Brawn

Brawn

Creature — Incarnation

Trample

As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

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Legality

Format Legality
Casual Legal
Commander / EDH Legal
Duel Commander Legal
Leviathan Legal
Limited Legal
Highlander Legal
Tiny Leaders Legal
Canadian Highlander Legal
Oathbreaker Legal
Unformat Legal
1v1 Commander Legal
2019-10-04 Legal
Legacy Legal
Vintage Legal
Custom Legal

Brawn occurrence in decks from the last year

Latest Decks as Commander

Brawn Discussion

RambIe on New deck

1 month ago

Xianling69
think about it,
if i cast Triumph of the Hordes
then swing Moss Viper at you
you block the little 2/2 with Ghalta, Primal Hunger
your still getting 3 poison counters

take cards like Questing Beast & Bow of Nylea with cards like Brawn & Primal Rage
while Fynn, the Fangbearer is on the board how difficult would it be to prevent the poison
no matter what is attacking you

carpecanum on Three, three for a three and a three

2 months ago

Filth, Brawn and Valor would be nice to have in your graveyard.

Good-Fortune Unicorn, Soltari Visionary and a few of the other creatures with Shadow

Aspect of Mongoose

You could get a bunch of the cards (Amonket?) that use -1 counters like Exemplar of Strength

You could remove AGE counters from things with Cumulative Upkeep. There HAS to be something broken there for you.

Optimator on Giant's Deck

3 months ago

Potential Non-Boros Commanders: Show

EarnestWheat on Tinnuki

3 months ago

Thanks for the advice on my Mimeoplasm commander deck! That list was quite outdated, and I did happen to add Brawn by chance awhile ago, but Filth seems really cheeky and I absolutely am going to order one as soon as I can. I updated the list today if you wanted to check it out, thanks again!

Tinnuki on Slime Time

3 months ago

Three creatures I like to suggest to any graveyard-based aggro Sultai deck like this are Wonder , Filth , and Brawn.

EgyptianSpaceGamer on The Martyr of Atla's Eggs

4 months ago

Trample enablers:

These two are good bombs... Aggressive Mammoth Thunderfoot Baloth

These cards are just valuable cheap trample enablers... Primal Rage, Ferocity of the Wilds, Archetype of Aggression, Khenra Charioteer

Garruk's Uprising is a good draw source when you populate 5/5 dragon tokens.

Brawn is a good creature to sacrifice early. It is more annoying for your opponents to deal with. The effect works from the graveyard, and draws out graveyard removal.

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Additional Suggestions:

Also, there's an interaction with Gerrard, Weatherlight Hero + Mirror Entity + Atla Palani, Nest Tender that might interest you.

Reinforcements is a card that acts the same as Congregation at Dawn but in the late game, after board wipes and spot removal.

Also consider Kogla, the Titan Ape as he is opponent creature removal, artifact and enchantment removal, and can protect Atla Palani, Nest Tender from removal and board wipes with his last ability.

AEther Flash will kill all your eggs instantly, and make sure your opponents are punished for Avenger of Zendikar, tokens, weenies, etc.

Both Scapegoat and Fanatical Devotion are extremely valuable sacrifice outlets which can save select creatures from removal and board wipes.

Kamerot on Om nom Trample

8 months ago

Before I dive into the responses, I just wanted to say thank you for taking the time to comment.

  • Emerald Medallion/Rhonas's Monument - bring in mono green, I have no way to search for these to get them out early and after turn 4 they really become a dead draw. The deck generates an insane amount of mana when I get going for better utility that I can use at any point in the game.
  • Nyx Lotus - I hate that it enters tapped. I've been on the fence about it, and if I ever pull one or trade for one, I'll test it. It also runs counterintuitive to Collector Ouphe which I try to keep out as often as possible to hinder my playgroup.
  • Bow of Nylea - deathtouch is rarely needed, Ohran Frostfang is ran mostly because of the passive draw ability it has. I am running this in my budget deck though since it doesn't generate mana like this version does. I do plan on testing it in this version eventually for the other abilities though.
  • Brawn/Nylea, God of the Hunt/Nylea's Forerunner/Primal Rage/Roughshod Mentor - between kamahl and hoofy, these are unneeded.
  • Citanul Hierophants/Cryptolith Rite - I ran hierophants for a long time when I first made the deck and eventually dropped it. Outside of my mana dorks, I dont tap the creatures for mana, so it just became unnecessary.
  • Embodiment of Insight - I dont turn my lands into creatures unless absolutely necessary. So this doesn't really help my playstyle.
  • Sword of the Animist - it's a great card, I just don't use equipment in this deck. No real reason for it, I dont even run Swiftfoot Boots or Lightning Greaves.
  • Vivien's Arkbow/Elvish Piper - both on the list to playtest.
  • Overwhelming Stampede/Overrun - ran stampede for years in the deck and eventually dropped it for more utility. My commander does overrun at instant speed so I wont waste a slot on the actual overrun card.
  • Beastmaster Ascension - haven't really considered it to be honest. I dont need it offensively, but could be useful to help keep my mana dorks alive from mass damage spells. I'll have to play around with it.
  • Rogue's Passage - unneeded. When I swing, I get through.
  • Reliquary Tower - already in the deck.
  • Pir's Whim - I just recently discovered this card for another deck and plan on playtesting it in this deck.
  • Lifecrafter's Bestiary - on the maybe list, I'll eventually playtest it.
  • Harmonize - I have better draw spells for only 1 additional mana.

Again, thank you for all the suggestions, I greatly appreciate it.

Stardragon on Om nom Trample

8 months ago

I love this deck though i have to wonder why some cards are not in here if you could find room fair enough or if you though that this doesn't need them again fine. Emerald Medallion and/or Rhonas's Monument for cheaper spells and creatures now I know green can ridiculous amounts of mana so these are not the most important but the monument does give a creature a mini Overrun each time you cast a creature spell. Nyx Lotus which just a second slower Nykthos, Shrine to Nyx for more ramp, Bow of Nylea Which gives the passive ability of Ohran Frostfang as it never hurts to have redundancy a few time to have something to fall back on but also give you these really nice modal options the best for this deck are the add a +1/+1 counter on a creature each turn which helps trample, And the Put up to four target cards from your graveyard on the bottom of your library in any order for reusable cards as I didn't see anything that lets you use the graveyard as a resource and like it been apart of every green deck I seen because of it utility. Things that give creatures trample other than your commander things like Brawn, Nylea, God of the Hunt, Nylea's Forerunner, Primal Rage or Roughshod Mentor things like that. Citanul Hierophants or Cryptolith Rite for more mana. Embodiment of Insight as it such has a high synergy level with your commander. Sword of the Animist for repeatable forest searching which also helps thin your deck so your draw abilites become more useful. Vivien's Arkbow or Elvish Piper for free creatures. Overwhelming Stampede as it has a great synergy with your commander. you mention over Overrun and that would be a great addition to this deck as would Beastmaster Ascension which I always seen as an auto include. May take out a forest for Rogue's Passage as unblockable creatures in decks like this are no joke. I would do the same for a Reliquary Tower for unlimited hand size, mostly for those people that are running forced draw card decks like Nekusar, the Mindrazer or similar decks. I would also run Pir's Whim for a few reason, 1. it give you the ability to search for a non-basic land, 2. it can target more than just one artifact or enchantment (though you don't get to choose) and 3. it a little politics to your deck you can make deals with other players so they can be friends instead of foes until you are ready to deal with them. And finally both Lifecrafter's Bestiary and Harmonize for more draw power

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