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- - - Version 3.1 - - - 07/19/24


Welcome to the +1 percent.

This is my five-color +1/+1 counter Marchesa, the Black Rose hidden-commander deck. She makes an appearance a few more times with Queen Marchesa and Invasion of Fiora. I'd include Marchesa, Dealer of Death, but this deck doesn't commit a lot of crimes.

I also skewed the legendary creatures to be multicolored as much as I could. It's good for Sisay anyway, but I really tried to make every creature multicolored. I am also trying to include lots of Legendary-matters cards.

In addition to the strong +1/+1 counter theme, I have included a strong amount of graveyard recursion, to channel Marchesa even more. Most of my legends are big threats on their own and get removed a lot, so the recursion inclusions aren't just a cute subtheme.

I'm also trying to have a bit of the classic Sisay, Weatherlight Captain toolbox thing going on. For instance, I can bring in Anafenza, the Foremost for graveyard strategies, Shadowspear if my life total is getting low, etc.

Many of my legendary creatures are humanoid, which was not intentional for this deck but a relic of the old deck this one came from. Almost all the new legends I wanted to include ended up being humanoids anyway, so here we are. Most are bad bitches too.


Legends (I own) that almost made it or got cut: Show

All my basics are from Invasion since that's where the original Captain Sisay is from. My only lament is that the deck is five colors so I can't run very many basics without sacrificing consistency.

One of my current quandaries is whether I should run Scuttlemutt, Prismatic Lace, and/or Dream Coat. I bought all three but can't really find the slots. I suppose I could change out a mana rock for Scuttlemutt but I worry about losing it to board wipes (the deck certainly draws them out!). Dream Coat (and Scuttlemutt) can be recurred with Hanna, Ship's Navigatorfoil, which in nice.

I feel like I need a bit more interaction/removal but I am loath to cut too many creatures. I think I could cut two or so but can't decide. Some of the weaker ones are definitely in for flavor so it's hard.

I could certainly add more +1/+1 synergies but my free utility slots are quite few in number and most aren't legendary. I feel I have a bunch of the good ones already. There are only a few more legendary creatures with strong +1/+1 abilities that I have my eye on--particularly Drana, Liberator of Malakir. So far things are in a good place but the +1/+1 counters are certainly more of a strong subtheme than an overarching strategy. The ability of my commander to fetch out key cards goes a long way for consistency in that department so I don't feel the need to add too many more support cards for the subtheme.

Cards to likely add: Show


Cards with an SL are cards I own. Cards with an MP are potential cuts.

Audited: 6/11/19

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Revision 77 See all

(1 week ago)

+2 Abigale, Eloquent First-Year maybe
+1 Tam, Mindful First-Year maybe