Beastmaster Ascension

Beastmaster Ascension

Enchantment

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.

As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Browse Alters

Trade

Have (2) orzhov_is_relatively_okay819 , CompleteWaste
Want (1) Mlord

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Beastmaster Ascension Discussion

Scytec on Lathril

2 days ago

Some extra cards to consider include Triumph of the Hordes, Elves of Deep Shadow, Copperhorn Scout, Seedborn Muse, Elvish Harbinger, End-Raze Forerunners would be a super budget Craterhoof though no where near as good either...does give your creatures trample though, Allosaurus Shepherd is stupid expensive, but insanely good because it makes your green elves uncounterable and can give you a huge bump in power as well, Fauna Shaman, Chord of Calling, Harvest Season, Overwhelming Stampede, Beastmaster Ascension, Doubling Season and Parallel Lives are both very expensive as well, but double the number of tokens you produce, and Tyvar Kell. Feel free to ask my why to any of these, they just seem solid for the combat elves strategy, not all of them necessarily belong in your list, just some options to consider. some of them are very expensive, i think i mentioned that with each though...

Pikobyte on Xyris just wants to Make Snakes

1 month ago

Well, then hello neighbor. I’m from Germany so I’m familiar with € prices. 15 per Card is actually really decent and brings major improvements. I’ll list the prices assuming you use cardmarket too.

Purphoros, God of the Forge(10-12€), packs a great punch with your token generation and is also good in a lot of other decks if you retire Xyris one day. So it’s one of the more expensive ones but well worth it.

Impact Tremors(1,40€), little brother of purphoros, but still does massive work.

Beastmaster Ascension(3,70€) and Shared Animosity(2,30€) greatly empower your token army. Mass Hysteria and Fervor(both around 2€) gives your token army haste so you can swing right after a wheel or mass draw.

Skullclamp(4€) is a really nice draw card with tokens, so you never run out of gas.

Xenagos, the Reveler(4€) and Battle Hymn(50 cent) provide you with a ton of mana for some big and explosive turns.

Wheels do obviously well in Xyris. Time Reversal(2€) and Molten Psyche(1,5€) are good and cheap options to add.

I could go on with more suggestions but I think that’s enough for the first time. Maybe take a look at my primer first, I bet you finds lots of other new toys there and after that I can still help you to improve. Otherwise the list now will get too long I guess

multimedia on Aesi rush

1 month ago

Hey, with so many small deathtouch and unblockable creatures consider Edric, Spymaster of Trest as Commander? Like Aesi, Edric is also a repeatable source of drawing cards, but the way you draw cards is better with your deck's overall strategy attacking. With Edric you want little creatures who have evasion to attack to make it easier to do combat damage to opponents to draw cards.

Your deck name is Land Rush, but there's a disconnect between that name and what's in your deck. You only have four cards that care about landfall and you don't have any repeatable ways to get lands from your hand onto the battlefield. Lands isn't the strategy here.

Aesi is six mana before it does anything and that's too much mana compared to the rest of the cards in your deck. You would be off playing a lower mana cost Commander and use mana when you might cast Aesi to instead cast Beastmaster Ascension or Walk the Aeons or other cards that can make your army of little creatures much more powerful attackers.

Very little is needed to change your deck to be good with Edric, but a lot is needed to have Aesi as Commander.

If interested I offer more advice including help with the change to Edric or if you want to still use Aesi then I also offer more advice. Good luck with your deck.

Icaruskid on Thromok, World Eater

1 month ago

That's a good point about Archetype vs Asceticism. I have one and will test it out.

I think the next card to be prioritized into the main board is Beastmaster Ascension . Not only is it one of my favorite cards from when I first started playing MtG but it gives the deck an alternate win condition if Thromok is eliminated.

Spirits on OMG Kitties Tribal!

2 months ago

Hey hirurux,

Fellow Arahbo, Roar of the World since the pre-con Arahbo, Xenagos... for Cats

I found having too many cats wasn't very useful, I went a bit extreme, down to 14 cats, but 28 is a lot. Arahbo, Roar of the World only Eminence triggers one cat, and unless you're in a state with a ton of mana to activate the ability for multiple cats, not really needed.

How I solved this problem, was more creature tutor cards (instead of more cats), so Sylvan Tutor , Time of Need , I got a Survival of the Fittest for xmas one year which was cool. Chord of Calling , Eldritch Evolution even Congregation at Dawn are all viable to. The right cat at the right time vs. drawing more cats. Initiate's Companion , Leonin Skyhunter , Steppe Lynx feel like some easy cuts.

Three Visits was reprinted in a current set, gives you another Nature's Lore .

Are you primarily trying to kill everyone with combat damage? Beastmaster Ascension maybe?

I would get some trample in there Shadowspear and Rancor perhaps, that way 1/1 tokens don't become a nuisance to you.

Fumigate seems wrong.

Might reduce in lands, do you find yourself flooded, eliminate anything that comes into play tapped with no strong ability. Your not running toward a Tooth and Nail or anything so likely can miss a T4-6 land drop and still be in good shape, can also Land Tax or Archaeomancer's Map or Kodama's Reach to get more lands in hand. Evolving Wilds , Krosan Verge , Path of Ancestry could be some easy. If you're worried about mana fixing, fetch lands are great Windswept Heath but also the off-color ones like Wooded Foothills , Flooded Strand , etc.

Teferi's Protection to dodge board wipes?

I might add an alt win-con, Triumph of the Hordes might be one, but having a backup plan, maybe Grafted Exoskeleton or perhaps Ajani, Adversary of Tyrants to bring back Lost Leonin . Bala Ged Recovery  Flip for Triumph of the Hordes , I dunno something?

The Great Henge !

Hope you find something useful here. +1

Reported on Legion, Maja EDH

3 months ago

Great list!

I'll include some recommendations if you're interested:

Recursion: Bala Ged Recovery  Flipand Eternal Witness would be helpful I think.

Tokens: Thinking along the lines of MOAR TOKENS, Second Harvest and Rhys the Redeemed . You could also consider Call the Coppercoats , Deploy to the Front , and Nomads' Assembly . Awakening Zone , Giant Adephage is fun.

Trample: I'd recommend Nylea, God of the Hunt if you're willing to shell out the extra bit.

Draw/Card Advantage: Mentor of the Meek is ideal for card draw. Skullclamp . Keeper of the Accord is both ramp and token generation. Nissa, Vastwood Seer  Flipis nutty landfall help.

Finishers: Mirror Entity is a good finisher. Beastmaster Ascension , Crescendo of War for pricier options.

Protection: Fanatical Devotion

Removal: Hour of Reckoning Fell the Mighty To avoid your low to the ground creatures.

Landfall: Court of Bounty Ancient Greenwarden if you really want to yeet. Ulvenwald Hydra or Scapeshift to find Field of the Dead and more great landfall triggers.

Load more