Legendary Creature — Vampire
: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a vampire in addition to its other types. Put a +1/+1 counter on Olivia Valdaren.
: Gain control of target Vampire for as long as you control Olivia Voldaren.
|Have (2)||orzhov_is_relatively_okay819 ,|
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|Commander / EDH||Legal|
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- necrotic ooze + olivia Voldaren
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Olivia Voldaren Discussion
1 month ago
If I were to build around a specific block, probably Scars of Mirrodin since Skithiryx, the Blight Dragon was my first ever Mythic. Kind of tempted to build that for real...
Second choice would be Innistrad block with Olivia Voldaren or Mikaeus, the Unhallowed . This set I was far more familiar with and saw much more of that than SOM block. It's hard to choose a favourite between those two blocks, but I think I have to give it to Innistrad.
1empyrean Ikoria is definitely a good set to build around! My Snapdax, Apex of the Hunt deck was almost entirely cards from Ikoria when I built the rough draft of it (plus some from Theros Beyond Death). After editing, the majority of the cards were still from sets that came out that year (although to be fair, some of those included cards from Mystery Booster and 2020 Commander). Still, over half the non-land cards are Ikoria, and if I had to make a version that was Ikoria only, it could definitely be done and not be much different.
4 months ago
Wow, that's one hell of a deck description nice work, would love to see the description finished and get a look into all of your card choices reasoning. For now, I just wanted to run some questions past you on your deck.
Is this actually an aggro deck? In your description and discussion, you say it is so, but from personally playing Edgar Markov Aggro strategies I see my goal as building my deck towards the goal of ending the game as quickly as possible. However your deck includes cards like Vona, Butcher of Magan , Drana, Kalastria Bloodchief , Olivia Voldaren , Erebos, God of the Dead , Greed , Anointed Procession , Vanquisher's Banner and all your two mana mana rocks. These cards are cards that do not pay off immediately but accumulate value over time, cards more fitting for midrange or control strategies. I think that Edgar Markov midrange can work, I may not think it is the strongest way to build Edgar Markov, but it can be a fun and powerful way to play the commander. All of this is to say that I wanted to challenge you to think about your card choices, and how they further your intended strategies. I think all the cards I listed are generally powerful cards in commander and can be good inclusions for your commander deck. However, just because a card is strong does not mean it is going to help you achieve your goals.
As an example, in my Edgar Markov List My deck has two main strategies. One, to storm off, this strategy to work I need a large board presence of vampires on turns five and six with select cards integral to the combo to pull it off. My aggressive strategy wants a large board presence of vampires on turn 5-7 with select aggro enablers that allow my opponents to die very quickly. Both of these strategies have the same gaols a large board presence with strong card selection or very efficient card draw in order to attain the strategy. So if I'm evaluating a card like Olivia Voldaren or Vanquisher's Banner I am asking potentially four questions. One, which I will always ask, is this card good? For both of these two cards that are going to be a check yes. Two, does this card help me get a large board presence of Vampires into turns 5-7, this won't be a relevant question to ask of Vanquisher's Banner but for Olivia Voldaren that will be a no. Three, does this card give me the card draw or card selection that I need? For Olivia Voldaren that is a no and for Vanquisher's Banner it can get me cards, but it will be too slow and too late and does not buff vampires enough to make them a kill threat. Lastly, does this card enable my storm or aggro strategies? For both of these cards, the answer is going to be no. Olivia Voldaren is a card for removal and steal so does not enable either and Vanquisher's Banner is an anthem that accumulates long-term value which does not enable either.
Of course, the questions I ask about my own deck are most likely not relevant to your deck. You are the one that has to create and pilot the deck so you are the best person to figure out how you evaluate what cards are a good fit for your deck and what cards are not a good fit for your deck. Maybe for your evaluation of the card choices I asked about they are a great fit for the goals you wish to achieve with the deck. If they are then any of the questions I asked your deck are not very relevant, but still creates the opportunity to clarify in your strategy section more of your overall strategic purpose. I would love to hear personally if you could hone in on the criteria you evaluate cards for your deck on, as I can see from your updates and descriptions you clearly put a lot of thought into your card choices. Would love to hear back from you, and also to get your thoughts on my own decklist in which I posted a link earlier in the post.
4 months ago
Love to see Edgar Markov decks doing well on Tapped Out you. Had a few suggestions that I think could make this a stronger aggro deck.
- Two Mana Mana rocks: In my experience with Aggressive Edgar Markov decks getting the aggressive strategy to work is all about playing at least one vampire every turn from one to four. When you just spend your second turn playing a mana rock you significantly damage the momentum building of your deck and give your opponents a lot more time to build up their boards or find an answer. In addition, you already play cards like Boros Charm and Flawless Maneuver which in a way "preserves" the mana you commit to the board and prevent you from losing momentum. Obviously, cards like Sol Ring and Mana Crypt are perfectly fine as they get you ahead of your curve and you can start comming more powerful vampires earlier in the game and you don't lose any momentum due to their raw efficieny as mana rocks.
Next, I just had a handful of card suggestions
Bloodlord of Vaasgoth Maybe he's fun but he is just not a very good card, he is 5 mana and has no immediate board impact, if for whatever reason that he is threatening he will just get removed. In addition Edgar Markov himself is one more mana and has the same role as Bloodlord of Vaasgoth does but just does it better. There are a lot of cards that you could replace him with, perhaps just Bloodghast he is a decent attacker and he is really good with Skullclamp + fetch lands.
Sorin, Solemn Visitor for Sorin, Imperious Bloodlord , removal, mana cheating, and buffing all on one card and for one mana less. Although Sorin, Solemn Visitor isn't a bad card so you could just put in Sorin, Imperious Bloodlord for one of the other cards.
Nice to see an Edgar Markov deck with Vampire Nocturnus , the best vampire. If you want to check out my own deck I have a link here This deck isn't a pure aggro list but it is one of the stategies the deck can go for.
4 months ago
thanks for the feedback I used your advise to alter the deck. I also came across a few more options for the deck. Would Cliffhaven Vampire be a good substitution for Epicure of Blood ? And can the cards Pitiless Pontiff and Etchings of the Chosen be of any use? I also want to get a commbination of the following cards of around 10 euros: Merciless Eviction 1.16, True Conviction 1.15, Kalitas, Bloodchief of Ghet 3.10, Olivia Voldaren 2.31, Kindred Boon 2.00, Captivating Vampire 5.00, Patron of the Vein 6.82, New Blood 3.50, Vito, Thorn of the Dusk Rose 4.50. Which ones should I go for?
6 months ago
KayneMarco I have Olivia Voldaren in my maybeboard deck. Unfortunately, There aren't red cards that fit my theme to be worth it in my opinion. However! If the vampire set this year has a good amount of red cards that fit this theme she'll definitely be going in. Campaign of Vengeance is excellent and I made sure to add it. Thank you for the advice!
6 months ago
6 months ago
Thanks sSasquatch! Another practical advantage of theft as a gameplay strategy is that it scales quite a bit with the strength of your opponents' decks. Geth, Lord of the Vault and Olivia Voldaren are two more potential enablers for this strategy.
Hullbreacher is a windmill slam, I ordered one last week and will be slotting it in for sure. Hullbreacher is very powerful on its own but has additional synergy with Dack Fayden and Windfall, I may also test the new Wheel of Misfortune alongside it.
8 months ago
I have some thoughts about the overall gameplay, but I'll make some easy suggestions first:
Painful Truths > Read the Bones in a 3-color deck. Similarly, Mathas, Fiend Seeker is a great way to turn all of your removal into 2-for-1s, or can even draw you cards without spending any cards because it incentivizes your other player to remove things for you.
I agree with King_marchesa about cutting some vanilla vampires for ramp and removal. I noticed you said one of your players really likes hexproof creatures; spells like Soul Shatter and Crackling Doom will probably be better than spot removal like Utter End in that case. Anowon, the Ruin Sage is good for that, too, and Patron of the Vein is removal on a big-ol' Vampire stick!
Nighthawk Scavenger and Nullpriest of Oblivion will be good includes that are aggressive but also good in the lategame (this will be a theme in this comment). Olivia Voldaren is cheap and a good mana-sink to use the extra ramp you're putting in.
Bloodline Keeper Flip is a little on the expensive side at $9 but if you can get a copy, it'll be a great way to upgrade your army from 1/1s to evasive 2/2s, or 4/4s if he flips. Vampire Nocturnus is another good Lord in this vein. (Pun intended!) Vito, Thorn of the Dusk Rose can function as a damage-doubler using his activated ability.
Finally, Forerunner of the Legion is a great tutor that also gives +2/+2 to an attacker whenever you play a vampire, thanks to Eminence.
You'll notice that all of these suggestions will raise your curve. I think that's necessary to address the problems you're having. I started EDH running a Freyalise, Llanowar's Fury Elfball deck that had a similar goal: Make a lot of small Elves and run down one opponent. Ran into the same problems you have: You get outscaled. The changes I outlined above are also similar to what I did to turn Freyalise into a more streamlined Ezuri deck. You have to add a lategame. This is also why I recommend adding ramp to more reliably cast Edgar; he's an extremely powerful finisher with a board full of small vampires, and the deck relies on him for more than just 1/1s!
That's why most of my changes encourage you to add more removal and ways to buff your board with stronger creatures. This is the great thing about Edgar: you don't need to focus on making an army of small vampires, because he does that for you! Instead, you can play vampires that buff and help your other vampire tokens.
So, I'd recommend making swaps for the following low-drop creatures that aren't evasive/strong and don't do anything for your board besides being a vampire to trigger Edgar (which most of the above suggestions also do):
And also Goblin Bombardment, which I don't think is a good rate for what it does.
Add some more Vampire lords where you can get them (many of the above are just $1-2), removal, and ramp. You should find that instead of getting a hand with 2-3 lands and all 1-2 drops, you'll start finding a hand with something to do on every turn as you work up towards Edgar. I hope that helps!