Gisela, Blade of Goldnight

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal

Gisela, Blade of Goldnight

Legendary Creature — Angel

Flying, first strike

If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.

If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.

Recommendations View more recommendations

zAzen7977 on KAALIA'S CATACLYSM - Aggro/Stax [cEDH Primer MH2]

1 week ago

Hey everyone, it’s been a while! I’ve been swamped with work. Thanks for the comments! Since the last time I updated this list, I have not seen any new releases which are worth including, but I did add a few honorable mentions to the Maybeboard.

AngelKyleeLin, were you able to build the deck? If so, how do you like it? :) Regarding Isshin, Two Heavens as One, imho there are too few effects in this deck to justify including him. Kaalia’s ability is the obvious target for Isshin, but she is rarely usable more than once per turn, as I need the Angel / Demon / Dragon in my hand to drop it, and I am lucky to have one to drop per turn. Since this deck is more Stax-oriented, I’d rather spend the mana on a stax piece rather than Isshin. I typically only want to attack when I know I am eliminating a player or at least making a near-fatal swing.

How’s it going XinZhao?! Mythos of Snapdax is interesting, it is like Cataclysm without the land-hate. I wouldn’t replace Damn with it because like the cheap targeted removal and option for creature wipe, whereas Mythos doesn’t wipe the entire board of creatures. I suppose it depends on your meta, especially if you feel that Mythos would be a better tool to target lots of Walkers (against something like Superfriends).

Hey Wuzibo, thank you for the great suggestions! I used to run Aurelia, the Warleader, but I don’t run her for the same reason I don’t run Isshin. I can’t take advantage of her with Kaalia and she doesn’t make enough of a board impact alone. But I definitely need to revisit Sunforger and Heartless Hidetsugu. In the past I hesitated to include them due to their relatively high mana costs. Sunforger is a large mana investment and I can’t cheat-in Hidetsugu. But I do like how the latter affects every player and combos with Gisela, Blade of Goldnight for an insta-kill. I’ll have to figure out what to swap for Hidetsugu to test it.

And thank you Nyrmak for the nice comment!!! I’m really glad you enjoy the decks as much as I do! If you have any thoughts or suggestions, I’m happy to hear them :)

Vessiliana on Holy Hosts of Angels

1 month ago

Have you considered adding a bit to the deck? Kenrith can run it, and it opens up the option of using his trample and haste ability, as well as giving you access to Gisela, Blade of Goldnight and Aurelia, the Warleader.

Stardragon on Competitive Rouges

1 month ago

Caerwyn

If people don't want to help because of rant that's fine but if still want to help despite it great.

As to what im facing I can't remember every deck atm but what I can remeber is 3 Yuriko, the Tiger's Shadow ninja, a Gisela, Blade of Goldnight ramp, A Satoru Umezawa Elderazi Ninjutsu deck, A Sheoldred, the Apocalypse deck, a Gitrog land destruction deck. A Atraxa proliferate deck (of course). And a The Locust God Infinite draw/swarm deck

Tasha's Hidesous Laughter is on the chopping block TBH and will consider the other options thxs for ideas

DreadKhan on Iroas Said, "The Lannisters Send Their Regards."

2 months ago

Tenza, Godo's Maul is an equipment that you might want to check whenever you have a Red Commander, with Iroas I think you gain plenty to justify it. Inquisitor's Flail is good for your Commander at least, but you don't have Trample built in, so it might not actually work unless you can count on having Vigilance. Maybe Brave the Sands would help? Drumbellower also exists.

True Conviction, Berserkers' Onslaught, and Blade Historian are Double Strike sources that seem decent and global. I find Gisela, Blade of Goldnight is a great damage doubler since she also halves it vs your stuff.

kookoo on Brion Stoutarm Throws Out a Lifeline

2 months ago

bushido_man96 - I recommend Battlemage's Bracers as another copy of Illusionist's Bracers. Also, Phyrexian Dreadnought is a great fling target, because you can hit someone for twelve for two mana. Lastly, if the games go long enough you can play them, Gisela, Blade of Goldnight and Fiery Emancipation are great damage multipliers.

kookoo on Advertise your COMMANDER deck!

2 months ago

Here is my Yidris Storm deck: Yidris Storm (cEDH). It is competitive, so if that's not your cup of tea I'm completely fine with you not giving feedback.

bushido_man96 - I recommend Battlemage's Bracers as another copy of Illusionist's Bracers. Also, Phyrexian Dreadnought is a great fling target, because you can hit someone for twelve for two mana. Lastly, if the games go long enough you can play them, Gisela, Blade of Goldnight and Fiery Emancipation are great damage multipliers.

zretrareo27 on RW EDH Brion 2022

2 months ago

My 2016 EDH deck - revamped for 2022! use commander Brion Stoutarm to Fling your opponents creatures with cards like Act of Treason, and if you're lucky - use Bazaar Trader to keep them!

I've tried to keep this deck nearly 50% White and 50% Red.

I've narrowed the premise of this deck down to the following categories, 50 Cards to the first, and 10 cards to each other category, give or take.

50% of the Deck is the Commander, Land, Mana rocks, and Draw.
10% is Steal/Keep
10% is Removal/Wipe
10% is Bringing Cards Back
10% is Brion Fodder and Fetch cards
10% is Double Damage and Powerful Flyers

Your comments and suggestions are greatly appreciated. That being said, I will probably not be able to afford the more expensive cards Land Tax, Smothering Tithe, Lifeline, Smuggler's Share etc. that are not already in this deck. However - It's still fun to check them out! If you like it, up vote!


With this revision, I've cut many of the fancier, slower dual lands to opt for faster basic lands. I've also added Weathered Wayfarer.

I've removed cards that target artifacts and enchantments like Kami of Ancient Law, instead opting for better utility cards like Quarantine Field that target "nonland permanent".

I've made some recent changes to this deck, hopefully to address that mid game I am struggling with tempo, as well as running out of mana to cast the creature or steal spell and have enough to activate Brion's ability. Some cards like Deathrender and Thornbite Staff have been removed (even though they were good in concept) to add more playability.

I also found that after all the sacrificing, mid game I was running out of defense, so some additional creatures have been added with dual purpose, such as Angel of Sanctions and Emeria Shepherd.


Decksplanation:

Double Damage:
Fiery Emancipation gives me triple damage. Calamity Bearer works specifically to Brion's sac ability. Angrath's Marauders, Gisela, Blade of Goldnight, Gratuitous Violence all make the damage I do twice as effective.
When creatures I steal die, Stalking Vengeance beefs them. When I summon large creatures into play Warstorm Surge deals damage to my opponent, and when I sac those, Stalking Vengeance hits them on the way out.


Fodder:

Malignus, Serra Avatar, and Soul of Eternity all act as giant bombs to throw at the opponent.
Hofri Ghostforge allows for me to steal an opponents creature, fling it at them with brion, and then keep a spirit copy of that creature.


Draw:
Magus of the Wheel and Reforge the Soul provide the opportunity to get a fresh hand at my whim. Humble Defector is an easy and fun, card that helps me forge alliances with other players in multiplayer while getting me TWO extra cards per turn.
Skullclamp works perfect with the sacrifice ability and is easy to cast.
Well of Lost Dreams is insane when played late game for Brion's lifelink ability and can be fetched with Hoarding Dragon or Open the Armory Sin Prodder gives me a potential extra card per turn, or the chance for an opponent to take damage to the face... and then I can pull it out of my graveyard later with my other cards! Basically a win/win. Mangara, the Diplomat and Mila, Crafty Companion  Flip serve to deter attacks and draw.


Fetch:
Hoarding Dragon serves as a flyer, a sacrifice, and can grab any rocks, Skullclamp, or Well of Lost Dreams.
Open the Armory helps grab Skullclamp, Well of Lost Dreams, or Gift of Immortality.
Recruiter of the Guard is specifically to get Bazaar Trader for the huge advantage of keeping my opponents things, but can also grab Duergar Hedge-Mage for removal or Sin Prodder (amongst a few others). Weathered Wayfarer can grab any land, such as Buried Ruin or Arcane Lighthouse.


Mana Rocks:

Boros Cluestone, Commander's Sphere, and Mind Stone are all serving as early ramp and later card draw.
Sol Ring because Sol Ring.


Removal:

Archon of Justice is quite powerful in this deck, as it allows for a flying creature, then a source to sac, and remove a card permanently.
Angel of Serenity gives me the option of 3 recursion or 3 removal.
Duergar Hedge-Mage can be played and replayed in this deck for knocking off annoying enchantments or mana rocks.
Magus of the Disk is one of the board wipes.
Grasp of Fate, Oblivion Ring, and Banishing Light all allow for really flexible removal. Same for Quarantine Field except allows for extra targets for more mana. Chained to the Rocks works the same, but only for creatures. Angel of Sanctions works similarly, but is a creature. Ryusei, the Falling Star really just acts as weenie removal and a sac source from a flyer.


Bringing them Back (and sometimes keep it!):

Adarkar Valkyrie Sac an opponents creature, then get it permanently!
Bazaar Trader Take it with a steal and keep it!
Angelic Renewal Sac my own creature, get it back! Gift of Immortality Sac my own creature, get it back... again, and again!
Emeria Shepherd play a land, get a card! Play a Plains, get a creature to sac!
Mistmoon Griffin Flys, defends, and sac-able, then get back a creature from the graveyard!
Squee's Embrace fun and easy to play, and retrievable with Tragic Poet.
Tragic Poet, a low mana cost creature to get any enchantment in my deck back for any reason. Fun with Squee's Embrace, Angelic Renewal, etc. Returned Pastcaller a flyer that lets me grab a Threaten or Breath of Life. Angel of Serenity gives me the option of 3 recursion or 3 removal.


Stealing their Creatures:

Captivating Crew steals every turn! No wasted card space here, just a reusable sorcery.
Conquering Manticore powerful flyer, that steals!
Zealous Conscripts You can steal anything! Anything! Lands? Mine. Artifacts? Mine. Works great with Bazaar Trader.
Act of Treason, Portent of Betrayal, and Threaten are all basic steal spells.
Malevolent Whispers, Mark of Mutiny, and Traitorous Instinct all give me steal with buffs for Flinging.
Harness by Force allows for more than one thing to be taken if the extra cost is paid!


Powerful Creatures:

I'll be the first to admit, these don't reallllly fit in with the deck. But they're so awesome it's hard to remove. Akroma, Angel of Fury
Akroma, Angel of Wrath
Aurelia, the Warleader

jjmac112 on unBillieveable

3 months ago

Brion Stoutarm deck:


The Stoutarm

Commander / EDH jjmac112

SCORE: 2 | 7 COMMENTS | 1233 VIEWS | IN 1 FOLDER


So this is the deck as it was pre changes. First of all, I think you'll notice that I swapped 17 cards, not 15 lol. Secondly, you'll see that Osgir, the Reconstructor has taken Brion's job. After all the changes the deck has been through I found myself rarely casting Brion and the few time I've played with Osgir have been valuable experiences ;)

Cards out: Brion Stoutarm, Felidar Sovereign, Gisela, Blade of Goldnight, Avacyn, Angel of Hope, Serra Avatar, Iroas, God of Victory, Descend upon the Sinful, Elspeth, Knight-Errant, Magma Phoenix, Prison Term, Figure of Destiny, Student of Warfare, Prophetic Flamespeaker, Land Tax, Dawn of Hope, Lone Rider  Flip, Needle Spires

So with Brion out so too are the cards that combo with him the most like Serra Avatar and Magma Phoenix. With everything else I just needed to make space for stuff that I can squeeze a little (or a lot) more value out of. The one thing I am thinking should find its way back is Gisela, Blade of Goldnight. It's a powerful finisher and I'm now short on things that can take my board state and put an end to the game.

Cards in: Nahiri, the Lithomancer, Zirda, the Dawnwaker, Venerable Warsinger, Feldon of the Third Path, Battle Angels of Tyr, Dockside Extortionist, Deep Gnome Terramancer, Archivist of Oghma, Akiri, Line-Slinger, Wheel of Fortune, Faithless Looting, Teferi's Protection, Anointed Procession, Smuggler's Share, Expedition Map, Swiftfoot Boots, Darksteel Citadel

Also, I just realize I should add Rustvale Bridge and Treasure Vault

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