
Guardian Project
Enchantment
Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Combos Browse all
Legality
Format | Legality |
1v1 Commander | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Tiny Leaders | Legal |
Unformat | Legal |
Vintage | Legal |
Guardian Project occurrence in decks from the last year
Rules Q&A
Latest Decks as Commander
Latest Decks
Guardian Project Discussion
KindredDiscovery on
Mayael EDH Primer
1 day ago
@Sandilini yep, the inclusion of card draw like Beast Whisperer and Guardian Project really encourages you to go all in on creature ramp. Those little synergies add up! Wild Growth and Utopia Sprawl are obviously great, but I've definitely noticed an improvement after swapping them out for dorks. As for Yavimaya Hollow , I just seldom found myself being able to activate Winding Canyons . Hollow's ability is cheaper and more often relevant. The corner case with Wrath of God / Day of Judgment has seldom come up. The truth of the matter is that I have a textless foil promo Wrath of God, and I just enjoy looking at the art :)
goodair on
Ruric Thar
1 week ago
ramp:
Font of Fertility
,
Wayfarer's Bauble
,
Beanstalk Giant
,
Sakura-Tribe Elder
Khalni Heart Expedition
you can store the charges on it until you want to trigger landfall
draw:
Seer's Sundial
,
Colossal Majesty
,
Aid from the Cowl
(fetchlands make this happen),
Beast Whisperer
,
Guardian Project
,
land: Kessig Wolf Run , Castle Garenbrig , Mosswort Bridge , Gruul Turf , Guildless Commons . The 2 bounce lands can target themselves, so you can reuse next turn if you don,t have lands in hand lategame. With Azusa, you can bounce it 3x for 3 landfall triggers.
extra: Hammer of Purphoros Fires of Yavimaya Radha, Heart of Keld , Kenrith's Transformation , Song of the Dryads , Vivien, Champion of the Wilds , Lignify , Vivien, Monsters' Advocate , Cindervines , Bonecrusher Giant
maybe: Garruk's Uprising , Gruul Ragebeast , Lifecrafter's Bestiary , Yeva, Nature's Herald
Housegheist on
CATS! (the one with taylor swift... god why?...)
3 weeks ago
I'm currently searching for a nice cat-tribe-build and saw your deck. Nice Start :)
But 18 Creatures is way too lees. Also i don't think Sigarda's Aid pushes your gameplan that much forward as you have about a dozen equipment-cards. In this sense you have more creatures which would participate from Vanquisher's Banner / Icon of Ancestry in common than with Sigarda's Aid .
I also would recommend my favourite card Return of the Wildspeaker for it's versatility (and especially the hard needed carddraw) and Guardian Project .
To get a bigger Battalion i would recommend at least the following creatures:
Bronzehide Lion - Hard to remove and comes back to make something other hard to remove
Fleecemane Lion - once it's monstrous it is a real threat
Feline Sovereign - pump-effect for all cats with a bonus if one of your cats lands a hit
Phantom Nishoba - nice finisher, hard to kill
Basri's Acolyte - support for the other Kitties
Qasali Pridemage - All Star who pumps a single attacker; nice side-effect
Beebles on
Nature's Shroud (Multani Maro-Sorcerer EDH)
4 weeks ago
Nice! A few more thoughts on The Great Henge : I don't count it as a a ramp spell myself but as a card draw spell. It's a 2 mana Guardian Project with upsides after Multani is out. I would probably still run it if it did not tap for . I run Ghalta, Primal Hunger for similar reasons. Just too much value to pass on imo :).
aleckkozak on
Ezuri
1 month ago
swap Aluren for Bident of Thassa
remove some ramp for draw and wincon: Simic Ascendancy and Guardian Project and Vorinclex, Monstrous Raider
Aluren can go into my new Elf Ball deck
Omniscience_is_life on
Morophon eldrazi stomp
1 month ago
In the long run, lower CMC ramp gets you farther than ones of higher that get more lands. Vastwood Surge , Explosive Vegetation , Kodama's Reach , and Thran Dynamo can be swapped out in favor of Farseek (if you add the Shock lands mentioned below especially), Arcane Signet (a commander staple), Thought Vessel , and Mind Stone .
Your land package is decent, but worth putting more attention into. Depending on your budget (something that would be worth putting somewhere so people know in advance), the Shock / Fetch (+ Prismatic Vista ) lands are the best in the house for color fixing. Barring those expensive cards, your best bets would have to be cutting the Panoramas + Warped Landscape (I know, it's hard), and adding in Evolving Wilds , Terramorphic Expanse , Krosan Verge , Fabled Passage and a Wastes .
Past that, Fires of Yavimaya is almost strictly worse than Rhythm of the Wild , so I'd suggest you switch 'em. Merciless Eviction is far inferior to Austere Command in my opinion, given you can save all your Eldrazi with it.
Now, on the card draw front... you are severely lacking. But given that you have UG in this deck, you have plenty of options, so never fear. I do see a Return of the Wildspeaker in the maybeboard--run it! I've had great experiences with that one. You could conceivably cut Ulamog's Crusher for it. In addition, you can replicate your Garruk's Uprising / Guardian Project situation with an Elemental Bond : perhaps instead of an Essence Depleter .
And that's all I have to say. Hope this helped, please let me know if it did ;)
DemMeowsephs on
Sparkle Pony Fun Bash
1 month ago
- Workhorse : Infinite with Emiel
- Panharmonicon : Double the ETB triggers
- Guardian Project : Benefit more from blinking
- Mace of the Valiant : Everytime you blink gets bigger