Unbreakable Formation

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Rare

Combos Browse all

Unbreakable Formation

Instant

Creatures you control gain indestructible until end of turn.

Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Browse Alters

Unbreakable Formation Discussion

BubbleMatrix2357 on Hush Little Baby...

1 week ago

Thanks for the comment Xenkay! Yeah I guess the Warden of Evos Isle hasn't really been too much help so far, good call. I'm definetly going to get some Unbreakable Formation in there too.

Xenkay on Hush Little Baby...

1 week ago

How much of a help is Warden of Evos Isle so far? The only really expensive creature is your Sephara, Sky's Blade and it casts itself rather fast, given the circumstances. I would replace the Wardens for Faerie Miscreant . Its cheap and gives you some draw-engine. What I would recommend would be Rally of Wings , since I see it in this kind of decks often and it gives your attacking creatures some serious punch. Maybe 1 or 2 copies of Unbreakable Formation for your sidedeck to protect your fliers to get wrecked by Flame Sweep and/or Ritual of Soot .

The_Biking_Viking on Alesha Jamming out to Nekrogoblikon

2 weeks ago

Brutal_B Mirage Mirror definitely has a home in the build. Taking out Unbreakable Formation . Appreciate the comment! \m/

The_Biking_Viking on Alesha Jamming out to Nekrogoblikon

2 weeks ago

Brutal_B appreciate the comment!

gavriel1136 on The Accountant

2 weeks ago

As a disclaimer, some of these are not perfect 1:1 replacements. Essentially, any card on the remove side can be swapped for any card in the replace side. Remove-Replace Blind Obedience - Kismet : Slowing down your opponent's lands is huge and will make you "faster" in comparison

Good-Fortune Unicorn - Collective Effort : GFU is just too small of an effect to take up a slot here. CE is more flexible, plus at instant speed.

Yisan, the Wanderer Bard - Bloodspore Thrinax : Yisan needs a deck built for her, which this def isn't. Thrinax replaces the Unicorn.

Tolsimir Wolfblood - Leyline of Abundance : Tolsimir is just too weak for what he does. The leyline works well with your mana dorks.

Huatli's Raptor - Mikaeus, the Lunarch : HR is low cost, which implies it will come out early, but it really works best midgame. Mikaes scales to any point in the game and can proliferate faster with all your "untap creatures" effects.

Anafenza, the Foremost - Myth Realized : Ana is simply too narrow. Myth will give you a strong creature even if someone wipes all the creatures on the field.

Hadana's Climb  Flip- Luminarch Ascension : Hadana is nice, but mana-hungry and a bit slow for what it does. LA can churn out angels as early as turn 4 if you can get atraxa out before it.

Temple of the False God - Gavony Township : 4 color decks don't like temple, as a rule, but Gavony is a great mana sink late game

Eternity Vessel - Cauldron of Souls : Since +1/+1 counters negative counters, you'll always be able to save your creatures from a wipe with Persist.

Contentious Plan - Solidarity of Heroes : Even if you never use the strive cost, instant speed doubling can win you the game with an unblocked creature and 1 G mana.

Inexorable Tide - Unbreakable Formation : IT is flashy, but slow to build up. UF is cheap, can save your creatures from a wipe, and if cast during your main phase, basically gives you a free combat round with no consequences.

Jiang Yanggu, Wildcrafter - Oona's Blackguard : Yanguu is too slow and vulnerable. OB can really slow down your opponents when they're losing cards each turn.

Caustic Caterpillar - Black Sun's Zenith : You have tons of artifact/enchantment removal and without graveyard recursion, CC is just too small. BSZ can be cast for X=1 and then can be proliferated. Plus it recurs itself.

Lighthouse Chronologist - Inspiring Call : Don't kid yourself with extra turns. Saving all of your creatures while drawing cards is where it's at.

A few cards I found that would work great in this deck, but had no easy replacements: Gleam of Authority , Together Forever , Orochi Hatchery , Citadel Siege , and (I know you used to have it here) Vorel of the Hull Clade

BobbyBlue on Commander? More like coLANDer!

3 weeks ago

I'm not sure what sort of meta you're playing in, so I couldn't tell you why you're struggling to win games, but I could try to offer a few ideas.

If you're coming up against strong control decks that wipe your board a lot, perhaps include a bit more protection for your creatures (you already have Eldrazi Monument in your Maybeboard, but also cards like Make a Stand / Unbreakable Formation or a few counterspells could help.

If you're more struggling to stay alive against aggro decks, adding a few board wipes of your own, as well as Fog effects could be a good idea.

If you're just getting out-valued (which you never should when running Golos, but hey, I guess it's possible), you could try to run cards that flicker Golos (eg. Ephemerate ) to help get more lands out faster and thin out your deck so the Golos activations hit more high-value targets.

If you're getting combo'ed, learn the combo and add a few counterspells.

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Unbreakable Formation occurrence in decks from the last year

Standard:

All decks: 0.16%

Commander / EDH:

All decks: 0.01%