Basic Land — Swamp
: Gain .
|Want (14)||Asfael , Sting302 , JazzCrimes , Hellxlucifer , 3xist3ntial , berk , nafgan , tgcchallenger , gnzlzadam , drevolution , Nileoc , cannon13f , Catzhova , DragonKnightZero|
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|Commander / EDH||Legal|
5 days ago
5 days ago
Step 1 Utility land
Step 2 Land fect + dual lands typed
6 days ago
Maximus997: the urza's saga arena are the 1999 Arena promos.
2 weeks ago
Also, is the deck running consistant with the white ? I think it would work better with a fourth Warren Instigator. You might want to remove the plains and one of your swamps for some 5-colored lands only for creatures (if you got the budget, Cavern of Souls is by far the best option) Maybe remove 4 Swamp for 4 Graven Cairns, as you do not need black mana on your first turn anyway
3 weeks ago
It’s easy. If you’re running an 8rack deck and you’re short a Swamp, just take a spare Black Lotus lying around and use a sharpie to write a big “S” on it. If you’re feeling artistic, you can even try doodling a little tiny skull on it. Now you’re good—-so long as your playgroup accepts proxies.
3 weeks ago
Thornwood Falls > Evolving Wilds
Golgari Guildgate > Terramorphic Expanse
Fetid Pools > Zagoth Triome
Simic Guildgate > Yavimaya Coast
Dismal Backwater > Underground River
Sunken Hollow > Gemstone Mine
Jungle Hollow > Hall of the Bandit Lord
1 Swamp > Shizo, Death's Storehouse
4 weeks ago
1 month ago
There are a lot of extremely powerful timmy effects you can put in your 100 and dominate tables if not answered. Just go extreme style!
Fire Ants + Scythe of the Wretched + Basilisk Collar. Activate this once at any table for good times. It kills, at instant speed, every other creature in play, other than the Fire Ants, without flying. You gain life equal to 1 x number of creatures killed. Then all of the killed creatures are returned to play under your control with the last one returned getting equipped with the Scythe.
A more sedate, but powerful combination of cards is Spikeshot Goblin + Ring of Valkas or Forced Adaptation. Every turn for 1 mana you can deal the goblin's power to any target. And it keeps growing if equipped or enchanted with anything that grows it's power. Once it's bigger than your opponent's life total, you win for 1 red mana!
If you go black, then you can do something like this;
Crypt Rats + Eternal Thirst + Lashknife Barrier. Activate the crypt rats for 1, gain life equal to 1x total number of players and creatures, if anything dies the rats get +1/+1 counters for every creature that died. Lashknife Barrier means none of your creatures took damage. Let it resolve. Activate it again for 1, do it all over again. This will kill any number of creatures and players limited only by your Swamp count. If you have an Ogre Slumlord in play when you do this then your Crypt Rats now have deathtouch and you get 1/1 deathtouching rats for all the creatures that died.
Finally, my favorite timmy color, blue;
Horseshoe Crab + Hermetic Study is where it starts. Tap the crab, timmy for 1. Spend 1 blue to untap the crab and do it again! On your opponent's end step the crab makes all of your islands work like Hecatomb does for swamps! (Which you could also throw in a black deck for Timmy Lands!). But the crab gets better! Add Curiosity or Sigil of Sleep to the Horseshoe Crab + Hermetic Study setup leads to serious board states.