Creature — Beast
Lieutenant — As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.
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|Commander / EDH||Legal|
Thunderfoot Baloth occurrence in decks from the last year
Latest Decks as Commander
Thunderfoot Baloth Discussion
1 month ago
This deck looks dope, great job. May I suggest Sensei's Divining Top or other ways to look at the top cards of your library? Also, See the Unwritten, Bow of Nylea and similar effects seem useful as redundancy for Mayael. Also, Zilortha, Strength Incarnate maybe as another fatty. Also, both Archetype of Endurance and Gargos, Vicious Watcher are useful to protect your creatures. Last, Siege Behemoth, Spellbreaker Behemoth, Spearbreaker Behemoth, Thunderfoot Baloth and Terastodon are very useful cards.
Finally, there's Zirda, the Dawnwaker as a little oddball to cheaper Mayael's activated ability.
3 months ago
protection Hammer of Nazahn Darksteel Plate Shield of the Oversoul Indestructibility Timely Ward Bastion Protector Boros Charm Heroic Intervention Valorous Stance Inspiring Call Flawless Maneuver Deflecting Swat
wipe boad and boost yourself Subterranean Tremors Storm's Wrath Deafening Clarion Hammerfist Giant Fault Line Warmonger Starstorm Scourge of Kher Ridges Pyrohemia Chain Reaction Ryusei, the Falling Star Lavabrink Floodgates Into the Maw of Hell Shivan Meteor Star of Extinction Blasphemous Act Volcanic Offering
other fun card Coalhauler Swine
get back monarch Soltari Visionary Zealot il-Vec Loyal Apprentice Lieutenant Kirtar Selfless Spirit Blinkmoth Nexus and all flying creature Academy Raider Haunted Cloak Shadowspear get trample Captain's Hook Cobbled Wings Pyreheart Wolf Trailblazer's Boots Frontier Warmonger Court of Ire Regal Behemoth and creature with trigger
juste some exemple, make a choice now :)
4 months ago
Garruk's Uprising is a good draw source when you populate 5/5 dragon tokens.
Brawn is a good creature to sacrifice early. It is more annoying for your opponents to deal with. The effect works from the graveyard, and draws out graveyard removal.
5 months ago
Nice deck! You might like these: Drumhunter, Ohran Frostfang, Druids' Repository, Seedborn Muse, Patron of the Orochi, Leafkin Druid, Somberwald Sage, Garruk's Packleader, Archetype of Endurance, Spearbreaker Behemoth, Soul of New Phyrexia, Colfenor's Urn, Cauldron of Souls, Temur Sabertooth, Thunderfoot Baloth, Keeper of Fables
6 months ago
Thunderfoot Baloth should be in the running.
7 months ago
I really like Oketra's Monument in here. I would probably drop Fiery Emancipation (this may move too far away from your commander's activated ability being a primary strategy) and go with an anthem strategy overall as you acquire cards to slot in. Glorious Anthem, Gaea's Anthem, Dictate of Heliod, and, Beastmaster Ascension would all be solid in here. Other targets for removal for me would be Commander's Insignia and True Conviction. True Conviction can be great, but it seems a bit win more as opposed to just going wide and pumping through anthems. Beyond those, if you do lean into the anthem strategy, consider Mirari's Wake, Force of Virtue (can be a fun free play), Collective Blessing, and Spear of Heliod. You might even consider Intangible Virtue.
Have you considered Strionic Resonator to copy your commander's triggers?
Card draw seems light. Just some various options: Runic Armasaur, Mind's Eye, The Immortal Sun (anthem as well), Shamanic Revelation or Collective Unconscious, and, if you want to play in further on tokens, Ulvenwald Mysteries.
I agree on getting the token doublers in here and I also agree they are pricey :). A more budget option would be Second Harvest.
For win-cons, if you decide to switch to a Timmy approach, Craterhoof Behemoth is an obvious choice, and Thunderfoot Baloth would also fit nicely. With all your anthems (assuming you go that route), Humility would certainly be fun. Doesn't see much play, but a janky win con requiring setup is pairing Touch of the Eternal with enchantment destruction on the last end step before your turn, plus you usually want some protection in there. Like I said, a lot of setup :).
8 months ago
Naj187 Right on! That's definitely something I'll look into! For some reason, I always feel like I have to go huge and attack with 50+ guys where in reality about 5-10 creatures can get the job done pretty well. Thunderfoot Baloth looks amazing! +1 from me my dude!
8 months ago
Cmi1103 Thanks!! Yeah, i like both of those creatures. In my meta it's a TON of control/combo decks so I really don't have trouble with creatures getting in the way so Mirri, Weatherlight Duelist is usually enough. Or giving them trample with Craterhoof Behemoth. I definitely like Hwatli and plan on putting her in the deck here soon. Probably going to replace Renata. Mostly for the card draw. I took a look at your deck and if i was to recommend one thing, it would be Thunderfoot Baloth. I've won so many games off this just giving 5 guys +2+2 and trample. A lot of the decks I go against can't handle a couple attacks. Far less board wipes or single target removal in my meta. Finale of Devastation for X = 10 go get Avenger of Zendikar gets me about 100-150 damage that turn. That's how I win about half my games. :)