Ulvenwald Tracker

Ulvenwald Tracker

Creature — Human Shaman

, : Target creature you control fights another target creature.

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Set Rarity
Modern Masters 2017 Edition (MM3) Rare
Avacyn Restored (AVR) Rare

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Legality

Format Legality
Unformat Legal
Casual Legal
Vintage Legal
Limited Legal
Duel Commander Legal
Modern Legal
1v1 Commander Legal
Canadian Highlander Legal
Leviathan Legal
Block Constructed Legal
2019-10-04 Legal
Oathbreaker Legal
Legacy Legal
Commander / EDH Legal
Highlander Legal
Tiny Leaders Legal

Latest Decks as Commander

Ulvenwald Tracker Discussion

Inkmoth on Yeva Draw-Grow

3 weeks ago

King_marchesa: Honestly, I like it, but it costs too much and it's a little slow... it's also a way worse Ulvenwald Tracker if you think about it.

Profet93:

Inkmoth on Yeva Draw-Grow

3 weeks ago

Profet93: To be honest, Strip Mine is not that prevalent in cEDH meta, at least in my experience. However, I wouldn't care too much if I lose something to any kind of hate. The deck is modal enough to shift gears. Ashaya, Soul of the Wild comes with its weaknesses, BUT it comes with a buttload strengths that far outweigh its downsides. This card also just supplements Temur Sabertooth by making the deck less reliant on him. Plus, we have Quirion Ranger (soon Scryb Ranger) to bounce it in a pinch.

I didn't know who you were on my discord, or I could've addressed all of these questions for you. Lmk who you are and I'd be happy to address any concerns or questions you might have.

  • Gemstone Caverns: Helps me EVERY time it's in my opening hand and I'm not first. It's a mild nuisance any other time. That alone is worth it and a VITAL part of the deck. We have a subpar general, we need all the speed we can get to keep up. This slot essential and most definitely optimal.

  • Blast Zone: The current density of colorless Mana is at the brink of overwhelming me with unusable Mana and I can't risk it for a symmetrical wipe that could hurt me unless I'm comboing out. It has applications and it COULD be useful, but I wouldn't run it in this version. Perhaps the budget version for sure. I'd put in Homeward Path before this though, as Gilded Drake is a constant threat.

  • Heroic Intervention: Love it, I want it, but I have Veil of Summer in that spot. I can't afford to remove something for a protection piece, even it's that great. However, if you find that your meta warrants this card, then by all means, run it. It's a helluva card and it's bound to help.

  • Duskwatch Recruiter  Flip: Has been absolutely necessary and the second best outlet in the deck. When we get infinite we are in reality trying to assemble: Ulvenwald Tracker, Shaman of Forgotten Ways, and Thousand-Year Elixir. To do this we need Genesis Hydra, but we don't want to draw into the Elixir. Duskwatch Recruiter  Flip gets us Genesis Hydra without drawing into it. Also allows me to re order the ENTIRE library to avoid certain pieces. It digs quite effectively and with Seedborn Muse it's insane. The cost reducer is actually quite great in early turns, since we can land drop and not cast anything, since we do it on other turns. It's a digger, outlet, cost reducer, and a fail-safe on a 2 mana creature.

Inkmoth on Yeva Draw-Grow

1 month ago

SynergyBuild: it's definitely not Cloudstone Curio and it's not what's up to get cut for Kogla. However, Kogla, the Titan Ape is a way better contingency plan with Hyrax Tower Scout, which would be the perfect candidate for the slot in just by being tutorable. The issue is finding a slot for the Ape himself. My recent spitball was Regal Force because:

  • One less; lowers curve (I know I'm reaching but I want this APE)

  • Eldritch can now search anything off of a Yeva sac

  • Selvala is LOADS stronger with it. Regal having only 5 power made domination lines impossible, so gog/bellower always.

  • Tutorable duplicant that deals with problem creatures I can't deal with if I don't draw Beast Within instant speed, or have Mouth of Ronom, or Ulvenwald Tracker w/o ss. Can be snuck out with Chord of Calling too :D

  • More artifact/enchantment removal!

  • Second Temur Sabertooth with Hyrax Tower Scout.

  • We have Hyrax Tower Scout and Eternal Witness, yes (which could get us an outlet). However, Karametra's Acolyte with Thousand-Year Elixir on the field can be bounced as well for infinite, niche I know, but mentionable. (Leave me alone, I know I'm reaching)

  • Con: I lose an average of 4-6 card draws for 7 Mana..... Why does this rip my heart to shreds? Help me please!!

At this point I'm gonna take out a land... Jk, idk maybe. Help. I need spoilers to stop thinking about the Kogla+Hyrax package.

precociousapprentice: Love it!!! I agree, the core of the deck is basically the same, I just love seeing the what people chose in place of other things to see different flavors. The Emerald Medallion is great! You don't have to remove it, as it doesn't hurt it :).

abbatromebone on Temur midrange ramp

1 month ago
  • Its not bad to have extra red sources, Im just pointing out that its a spot to make cuts if you need to for budget reasons.
  • Whispersilk Cloak is unneeded you have flying which is enough evasion to get past a lot of creatures, plus they are big so they eat blockers fast. The 2nd part gives it makes it so not even you can interact with the creature. It pretty much unneed being your pay offs already have regenerate, or hexproof, or a form of protection. It can also just be a 3 mana do nothing. You can do bigger and better things with that mana. ( samething basically with Veil of Secrecy ).
  • Atarka's Command is a sweet card i use to play it in my competitive burn deck. You dont really need it. You are only ever really swinging with 1 or 2 creatures so the buff doesnt help, and dont need reach. The land drop isnt that amazing. Which means skull crack is probably a better card if you really want anti-life gain. Which also isnt really a probelm. If they just sit there and gain life you just cast more threats.
  • Ulvenwald Tracker and Domri, Anarch of Bolas are simular cards. They both offer the same amount kind of removal, but dom ramps you and buffs your creatures. As well as protects against counterspells. His abilites also dont tie up mana.
  • As for sideboarding: what enchantment ruins your deck. You already have 2 main board options why have 3 more? Sideboard cards offer a solution to a problem. I dont know what probelm you are trying to fix. What matchup do you need Heartless Hidetsugu for?

RubenWaters on Neyith of the Dire Hunt EDH: Beastmaster

2 months ago

multimedia oh boy I am playing the same deck and I have some suggestions on what to cut and suggestions on what to put in as well

Cut/ Add

Arlinn Kord  Flip = Domri, Anarch of Bolas

Vivien, Champion of the Wilds = Aggravated Assault

Atarka, World Render = Savage Ventmaw

Ulvenwald Tracker = Brash Taunter

Regrowth = Noxious Revival

Champion of Lambholt = Kiki-Jiki, Mirror Breaker

Grand Warlord Radha = Dockside Extortionist

Gruul Beastmaster = Manglehorn

Huntmaster of the Fells  Flip = Zealous Conscripts

Nikya of the Old Ways = Apex Altisaur

Pathbreaker Ibex = Craterhoof Behemoth

Quartzwood Crasher = Polyraptor

End-Raze Forerunners = Prowling Serpopard

Rubblebelt Raiders = Ilharg, the Raze-Boar

Somberwald Sage = Birds of Paradise

Surrak, the Hunt Caller = Woodfall Primus

Gruul Guildgate = Winding Canyons

Temple of Abandon = Emergence Zone

Concordant Crossroads = Sneak Attack

Gruul War Chant = Invasion Plans

Gruul Signet = Wild Growth

Lightning Greaves = Shadowspear

Sol Ring = Utopia Sprawl

Savage Punch = Green Sun's Zenith

Shamanic Revelation = Momentous Fall

Soul's Majesty = Return of the Wildspeaker

Cultivate = Harrow

Decimate = Chaos Warp

Domri's Ambush = Ancient Animus

Hunter's Prowess = Gamble

Kodama's Reach = Crop Rotation

Shared Summons = Tooth and Nail

Temur Battle Rage = Titanic Brawl

Berserk = Pounce

Hunter's Insight = Pit Fight

Growing Rites of Itlimoc  Flip = Carpet of Flowers

Game Trail = Mountain

Mossfire Valley = Arid Mesa

Mosswort Bridge = Gaea's Cradle

Sheltered Thicket = Fabled Passage

Fire-Lit Thicket = Taiga

Spire Garden = Prismatic Vista

Eldritch Evolution = Heroic Intervention

Forest = Dryad Arbor

Aggressive Mammoth = Ohran Frostfang

Etali, Primal Storm = Inferno Titan

Fierce Empath = Krosan Grip

BUT these are just a suggestion

Inkmoth on Yeva Draw-Grow (Budget)

3 months ago

apohl13: Polukranos, World Eater actually used to be in the deck alongside Kamahl, Fist of Krosa as the kill-all-creatures/lands finisher. :)

I love Polukranos, his issue however, is that he costs 4 mana to bring out and outside of the kill turn he was rarely used as removal. Unlike Ulvenwald Tracker, which can be a good interaction piece leading up to his eventual win loop. Tracker loops are as hard to accomplish as infinite mana loops are, so if you weren't stopped before getting there then the convoluted nature of tracker loops are negligible at that point.

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