Ulvenwald Tracker

Ulvenwald Tracker

Creature — Human Shaman

, : Target creature you control fights another target creature.

Latest Decks as Commander

Ulvenwald Tracker Discussion

Inkmoth on Yeva Draw-Grow

2 months ago

OLD

=16/14 cmc

NEW

= 13 cmc

These are the incoming changes guys. Expect a fully fleshed out primer implementing all of these. Also, the Moxfield primer is just going to be a redirect to the T/O primer. (Sorry guys, keeping up with multiple primers is a giant pain in the ass and I got ton on my plate atm).

Eventually I'll re-port the whole updated primer back to Moxfield.

If want to discuss these changes with the whole Yeva community, myself included join our server:

Yeva is cEDH?

king-saproling on Fynn Deathtouch

6 months ago

Your list looks great. Personally I would make the following swaps:

morgud on Stompy Scales

6 months ago

Thanks for the suggestion! Similar to Mutant's Prey and Prey Upon

Although I'd probably play it safe with Nature's Way and Rabid Bite with so much deathtouch floating around. Another nice option is Ulvenwald Tracker if the opponent isn't running spot removal.

MagicMarc on Joe Land matter/ stompy gruul [need Help]

7 months ago

Hello, I have some suggestions for you. I don't know how cEDH competitive you want the deck to be but some of these are great cards:

Zendikar's Roil is an extremely baby version of Omnath, Locus of Rage and will produce elementals that will trigger the damage ability.
Springbloom Druid: It may only net you 1 land but it causes 2 landfall triggers when it ETBs.
Fertilid: Can also create 2 landfall triggers in the same turn. It's also an elemental for an Omnath trigger when it dies.
Ulvenwald Tracker: Repeatable fight activations is amazing. Especially if you get token creatures you don't mind losing.
Migration Path: Puts 2 lands into play tapped. And can cycle though for this deck that isnt any real value until very late game. Another good ramp card you may want to consider.
Myriad Landscape: Puts 2 lands into play from your library for more triggers.
Yavimaya Elder: Gets two lands into hand and can sac for a card draw.
Beast Within: Strict upgrade removal card. Would be better than your artifact/enchantment removal cards. And you don't care if someone gets a 3/3 given your decklist.
Kazuul's Fury  Flip: The new Fling!
Vastwood Surge: Can get you both mountains and forests. The kicker is nice if it happens.
Journey of Discovery: Good modal card depending on how far the game has gone.
Perilous Forays: Provides a sacrifice outlet if needed for creatures and turns token/unneeded creatures into more land.

snackelwolf on Forest of Equilibrium

7 months ago

Greetings MapPsycho I've worked on this deck tonight. I'm unsure about keeping the Elephant Grass + Scuttlemutt combination of abilities to protect me from an attacker designated as black. It is fairly situational and those two slots take away from the land gain, large creature theme.

These are the cards I have added thus far:

Dryad Greenseeker Bonders' Enclave Nylea's Intervention Ulvenwald Tracker Thaumatic Compass  Flip Evolution Charm Nissa's Triumph Lay of the Land Primal Might and Spore Frog

The cards I removed tentatively are: Buried Ruin, Blighted Woodland, Consign to Dust, Scattershot Archer, Crystal Chimes and Crashing Drawbridge. this last card I was reluctant to take out -- granting haste is such a fun surprise and option with big monsters entering the battlefield. Regardless, The cards I still am curious to add are: Yavimaya Elder, Traverse the Ulvenwald and Ram Through but I am uncertain what to remove. Should perhaps the above mentioned combo depart from the picture?

Thanks in advance if you have any time to evaluate.

Peoyogon on Tuya & Friends ($30)

8 months ago

This looks like a lot of fun!

Some creatures that I had a some success with in my old super-budget smash decks were Stampeding Elk Herd and Walker of the Grove. They might be fun here too!

For removal, I really like Wickerbough Elder and Mold Shambler; they can help thin the field and also provide a body that can swing in for damage later. I also like Mwonvuli Acid-Moss too as it ramps while also potentially taking out a myriad of really powerful lands that are really common in EDH. Though, Acid-Moss might be really hard to find and/or be much more expensive in your area :(

Explorer's Scope and Snake Umbra are can also be deceptively useful in any deck where attacking is it's main strategy.

In one of my other decks, I also had Taunting Elf, Shinen of Life's Roar, and Glaring Spotlight as budget ways to give your whole board mass-reach and close out games. They might be worth considering here as well?

This card is a little over $1 but if you ever have a little more to spend on a single card, Ulvenwald Tracker could be really nice here, especially with all your haste enablers!

Also feel free to dismiss all these recommendations! Your deck honestly looks really great and fun just as it is! :D

Load more