Tome of Legends

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Tome of Legends

Artifact

This enters with a page counter.

Whenever your commander enters or attacks, put a page counter on this.

, , Remove a page counter from this: Draw a card.

Mr_Radical on Low cost cards to help …

1 week ago

Hi! I'm looking for low mana value permanents that will help my mono green deck hit land drops more consistently. I'm running 38 lands, but the deck's card draw is mostly high mana value, so the early game is a bit precarious.

For early card draw, I currently have Endless Atlas and am considering Tome of Legends or maybe a looter like Smuggler's Copter. A Sylvan Library would be nice, but it's outside my price range.

I recently came across Greenseeker and this sort of effect is exactly what I'm looking for. Main issue is that it's only one card, and Hermit Druid is the only other low cost permanent I've found with a similar effect.

If only Abundance weren't 4 mana...

Any suggestions?

DadHumanPraetor on Ganax's Astral Hoard

2 months ago

I love playing this commander. I also have a mono-red deck with ganax at the helm.

Swashbuckler Extraordinaire is worth considering, I have ended games with this common card no one notices

Demand Answers trades a treasure for two cards

Idol of Oblivion

Tome of Legends

Here’s my deck if you feel like taking a look, obviously I did not build it on budget or card rank, but there are a bunch of commons and uncommon that are very strong with the commander. hunting and brawling [Ganax]

Cheers, nice build

DreadKhan on Colorless

5 months ago

If you find you get wiped a lot, the first things you'd want are lots of land and ramp, so you can keep recasting your Commander. You've already got 40 lands, so that's probably fine. The next thing that helps vs wipes is card draw, wipes are really bad if the opponent can just play more creatures on their next turn. Maybe Hedron Archivefoil and Dreamstone Hedron could do some work? You mostly want them for the ramp, but the ability to just draw some cards later on can be pretty clutch (I wouldn't use them in a deck with colours at this point, but in colourless I feel less absurd recommending them).

I don't have a dedicated colourless deck (even my Eldrazi are in a Gruul deck), but if you want to sneak more card draw in here, I know of Tome of Legends (very good as you both need to get your Commander out while also needing to swing), Hylda's Crown of Winter (probably the best thing I'm going to mention), Mind's Eye (a famously 'meh' card in any deck with colours, maybe better in here), Fountainport (draw or make a token seems fine?), Skullclamp (this is mostly for when you don't have your Commander and need to dig for cards, but if you do you can throw it on your Commander and as long as they actually kill Graaz you get 2 cards out of it), Marketback Walker (the idea is you play it for a bunch of mana, Graaz gives it +5/+3 (even if you cast if for 0 mana), and when it dies it refills your hand), All-Fates Scroll (I'm not sure if this is too weird, but you're already on Field of the Dead), The Deck of Many Things (it's a lot less risky if you aren't good at drawing extra cards), and finally Ugin, the Ineffable (not a great card, but it makes blockers that give you a card when they die, and it can kill something when it comes out. If you can keep Ugin alive you'd be able to play Graaz the next turn). Some of those wouldn't be good in a deck with access to colours, some I find I play in one or two colour decks.

If you like using Flash, there is Emergence Zone, which can be much sneakier than something that sits there working like Vedalken Orrery. It's one and done, not sure if that works for you.

Oh yeah, just thought of them, but you could protect your Commander from certain wipes with stuff like Mithril Coat, Darksteel Plate, and Tyrite Sanctum, the best is Coat, by a country mile. If people know Graaz isn't going to die maybe they don't wipe? Oh, just thought of it but Darksteel Myr might actually work in here, it's a 5/3 Indestructible when your Commander is out, and it's a blocker when he's not I guess? Sucks if everyone has Trample, or if everyone runs Farewell in your area!

Crow_Umbra on Musashi's Mosh Pit [Primer]

5 months ago

I think it seems decent CommanderNeyo. I could see it as an upgrade for Isshin players who are using stuff like Idol of Oblivion or Tome of Legends. The ceiling for Long-Range Sensor definitely gets better the more you are able to go Wide and attack multiple players.

I could also see it as a kinda budget alternative to Winota, especially if players don't want to have to commit to something like Fireflux Squad or Paladin Elizabeth Taggerdy. "Discover" type effects are fun, but can be tricky to work around, esp in situations where you'd prefer straight up drawing cards.

I'll keep it on my short-list for stuff to try out eventually, but I'm feeling pretty solid with where I'm at, also not really sure what I'd swap out.

DreadKhan on Berserk

11 months ago

I'm not sure if you're interested in ideas, but I remember really enjoying Berserk, so I hope you don't mind a few ideas that came to me while looking through this!

Brand of Ill Omen and Brand have some vorthos value, Ill Omen is the better card IMHO but just getting back your equipped Commander when she's stolen can be huge IMHO.

Darksteel Plate maybe (or Mithril Coat I guess?)? Maybe Two-Handed Axe (though in the manga I mostly remember the author hating on axes)? IMHO either would be an easy to card to alt art, Darksteel Plate into Guts' armour, and Two-Handed Axe into his sword (he did have more than one iteration)? Flavorwise it's funny that you could give Guts Double Strike at instant speed with the Axe, he often gets the drop on people.

Maybe Tome of Legends and use the cover art from the first manga for the alt art?

At your budget I wonder if you've considered Shinka, the Bloodsoaked Keep and Shizo, Death's Storehouse? There is also Witch's Cottage to consider, but it's colourless and thus worse arguably in a 3 colour deck.

DreadKhan on My Vampire Deck

1 year ago

Just at a glance, if I was you I'd probably hack out Bloodthirsty Aerialist, this is too small of a payoff in a Commander game IMHO, Defiant Bloodlord is a literal mountain of Mana (unless you've got a doubler out it's hard to cast a 7 drop), he's also redundant with your Commander to an extent. I'm guessing it's a pet card but I don't like Eternal Thirst. The various and sundry Murder effects (3 mana to kill 1 creature) are pretty awful in my experience, but mono-Black makes it a bit harder to eschew cards like this. I've mentioned a few removal options below for you to consider, hopefully something will fit in!

I feel like I should mention Urborg, Tomb of Yawgmoth, it's $$$ but it's a pretty good card in a Black deck that wants to use some utility lands. Maybe Expedition Map, finding a land for 3 mana is really good if you've got Urborg or Coffers out, being able to get the other one can be helpful. With your Discard payoffs I think you could justify a Geier Reach Sanitarium, the dig can be nice if you've drawn an otherwise 'meh' hand but have enough mana to want to keep it. I feel like I'd switch out Wedding Invitation for Tome of Legends, you certainly want to cast your Commander and he can give EVERYONE Lifelink. I feel like if you've got this many 'big mana' sources in here you could switch out Diabolic Tutor for the much, much flashier Diabolic Revelation, I love it in a weird Rakdos list that often ends up with too much mana, if you can cast it for 9 or more you're just getting a bespoke hand! The other option I'd consider switching out Diabolic Tutor for is Rune-Scarred Demon, mostly because it gives you a fairly big blocker to help you survive when you find your win con, but IMHO Revelation is way more fun (it's also a gorgeous foil). You might try out Decree of Pain over In Garruk's Wake, the card draw is usually VERY good, and sometimes you actually need an instant speed -2/-2 effect to kill a token army before the opponent can resolve their Craterhoof. I'm lowkey shocked to see you're not running a War Roomfoil in here, I think it's certainly worth a look. If you're fine with combos and already have Bolas' Citadel in here, maybe Sensei's Divining Topfoil and Aetherflux Reservoir as a back up combo? Top and Citadel are amazing, as is Reservoir with Citadel, but all 3 should win on the spot. Now that I think about it you could probably benefit from Reservoir even without the other two, if your deck is working correctly you're probably at a solid life total and can threaten to 1-shot someone with the Reservoir.

As for removal, they cost a bit of life, but you can easily afford it so maybe Ashes to Ashes and Reckless Spite? I've always liked Cannibalize, it's exile on top of everything, including being a potential buff if you need 2 more damage from a swing. I've heard only good things about Curtains' Call, it's busted in a 4 player game. Do or Die and Make an Example are both impressive cards, even if they are Sorceries they can cripple an opponent, though Make an Example is IMHO the Gold Standard of sorcery speed removal for creatures, it gets around almost any protection and always removes at worst the creature you most want gone from EACH opponent, that's insane value for only 4 mana. There is also Wicked Pact *list*, it's not a 'great' card but the art is cool on some versions, and it's still a 2 for 1. TBH I don't think I'd run more than 2 removal spells that only hit non-Black creatures, but one or two is rarely a problem in my experience. Feed the Swarm is a pretty wild colour break, this lets you blow up an Enchantment, something Black normally can't do, this can save your bacon sometimes. It's a bit of a weird card, but Transmogrifying Wand is a criminally underplayed card, removing 1 creature isn't great value, but the 2nd and 3rd creature feels pretty amazing. Just thought of one of my old favourites for any big mana deck with Black in it, Drana, Kalastria Bloodchief is removal on a flying stick that is incredibly powerful late game.

DemonDragonJ on What Card Should Replace Otherworld …

1 year ago

I have a copy of Otherworld Atlas in my Atraxa, Praetors' Voice EDH deck, but I am contemplating replacing it with another card, since other users here have said that that card is not a good card, so I would like to ask for advice on what card should replace it.

My first choice was Mindless Automaton, because of how excellent that creature would be, in this deck, but that would be one less card that would synergize with Flux Channeler, so I am also considering Empowered Autogenerator, since that card obviously would be amazing in this deck, although it does enter the battlefield tapped, which I feel is competently necessary, since, even with a Doubling Season, on the battlefield, its controller cannot regain the mana that they spent on it, immediately. I also am considering Tome of Legends, which does require mana to activate, but has amazing synergy with that deck.

What does everyone else say about this? What card should I put into my Atraxa deck, in place of Otherworld Atlas?

Load more
Have (0)
Want (2) Jayce_Ran , ARCHIS