Lavinia, Azorius Renegade

Lavinia, Azorius Renegade

Legendary Creature — Human Soldier

Each opponent can't cast noncreature spells with converted mana cost greater than the number lands that player controls.

Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.

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Legality

Format Legality
Block Constructed Legal
Leviathan Legal
Oathbreaker Legal
Pioneer Legal
Historic Legal
Casual Legal
Canadian Highlander Legal
Arena Legal
Highlander Legal
Custom Legal
Gladiator Legal
Limited Legal
Commander / EDH Legal
2019-10-04 Legal
1v1 Commander Legal
Legacy Legal
Unformat Legal
Vintage Legal
Duel Commander Legal
Modern Legal
Tiny Leaders Legal

Lavinia, Azorius Renegade occurrence in decks from the last year

Lavinia, Azorius Renegade Discussion

rdean14 on Card creation challenge

1 week ago

Right now Lavinia, Azorius Renegade is the de facto leader, but She's pro temp, and as much as I love her, I'd like to make a card for the next elected/formal leader of the senate. I think Arbiter Uzana becoming Grand Arbiter seems really cool. She's apparently known for reciting all their laws.

Grand Arbiter Uzana

Legendary Creature - Vedalken Advisor

Permanents not named "Grand Arbiter Uzana" lose all static abilities.

, : Return target spell to its owner's hand.

1/2


I think Aminatou, the Fateshifter 's plane will be West Africa inspired. I'd like to see a signpost uncommon for that plane's set.

meME12 on Sir Zndrsplt, aka How To Change The Commander Meta

1 month ago

Value is beautiful but crushes and kills you from the inside, there's such thing as NO HAND SIZE, RUNNING OUT OF CARDS, and NOT ENOUGH MANA in Commander as well. I think that against more control-ly and dicatorly value decks Sigarda, Host of Herons and/or Yasharn, Implacable Earth will make them feel let down. You could also maybe include Fumiko the Lowblood, Kardur, Doomscourge, or Thantis, the Warweaver in order to make your opponents swing and then kill their creatures. additonally with this stax vibe I am getting I feel that some cards like Opposition Agent, Aven Mindcensor, Drannith Magistrate, and Thalia, Guardian of Thraben. Do not include all of my suggestions but maybe 1, 2, or even 3 would help curse and punish value. Sighh, if only you had blue, then you could include Narset, Parter of Veils, Hullbreacher, Teferi, Time Raveler, and Lavinia, Azorius Renegade. But if we gave into blue we would be the same scoundrels as they are.

LitchOubliette on Commander Staples Cube

3 months ago

Changelog (22/11/2020)

White

Blue

Black

Red

Green

Multicolored

Colorless

Mana Fixing

CreativeHorse on [cEDH] Sisay, Weatherlight Captain

3 months ago

Great List! First, I am by no means a dedicated CEDH player but I have attempted to build a few decks and I will try to give some helpful feedback. I would suggest running Dockside Extortionist in almost every CEDH deck because it will almost always be really good. Same with cards like Mystic Remora and Sylvan Library. These cards will generate a lot of value and lead to many victories due to having more interaction in your hand than your opponents. Another card that can generate value that is more specific to this deck is Sygg, River Cutthroat. It will increase your commander's power by 2 as well as drawing you cards. I would suggest expanding your control section even more. This deck appears to be a late game deck and the more you slow down others the better. Some cards you could consider are Linvala, Keeper of Silence and Lavinia, Azorius Renegade. Again, great list and I like the combo you are going for. Feel free to ignore my advice if you disagree but I hope you find this helpful.

seb9011 on Wizzardrix (Kwain, Itinerant Meddler)

3 months ago

Howdy! I'm also working on a Kwain list and your list has been really helpful with inspiration. I really like the idea of using mass draw with Hullbreacher and Smothering Tithe, and I'll probably throw a couple of those draw effects in considering the latter two should be in the deck anyway. Here's some of the cards I was also considering, though my list isn't entirely together and so far it's all just floating ideas. So my list is leaning a little closer to the "slowing the game" a bit but not stacks. I've got Aven Mindcensor and Drannith Magistrate so far which help with that. Consecrated Sphinx is traditionally a little mean, but I feel that the upside it has with Kwain is too good to pass up. Similarly I've got Alhammarret's Archive and Teferi's Ageless Insight for similar reasons. I've also got a few counterspells written down but considering I usually hate playing against those I'm probably going to trim them down to just 2 or 3 that can also serve other purposes, such as Mystic Confluence. My main wincondition going into this list was Isochron Scepter + Dramatic Reversal. This plus any sort of mana rock(s) and Kwain means everyone draws their decks, or at the very least infinite mana. If you have the most amount of cards left than great, but if not Fascination can finish the job or Thassa's Oracle. In terms of slightly "spicier" options I've written down Knowledge Pool shenanigans as it works with Teferi, Time Raveler and also Lavinia, Azorius Renegade, though I'm considering cutting those as I'm not the biggest knowledge pool fan, but was just food for though. I've also got Archmage Ascension which is certainly a little weird but definitely could be powerful. Anyway I like your take on the deck a lot and will definitely be stealing some of your ideas for sure. I think in the long run I would like my list to play a little bit more like yours; kinda taking a friendly position until people realize I can actually win somehow.

v3n0m29 on Pramikon stax

5 months ago

I would cut Academy Rector,Arena Rector,Magus of the Tabernacle, Mycosynth Lattice,Karmic Justice, Propaganda, Price of Glory,Ghostly Prison,Solemnity, Sun Titan, Sphinx's Revelation, and Meekstone. I saw on reddit you were looking for a highly tuned deck and the above cards really only have place in a casual environment.

Stax decks often run into the issue of just adding stax and hoping to win, but that just leads to long drawn out games with no interaction. First thing you need to do is come up with win cons. How are you winning? I see iso rev, but the only payoff is Urza. I see you have a few pieces of hard locks in place, but you arent including the often played halves (Drannith Magistrate,Lavinia, Azorius Renegade). Youre playing a blue deck, but running Price of Glory which removes blues best trait which is stack interaction. You arent running wheels which work great with Narset, Parter of Veils in both they stax your opponent while getting you a new hand. You are running a ton of board wipes which in a more competitive environment wont do much.

Approach of the Second Sun is a slow and casual card but right now it seems like the most consistent way to win with this deck so only remove it once you come up with better win cons. You're in the colors to run Breach lines, so maybe try to incorporate that? Why not runRest in Peace and Helm of Obedience as you are in blue and white so you specialize in artifact and enchantment tutors? Add the other halves of the hard locks, toss in Muddle the Mixture as an easy way to tutor for Lavinia and Drannith, and that should turn them from a magical christmas land scenario to something that should happen more often. If youre in red, you should be playing Dockside Extortionist as it is currently one of the best pieces of ramp in cEDH. To be honest, you really should check out this website (https://cedh-decklist-database.com/) and look at decks that share your colors and gameplan, and see where you can make improvements.

Cards I would add Windfall,Wheel of Fortune, Drannith Magistrate, Lavinia, Azorius Renegade, Dockside Extortionist, Gamble, Muddle the Mixture, Force of Will, Force of Negation, Mana Drain, Counterspell, Dispell, Flusterstorm, Mental Misstep, Ghostly Pilferer, Gilded Drake, Hushbringer, Rest in Peace, and Helm of Obedience.

Hopefully this helps.

0rc on Augustin STAX EDH

6 months ago

In order of importance: Sphere of Resistance Drannith Magistrate\Lavinia, Azorius Renegade, Frozen Aether, Arcane Laboratory, Rule of Law, Hannah, Ship's Navigator. Dream Trawler would be a fun addition as he serves triple duty as an evasive beatstick blocker that produces great card draw. I’m concerned that consecrated Sphinx will fill our hand too quickly given the grinding-halt board state we intend to produce. We need to dramatically reduce the number of creatures. We should take out Thalia as she’s better for creature-based strategies (such as Derevi) and is counterproductive to enchantment and artifact based strategies. We could remove world queller, Teferi (I know, it hurts!), Vedalken mastermind, and Elesh Norn (yes, that’s rough). We need far more countermagic to protect our oppressive board state. I recommend Dovin's Veto, Miscast, Force Spike, Spell Pierce, Mana Tithe (is amazing because it’s off color) and last but not least Disrupt. You could replace some of your counters with these and you will be satisfied because of their synergy with a stax build. Just be sure to know exactly how much open mana your opponent have at all times. We need to devise a secondary win con (stax struggles with this so be creative). Good luck.

Happymaster19 on A Quest for Power: Unrestricting …

6 months ago

Daveslab2022

Leyline can be clunky in some decks but it has worked out quite well with my D&T and Enchantment prison decks. Getting a Lavinia, Azorius Renegade before the opponent starts the game is pretty strong. Game ending against many decks. Getting a Thalia, Guardian of Thraben, Glowrider, Vryn Wingmare, or Sanctum Prelate our before the game begins can beat a lot of decks.

Leyline has particularly excelled in my enchantment prison lists as blue actually has a couple of really solid hateful enchantments in Energy Field and Arcane Laboratory. So the enchantment deck gets the benefit of powerful hateful enchantments, the ability to steal the play (along with Serum Powder), and the counters with blue support to hold off the combo decks.

I know some of my card selections are weird. The first oddball I ran into was Molten Psyche. Tendrils of Agony is a potent storm finisher but also incredibly vulnerable to Leyline of Sanctity. So whether you’d play Psyche versus Tendrils really comes down to what the format calls for. Mind Funeral is definitely another oddball that is honestly bad but the format positions itself to make Mind Funeral stronger than it ought to be. Null Rod isn’t a particularly busted card but the Vintage format recontextualizes it to be more powerful than it ought to be. I don’t think a deck is obligated to play Power 9 just because they are legal. I think the shift in power by removing the Restricted list changes the format on a fundamental level.

I’m not saying that Unrestricted Vintage wouldn’t be busted. But could it be manageable? I feel like mentioning opening the Restricted List gets dismissed and there’s little discussion about what the actual format would look like.

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