Grimgrin, Corpse-Born
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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Grimgrin, Corpse-Born

Legendary Creature — Zombie

Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step.

Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.

Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.

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legendofa on Black blue deck

7 months ago

Doom Blade is kind of out classed at this point; there are better removal options. Since it can't target black creatures, that's 1/5 of the color pie that can't be affected. Feed the Swarm or Bone Shards are other options.

I think this deck needs more creatures to take better advantage of Unbreathing Horde, Champion of the Perished, and similar cards.

If you're willing to spend the money, Gravecrawler is a great card to combo with Grimgrin, Corpse-Born and Zombies in general.

DawnsRayofLight on And The Dead Keep It, The Way Is Shut

1 year ago

I might consider going flat out zombies for this list. mono White, mono blue Urza, green white, or bant tend to do tax lists a bit better. I get the reasoning with rooftop storm, but it isn't enough.

If you want to do zombies, U/B is great because you have 3 solid generals to choose from between Grimgrin, Corpse-Born, Gisa and Geralf, and Wilhelt, the Rotcleaver

If you want to focus on Stax, maybe look into Urza, Lord High Artificer, Derevi, Empyrial Tactician, Hokori, Dust Drinker, Michiko Konda, Truth Seeker, Yasharn, Implacable Earth, Sigarda, Host of Herons, etc. All make great Stax commanders and have easier colors to work around the orb and tax effects (Opposition, Glare of Subdual, Seedborn Muse, Urza, Lord High Artificer, etc). Black can allow for reanimation for smokestack and the like white also has the potential along with plenty of ways to generate tokens.

You can do whatever you feel like, it is certainly your list, I just wanted to maybe offer the advice that this list is trying to do too much which keeps it from doing either of its game plans effectively. I speak from experience trying to make a Naya list that could be stompy and run tokens which didn't work well.

LimbicCircus on Tormod and Esior - Endless Ranks (v1.2)

1 year ago

KBK7101 Love the list! My first ever deck was a Grimgrin, Corpse-Born deck that I am now repurposing and tweaking to use Gisa and Geralf and better utilize the graveyard rather than focus on Grimgrin, Rooftop Storm and Gravecrawler antics.

How do you feel about Havengul Lich, Whip of Erebos, and Dictate of Erebos/Grave Pact?

angelic_fury on Guess Who's Back, Back Again, And Again

1 year ago

Built one around Marchesa myself. I really like the affect that Grimgrin, Corpse-Born and Mikaeus, the Unhallowed

rdean14 on Card creation challenge

1 year ago

Looking at the wiki page for it, I think it has real grounds to be Sultai, so here's a Sultai Gitrog:

The Gitrog of Lake Zhava

Legendary Creature - Frog Horror

Ward - Sacrifice a land.

At the beginning of each player's upkeep they reveal a card from their hand. If it is a land, put onto the battlefield under your control, if a nonland card is revealed this way, you may cast it without paying its mana cost, if you don't cast it, that player discards it.

Whenever an opponent sacrifices a land, put it onto the battlefield under your control.


I'd like to see another legend from a previous Innistrad set with exactly 1 card which could be around for Crimson Vow:

I think Geist of Saint Traft, Grimgrin, Corpse-Born, Ishkanah, Grafwidow, Ulrich of the Krallenhorde  Flip, and Withengar Unbound are the only others.

Everyone else either is either perma-dead or has been reprinted at least once. If you come up with another one, that'd be cool, though

multimedia on

1 year ago

Hey, well done with upgrades to the precon. For being new to Magic you've added some really good cards. Nice stained glass Liliana :)

The Poppet Factory combo with Wilhelt for infinite Zombies with Diregraf Captain as the win condition needs a sac outlet. Grimgrin, Corpse-Born and Ashnod's Altar are good, but only two sac outlets for the combo isn't really enough. Carrion Feeder is a one drop Zombie.

Apprentice Necromancer can reanimate Poppet Stitcher  Flip at instant speed at the end step of your last opponent before your next upkeep. With Wilhelt when you sac Necromancer you create a Zombie token which could be the third token you need to flip into Factory. I'm not positive, but I think if Stitcher flips into Factory than you don't have to sac Factory at the end step Apprentice trigger because it's no longer a creature.

Carrion Feeder and Apprentice Necromancer could replace two of the higher CMC cards here to reduce the mana curve. Ruthless Deathfang and Overseer of the Damned are just not as good as the other 6 or 7 CMC cards namely Liliana, Rooftop, Titan, Dominance even Hex.

There's a few cards in the precon that were cut that you should consider adding back.

Dreadhorde Invasion creates a Zombie token for the cost of only 1 life at your upkeep to give you a constant source of a Zombie to sac with Wilhelt at your end step. Zombie Apocalypse is mass reanimation for Zombies, all Zombies in your graveyard.

Hordewing Skaab gives flying to all Zombies you control and it can also be repeatable loot (draw then discard). Midnight Reaper is another Zombie who draws when it dies as well as can be repeatable draw whenever any nontoken Zombie dies.

Eternal Skylord only gives flying to Zombie tokens, not giving flying to Wilhelt makes it lackluster. Cellar Door will miss more than hit since you don't have a way to control getting a creature to the bottom of your library or your opponents libraries. Paying three mana and having this miss is pretty bad. Cancel is not needed because you have three other much better counterspells.

Good luck with your deck.

CasualCucumber on Changing Commanders

1 year ago

My first ever commander deck was an homage to an intro deck with zombies I had - one of my first ever purchases in magic. I tried to recreate that magic with Varina, Lich Queen but it didn't feel right, so I changed the deck to be led by Grimgrin, Corpse-Born with Gisa and Geralf as alternative commanders and I've never looked back.

At the moment I am wondering if I should change my angel deck away from being led by Kenrith, the Returned King since the few times I've gotten to play it, the deck was a little oppresive for my brothers. But I don't quite know yet if it is the commander, the intense ramp or just the angels that are too hard to deal with. So I sometimes change the commander, but my decks are normally built around a commander I love as a card so I am often hesitant to changing them rather than the deck.

captain_deano on Living death with a sac …

1 year ago

Hello! So let’s say I cast Living Death with 3 non-token creatures and a sac outlet (ex. Grimgrin, Corpse-Born on the field. I sac the three non-token creatures to the sac outlet in response to casting living death, my question is will the creatures saced to the outlet come back when living death resolves?

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