Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
|Want (2)||SamppaSjalv , pksword1|
Printings View all
|Ravnica Allegiance (RNA)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Guardian Project Discussion
2 days ago
Cards I Have For You:
1 week ago
Hey zuharran thanks for the suggestions! I'll go over what I think of them:
Mana Dorks: I actually like them, you can draw off of them with cards like Regal Force, Soul of the Harvest and Beast Whisperer. Plus, they add to Ashaya's power! I will put in Arcane Signet though, it's to good to pass up.
Board Wipes: I'll definitely put in Boompile. Thanks!
I'll add in The Great Henge and Guardian Project, but personally, I this deck already has a lot of draw power. From Horn of Greed being a discount Beast Whisperer to Regal Force drawing you an obscene amount of cards, this deck can draw cards. But I think you're right, I'll put in some more non-creature based draw power.
Unfortunately, while the deck isn't super budget, those cards have spiked a lot recently, and I'm on a student's budget (very little), so those cards are out my price range. I just have to settle for cards like Shared Summons and Yisan, the Wanderer Bard.
Again, thank you so much for the suggestions. If I could upvote your deck twice, I would. Happy Tapping!
1 week ago
So, finally stopping by to give some suggestions! The suggestions I'll make are based off of optimizing, so if budget is an issue, then some of my ideas may not be very helpful. I'll list out my thoughts in bullet format, so here we go!
Mana Dorks: I personally am not a fan of mana dorks. They are low cost and can give ramp, however they are incredibly vulnerable and are dud cards in the late game. Instead of mana dorks, I'd suggest shifting off of them towards mana rocks like Worn Powerstone, Arcane Signet, and Fellwar Stone. Artifacts are a lot stickier than creatures and more reliable vs destruction cards.
Board Wipes: I personally didn't think there was enough space in my deck for more than 3 boards wipes, but they are important. While Boompile says nonland permanents, it is unreliable at best, so I'd recommend swapping that for an O Stone.
Draw: You have 3 sorcery speed draw cards and one instant speed draw card. They are extremely situational card draw and, I believe, unreliable. The issue with them is that they are reliant on higher power creatures and/or multiple creatures. I would favor cards with more consistent draw power, such as The Great Henge, Elemental Bond, and Guardian Project which allow you to draw whenever you cast a creature card is much more consistent and can ultimately draw you a ton more cards than those one off spells. On top of that, the enchantment draw card you do use, Colossal Majesty, only triggers its effect with a power 4 or greater creature which you only have 7 (8 if your commander has 4 or more lands on the field) creatures that meet that requirement. I'd definitely cut that for one of my other draw suggestions. I'd also eliminate Regal Force, as its cost is entirely too high for how situational its draw effect is.
Let me know if you want any other suggestions, these are what I can think of at the moment! Here's a link to my deck build for anyone who is interested:
Commander / EDH
SCORE: 12 | 5 COMMENTS | 480 VIEWS | IN 3 FOLDERS
2 weeks ago
2 weeks ago
I've got my own Morphs deck headed by Kadena, and one of the cards that I've been thinking about for it is Aluren. It's a pricey card, definitely not low budget, and it's symmetrical so anybody can flash out free CMC 3 or lower creatures, but it basically lets you dump any and all morphs out of your hand at instant speed for free. Also Guardian Project, already a staple in EDH, applies to Morphs and Manifests as well - they have no name, so technically they can't share a name with anything else and draw you a card.
2 weeks ago
Swim_ish I would suggest Rogue's Passage making it so a creature can potentially hit unabated. If budget isn't much of a concern leaning into playing tons of lands Burgeoning would be a solid addition, Veil of Summer for some removal protection. Dryad Arbor is a solid include filling a creature slot but getting a landfall trigger when it enters. Guardian Project and Beast Whisperer are good for draw and can be considered.
I hope my suggestions help, definitely a cool build, you got an upvote from me.
2 weeks ago
1 month ago
I agree with Thebiga641 you need more counter magic, there is plenty of cheap counterspells you can add to the deck. For card draw Coastal Piracy is awesome and Reconnaissance Mission is a better and cheaper version of it, I recommend testing them both. There is also Guardian Project which is very nice to have since you have 43 creatures in the deck.
Talking about control there is an amazing card for low power creature decks: Retribution of the Meek.
I really like your deck, see ya around bro <3