Glimpse of Nature

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Glimpse of Nature

Sorcery

Whenever you cast a creature spell this turn, draw a card.

Profet93 on How Many EDH Decks Do …

3 months ago

EnbyGolem

I have 7 EDH decks, and 8 Deck boxes, I must find an 8th, one day. Currently, I run.... (under construction given I haven't played since March 2020 and need new cards)

  1. Azusa - So fun! Lots of lands and big spells. Resilent(ish)
  2. Xenagos - My deck I bring out to assess the power level of the table. It's a solid 6.5-7/10. Like almost all my decks, it sacrifices speed for resiliency.
  3. Sidisi, Undead Vizier - My favorite and most expensive deck. Foils, alters, Egypt/Plague theme. Truly, a work of art. Cabal coffers 3x + Deserted temple = Good times!
  4. Baral Chief of Keef alter - Two Headed giant deck with nothing but counterspells and extra turns! It's the best 2HG deck as it is a solid companion to almost any other deck. Being able to counter spells (also, learning which of the 2 opponents to counter) while giving the entire team another turn is just too good
  5. Thassa, G-d of the Sea - My 2nd weakest deck. 2 counterspells only (as I have enough counterspells in Baral). Lots of mindcontrol effects. Purposefully didn't make it powerful, I just like scrying and having a commander that doesn't die. Speaking of commanders that don't die....
  6. Norin - My weakest deck, but can still pack a punch under the right circumstances. Filled with ETB ramp and draw effects, this deck sacrifices some synergy in order to ensure it can hold a candle to the inevitable late game. Also, it's fun to say guess whose back, back again, Norin's back! Tell a friend
  7. Freyalise - My 1v1 deck that has mana crypt and sol ring (not a duel commander deck, just play 1v1) and can be swapped for other elves or something. Its my only deck that's low to the ground simply because elves shine there. Making a mana dork, naturalize and regal force effect into a commander (that creates blockers) is just so good. Elf-drazi storm is what I call it. I remember one time I had Glimpse of Nature in the deck and intentionally decked myself because it was too fun!

No idea what my 8th is gonna be. Probably something mono white because I hate white. Maybe boros? Maybe Sultai as I don't have a 3 color deck yet (mana base makes my wallet cry).

Andramalech on

9 months ago

Balinor5 I did my best with your deck notes on Gaia-post and ended up splitting focus from what 12-post is supposed to do with things like Karn, the Great Creator. So instead this is what I've hypothesized could succeed. I have most of this laying around, minus Glimpse of Nature and Cultivator Colossus. I was hoping you could provide some feedback? You quite literally inspired this rabbit-hole build, but it's become a passion project. I'd really like to see it through to completion, like my last build.

Trumpet on Mommy Marwyn

9 months ago

I recommend making room for: Glimpse of Nature, Natural Order, Worldly Tutor, Vitalize, Jeweled Lotus, Boseiju, Who Endures, Sylvan Scrying, Expedition Map

And depending on your meta: Carpet of Flowers, Endurance, Obscuring Haze

Also, just wondering if there's some reason for the fetches other than minor thinning? No shade if it's just for thinning, I just didn't know if I was missing something that relies on it or not. I'm in the camp of being against thinning for the sake of thinning if you don't think you'll play past turn 7 or so (when it is more likely to matter) and you're otherwise giving an opponent graveyard food for deathrite shaman and other stuff.

Finally, if I were running an elf deck, Marwyn would be my commander instead of Ezuri especially since you're already running all the infinite mana stuff for her. I'd just use Ezuri as a backup craterhoof.

123456789101112131415161718 on Ezuri's Exuberant Elfball Extravaganza

1 year ago

Profet93, again, thanks for the suggestions, they're super helpful!

I definitely agree I should cut Helix Pinnacle, but it's a massive pet card of mine. It's only won me 1 game ever, but I can't bring myself to cut it. That being said, I might playtest Glimpse of Nature instead of it, because it will 100% function better. I also might try Umbral Mantle too, because that might be even more consistent than Glimpse of Nature, if a bit less versatile.

Staff of Domination does go infinite with priest, marwyn, etc. which is why I keep it in. It does require a fair bit of mana (3 to cast, 3 to activate), but I've found it wins me the game on a successful resolve, with either Ezuri's second ability or drawing into craterhoof.

The single fetch in this deck is exclusively to flex on one of my friends who plays simic. We opened MH2 packs together and I pulled the Misty Rainforest, so I have it in there basically just to show off. I also like to tell myself it thins the deck out so I draw into more useful cards, but I should probably playtest something else, maybe a Castle Garenbrig or something. Strip Mine isn't super helpful in my meta as my playgroup doesn't run a huge amount of worrisome lands. I might try it anyways though.

123456789101112131415161718 on Ezuri's Exuberant Elfball Extravaganza

1 year ago

Hey Profet93, thanks for the upvote!

Flying isn't super prevalent in my meta, and I can usually outpace the decks that do have fliers. While earlier iterations of this deck ran a fair bit more of flying interaction, having Whirlwind and the few removal spells in this deck tend to be enough.

Reap is definitely a meta call, most of my playgroup plays black and being able to return my entire graveyard to my hand most of the time is super good.

I ran Skullclamp for a bit and its a bit too slow in this deck. Due to the numerous lords I run as well, my little 1/1's generally aren't little 1/1's, which doesn't let me equip, draw repeat. If I find games start to go on for a bit longer I might put it back in.

Heart Warden is a pretty cool card, but I don't know what I'd take out. It might be a tad bit too slow as well, as I usually can only cast it turn 2, which only gives me an extra 1 mana turn three, whereas I'm usually aiming for a bit more. Might test it out though as the added draw ability can be helpful.

Glimpse of Nature is busted 100%, I just have no idea what to slot out for it. If you have any suggestions please let me know.

Fierce Empath is something always in the back of my mind, but I've found there's enough tutors/card draw en masse to grab craterhoof or regal force pretty reliably.

Thanks for all your suggestions!

Profet93 on Ezuri's Exuberant Elfball Extravaganza

1 year ago

123456789101112131415161718

+1

How prevalent is flying in your meta? Is Reap a meta call?

Skullclamp - Draw

Heart Warden - Mindstone, the elf

Glimpse of Nature - Cantrip early game, powerhouse late game. I once had a game I conceded because all I did was make mana off of every elf cast and drew almost my entire deck and I couldn't win (me just playtesting against opponent for early trials). This can go insane.

Fierce Empath - While not an entirely serious suggestion, it's worth considering. Helps you find your craterhoof for finish, regal force/harvest for draw or the other card for lifegain/token production

Profet93 on Lathril Casually Competitive

1 year ago

+1 SweetDreamsies

I would cut Skemfar Shadowsage for Shamanic Revelation - While "winmore," it does provide a substantial amount of draw unlike Skemfar.

I would cut Elfhame Druid for Heart Warden - Unless I missed a kicked spell, I think draw would be preferred.

Sylvan Library - Top deck manipulation and draw in a pinch. I would suggest mox diamond to be cut given your low land count, but I don't know enough about cEDH to seriously recommend that swap. But its worth considering. I notice an above user has recommended it as well.

Heroic Intervention - Given you go wide, is there a particular reason this card is not included or am I missing something?

IS tranquility due to your meta? I usually find artifacts to be much more problematic and commonly encountered than enchantments. I personally like Collector Ouphe, albeit he does "oof" with your own artifacts. Given your primarily use dorks and only 10% of your deck is artifacts, it might be worth considering. Especially if Mox Diamond isn't pulling it's weight in your games.

Why do you run Golgari Findbroker over Eternal Witness? I get that witness isn't an elf, but its cheaper to play, easier to cast, and gives you any card, not just a permanent. Imagine casting E-wit targetting finale of devastation. They destroy e-wit. Cast finale for e-wit, e-wit brings back finale. Not strong, but a fun synergy

I would cut Wellwisher for Devoted Druid/Incubation Druid - Lifegain is rarely relevant, more mana earlier on would be much more helpful.

Beast Within - Maybe this isn't needed because you run black, but I find instant speed permanent removal useful at most points in the game.

Glimpse of Nature - Can storm off if you have enough mana. I'm not sure if this is the best fit for this deck, but thought it worth mentioning given your creature count

Pendelhaven - Simple swap for a forest

Wirewood Lodge - While this probably won't go in due to your landbase setup, thought it was worth mentioning (Ex: Selvala, Priest of Titania, etc...)

Elvish Guidance - I see you dislike aura's, but with arbor elf or even stand-alone, this card has put in work in my elf deck.

Would love to know what you think of each suggestion

Last_Laugh on Oops! (Almost) All Creatures

1 year ago

5.13 avg. cmc is astronomically high even for Animar. Your first few counters are going to be slow and inconsistent.

I'd suggest more low drop creatures like Cloud of Faeries, Destiny Spinner, Shrieking Drake, Dream Stalker, Man-o'-War, Phantasmal Image, Sakura-Tribe Elder, Stratus Dancer, Walking Ballista, Wild Cantor, Imperial Recruiter, Glimpse of Nature, and Utopia Sprawl. I'd also suggest Neoform and Weird Harvest to help look up combo pieces.

Feel free to check out my list for inspiration. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid ⫷PRIMER⫸

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