|Commander / EDH||Legal|
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|Core Set 2019 (M19)||Uncommon|
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Artifact Creature — Golem
When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls.
Meteor Golem Discussion
9 hours ago
This deck is missing a Meteor Golem .
1 week ago
I played around with a similar build in my play group and had some feedback from experience:
This list runs a lot of targeted creature removal on high-cmc bodies, but lacks responses to non-creature-heavy decks. I put in Mesmeric Fiend and Thought-Knot Seer as more general removal instead of Duplicant and Ravenous Chupacabra . I usually ended up tutoring and reoccurring Meteor Golem , so even Noxious Gearhulk seemed a bit redundant. I'm considering replacing it with Brain Maggot .
Vulturous Aven surprised me and actually performed really well. With a few recursions, this was reliable, under-the-radar card draw that also acted as a sac-outlet for Kokusho, the Evening Star when reanimated together. Considering adding Dusk Legion Zealot and/or Disciple of Bolas for more ETB card draw. I might also replace Phyrexian Arena for another ETB card draw creature or probably just Dark Confidant
I put in Viscera Seer for the reliable, cheap sac outlet on a body (with card filtering).
When playing opponents' cards from Gonti, they go straight to their graveyards, which often creates a powerful disincentive to using the main ability of the deck. For graveyard control, I'm looking for a place for Heap Doll and Withered Wretch . This lets me play opponents' cards with Gonti and then instantly exile them before someone drops something like Snapcaster Mage.
Adjusted the land base and ramp to include Fellwar Stone , Exotic Orchard , and Mox Opal to give more options for using activated abilities of opponents' permanents. Used Gonti to steal a Deadeye Navigator , which was hilarious and awesome.
Finally, the real fun/value/intrigue of Gonti from the games I played revolved around the mystery of what cards I'd exiled with Gonti, and less on what goodstuff creatures might be lurking in my graveyard. My opponents were always flipping through their decks when they tutored, looking to see if I snatched away key cards. The combo players at the table were especially anxious. I loved it. I put in Praetor's Grasp and Bitter Ordeal to play to this strength.
Great deck and definitely recommend anyone checking out this list give it a shot!
2 weeks ago
Almost the same as my deck but I use:
Added a 2nd
Traxos, Scourge of Kroog
I use Karn as well so more hystorics, he's just op
Zahid, Djinn of the Lamp
5/6 flying for 4 cost, what's not to like?
In my experience each time I try to cast this my creature / planeswalker dies before it applies or it just never dies...
Extreme card advantage vs slow decks / control decks
3 weeks ago
You should build a full sideboard of 1-off artifacts if you plan to use Karn, the Great Creator and you should sub out some shocks and swamps to play 4 Interplanar Beacon as the only black you run are planeswalkers. A list of sideboard artifacts are as follows Arcane Encyclopedia – card draw for control, Explosive Apparatus – Bad removal, Navigator's Compass – life gain, Damping Sphere – Anti Izzet phoenix, Fountain of Renewal – Burn, Sorcerous Spyglass – Walkers, Helm of the Host – maybe ok? Magistrate's Scepter – control beater, Meteor Golem – good but expensive removal, Orazca Relic – versatile, Sentinel Totem – graveyard hate, Silent Gravestone – graveyard hate, Skyscanner – replaceable blocker, The Immortal Sun – win-con, Transmogrifying Wand – repeatable removal, Treasure Map Flip card advantage. Please look at and comment my deck when you have time.
SCORE: 2 | 511 VIEWS
1 month ago
- Body Double
- Elvish Rejuvenator
- Ephara, God of the Polis
- Fierce Empath
- Meteor Golem
- Militia Bugler
- Sunblast Angel
- Thousand-Year Elixir
1 month ago
Bunch of cuts, bunch of additions! Notably, Meteor Golem gives us a not-completely-embarrassing out to Stony Silence/Null Rod effects, which otherwise shut down Phyrexian Altar , treasure tokens from Pitiless Plunderer , and Walking Ballista (in other words, all of our win conditions) as well as Rest in Peace and Leyline of the Void , meaning the stupid Rings/Monolith combo is no longer relevant!
Main theme of many of the changes is maxing out on redundant effects for recursive creatures and interchangeable pieces for the end win condition, as well as the full suite of 'draw cards on death' triggers to go with our recursive dorks.
Gravecrawler and Nether Spirit are obvious, as the cleanest win conditions. Bloodghast is largely for value, or for a free body to come in alongside a Buried Alive fetching Razaketh. Bloodsoaked Champion is a cheaper alternative to Reassembling Skeleton , which I hate paying the upfront 2 mana for. (It also has the fringe benefit of being a Warrior, which plays nicely with Mindblade Render !)
Replaced the one-shot card draw like Night's Whisper with more engines. Particularly nice if you have Walking Ballista + Mikaeus, the Unhallowed with no sac outlet (Ballista can kill itself repeatedly to draw into an unrestricted sac outlet) or Gravecrawler + Phyrexian Altar / Pitiless Plunderer + sac outlet without a source of extra bodies or mana.
Other miscellaneous additions:
Pitiless Plunderer -- Excellent addition, reanimate-able Altar as long as you have a sac outlet on board. Can even stockpile Treasures for burst turns or casting fat.
Diregraf Colossus -- Not super useful on its own, but it does serve fairly cleanly as a castable/reanimate-able Bridge from Below while also being a Zombie for Gravecrawler. Major downside is that it does absolutely nothing with Nether Spirit or any other card combinations, so I'm on the fence but excited to give it a shot.
Priest of Forgotten Gods -- Came in to accompany the greater focus on recursive dorks and death draw triggers. Very, very good with Pawn of Ulamog/Diregraf Colossus tokens.
Stitcher's Supplier -- Little dude does SO MUCH WORK. Liliana -1 to bring him back is a fairly common play, and often very strong. It's even a zombie!
As soon as War of the Spark is released, Liliana's Triumph is slotting RIGHT in; card is nuts.
2 months ago
2 months ago
Maybe slot out Dreamstone Hedron because it is on the high end for mana rocks and you already have a couple of mana doublers and less expensive CMC rocks. I feel that unless you are just wanting people to completely despise you Winter Orb can be a card you remove. Meteor Golem could be a decent swap since it is a single target elimination of a permanent, which may not always be needed. I feel like Coastal Breach is a little unnecessary since you already have Nevinyrral's Disk and Cyclonic Rift and which you can Mystical Tutor for or if you'd want to add Merchant Scroll to the deck you can also drop Evacuation .
Meteor Golem occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%