Marchesa, the Black Rose
Legendary Creature — Human Wizard
Dethrone *(Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) *
Other creatures you control have dethrone.
Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.
|Have (3)||Forkbeard , , metalmagic|
Printings View all
|Commander 2017 (C17)||Mythic Rare|
|Vintage Masters (VMA)||Mythic Rare|
|Conspiracy (CNS)||Mythic Rare|
Combos Browse all
- Marchesa, the Black Rose + Thalakos Deceiver
- Fleshbag Marauder + Marchesa, the Black Rose + Unspeakable Symbol
|Commander / EDH||Legal|
Marchesa, the Black Rose occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
UBR (Grixis): 0.53%
- Question about Control and losing the game.
- With Marchesa, the Black Rose work with creature tokens?
- If a player board wipes while Marchesa is in play, can you still return creatures to the battlefield?
- Marchesa, the Black Rose and Undying
- How does Living Death work with Zombie Mikaeus and Marchesa?
Marchesa, the Black Rose Discussion
2 weeks ago
If you want to steal stuff in Grixis, consider Marchesa, the Black Rose at the helm instead of Bolas. Marchesa's ability is worded in such a way that if you steal a creature, get a +1+1 counter on it, and then it dies (sac'ed etc.) ... it'll be yours permanently when it comes back at the end of turn.
2 weeks ago
So, to make this better, you can just make room for creatures with undying/persist by throwing out most of the things that aren't lumbering behemoths on their own. Undying/persist is really great with Flayer of the Hatebound. Undying works better because of a really funny synergy with Marchesa, the Black Rose. Mutate onto the undying creatures. All creatures in a mutation pile come back at the same time, but they won't be attached to each other. Your voltron strategy now becomes a battlecruiser strategy. If you have mutations left to perform, you can mutate onto the pieces of your now disassembled creature. I think that giving your deck the flexibility to change strategy on a dime and not lose hardly any steam at all could help the deck perform even better than it does already. This idea could just let you outpace your opponents very, very quickly.
3 weeks ago
Marchesa, the Black Rose is my favorite commander. She can be built several different ways ranging from etb/death trigger abuse, permanent creature theft, or a few other niche builds like discard or tribal wizards. Like any Grixis deck, it's inherent weakness is dealing with enchantments. I personally opt for etb/death abuse, Every Masochist Needs a Marchesa To Love Them for reference.
3 weeks ago
So I guess I'm not 100% on what the exact wording of the new death triggers for commanders is. I'm hoping this works the way I want it to, but if one was to steal an opponent's commander with Marchesa, the Black Rose in play, get a counter on the OP's commander, and then sac it, would it still return EOT even if OP returns it to the Command Zone?
1 month ago
Sadistic Hypnotist can empty a hand real quick. Noxious Toad's oracle text is each opponent discards. Also, if there's any sort of +1+1 counter theme going on here (I hate custom categories...) Oona's Blackguard puts in some work.
2 months ago
Great suggestions but wrong Marchesa. His deck is Marchesa, the Black Rose.
2 months ago
Your opponent will not get her back. While the official update to the CR won't be released until the M21 update, Eliot of the RC released the outline for the new rules here.
TL;DR, the new "return to the command zone" rules are now split into two cases. The replacement effect as we know it is still there but only affects when your commander is shuffled away or put into your hand. If you're commander goes to the graveyard or is exiled, it stays there until state-based actions are checked. If it is there, you can choose to put it back in the command zone. This is very similar to how tokens work.
As it pertains to your question, when a creature dies/is exiled the game considers that a new object in the game. The trigger from Marchesa, the Black Rose will look for the game object that was created when she died. When you decide to move your commander from the graveyard to the command zone, that creates yet another new object. So, when the Marchesa trigger resolves, it would be able to find the object it's looking for.
Hope this helps!!
2 months ago
This question was brought up in my play group because of the recent ruling change to commander death triggers. This change is along the lines of: If your commander has a "when [this creature] dies" trigger and, on death, you choose to return it to your command zone its effect will still trigger.
That being said, consider the following situation. My commander is Marchesa, the Black Rose who currently has a +1/+1 counter. An opponent takes control of her and while under the opponents control she is killed. I choose to return her to my command zone.
Will she return to my opponents field because of her death trigger?