Garruk, Primal Hunter

Garruk, Primal Hunter

Planeswalker — Garruk

+1: Create a 3/3 green Beast creature token.

-3: Draw cards equal to the greatest power among creatures you control.

-6: Create a 6/6 green Wurm creature token for each land you control.

Latest Decks as Commander

Garruk, Primal Hunter Discussion

Talanar on Taunts & Trickery

4 weeks ago

@temeref No big deal, I never left a comment on this page and didn't realize that you probably should tag people. :D

I'd really like to give you some proper feedback about my experience with the deck, but to be honest, the majority of the games were a trainwreck. The reason is really simple though: I'm compeletly new to Magic and, therefore, lack any skill to pilot this deck properly. Hence, my feedback would be nothing but a guide on how to brutally butcher your finely tuned deck. :P

The only thing I replaced was Garruk, Primal Hunter. Instead, I put in Esper Sentinel for early card draw. It was laying around here, so I figured why not. Moreover, I wasn't able to benefit from Oreskos Explorer in any of the games. Never got me more than 2 lands when I didn't even need them in my hand. I guess this card is there to help fixing mana issues/prevent mana screws and slim out the deck in later stages of the game. How do you utilize this card properly?

Ghostway sounds like a perfect fit for this deck. I also have an unused Flawless Maneuver in my collection which could be some nice and cheap protection. Your choice of cards for this deck seems quite unconventional though. That's why I assume you want to avoid some of those overused/boring staple cards? Makes perfect sense, the whole deck idea is to do something different than the usual.

Grasshoppeh1 on Karametra, Big-Mana Stompy [PRIMER]

2 months ago

Saw your reddit post, I don't reddit but I do lurk....

This is an unorganized brain dump of my thoughts on the deck. Pressed the playtest button above and goofed around with it a bit.

Anyone playing karametra knows how busted Whitemane Lion is. Thus I can make a logical guess that you purposely took it out. Mind you that for white+1 it is your most powerful ramp spell. Along with its friends Kor Skyfisher and Stonecloaker. I'm not saying you should run it, but maybe consider either that or stonecloaker if your play group has a lot of graveyard stuff happening.

One land to consider might be Mistveil Plains, I would only swap it in if you feel like you run out of threats.

37 lands might be too much? Maybe try 35-36 and see how you like it. You have karametra!

Lotus Cobra is another Tireless Provisioner which trigger off your general, I must suggest replacing Faeburrow Elder. That is partially preference and how you reason it is like this: if you feel like Tireless Provisioner is better than Faeburrow Elder it is time to swap in a cobra.

A tech swap might be Garruk's Uprising over Elemental Bond. For one if your trying to stompy them,, you should probably have more than 4 power. It also gives natural trample. The catch is it reduces your draw potential, which we can actually address.

How often does your Archangel of Thune go off? Do you feel its falling behind?

Cataclysmic Gearhulk is a potential alternate board wipe that gives you a creature. Tragic Arrogance does the same things, but you get to pick >:)

If you feel like your running out of ammo, Pokedex is worth trying out (Lifecrafter's Bestiary), Return of the Wildspeaker is a buff or draw, Garruk, Primal Hunter is draw or more creatures.

As for stompy bois, some I consider are Vorinclex, Voice of Hunger (WARNING: High salt), Woodland Bellower (Tutor + body), Apex Devastator (goes brrrr). Shalai, Voice of Plenty (if your wide or get targeted a lot), Kaldra Compleat (high pressure, makes big thing bigger), Multani, Yavimaya's Avatar (Comes back and with a lot of lands hits hard), one of my favorite cards ever printed, "cute" swarm uhh... I mean Scute Swarm. (s)cute swarm goes nuts when you start dropping lands. Get the alt art for extra (s)cuteness.

Have fun!

m4rs on Ghired - Precon Primal Genesis - Heavy Upgrade

2 months ago

Hi eliakimras,

I was now able to do some playtests with the current set. I still changed some more cards.

Added:

Feedback to new or rarely played cards:

  • Quartzwood Crasher is insane good. Thematically, and also its easy to get like a 10 or 15/15 Token, which you can copy with ghired, after that its gonna be snowball. Surely one of the best cards in this deck. Similar with Elder Gargaroth
  • Selesnya Eulogist: Surprisingly good card, I rarely drew it beside the fact thats it a day 1 card of this deck. But targeting creatures from other graveyards (or the own) to prevent reanimate or similiar, and getting blockers is very good!

Cards I am uncertain:

Still the deck has a lot of protection, and I am not sure if it too much, but as Ghired is quite expensive, I will right now, not cut a indestructible spell.

About your utility Lands. yeah Gavony Township might be a cool manasink. But Right now I dont have it, as I put it in another deck. also i have a lot of utility lands right now. Kessig wolf run I removed, as having Trample seems no problem in my last plays.

TypicalTimmy on Card creation challenge

3 months ago

Yutani, Breath of Life

Legendary Creature - Avatar

Whenever two or more of the same creature token would enter the battlefield under your control, you may instead have only one enter. If you do, it enters the battlefield with an additional number of +1/+1 counters equal to the total amount of tokens that didn't enter the battlefield with it.

, : For each creature you control, create a token copy of it.

5/4


So. Hordeling Outburst. Rather than creating three 1/1 red Goblin creature tokens, you may create one 1/1 that enters with two +1/+1 counters, so a 3/3 token.


Ninja'd. See above.

Aceh on Omnath, Locus of Mana [PRIMER]

3 months ago

Not sure if these cards have been considered:

Castle Garenbrig it produces mana only to creatures but using mana doublers it can make a lot of mana, also the mana can be saved by omnath.

Garruk, Primal Hunter , Soul's Majesty

Overwhelming Stampede good finisher.

Carpet of Flowers I guess it is meta dependant

Traverse the Outlands big ramp

TypicalTimmy on Kaalie, Seismic Shift

3 months ago

Kaalie, Seismic Shift

Legendary Planeswalker - Kaalie

Kaalie, Seismic Shift costs less for each Hellion and / or Wurm creature you control.

+1 Create a 4/4 red Hellion creature token with ": This creature gets +1/+0 until end of turn."

+1 Create a 5/5 green Wurm creature token with trample and reach.

-9 For each Hellion and Wurm creature you control, destroy up to one target land.

{Kaalie, Seismic Shift can be your Commander.}

5


My kinda gal ;)

I might try to find really nice artwork for this one and proxy it. Would be a super fun EDH deck, in my opinion. She has some fantastic protection, two completely untapped tribes, and a game breaking ultimate if you can go off. Would be difficult to run as the deck is essentially unsupported, but there's ways around that ;) Basically Changelings. But there are some nice Hellion and Wurm available to us. For example, Hellion Eruption and Sandwurm Convergence come to mind. The Sorcery has ways to be recast in red; See Charmbreaker Devils and Past in Flames as examples. As for Sandwurm Convergence, any token doubler will suffice. There's also Hellion Crucible, Garruk, Primal Hunter, Worldspine Wurm and of course Wurmcoil Engine.

It definitely would be a difficult deck to run, but completely doable. Definitely not cEDH material - probably mid-tier at best. You'd want tons of ramp in both mana rocks and land tutors, and then you'd want solid card advantage - be it in regular draw or impulse draw.

But, once you get the engine (little pun for you all) going, you can become unstoppable with a force of giant creatures, huge tokens and an ultimate that will end the game. More so one of those decks you sit down to drink a few beers with and eat pizza / tacos while bullshitting the night away - my kind of style, honestly.


For her story, I'd say she's a native to Zendikar and traveled to Ravnica, Amonkhet and Dominaria where she studied Hellion and Wurm. Then returned to Zendikar to unleash their destructive potential (hence her ultimate). I'd say she has the untamed wild heart of the Gruul Clans and likely seeks to spread that influence across the multiverse - firmly making her an antagonist in every sense of the word. Her goal is to destroy civilization and raze the land back into rubble as to cleanse any world of the influence of man and mer alike.

Basically Domri. Lol. But better.

Profet93 on Aggression Filled Lands

3 months ago

Circle of Dreams Druid - Budget cradle that synergizes with your token production and land into creatures. Think, rude/sylvan awakening.

Boundless Realms - With high basic count, this should help with your mass land reanimation

Momentous Fall - With Azusa, you dump your hand quickly so you will need to refill it. This works well as most of the time, your creatures will be removed anyways, so you can use this in response to removal. Do be wary of blue players though

Greater Good - Similar to aboe

Horn of Greed - Draw which benefits you more than others

Sol Ring - Do I need to say it?

Garruk, Primal Hunter - Draw or token generation, either work well

Nissa, Vital Force - +1 is on theme, -3 is recursion, and it's ult (right after +1) is gamewinning

Tireless Tracker - Draw

Courser of Kruphix - Draw

Eternal Witness - Recursion

Multani, Yavimaya's Avatar - Recurrable big beater

Terramorphic Expanse - Cheap fetch which works well with crucible and ramunap

Fabled Passage - Upgraded version of above

Cryptic Caves - Draw when you need it, works well with crucible and ramunap

Tectonic Edge - LD for coffers, cradle, nykthos, etc.... works well with crucible and ramunap

Beast Within - Best removal green has to offer

I can suggest cuts should you wish. Let me know what you think of each suggestion. Gave you some slightly expensive options so you can pick and choose what you like

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