Yawgmoth's Vile Offering and trying to main deck 4x Thought Erasure

Sideboard:

Ugin, the Ineffable -> Phyrexian Scriptures
Helps a lot vs rush decks and creature spam decks

Experimenting with Chaos Wand
Extreme card advantage vs slow decks / control decks

Trainyaj on Dimir Artifact-walkers

3 weeks ago

You should build a full sideboard of 1-off artifacts if you plan to use Karn, the Great Creator and you should sub out some shocks and swamps to play 4 Interplanar Beacon as the only black you run are planeswalkers. A list of sideboard artifacts are as follows Arcane Encyclopedia – card draw for control, Explosive Apparatus – Bad removal, Navigator's Compass – life gain, Damping Sphere – Anti Izzet phoenix, Fountain of Renewal – Burn, Sorcerous Spyglass – Walkers, Helm of the Host – maybe ok? Magistrate's Scepter – control beater, Meteor Golem – good but expensive removal, Orazca Relic – versatile, Sentinel Totem – graveyard hate, Silent Gravestone – graveyard hate, Skyscanner – replaceable blocker, The Immortal Sun – win-con, Transmogrifying Wand – repeatable removal, Treasure Map  Flip card advantage. Please look at and comment my deck when you have time.


No removal = win

Standard* Trainyaj

SCORE: 2 | 511 VIEWS


lithiumbrigadebait on RazaBridge Reanimator

1 month ago

Bunch of cuts, bunch of additions! Notably, Meteor Golem gives us a not-completely-embarrassing out to Stony Silence/Null Rod effects, which otherwise shut down Phyrexian Altar , treasure tokens from Pitiless Plunderer , and Walking Ballista (in other words, all of our win conditions) as well as Rest in Peace and Leyline of the Void , meaning the stupid Rings/Monolith combo is no longer relevant!

Main theme of many of the changes is maxing out on redundant effects for recursive creatures and interchangeable pieces for the end win condition, as well as the full suite of 'draw cards on death' triggers to go with our recursive dorks.

Recursive dorks: Gravecrawler , Nether Spirit , Bloodghast , Bloodsoaked Champion

Gravecrawler and Nether Spirit are obvious, as the cleanest win conditions. Bloodghast is largely for value, or for a free body to come in alongside a Buried Alive fetching Razaketh. Bloodsoaked Champion is a cheaper alternative to Reassembling Skeleton , which I hate paying the upfront 2 mana for. (It also has the fringe benefit of being a Warrior, which plays nicely with Mindblade Render !)

Draw-on-death triggers: Grim Haruspex , Midnight Reaper , Harvester of Souls

Replaced the one-shot card draw like Night's Whisper with more engines. Particularly nice if you have Walking Ballista + Mikaeus, the Unhallowed with no sac outlet (Ballista can kill itself repeatedly to draw into an unrestricted sac outlet) or Gravecrawler + Phyrexian Altar / Pitiless Plunderer + sac outlet without a source of extra bodies or mana.

Other miscellaneous additions:

Pitiless Plunderer -- Excellent addition, reanimate-able Altar as long as you have a sac outlet on board. Can even stockpile Treasures for burst turns or casting fat.

Diregraf Colossus -- Not super useful on its own, but it does serve fairly cleanly as a castable/reanimate-able Bridge from Below while also being a Zombie for Gravecrawler. Major downside is that it does absolutely nothing with Nether Spirit or any other card combinations, so I'm on the fence but excited to give it a shot.

Priest of Forgotten Gods -- Came in to accompany the greater focus on recursive dorks and death draw triggers. Very, very good with Pawn of Ulamog/Diregraf Colossus tokens.

Stitcher's Supplier -- Little dude does SO MUCH WORK. Liliana -1 to bring him back is a fairly common play, and often very strong. It's even a zombie!

Songs of the Damned -- I was worried this would be dead too often, but it's crazy explosive, and I'm tempted to try Crypt of Agadeem .

As soon as War of the Spark is released, Liliana's Triumph is slotting RIGHT in; card is nuts.

Joe_Ken_ on Help with slotting in a ...

2 months ago

Plagiarism: An Intellectual Theft Also here is the link to your deck. Also scratch Meteor Golem for removal if you are just getting rid of the spine.

Joe_Ken_ on Help with slotting in a ...

2 months ago

Maybe slot out Dreamstone Hedron because it is on the high end for mana rocks and you already have a couple of mana doublers and less expensive CMC rocks. I feel that unless you are just wanting people to completely despise you Winter Orb can be a card you remove. Meteor Golem could be a decent swap since it is a single target elimination of a permanent, which may not always be needed. I feel like Coastal Breach is a little unnecessary since you already have Nevinyrral's Disk and Cyclonic Rift and which you can Mystical Tutor for or if you'd want to add Merchant Scroll to the deck you can also drop Evacuation .

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Meteor Golem occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Black: 0.19%

Red: 0.13%

Rakdos: 0.2%