Garruk, Primal Hunter
Planeswalker — Garruk
+1: Create a 3/3 green Beast creature token.
-3: Draw cards equal to the greatest power among creatures you control.
-6: Create a 6/6 green Wurm creature token for each land you control.
|Want (6)||Tuxed0mask , Imartin95 , Jx387 , fourcleftcandles , DawnbringerRB , NotLucas|
Printings View all
|Commander 2019 (C19)||Mythic Rare|
|Magic 2013 (M13)||Mythic Rare|
|2012 Core Set (M12)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Garruk, Primal Hunter occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
Garruk, Primal Hunter Discussion
1 week ago
Hey, a $100 Azusa deck is impressive seeing how she is 1/3 of the cost of the entire deck :)
Fierce Empath + Temur Sabertooth is a budget interaction to consider adding. A problem with Azusa is you have tons of lands, can make lots of mana, but you can't use the mana. Empath can help because it can tutor for any 6 CMC or higher creature, putting it into your hand. Sabertooth is a powerful green support as a mana sink since it can bounce your own creatures who have ETB abilities to protect itself and then you get to cast those creatures again to trigger the ETB abilities again. Bounce Empath to then tutor for another creature.
Genesis Hydra is another creature who has good interaction with Sabertooth and benefits from having lots of mana. Hydra can put an enchantment or Planeswalker if you reveal one onto the battlefield which can be powerful for green. For ten mana you can repeat the ETB ability of End-Raze Forerunners with Sabertooth. For nine mana repeat Regal Force's draw. Castle Garenbrig, pay four mana to make six mana to use to cast creatures or activate abilities of creatures. Being able to activate abilities with this mana makes this land very good for green and with Sabertooth.
Soul of New Phyrexia can make all your permanents indestructible this includes all your lands/enchantments/artifacts/Planeswalker as well as creatures and you can pay for this ability with Garenbrig. Elemental Bond + Garruk, Primal Hunter can be budget repeatable draw and Bond/Garruk has interaction with lots of high powered creatures.
Some budget upgrades to consider:
- Sakura-Tribe Elder > Diligent Farmhand
- Wood Elves > District Guide
- Regrowth > Revive
- Skyshroud Claim > Wild Wanderer
- Nissa's Pilgrimage > Kodama's Reach
- Garruk's Horde > Thorn Elemental
- Winds of Qal Sisma > Serene Sunset
- Beast Within > Desert Twister
- Rogue's Passage > Cryptic Caves
Cards to consider cutting:
- Gingerbread Cabin
- Strength of Cedars
- Sight of the Scalelords
- Baloth Woodcrasher
- Feral Hydra
- Journeyer's Kite
- Tower of Fortunes
Good luck with your deck.
2 weeks ago
Heroic Intervention - Protection
Yavimaya Hollow - Expensive form of protection that fits in your landbase
Nissa, Vital Force - Next turn she ults which is DEVASTATINGLY powerful. add more lands, I know you have a relatively low(ish) avg CMC with lots of elves, but being mana screwed suchs. I would AT LEAST go to 32, preferably 34 and thats on the low end. Although it is personal preference on how you like the deck to run
There are many other better green voltron or green elf commanders. If you wish your deck to be this way, thats fine, just understand it isn't effecient. Your biggest issue is boardwipes and recovering from them as overextending can wreck you. Maybe Creeping Renaissance?
I got lots of ideas for cuts so lmk.
3 weeks ago
These are the cards that are coming to mind for me.
4 weeks ago
This deck runs very efficiently, and very rarely find myself out of steam. However this is a different build than the token one you are suggesting
In my deck i don't need to rush Trostani, Selesnya's Voice and i have the tokens as late game ensurance. If i had to theorize the token build needs Trostani, Selesnya's Voice out fast, as he is by himself a form of card advantage if your deck is focused on making tokens. So you have to balance your ramp differently than mine on the 2cmc level, to play Trostani on turn 3. Same is true for the lifegain plan as it is also dependent on Trostani, Selesnya's Voice.
1 month ago
1 month ago
Grow from the Ashes+Harrow+Rampant Growth I think you'll be surprised with the lands coming in untapped from the first two. Momentous Fall + Return of the Wildspeaker + Garruk, Primal Hunter These three card draw spells draw you at least 8 cards with Gargos alone. Zendikar Resurgent Expensive to bring out, but worth the extra card draws for every creature. Dragon Throne of Tarkir Maybe the best finisher ever in big green smacky bois. Repeatable board pumps. If the budget allows, Nyxbloom Ancient Dude, you gotta try this out. The Great Henge its just stupid man.
2 months ago
One more card came to my mind - Chameleon Colossus - it is (technically) cat as well and if you have enough mana, it's nice beater. (I would use Rancor as well. It gives trample to your creature and it goes back to your hand when the creature dies).
Card draw is pain in Selesnya colors, but you may use:
- Rishkar's Expertise and Soul's Majesty - give +3/+3 to you cat and then cast these spells in your second main phase
- Greater Good or Momentous Fall - great when your greature is gonna die, you just sacrifice it and draw cards, - Hunter's Insight
- Garruk, Caller of Beasts and Garruk, Primal Hunter
I struggled a lot with card draw for example with this deck - Gruul, but after adding a lot of these spells, it got much better.
2 months ago
Some potential cards. Most of these might be side-grades or out of budget but are worth noting in the Maybeboard. I have a few of these:
Creatures are obviously optimal, what with elf anthems and counters and stuff. I would try to squeeze in the first three if you can. The tempo of getting your commander down on turn 2 is amazing.
Fyndhorn Elves , Priest of Titania , Boreal Druid , Farhaven Elf , Leyline of Abundance , Castle Garenbrig , Llanowar Tribe , Overgrowth , Reap and Sow , Kodama's Reach , Explosive Vegetation , Nature's Lore , Ranger's Path , Skyshroud Claim , Grow from the Ashes , Emerald Medallion , Growing Rites of Itlimoc Flip, Harrow , Circuitous Route
Rishkar's Expertise , Soul's Majesty , Mirror Shield , Zendikar Resurgent , Primal Rage , Heroic Intervention , Return to Nature , Overwhelming Stampede , Overrun , Beastmaster Ascension , Loxodon Warhammer , Colossal Majesty , Rancor , Vivien, Champion of the Wilds , Blossoming Defense , Withstand Death , Titanic Brawl , Ancient Animus , Momentous Fall , Nature's Claim , Once and Future , Regrowth , Wildest Dreams , Road of Return , Creeping Corrosion , Season of Growth , Blanchwood Armor , Sandwurm Convergence , Garruk, Primal Hunter , Vivien Reid , Vivien of the Arkbow , Ghost Quarter ,
Aspect of Mongoose is nice but prevents untapping shenanigans with your commander.
Some obvious out-of-budget stuff here and some lower-powered stuff too but I'll suggest them for posterity.
Llanowar Reborn , Karn's Bastion , Forge of Heroes , The Great Henge , Incubation Druid , Loyal Guardian , Tuskguard Captain , Pollenbright Druid , Solidarity of Heroes , Biogenic Upgrade , Durable Handicraft , Planewide Celebration , Courage in Crisis , Verdant Confluence , Bow of Nylea , Contagion Clasp , Contagion Engine , Hydra's Growth , Path of Discovery , Retreat to Kazandu , Forced Adaptation , Evolutionary Escalation , New Horizons , Nissa, Voice of Zendikar , Jiang Yanggu, Wildcrafter , Vivien, Arkbow Ranger , Kalonian Hydra , Arbor Armament , Stony Strength , Savage Summoning , Hunger of the Howlpack , Soul's Might , The Crowd Goes Wild , Armory of Iroas , Weapon Rack , Predatory Hunger , Primeval Bounty
I have a Drove of Elves I'm not using