Tome of Legends

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Tome of Legends

Artifact

Tome of Legends enters the battlefield with a page counter on it.

Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends.

, , Remove a page counter from Tome of Legends: Draw a card.

Crow-Umbra on Twice, To Make a Point

10 hours ago

To build off the feedback from the last comment, you could cut about 5-6 creatures. I usually focus on creatures with higher CMCs (anything 6+ for aggro), and creatures which make you jump through hoops to get their pay-offs.

Definitely add in some more mana rocks like Talisman of Indulgence & company, as well as some repeatable draw like Tome of Legends, & Idol of Oblivion if you lean into the token strat some more. Tocasia's Welcome is also solid for token decks, or decks with lots of cheap creatures.

An Anthem affect like Fervor is also helpful for keeping your board aggro.

Finally, you might want to add a bit more removal. Dismantling Wave, Generous Gift, & Wear / Tear are all solid options that can help you hit a variety of targets

Crow-Umbra on Snowflake

1 month ago

I took another look at your deck, and I think you could add a bit more draw and removal to help keep you in games. Some of the removal you have is a bit conditional, like You Are Already Dead. Some options that can hit multiple targets that are decent are Ashes to Ashes, Dismantling Wave, Wear / Tear. You also can't go wrong with stuff like Swords to Plowshares, Generous Gift, and Path to Exile.

In regards to draw, I noticed you mostly have some cantrip effects like You Are Already Dead. Some potential options to help out include Tome of Legends, Deadly Dispute, and Plumb the Forbidden(especially if you lean into creature tokens). Skullclamp and Commissar Severina Raine are also both awesome if you are making a lot of creature tokens. Breena, the Demagogue can be kinda fun and adds a political wrinkle.

I hope these suggestions are helpful.

seshiro_of_the_orochi on Tome of Legends

1 month ago

What would become of a legendary spell? Andhow would this effect affect any sorcery? ;)

Also: Tome of Legends

DreadKhan on Baby You're a Firework EDH Ed.

2 months ago

War Room is card draw that can work, there are also cards like Night's Whisper, Sign in Blood, Syphon Mind, and Village Rites (there are lots more). There are various enchantments that sit around and help like Black Market Connections, Underworld Connections, Greed, Necropotence, and Phyrexian Arena. If you recast Juri repeatedly, Tome of Legends might work. Ayara, First of Locthwain can draw some cards.

It's a tad out there, but Mask of Griselbrand lets you draw cards and is cheaper than Skullclamp, and it offers evasion and the ability to gain life via your newly evasive Commander.

If you're fairly desperate for draw, you could risk Allure of the Unknown, a card that I have generally been happy with. It sucks when you just hit lands and mana rocks, but you probably were going to lose the game if you had to sit and draw rubbish for 6 turns.

I really am liking the new Make an Example, this is actually a removal effect that forces each opponent to sacrifice their best creature, and can be even better if your opponent doesn't know what to pick.

If you already have Gravecrawler in the deck, another card that synergizes well with creature sacrificing decks is Pitiless Plunderer. Gravecrawler, Viscera Seer and pitiless plunderer are infinite Scry, ETBs and death triggers.

wallisface on How Good is Book of …

5 months ago

DemonDragonJ that’s where I disagree - I don’t think there’s a situation where book is good at all. 10-mana and 4-life to be one card up is a terrible trade. To get to that point you’ve likely had at least one turn (possibly 2) where you’re doing absolutely nothing else, meaning you’re representing no pressure.

I don’t see how a game goes long enough for you to gain meaningful profit from this card - and if a game somehow does drag out for an extended period, it feels like there is a multitude of better options to regain an advantage.

It appears there are a horde of better colourless card draw options out there also:

It just feels like there are sooo many better options than Book

Guerric on [Primer] Helming the Host of Heaven: A Giada Guide

6 months ago

Hi decidingtoast! Thanks for the comments and suggestions! Idol of Oblivion is a great card in a token deck. Nonetheless, while we make angel tokens as much as is reasonable, we only do so in the most efficient ways, and I think tying draw to token generation will result in inconsistent draw. This ties into a misconception about the deck. I think some builds online that I've seen really try to go out on tokens. While free tokens are indeed great with Giada since she pumps them, she doesn't really incentivize them over cast angels. Since angel tokens are big and fly, game design makes them more difficult to generate, and if we leaned more into this theme we'd be committing a lot of mana to it and would be slowing down the deck quite a bit. Instead we really only play Angelic Accord effects where we get free angel tokens from our life gain, which synergizes with both the angel piece of our theme and the life-gain aspects of the deck. I've only recently added Eye of Vecna so the jury is still out, but its not even close to painful due to our life gain, and is unconditional and consistent, even if we do have to pay each time, which is the downside of the card. Nonetheless paying for our cards is a thing in white, and at least with Eye since its an upkeep trigger we'll always have the mana to pay if we want to (whereas if we gain life with Dawn of Hope out after tapping out it won't do us much good, since we won't be able to pay the ). Tome of Legends, on the other hand, is a card I have a lot of experience of and is nothing short of amazing. Since Giada flys and has vigilance we can usually attack with her every turn, and can then tap her to cast more angels during our second main phase, meaning we'll always have the counters to power it and will basically get one card for every turn, which is a great rate.

As for Faceless Haven, the reason this card is a consideration for the deck is because of a wacky combo with Snow-Covered Plains and The Book of Exalted Deeds. Basically if we make a haven a creature, we can then sac the book to put a divinity counter on it. At the end of turn it will revert to being a land but will keep the counter, basically meaning we have a land version of Platinum Angel. Since land destruction is less common this will be a major barrier to our opponents winning the game by any means, which gives us time to destroy them. Committing to Snow-Covered Plains is also seen as beneficial because for decks running Extraplanar Lens Snow Plains are seen as beneficial since they don't help your opponents. Both the book and Faceless Haven are tutorable with Search for Glory, which can help with putting this together.

There really isn't much of an argument against running this combo, and Mutavault would make it more consistent, so that's a good call! So far I haven't quite felt committed enough to pick up the set of snow plains and these cards, but having two ways to do it could push me over the edge. I'll definitely put Mutavault on the maybe board.

decidingtoast on [Primer] Helming the Host of Heaven: A Giada Guide

6 months ago

If your deck is puking out tokens on the regular, might I recommend Idol of Oblivion? It's more efficient and less painful than Eye of Vecna, and it's probably more consistent than Tome of Legends. Also, I noticed that your maybe section has Faceless Haven. If you're considering that, Mutavault is probably also worth consideration I think.

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