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Samut, Voice of Dissent
Legendary Creature — Human Warrior
Flash
Double strike, vigilance, haste
Other creatures you control have haste.
, : Untap another target creature.
bimanbahini on
Jungle Omelette
3 weeks ago
Hi nintura1182, I had considered Samut, Voice of Dissent, but this deck doesn't need haste because the eggs get sacced either as a blocker, or on an opponent's end step, so they're ready to swing as soon as they come out. Plus, I wanted to make sure every creature that gets hatched is either a combo piece, or a game winner on its own. Thanks for looking and commenting!
cPute on
Wait for it ... Legendary Cascade!
6 months ago
I know about Derevi, Empyrial Tactician (I play cEDH Najeela deck based on Pongo's Najeela tempo), but this deck was supposed to be "casual". Yesterday's victory with Bloom Tender, Najeela, the Blade-Blossom, and Samut, Voice of Dissent was a coincidence. :-)
I am not sure if this deck would benefit from Derevi, Empyrial Tactician (other than the above mentioned combo).
shixzo on
Samut Enchantress Tokens
9 months ago
councilofautumn - thank you! Academy Rector is always fine but not important for the deck to function, and I keep trying to reduce the number of reserved list cards in my decks.
Jetmir, Nexus of Revels puts a win condition in the command zone and is probably a much better commander overall. However, I think I'll probably leave Samut, Voice of Dissent as the commander for now. Her haste-granting ability is still quite important for sudden death attacks with several of the token swarms, and I really enjoy the complicated untapping puzzles that arise when her activated ability becomes relevant in this deck. Damage prevention is not a problem I've personally come up against, but Skullcrack definitely seems great if that's a strategy in your local meta. You could also play Leyline of Punishment if you want to stick with the enchantment theme.
Other recent cards I'm considering for this deck: Jukai Naturalist, Witty Roastmaster, Eiganjo Uprising and Shigeki, Jukai Visionary.
FelixCarter on
You'll be Najello after I'm done with you
10 months ago
Cryptolith Rite, Nature's Will, Druids' Repository, and [Bear Umbra] will give repeatable combats. Nature's Will is a bit expensive, so keep Song of Freyalise instead. You can remove Battle for Bretagard, Goblin War Drums, and Mask of Avacyn to use the other three enchantments if repeatable combats is your goal. Otherwise, here are some other great additions:
Cathars' Crusade will make HUGE creatures very quickly. Brave the Sands gives the vigilance needed to take advantage of Cryptolith Rite or have blockers. Impact Tremors will cause lots of pain over time. Raiders' Spoils card draw on steroids. Something you are SORELY lacking.
Kaya, Geist Hunter a great addition that will mostly be used for her -2 ability. Rhythm of the Wild is a good card to be replaced since most of your creatures will be tokens, anyways. If you don't go with Kaya, Cathars' Crusade would probably be a better replacement for Rhythm of the Wild.
Trollbred Guardian and Hamza, Guardian of Arashin requires +1/+1 counters but you don't have very many +1/+1 counters in the deck to take advantage of this. You can remove them and instead use Mindblade Render and Oakhame Adversary for card draw. You need card draw.
Replace Mardu Shadowspear with Brutal Hordechief
Usher of the Fallen and Imperious Perfect are fairly underwhelming. Imperious Perfect is a little better, but I'd at least replace Usher of the Fallen with Rhys the Redeemed. Honestly, I'd use Ogre Battledriver over Imperious Perfect.
Rubblebelt Raiders is nice, but Champion of Lambholt will make your creatures unlockable just as fast.
Tuya Bearclaw and Hamletback Goliath get big, but they can be chumped VERY easily. Lovisa Coldeyes will buff all your tokens that are harder to chump. You could maybe keep the Hamletback Giant, but Zurgo Helmsmasher or Samut, Voice of Dissent is a good choice in your deck if you decide not to.
Blaring Captain and Blaring Recruiter are also very underwhelming. Chief of the Edge can easily replace the captain, and the recruit can be replaced be literally anything (my vote would be for Impact Tremors if you haven't added it already).
You have A LOT of mana ramp in your deck, but your lacking card draw and removal. I'd maybe remove the Diamonds and add two or three mana rocks that tap for one of any color. That'll give your deck 10-11 forms of mana ramp. If you add three, that'll give room for two forms of card draw. Reconnaissance Mission, Bident of Thassa, Skullclamp, and Vanquisher's Banner are great options.
Instead of Fracture, I recommend Despark. Mortify is a better Murder but can also be upgraded by switching to Utter End.
Replace Warped Landscape with Secluded Courtyard.
Be aware that you're sitting at only 30 lands. If you find your have a mana-base problem, I'd take out Radha, Heir to Keld, Duskwatch Recruiter Flip, or ANY of the previously discussed cards and add 3-5 lands. Out of the lands you should also add, I recommend Savage Lands, Arcane Sanctum, Crumbling Necropolis, Jungle Shrine, Nomad Outpost, Mystic Monastery, Path of Ancestry, and Unclaimed Territory.
TypicalTimmy on Commander's whose color identity are …
1 year ago
I am trying to make a list of Commander's who have a color identity that extends beyond their casting cost. These are the ones I know of, and I would like to know if there are any others out there.
This list EXCLUDES MDFCs from Kaldheim and Strixhaven, such as Esika, God of the Tree Flip, Jorn, God of Winter Flip, Blex, Vexing Pest Flip and Plargg, Dean of Chaos Flip. The reason I am asking to not include these types of Commanders is because their color identity and casting costs match.
I am specifically seeking Commander's who have a casting cost that lacks their full color identity - that is to say, they have colored mana symbols in activated or triggered ability costs that are not part of their cost to cast the spell.
TheoryCrafter on Name My Child!?
1 year ago
Congratulations on your Son! I'm pulling for him.
You should name him Kano.
On a side note, the only legendary creature card with both flash and haste is Samut, Voice of Dissent.
1empyrean on Could I get help with …
1 year ago
I'd give my vote to Samut, Voice of Dissent just based on haste alone, but the rest of the card makes her really nice for a deck that is trying to do hidden commander stuff because she doesn't need a lot of support to be scary on her own.
She would be a good commander for Bard Class, come to think of it.
RambIe on Could I get help with …
1 year ago
Samut, Voice of Dissent is my vote
midrange cmc - low color demand makes it easy to cast
flash speed haste enabler
double strike with your melee triggers should easily hit for < 20
vigilance + : ( another creature) can add value to your extra combat steps
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