Basic Land — Forest

: Gain .

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Forest Discussion

LordVonChimp on Generating Lands via tokens

2 weeks ago

OK, now I'm confused by Neotrup's reply. Nissa's ability makes the land a creature.

If Nissa, Who Shakes the World makes a basic Forest into a o/o elemental creature with Vigilance and Haste that's still a land with 3x +1/+1 counters. What exactly would I make a token copy of if I target it with an Esix, Fractal Bloom trigger?

Definately not the +1/+1 counters. But Neotrups answer is telling me that the token copies won't be creatures either? if that's the case, they wouldn't be targetable by Esix?

wallisface on Modular

2 weeks ago

Adameus2012 Yeah I have already considered running Spire of Industry but need to spend some more time playtesting and figuring out what to replace it with first. I don’t think Glimmervoid is worth the risk here, as if it’s played early there are just too many ways to lose it. Also if I were to add Power Depot it would probably mean ditching Llanowar Reborn to prevent slowing my deck down too much, and that’s not a swap that seems reasonable.

But yes, i am thinking of swapping in 3 Spire of Industry at this point - I just need to run the math on what I can take out for it (probably the Phyrexia's Core and 2 Forest )

wallisface on Hornets & Meteorites

3 weeks ago

free-kolja some replies to your bullet-points. I've also made a list for comparison.

  • I agree that Arboreal Grazer is a bad late game draw, but to be fair, this is a combo deck and so being in the late game to begin with is a bad place to be - the game should have already been over. I get that you want card quality, but speed is often important when you're against the clock. You already have a lot of cards that would be "bad" to draw second copies of, for example - but they're in the deck because speed and consistency is valuable (i.e. I can't imagine drawing a second copy of Star of Extinction , Basilisk Collar , or Brash Taunter is ever a good sign).

  • It's very interesting that your group doesn't run sideboards, because that will mean that there are going to be lots of various matchups that any deck just doesn't stand a chance against (I imagine anyone playing a dredge build would just be very oppressive). Saying that, i'm still struggling to work out what card Return to Nature actually helps you against... the only card I can think of is Platinum Emperion ? Your deck is in a very safe spot in a sideboardless world, where it just has to do its thing, and its up to other decks to stop you, or out-race you. I just don't get what Return to Nature is helping you against?

  • So the one big bonus of Blasphemous Act , is that even if there's only one creature in play, it's still going to cost the same as Star of Extinction . SO, at its absolute worst, you can still get by with it. I do concede, that it obviously doesn't hit walkers, or get the instant kill.

Dealing with non-creature decks better is going to be really hard in a format without sideboards, especially being a combo deck that has to be aiming to win before its beaten down. I have some thoughts, though you're probably not going to like them. It involves changing the deck quite a bit. Below I have a list i've just spun up, which utilizes Karn, the Great Creator . That card will let you fetch up Stuffy Doll to do your combo whenever you need to, but also fetch up whatever hate cards you need at the time (i'm thinking Wurmcoil Engine , Walking Ballista , Ratchet Bomb , Ensnaring Bridge , etc.). Now, obviously i'm not suggesting you change your list to whatever nonsense i've brewed up below, but hopefully it gives you some thoughts for consideration.

The above, as an example, gives you a relatively low bad-draw count. Karn, the Great Creator means you don't have to run Basilisk Collar mainboard, but can still get this card if needed for Brash Taunter . He can also get your combo via Stuffy Doll , and lets you grab specific answers for your opponents decks, so you don't need mainboard Return to Nature . The ramp package changed slightly to allow for a much more explosive path to 4 mana (you can easily have 5 mana to play with turn 2), which allows you to run these higher cmc cards, but also keep the land count low.

sergiodelrio on Darwin’s Dirty Onus

1 month ago

Great deck idea and execution in mono G, +1

Some cards to consider here, although I'm not even sure the deck needs them:

Pendelhaven : since your deck is running 1/1's, one of those would go a long way here - but I understand you want to maximize Forest count for Utopia Sprawl targets, so it remains optional

Mutavault : Counts as Eldrazi Spawn through the backdoor, but again you also need Forests and Geier Reach Sanitarium wants to filter your cards as well, so optional as well.

A Simic version of this deck could run Neoform and increase consistency - but staying mono G has its own value of course.

We also recently got Pyre of Heroes as a 'fixed' Birthing Pod

Anyway, that being said I DO like the deck just the way it is rightn now.

Arcangelo on Marwyn Elf Queen

1 month ago

Yavimaya, Cradle of Growth may be good in place of a simple Forest as will make everyone other lands forests that you can take advantage with Elvish Champion

DankMagicianD on Ezuri League

1 month ago

A Forest was swapped out for the new Barkchannel Pathway  Flip, a straight upgrade. Feed the Pack is one of my favorite cards, but it can be very feast or famine. Its replacement, Vorinclex, Monstrous Raider , has a much higher floor while still being very threatening. Finally, Prime Speaker Zegana has been replaced by Toski, Bearer of Secrets . Both are great at drawing cards, but Toski's indestructibility and lower mana cost edge give him the edge. I really want my card draw to be cheaper.

Polaris on Valakut Exploration

1 month ago

Let's walk through it here with an example.

So you have Valakut Exploration in play and play Fabled Passage . Valakut Exploration triggers, exiling Glorybringer from the top of your library. You crack the Passage for a Forest , triggering Exploration again. This time it exiles a Rampant Growth .

After combat, you cast Rampant Growth and search up a Mountain , triggering Exploration again and exiling a Forest. At the end of your turn, Glorybringer and the Forest are still in exile, so you put them into your graveyard; because there were two cards, Valakut Exploration deals 2 damage to your opponent(s).

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