Creature — Treefolk
Whenever a player plays a noncreature spell, each of that player's opponents may draw a card.
Printings View all
|Future Sight (FUT)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Heartwood Storyteller Discussion
1 week ago
So, our main draw power comes from Glademuse, Heartwood Storyteller, Beast Whisperer, Oakhame Adversary, Sylvan Library, Regal Force, and some tutors that double up like Woodland Bellower or Shared Summons?
Also, the combo, now super resilient, with multiple pieces, basically is just Ashaya/Sabertooth+Untapper+Dork+Outlet?
2 weeks ago
4 weeks ago
Lol I never even looked at it. But now, taking a peep, it seems pretty awesome, I love the snake lord! Did you ever consider Mind's Eye for this deck? Seems like a solid payoff for doing exactly what this deck wants to so. Heartwood Storyteller may be good as well.
1 month ago
For those who're following the thread, Uzeep's questions were answered via Discord. However, the main thing I wanted to address in his comment is his mention of tutoring Shaman of Forgotten Ways. It is NEVER in our gameplan to tutor this, so we never care about where this card is until we've established Infinite Mana and an Outlet, only then do we look for kill loops which is also when the sky's the limit.
Due to his region certain cards were unavailable, so we also brewed up some changes to rectify this. His variation will be exactly the same with the following exceptions:
1 month ago
I am absolutely delighted by your comment and I am very honored to know it's your first deck. Thank you so much!!! <3
1) Kogla, the Titan Ape + Hyrax Tower Scout are absolutely perfect replacements, also opens lines up with Eternal Witness for Benefactor's Draught/Vitalize/Touch of Vitae (I'll address this one dw). I wouldn't say slower, since we can actually tutor it whereas Cloudstone Curio has to be drawn or topped off with Genesis Hydra.
2) Heartwood Storyteller has been quite the critical piece, however, I can see it being replaced by Ohran Frostfang, though I were leaning a little into the top-heavy side with this build. I hope your meta isn't too fast as this deck falls by the wayside in T4 metas. As for Touch of Vitae, this is a bit of a lynchpin of sorts as haste the MAIN reason we run it, it ensures that the dork we brought out can actually be used and to win... with an untap. I wouldn't compromise on this card, if it's too difficult for you to obtain add my discord I might be able to help you out. (Inkmoth#4507)
3) Glademuse should be played:
- When you can guarantee 1-2 draws on the rotation you drop it,
- Early on, as most decks are in set up.
- Outlet; try to seal your loops with Prowling Serpopard or bouncing the muse if better outlet achieved
- This one applies to Heartwood Storyteller as well: right before a combo player is going to try to win. i.e resp to Ad Nauseam. We want to give our opponents cards in these situations. The more of the deck we see the easier it becomes to set up lines.
- This is more of practice makes perfect bullet, but the MORE your familiarize yourself with the deck you'll see how giving your opponents cards is meaningless if you can win on top of their wincons. So if you see a line don't jam it out, just wait till the last possible moment.
On discord I would be more than happy to discuss your meta to better assess Glademuse timing
- Castle Garenbrig: Run it, doesn't hurt. I'll slot it in! Thank you! :)
- Vivien, Monsters' Advocate: Same reason we don't run Vizier of the Menagerie, except it costs 5, it's sorc speed, it's random and we don't manipulate the top of the deck too much.
- Nylea, Keen-Eyed: I love it, haven't found a slot for it though. Maybe if Glademuse is that much of an issue this can be your outlet... though drawing is substantially stronger.
1 month ago
Hello it's me again. I'm just heading out now to playtest my Nikara / Yannik deck for the first time and I wondered if you could explain in detail how the combo loop works (first paragraph of your description) so I can explain it to others while playing. It seems Yannik has no way to leave the battlefield to keep the loop going, for example play him with restoration angel + felidar guardian in play, target one with Yannik, then what because the one you target won't come back until Yannik leaves? Also how is your deck performing for you so far? Any weak points or downsides you can find? Anyways thanks and since you're only running a few noncreature spells, some cards that would be fitting and useful are Thalia, Guardian of Thraben, Heartwood Storyteller, Collector Ouphe, and Armorcraft Judge. Good luck!
2 months ago
Heartwood Storyteller. Mangara, the Diplomat does a similar thing for you and only you but I've been aching to make this bizarre sort of punishing politics deck, partway between group hug, group slug, and chaos!
2 months ago
arcane_trouper, I personally believe that, for almost every deck, card draw and ramp are the two categories that the deck will be better if it can do both consistently. With that framework in mind, it should be easier to see why these two categories are trying to be inherently protected from board wipes. However, we do see eye-to-eye in that temporary card draw is better than temporary ramp, so I've made an exception for creatures, but with a higher bar. Would you agree that it's also a good idea to make the standard for creatures higher than for noncreatures, since they are inherently more likely to get removed from a board wipe?
You're absolutely right on Ancestral Recall being much better than Dark Ritual, but Ancestral Recall wouldn't go on this list, it would go on MagicalHacker - List of All Burst Card Draw.
XaiLo, thank you for your suggestions, as it made me realize I forgot to add a parameter excluding cards that also give card draw to your opponents as well. This is why Heartwood Storyteller, Mikokoro, Center of the Sea, and in a way Geier Reach Sanitarium wouldn't be good for the list. In reality, GRS is more like Bazaar of Baghdad that the problem is that they don't give you the type of card draw that this list is aiming for, which is card advantage card draw.
The last suggestion is Magus of the Library, which I used to try to add to a ton of my decks until I realized it only gives you card draw in the situations where you have a full hand (which is when card draw isn't as important for you to have). In that way, it only gives you card draw if you don't need card draw as much.