Gorm the Great
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Gorm the Great

Legendary Creature — Giant Warrior

Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.)

Vigilance

Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able.

Recommendations View more recommendations

carpecanum on You Shall Block My Creatures!

1 year ago

Voracious Cobra and Gorilla Berserkers maybe.

Sylvan Offering

If you put in a red "take an extra attack phase after this one" card you can either attack two opponents OR attack one, murder all his creatures and then attack again while you still have the massive bonus to stats

I don't think you really need Genesis Chamber, Goblin Anarchomancer or Gorm the Great

carpecanum on WarWeaver's Vengeance

2 years ago

Creatures with Vigilance and creatures that opponents do NOT want unblocked. Having to attack removes blockers

Virtus the Veiled and his partner Gorm the Great fit

Abilities that require tapping allow you to not attack if you need that : Kyren Negotiations

I like Thantis a lot more than Windgrace. Give him Fists of the Demigod or Kusari-Gama and people will have to attack but be afraid to attack you

RambIe on Please Enlighten Me

3 years ago

i should have been more descriptive
when i said
competitive edh meant consistent win con by turn 5
semi casual means consistent win con turns 5+
and casual means win con turns 10+

its in reference to the tuning of the deck
if a deck is tuned well enough to consistently produce a win con turn 5 or sooner
that does not mean every game will be over in 5 turns
it just means if gone unchecked the deck is capable of doing it consistently

and yes to date in main stream there has been only a couple that have been recorded to go off by turn 3

but i assure you there are many edh decks that consistently end the game turns 3-4 if gone unchecked
you dont see them main stream because
partly all the data has not been recorded
and mostly because the majority of them do so by removing one player per turn till t3-4
since this is not a guarantee win the game tactic
and also it leaves 3-4 rounds to be put in check
most disregard these decks as cedh qualified
but that does not make them any less lethal

for one example
i personally played against a Virtus the Veiled & Gorm the Great
that was tuned to level to consistently end the game by turn 3 if gone unchecked
it will never see the glory of main stream listing
because in cedh theres just to many ways to stop it from winning
however i personally still consider it as competitive
because it is still remarkably deadly
no matter what everyone at the table is going to have to blow resources to keep it in check

Optimator on Giant's Deck

3 years ago

It looks like the spoilers that I put the non-Boros giant suggestions aren't working. So weird. I'll try to reconstruct what I suggested.

So I know you had your heart set on Brion as your commander, but I wanted to list all the good giants with , and in their colors, as there are a bunch that are excellent. Brion doesn't bring much to the giant-tribal table other than a small-ish lifelinking Giant body and occasional face-damage. You may want to use Iroas, God of Victory or Kalemne, Disciple of Iroas as your commander if you're dead-set on staying Boros colors. If the idea of fully exploring Giants in Magic's history is the goal, and being the most Giant-y deck, having more colors or all five colors will give you a greater creature spread and significantly help with the deck's function.

Arbor Colossus - great rate! Worth considering

Beanstalk Giant - ramp AND a giant body! Worth considering

Earthshaker Giant - Worth considering

Garenbrig Paladin - playable, but probably wouldn't make the cut in a five-color deck

Gorm the Great - interesting choice, and nice at four mana, but probably not worth a slot

Marshdrinker Giant - odd removal piece.

Nylea's Colossus - good effect even without a ton of enchantment support. Worth considering

Outland Colossus - Worth considering

Rampart Smasher - watch out, Knights! Probably wouldn't make the cut

Skyshroud Troll - Regeneration is always nice, but the stats aren't great

Sunder Shaman - fucking awesome giant. One of the best reasons to consider running Green cards. Can't recommend enough.

Swarmborn Giant - kinda a weird one, but interesting nonetheless

Towering Titan - potentially awesome! Worth considering

Uro, Titan of Nature's Wrath - fucking incredible. Pretend you're terrorizing standard! That pricetag though :(

Valleymaker - very interesting utility. Potentially worth considering, but might not make the cut in a five-color deck.

Yorvo, Lord of Garenbrig - Absolutely stellar Giant. three on-color might be hard to swing in a five-color deck, although any deck would probably lean Green due to ramp and utility. Very much worth considering.

Frost Titan - outstanding giant. One excellent reason to run Blue. Highly recommended, like all the titans. Too bad Prime-Time is banned! (Primeval Titan)

Galecaster Colossus - extremely strong Giant. better in Wizard-tribal decks, but is still really good on its own.

Oloro, Ageless Ascetic - A real powerhouse. Highly recommended

Ruhan of the Fomori - Another excellent giant. Highly recommended

Skaab Goliath - Pretty decent. Might not make the cut in 5-color but worth considering]

Thryx, the Sudden Storm - Incredible! Ramp AND a flying body. A perfect reason to run Blue. Highly recommended

Bartel Runeaxe - this is a giant. Probably only worth running for the memes. Expensive too. A piece of Giant Magic history though.

Doomwake Giant - Pretty decent even without Enchantment support--lots of one-toughness support creatures out there.

Erebos's Titan - slightly recursive threat. Decent

Grave Titan - an utter powerhouse. One of the best giants. Highly recommended

Grixis Slavedriver - decent for a common. Probably not quite worth a slot.

Helldozer - pretty good! Three on-color might be hard but the payoff is huuuge.

Knight of the Last Breath - leaving behind blockers is pretty good. (Mana)-expensive though.

Kroxa, Titan of Death's Hunger - Pretend you're terrorizing Standard!! Incredible Giant, but expensive.

Necrosavant - recursive creature, but you probably don't want to be sacrificing giants

Nightfire Giant - could be decent utility. Not the strongest giant but worth looking at

Tithebearer Giant - good for a common I suppose!


So as you can see, there are a bunch of fantastic Giants outside of Red and White colors. The stand-outs on a budget are:

Arbor Colossus - Beanstalk Giant - Earthshaker Giant - Outland Colossus - Sunder Shaman - Yorvo, Lord of Garenbrig - Frost Titan - Ruhan of the Fomori - Thryx, the Sudden Storm - Helldozer

I should have a Frost Titan, Arbor Colossus, and Outland Colossus for trade.


Once you have the deck for a while, snagging Grave Titan - Oloro, Ageless Ascetic - Kroxa, Titan of Death's Hunger - Uro, Titan of Nature's Wrath- Towering Titan as upgrades would be well-worth it.

1empyrean on Make a Sand Token and Maybe I'll Actually Cast You

3 years ago

Hey, just noticed that you are short one card unless Quartzwood Crasher is in sideboard by mistake.

After a commented I made a while back, I built a similar deck to this one. A couple good mutate targets I put in there are Virtus the Veiled and Gorm the Great. I recommend these two over Nullhide Ferox and Swiftblade Vindicator.

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