Tome of Legends
Tome of Legends enters the battlefield with a page counter on it.
Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends.
, , Remove a page counter from Tome of Legends: Draw a card.
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|Commander / EDH||Legal|
Tome of Legends occurrence in decks from the last year
Latest Decks as Commander
Tome of Legends Discussion
1 day ago
Thoughts on these? Soulscour , Bonders' Enclave , Arch of Orazca , Throne of the High City , Eye of Doom , Inspiring Statuary , Blinkmoth Urn , Coalition Flag , Endless Horizons , Mistveil Plains , Lapse of Certainty , Not of This World , Champion's Helm , Tome of Legends , Argivian Archaeologist , Serenity
1 month ago
It's cool how you built a deck entirely out of cards you got from variety boxes. I think you might like these if you wanted to snag some singles for the deck: Mask of Memory , Tome of Legends , Kongming, "Sleeping Dragon" , Celestial Crusader , Archetype of Courage , Battlefield Raptor , Encampment Keeper , Glorious Anthem , Heraldic Banner , Signal Pest , Accorder Paladin , Rhox Veteran , Marshal's Anthem , Always Watching , Windbrisk Heights , Shefet Dunes
1 month ago
You might like these: Signal Pest , Copper Myr , Gold Myr , Guardian Idol , Scuttlemutt , Alloy Myr , Boros Keyrune , Fountain of Ichor , Thunder Totem , Tome of Legends , Slate of Ancestry , Captain's Claws , Gratuitous Violence , Gisela, Blade of Goldnight , Master's Call , Blade Splicer
1 month ago
Helm of the Host equipped to Aurelia would give you infinite combats.
You might like these too: Neheb, the Eternal , Axgard Armory , Idyllic Tutor , Lightning Runner , Flamerush Rider , Captain Lannery Storm , Goldvein Pick , Prying Blade , Sword of the Animist , Tome of Legends , Splinter Twin , Palace Jailer , Bonders' Enclave , Spinerock Knoll , Chance for Glory
1 month ago
As you said, you need to refine the list. Once it's refined, I would love to give this deck another look :) +1
2 months ago
With limited card draw in your colors, it might be worth playing some more cantrips that buff Bruse and replace themselves.
Bestial Fury and Fists of Flame give much-needed trample. Blindblast, Panic Spellbomb, Panic, Rile, and Stun get past lone blockers, while Key to the City gets past anyone. Shelter protects or allows to get past certain colors of blockers. Dragon Mantle gives you a big buff. Burnout prevents tricksy blue spells in combat or counters against your stuff.
And since you have two commanders, Tome of Legends is doubly good.
2 months ago
The deck is in very good shape. Just a few personal preference changes from me. Im not a big fan of Chrome Mox outside of cedh because the card advantage is really bad. A few other things I would cut are Sigarda's aid since it has weird timing issues, and combat celebrant since it is fragile in combat and I find that Aurelia Waves and Godo take care of all of my extra combat needs. I would add an Ardenn because its ridiculous with equipment, I would also add a dowsing dagger because beside being good on its own its also good with winter orb. I would look to add a little bit more interaction, either a Blasphemous Act or a Volcanic Offering. I also run with 2 fogs in the form of Comeuppance and Teferi's Protection to keep myself from incoming attacks. Lastly, if you are playing in a setting where you feel that winter orb is necessary you may want to look at some hate bears like Hushbringer, Archon of Emeria, and Drannith Magistrate and Aven Mindcensor they are very good for keeping your opponents off balance, and if they have to shoot a hate bear that means they arent shooting something more important. Oh I would also add Tome of Legends since you already have manifold key.
3 months ago
Alright heres my main tips. First cut the creatures that dont matter, thats going to be swiftspear, and segovian angel. Next I dont really love being in on Auras. One removal spell and they all go away so, I believe that sentinel eyes and dragon mantle are going to be underwhelming, cut battlemastery. While its good, you can get more permanent sources of double strike from things like duelist heritage, bloodmist or True Conviction .
I think you are going to want 2-3 extra combat cards. Pick the ones that you have access to. Aurelia is the best, and Waves of Aggression and Aggravated Assault combo with sword of feast and famine. You are going to want a mask of memory, and probably a tome of legends, and because Tome of Legends , likely a Manifold Key . Finally you are going to want more things that put size and abilities on Rograkh. Thats going to be as many swords of X and Y as you have, with Sinew and Steel being the next best in line and dont forget about sword of DnD. I would get a Citadel Siege in the deck somewhere as another way to add more size. Other good equipment are Champion's Helm and Hammer of Nazahn , Maul of the Skyclaves , Loxodon Warhammer , Embercleave , Sword of Vengeance . A few value equipments you are missing are the alreayd mentioned, Mask of Memory , Dowsing Dagger Flip, Explorer's Scope .
Once you get the equipment figured out, you'll want to get a bit more removal. 10-12 pieces for midpower metas and 13-15 for high power is usually about right. Volcanic Offering is a great piece, blasphemous act especially if you load up on red swords. Heliod's Intervention and Dismantling Wave are great artifacts and enchantments, Chandra's Ignition could be another nice 1 sided board wipe.
Since this is partner deck dont be afraid to go lower on the creature count. YOu have 2 in the command zone, so you could safely go down around 15 creatures or so. Good luck!