Giant Growth

Giant Growth

Instant

Target creature gets +3/+3 until end of turn.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Giant Growth occurrence in decks from the last year

Latest Decks as Commander

Giant Growth Discussion

TheVectornaut on Revised RG wolves

3 weeks ago

ryangemus, Lightning Bolt is an insane card, to be honest, and is more of a mainboard play than Vines of Vastwood in most cases. If you had deathtouch from something like Wren's Run Packmaster or Garruk Relentless  Flip, I'd consider dropping red from the deck entirely since DT turns every Fight into a Murder and Immerwolf isn't that insane in a world dominated by Metallic Mimic s. As it stands though, Bolt is providing possibly your most efficient answer to enemy threats. For Giant Growth vs. Vines, it really depends on how much removal you're dealing with. More removal means Vines, Defense, Apostle's Blessing , and Mutagenic Growth become better. More creatures mean Growths, Might of Old Krosa , Groundswell , etc. become better. If you do choose more combat tricks, I'd definitely run the full 4 of Partisan.

All that being said, I think I'd rather remove Howlpack Resurgence before either instant. It's typically a worse lord than Immerwolf , and like the unblockable wolves, its trample benefit becomes worse the wider your deck goes. More than anything though, there's now a bit of a glut on 3-drops here, and dropping some for more 1's and 2's could smooth the curve. You can always sideboard in extra lord effects in games where you're getting hammered by Anger of the Gods sweepers or just need the extra damage to overcome a stalemate.

ryangemus on Revised RG wolves

3 weeks ago

TheVectornaut Thanks so much for the help once again buddy! I've taken a bunch of your suggestions and love how it's looking. I was thinking about taking out both copies of Prey Upon out and adding another copy of Setessan Tactics , and use the other space to start making some room for like 3 copies of Vines of Vastwood . To fit in the vines I was going to put one in place of one of the other Prey Upon and then remove one copy of Asceticism , then either one copy of Lightning Bolt or Giant Growth . I'm kind of stuck between which one to remove, because bolt offers good versatility, but I also would not really missing the effect of the giant growth because I would still have three copies of it and could also kick the vines. Maybe drop a copy of bolt to sideboard and bring it in for instead of a copy of vines if I feel I won't really need it?

TheVectornaut on RG Wolves

3 weeks ago

From my own experience playing pure wolves in jank Howl of the Night Pack / Wolfbriar Elemental , Feed the Pack walls, golgari Kessig Cagebreakers , and my shaman kinship deck Size of the Fight in the Dog, I highly recommend Silverfur Partisan . He's good with friendly Giant Growth and enemy Doom Blade s flying around, and he's excellent with multitarget spells like Setessan Tactics and Strength of the Tajuru thrown in. If I had to cut something first, it'd probably be Brazen Wolves since a 3 mana (sometimes) 4/3 isn't as impactful as even a Spirit of the Hunt or Witchstalker . Interestingly, both of those wolves might make decent sideboard cards, the stalker especially. The new Sarulf's Packmate is a card I haven't tested but I think is worth looking into as well. Otherwise for the side, I'd start by adding some ways to stop removal from shutting down your creatures. Asceticism is a classic pick for slower metas.

Omniscience_is_life on Can you use removal spells …

1 month ago

It's funny and a little sad to see what mis- and disinformation new Magic players get fed.

In this case you may indeed target your own creatures with "removal" spells--they are easy to think of as a different kind of card but they are exactly the same as Giant Growth and its ilk, in the sense that they may target whatever you wish

the_solitaire on Pre-Modern Green Stompy

1 month ago

Pre-modern is a format that certainly has a lot of appeal to me. I am myself in the process of constructing a pair of pre-modern decks, and revived my old Fires deck of back in 2001.

I also built a pair of decks for Urza Block Constructed, and there are a lot of nice cards in that block to use in a mono-green pre-modern deck too.

Cards you might consider, if those are not in your deck already, are Exploration and Saproling Burst . Blastoderm is another power meanie at 5/5. And even though the Albino Trolls are no big hitters, they are available turn 2 at 3/3 with Regenerate.

Something else that should not be overseen lightly, Treetop Village is a 3/3 creature, as well as a land. With Giant Growth it hits or blocks for 6.

With all that hitting power, there hardly is the need for Verdant Force or Skyshroud Behemoth to be very honest.

Neotrup on Can I cast a spell …

2 months ago

Polaris is entirely correct for the question you're actually asking. However, in answer to the question "Can I cast a spell after the end step?" the answer actually is "Maybe."

514.3. Normally, no player receives priority during the cleanup step, so no spells can be cast and no abilities can be activated. However, this rule is subject to the following exception:

514.3a At this point, the game checks to see if any state-based actions would be performed and/or any triggered abilities are waiting to be put onto the stack (including those that trigger "at the beginning of the next cleanup step"). If so, those state-based actions are performed, then those triggered abilities are put on the stack, then the active player gets priority. Players may cast spells and activate abilities. Once the stack is empty and all players pass in succession, another cleanup step begins.

For example, if a during the turn Grizzly Bears had both Giant Growth and Puncture Blast cast on it, during the cleanup step the +3/+3 would wear off and it would be put into the graveyard, causing a round of priority followed by another cleanup step.

Unfortunately, beyond being very situational, this still doesn't help with Sea Gate Stormcaller , as it would be after the cleanup step ended any "this turn" effects, so it would already be too late to use the delayed triggered ability.

Flooremoji on Building a kitchentable Magic deck …

2 months ago

I would defenitley reccomend adding in Giant Growth, learning how and when to use it as a combat trick/protection or jut forcing through damage is always going to be a good basic lesson for newer players.

the_solitaire on Building a kitchentable Magic deck …

2 months ago

This is one of these situations. My better half wants to give Magic the Gathering a try. I just got back into the hobby after 20 years, and she watched me build up these old decks and shows moderate interest.

In an attempt to help her out with the start, I tried to build a fairly straightforward deck. Play land, play creature, watch for interaction, step and repeat. Kind of like these starter decks, but then one featuring some artwork she actually likes.

What I came up with is Animal Lover Deck

Rin and Seri, Inseparable is a good card to create tokens. Release the dogs creates more dog tokens.

Song of Freyalise, Beastmaster Ascension and Pack Leader all boost the dogs (and cats), while Feline Sovereign offers a small degree of board control.

Trying to establish a mana base with 3 colors is not easy. Again, Song of Freyalise helps, as does Farseek

The Bronzehide Lion and Resolute Watchdog are kind of included because of the artwork, as well as an ability to protect Rin and Seri, up to a certain degree.

From there on, I am pretty much open to suggestions. I might proxy the deck first, to see how it works. But the amount of good looking dog and cat artwork is still not overabundant.

Should I include Giant Growth or rather focus more on the cats and dogs theme?

At this stage, board control should not be too important. The match ups for this deck should be a moderate mono-red deck I can put together, and maybe a mythical creatures deck from one of the wifes friends

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