|Commander / EDH||Legal|
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|Guilds of Ravnica (GRN)||Mythic Rare|
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Aurelia, Exemplar of Justice
Legendary Creature — Angel
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it’s red, and gains vigilance if it’s white.
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Aurelia, Exemplar of Justice Discussion
1 week ago
Play tested it and did not too well. most notability facing Red/Blue decks with Improbable Alliance , Irencrag Pyromancer , and The Royal Scions as Irencrag Pyromancer can easily block all my non-buffed attacks and kill next turn via second card ability trigger. Giant Killer can tap her (adventure totally useless in this case) but as soon a second Irencrag Pyromancer is on the field hes a goner. maybe a forth Giant Killer could work as an extra in the sideboard?
2 weeks ago
2 weeks ago
1 month ago
I get this can be long-term. Here is where I'd go (and remember, Boros Wins!) Landbase: -4 Stone Quarry for +4 Wind-Scarred Crag . Eventually -1 Gateway Plaza for +1 Sacred Foundry Eventually -2 Boros Guildgate for +2 Sacred Foundry Eventually -2 Boros Guildgate for +2 Temple of Triumph Eventually -2 Evolving Wilds for +2 Temple of Triumph
Rotation is coming so there will be changes I'm sure. I'd start here.
You have so many multicolored critters that Hero of Precinct One would be a big contributor to your deck.
2 months ago
3 months ago
More card draw and mana ramp would do this deck really well. Make the tough choice to get rid of some of the expensive creatures. You can favor creatures and cards that change the board state the turn they come in rather than later.
I would also try to decrease the average converted mana cost. This deck feels slow and bulky. Add in the appropriate mana ramp. Some artifacts that cost 2 or less that give you mana. Like the Talisman of Hierarchy , Wayfarer's Bauble or Talisman of Conviction .
If you rebuild it: 10 Ramp Spells 5+ Removal (This includes creatures that remove, i.e. Angel of Serenity . 10+ Draw Spells 30ish leftover for the cool stuff.
3 months ago
Ok, so after playing with this for a bit I have made the following modifications. Removed 2x Aurelia, Exemplar of Justice , 3x Disfigure 1x Mountain . Added 4x Knight of the Ebon Legion , 2x Shock and swapped 2x Plains for 2x Isolated Chapel in the mana base to compensate for the earlier black requirement. This was always meant to be an aggro deck to prey on the likes of Wilderness Reclamation so more one drops to start beating earlier seems natural. Disfigure might be a better choice than Shock for its combat trick potential but the added reach and ability to pick off low loyalty plainswalkers have swayed me towards the latter for now.
I have also removed Gideon Blackblade and Mortify from the side board, these were meant to help in the control match-up but I found you don't need them with the speed this deck can kill. I replaced them with a fourth Tocatli Honor Guard and Tibalt, the Fiend-Blooded to help against Sulti Dreadhorde matches which I see as the worst match-up and potentially be good in the mono-red match-up.
Aurelia, Exemplar of Justice occurrence in decks from the last year
All decks: 0.22%
Commander / EDH:
All decks: 0.01%