Combos Browse all Suggest
Legality
Format | Legality |
Archenemy | Legal |
Casual | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Limited | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Quest Magic | Legal |
Unformat | Legal |
Vanguard | Legal |
Shoe Tree
Creature — Treefolk
Shoe Tree enters the battlefield with up to two shoe counters on it. Use your shoes as counters.
Shoe Tree gets +1/+1 for each shoe counter on it.
sonnet666 on [List] The MTG Weapons Arsenal
6 years ago
Don't stop now. I believe in you!
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- Horned Helm
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Olivvyia on
6 years ago
It's a good start. Removal in green is very hard to find so I like the small touches.
However, something about commander is you always want to have some sort of interaction with your general. It's certainly not necessary but with Multani, I think it's more fun. If you get some card draw in your deck, it would work really well with him.
Try Howling Mine, Font of Mythos, Collective Unconscious, Freyalise, Llanowar's Fury, Garruk, Primal Hunter, Glimpse of Nature, Heartwood Storyteller, Fecundity, Primordial Sage, Regal Force, Rites of Flourishing, Shamanic Revelation, Soul of the Harvest, Triumph of Ferocity or Zendikar Resurgent.
Another important thing in commander is a solid mana base. Running 38 Forests is not all bad but you want some more interaction with your deck. Oran-Rief, the Vastwood and Nykthos, Shrine to Nyx would go really well in your deck. You might also want to consider a Sol Ring and Gilded Lotus because those are commander staples.
Now, what to cut.
Let's start with creatures. One thing you have to think about when casting any kind of spell in a commander game is, "Is this spell worth the mana cost?" and "Does this spell have any kind of interaction in my deck?".
In my opinion, these are the creatures you need to cut. To the right of each, I will put some substitutes:
Duskdale Wurm ... Pelakka Wurm
Pathbreaker Wurm ... Nylea, God of the Hunt or Brawn or Thunderfoot Baloth or even Primal Rage
Pouncing Cheetah
Shoe Tree ... This is illegal in commander.
A lot of the creatures you have just don't have much synergy in your deck. Cut them and try out the other recommendations I've given you thus far.
Other cards to cut with recommendations:
Call of the Herd ... Not really worth it unless you're running a token deck which you are not.
Prey Upon ... It's just not very good in commander. Try Ulvenwald Tracker
Might of Old Krosa ... Meh. Try Giant Growth
Shed Weakness ... Unnecessary. Again. Giant Growth
TL;DR I like your deck. It's a good first time commander deck. Try to cut some of the creatures out that don't have any synergy with it. Card draw would go well with your deck. Mono green always has ramp.
If you have any questions, feel free to ask! Welcome to the format.
Hardhitta7 on Making-a-new-account-Hopefully-I-can-get-my-old-Username
7 years ago
Best Treefolk card ever printed.
RamaLama on Quick...Kill The Hippo!!
7 years ago
Yeah Beastlyewok it would be a hoot, unfortunately aside from just being ridiculous, it's also from an Un-set. I do wish Wizards would do another Un-set. I love my Cheatyface, my Old Fogey and my Shoe Tree. /;-)
Zuruck61, it's funny that Beastlyewok would bring up Incoming! right after you suggested Tempting Wurm. On the surface, the Wurm looks like it would be a great card for this deck, but it pushes the game forward at a blistering pace. While I enjoy giving out mana, card draw, and some other sweet effects, allowing everyone to just vomit their entire hand onto to battlefield is a bit too much, plus, with all the card draw I'm giving out, if one other player has a Reliquary Tower out, it's game over. Even if I have Anvil of Bogardan on the field, things just go completely insane, so for that reason, even though I bought a Tempting Wurm for possible inclusion in the deck, I've never added it in.
Thanks for the fun suggestions though, guys.
RamaLama on Quick...Kill The Hippo!!
7 years ago
Yeah Beastlyewok it would be a hoot, unfortunately aside from just being ridiculous, it's also from an Un-set, and isn't legal. I do wish Wizards would do another Un-set though. I love my Cheatyface, my Old Fogey and my Shoe Tree. /;-)
Zuruck61, it's funny that Beastlyewok would bring up Incoming! right after you suggested Tempting Wurm. On the surface, the Wurm looks like it would be a great card for this deck, but it pushes the game forward at a blistering pace. While I enjoy giving out mana, card draw, and some other sweet effects, allowing everyone to just vomit their entire hand onto to battlefield is a bit too much, plus, with all the card draw I'm giving out, if one other player has a Reliquary Tower out, it's game over. Even if I have Anvil of Bogardan on the field, things just go completely insane, so for that reason, even though I bought a Tempting Wurm for possible inclusion in the deck, I've never added it in.
Thanks for the fun suggestions though, guys.
metalevolence on Gilder Bairn
8 years ago
hopped on gatherer and found a couple decent things (ie better than thallids)
Clockwork Condor, the lose 1 counter ability is really not bad when your first doubling puts it at 6 and it flies
Undergrowth Scavenger is gonna be big!
awaken cards like Clutch of Currents - having to use a land is a downer, but the bounce utility is pretty sweet attached to a beatstick
Phantom Tiger - immunity to red removal (x burn) could be neat, idk
Rhox Maulers - has to get through to pick up counters, but has built in trample
Shoe Tree - just because piling up shoes would be hilarious :D
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