Prime Speaker Zegana

Prime Speaker Zegana

Legendary Creature — Merfolk Wizard

Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.

When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Prime Speaker Zegana Discussion

marciothehero on Ravnica Cube v12

1 month ago

changes:

Simic Charm -> Quandrix Command

Immolating Gyre -> Draconic Intervention

Lightning Helix -> Rip Apart

Launch the Fleet -> Venerable Warsinger

Shifting Ceratops -> Battle Mammoth

Shrine of Loyal Legions -> Mimic Vat

Jarad, Golgari Lich Lord -> Daemogoth Woe-Eater

Polukranos, Unchained -> Daemogoth Titan

Mindwrack Demon -> Rank Officer

Winding Way -> Brawn

Abrupt Decay -> Drown in Filth

Grapple with the Past -> Llanowar Mentor

Archetype of Courage -> Selfless Squire

Unburial Rites -> Incarnation Technique

Stealth Mission -> Benthic Biomancer

Thrummingbird - > Fuel for the Cause

Assure / Assemble -> Selesnya Charm

Knight of Autumn -> Battle for Bretagard

Druid's Deliverance -> Pest Infestation

Wilt-Leaf Liege -> Glare of Subdual

Jeleva, Nephalia's Scourge -> Veyran, Voice of Duality

Legion Warboss -> Laelia, the Blade Reforged

Ral, Storm Conduit -> Ashiok, Nightmare Weaver

Experiment One -> Gyre Sage

Jadelight Ranger -> Managorger Hydra

Merfolk Branchwalker -> Incubation Druid

Sweet-Gum Recluse -> Forgotten Ancient

Sharktocrab -> Zegana, Utopian Speaker

Uro, Titan of Nature's Wrath -> Prime Speaker Zegana

Roalesk, Apex Hybrid -> Tanazir Quandrix

Herald of Secret Streams -> Deepglow Skate

Nightpack Ambusher -> Arachnogenesis

Life / Death -> Tivash, Gloom Summoner

Cry of the Carnarium -> Essence Pulse

Filter Lands -> Thriving Lands + 5 Color Lands

Falta G para balancear

Reprint:

Quandrix Command , Draconic Intervention , Rip Apart , Venerable Warsinger , Daemogoth Woe-Eater , Daemogoth Titan , Incarnation Technique , Pest Infestation , Veyran, Voice of Duality , Laelia, the Blade Reforged , Tivash, Gloom Summoner , Essence Pulse

kpres on Card creation challenge

4 months ago

Prime Speaker Jace

Legendary Planeswalker - Jace

+1: Look at the top 3 cards of your library. Reveal any number of creature cards and put them into your hand. Put the rest on the top or bottom of your library.

-2: You may cast an instant or sorcery card from your hand if its mana cost is less than or equal to the number of +1/+1 counters among creatures you control.

: Jace becomes a 3/5 Human Wizard Mutant creature with Hexproof, Reach, and "This creature gets +1/+1 for each loyalty counter on it". (Jace is no longer a planeswalker, but his loyalty abilities can still be used.)

Starting loyalty: 2


There, that's my take on a Mutate planeswalker. I think it works, according to the rules of the game. It even has a story aspect to it... See Prime Speaker Zegana and Prime Speaker Vannifar.

Create a permanent card with a repeatable ability that says "Search outside the game in exile for a card named Air Elemental and create a token copy of it". Except Air Elemental can be any common or uncommon artifact, creature, land, etc. that you choose.

Simerix on Big Butt Big Mana

5 months ago

Cheap cards to add: Kodama's Reach, Endbringer, Progenitor Mimic

Pricier cards to add: Eternal Witness, Kydele, Chosen of Kruphix, Prime Speaker Zegana, Courser of Kruphix

Remember that ramp is op in commander. It is especially good with your deck because your commander ensures you never waste mana. Play cards like Kodama's Reach

miracleHat on Personal Kruphix Ramp Draw

5 months ago

1: There are many weaker card choices. Not having access (or getting over time) is obviously apart of the collection-building aspect of the game; but your decks should avoid the weak cards that are not on theme. Focus on including cards that actively help or are benefited by your theme of heavy ramp with a secondary set of heavy draw. Cards such as Fblthp, Gurmag Drowner, Silumgar Sorcerer, and jace, are primary examples.

2: Finding cards that fit both themes: draw and ramp, is relatively easy and will increase the adaptability and efficiency of the deck. Commander's Sphere is the obvious example currently in the deck. Potential additions (that you should be able to more easily acquire) include Edge of Autumn, Explore, Krosan Tusker, and Seer's Sundial. Harder to get pieces would be Kiora, the Crashing Wave, Aesi, Tyrant of Gyre Strait.

3: This deck has 2 duplicates. Heir of the Wilds and Primal Empathy.

4: Having lots of mana is only useful it's spent casting scary game-winning threats. Threats you may not be aware of that might be fun for you to playtest: Soramaro, First to Dream, Prime Speaker Zegana, and Clockwork Dragon. The first and last cards specifically benefit from the amount of colorless mana you will generate with your general.

kpres on Tide Pod Breakfast

5 months ago

Muldrotha Combos

Doom Whisperer and Second Chance --> Unlimited extra turns and a way to get below 5 life while finding what you need.

Time Sieve and Myr Battlesphere --> Unlimited extra turns for every turn.

Magus of the Will is budget Yawgmoth's Will on a body that can be reanimated by Muldrotha. It lets you play instants and sorceries in your graveyard. Usually these will be big reanimation spells. Very effective with Splendid Reclamation and Early Harvest. You need to reanimate all lands in the graveyard and untap most of them in this way, but once you do you have access to a lot of mana and the ability to play the rest of the good stuff in the graveyard such as Rise of the Dark Realms. This leads to the big finisher:

Reanimate all creatures and bring back Prime Speaker Zegana, Sewer Nemesis, and Laboratory Maniac --> Draw cards equal to the number of cards in your graveyard. If that number is bigger than your library, you win. Add Disciple of Bolas to double the card draw.

Fleet Swallower is good for getting your graveyard going, and can be used as an attack against opponents' decks as well. Between this and Traumatize, these are the ways to get started.

abby315 on Sakashima, of a thousand faces …

7 months ago

Are you committed to the colors/partners? I feel like the new Kodama of the East Tree would be a very good partner choice. You lose black, but Kodama is busted and very good in multiples!

As for some ETB legendaries that could be fun:
Kaho, Minamo Historian
Keruga, the Macrosage
God-Eternal Rhonas
Kogla, the Titan Ape
Prime Speaker Zegana
Tishana, Voice of Thunder

And here are some legendaries that don't have ETBs, but are good in multiples:
Kinnan, Bonder Prodigy
Edric, Spymaster of Trest
Kira, Great Glass-Spinner (SHEESH)
Rayne, Academy Chancellor
Reki, the History of Kamigawa
Nylea, Keen-Eyed
Thassa, Deep-Dwelling
Imoti, Celebrant of Bounty
Vorinclex, Voice of Hunger
Jin-Gitaxias, Core Augur

And final note: If you could find a way to make Linessa, Zephyr Mage work in commander, it'd automatically be a fantastic deck.

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