Basic Land — Swamp
: Gain .
|Have (4)||, torterrapizza , Irishprince , Overflyer45|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
22 hours ago
4 days ago
How reliable is Blade Historian ? It basically costs in a three-color budget deck, which I'm assuming means you're not diving into the shock lands and fetch lands. I also see a very low cost:land ratio, with only seven cards needing even one blue mana, so maybe drop two Island s for another Mountain and Swamp . Bloodline Pretender seems like it takes a while to become a worthwhile threat.
1 week ago
There is a section in my Yargle deck where I describe how the deck went through an identity crisis at one point and (temporarily) switched up Commanders for a minute.
Sorry for the copy & paste, but here it is..
Upon seeing the original Yargle, Glutton of Urborg spoiler, I knew that the Meme-experience that is Yargle was going to become my next Commander deck. And so the epic Voltron-Meme deck was born, and it was good...
However over the course of playing and refining, off & on for over a year or so, I had eventually painted myself into corner. This led to me (temporary) turning this into a Korlash, Heir to Blackblade deck. But Korlash just never hit as hard as Yargle, and in the end just wasn't as strong overall...
Then the Happy Yargle Day Secret Lair came out. This inspired me to reconvert this back into a Yargle deck, in order to have a proper home for my copy of Fatal Push .
The primary difference from the original build is that I largely retained the heavy emphasis on "hard" Ramp > Mana Rocks, and the general Swamp -based subtheme from the Korlash build.
3 weeks ago
Angrath, Captain of Chaos and Jace, Cunning Castaway don't seem that great, and even if you decide to keep them I don't think three copies of each is justified. Liliana, the Last Hope is both recursion and removal, plus her ultimate also synergizes if you ever fire it off.
Have you considered a playset of Thoughtseize ? You don't have a single turn one play in the entire deck, and I think this card would be a great way to gain information and disrupt their gameplan.
Drana, Liberator of Malakir might be a nice card to try out for more +1/+1 counters.
Also, your mana costs are pretty demanding so you should definitely cut some basics and add in more Blood Crypt , along with some Drowned Catacomb , and Steam Vents . Fabled Passage could also be used to trigger revolt on Push.
All in all these are the changes I would make:
3 weeks ago
Hey Grubbernaut! Thank you for the suggestions. I agree with the idea of hand disruption and should probably cut Dash Hopes in place of it. I truely just love it for the reaction I get for the black counterspell. I have Dark Ritual in main for combat/defensive tricks with w/b spell Unmake or for an optimal opening play ( Swamp , Dark Ritual , Nip or Mimic, and Edge of Divinity. Thanks again.
1 month ago
1x Ash Barrens -> 1x Prismatic Vista
1x Bojuka Bog -> 1x Bojuka Bog
1x Command Tower -> 1x Command Tower
1x Darkwater Catacombs -> 1x Watery Grave
1x Dimir Aqueduct -> 1x Morphic Pool
1x Evolving Wilds -> 1x Fabled Passage
1x Exotic Orchard -> 1x Exotic Orchard
4x Forest -> 4x Forest
1x Foul Orchard -> 1x Overgrown Tomb
1x Golgari Rot Farm -> 1x Yavimaya, Cradle of Growth
1x Ice Tunnel -> 1x Urborg, Tomb of Yawgmoth
4x Island -> 4x Island
1x Jungle Hollow -> 1x Woodland Cemetery
1x Llanowar Wastes -> 1x Mana Confluence
1x Lumbering Falls -> 1x Rejuvenating Springs
1x Myriad Landscape -> 1x Misty Rainforest
1x Opulent Palace -> 1x Opulent Palace
1x Reliquary Tower -> 1x Reliquary Tower
1x Rimewood Falls -> 1x Rimewood Falls
1x Simic Growth Chamber -> 1x Breeding Pool
1x Sunken Hollow -> 1x Sunken Hollow
2x Swamp -> 2x Swamp
1x Terramorphic Expanse -> 1x Verdant Catacombs
1x Thornwood Falls -> 1x Zagoth Triome
1x Tidechannel Pathway -> 1x Tidechannel Pathway
1x Winding Canyons -> 1x Winding Canyons
1x Yavimaya Coast -> 1x Yavimaya Coast
2 months ago
Since the implementation of the London Mulligan I've found that I can often get away with 36 lands. As for pyre, its just too good not to go in their. Not only does it give us tons of utility (ex. saccing that Sea Gate Oracle we no longer need for an Archaeomancer to recover Cyclonic Rift from our graveyard), but it can help us to cheat our our combos. Its much easier to sac our Mercurial Chemister for Wanderwine Prophets than to have all the mana we need to protect it. While testing will show the truth, my belief is that Pyre of Heroes will be one of the most important cards printed for this deck since the Ixalan block.