Kari Zev, Skyship Raider

Kari Zev, Skyship Raider

Legendary Creature — Human Pirate

First strike, menace

Whenever Kari Zev, Skyship Raider attacks, create a legendary 2/1 red Monkey creature token named Ragavan that's tapped and attacking. Exile that token at end of combat.

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Kari Zev, Skyship Raider Discussion

ectro24 on Malcolm in the Midrange

1 week ago

You need Kari Zev, Skyship Raider to keep her monkey company.

rjife on RB Aggro Pirates Win

6 months ago

I think Walk the Plank is outclassed by other removal spells. Fatal Push is very strong, but if you want a more budget option, Bloodchief's Thirst is good too. Kari Zev, Skyship Raider is a very aggressive pirate with menace, and Kitesail Freebooter is just a strong card. Love the deck!

Nemesis on Cube additions

10 months ago

Pheardemons on Menace or Insane?

11 months ago

SilentPlague - Yea, unfortunately my friends don't block Archfiend's Vessel until their life total gets fairly low, but like you said they'll usually exile it or just let it go through. In saying that, I have reanimated multiple menace creatures like Kari Zev, Skyship Raider or Labyrinth Raptor that my opponent tried to get rid of and it made the game harder for them. Example was last night actually when I reanimated Kari Zev, Skyship Raider three times because he kept killing her haha. I don't get the combo often with Archfiend's Vessel but the fact that the option is there when we're already playing the pieces makes it relevant.

Yea, after playtesting Dreadhorde Butcher doesn't seem to be as relevant as I thought it would be. Because our opponents can't block most of our other creatures he's the first one to die which is not what you want. I like the ideal scenario of giving him deathtouch and menace with Call of the Death-Dweller but it doesn't seem consistent.

Pheardemons on Menace or Insane?

11 months ago

SilentPlague - I've been playtesting the version of the deck I recommended to you and I've made a couple changes. I've taken out one Call of the Death-Dweller, one Eliminate, and one Kroxa for a third Embercleave, and two more Hunted Nightmares. My friend recommended to me that this deck wants to race to win and Embercleave is an ALL STAR for this. I'm debating on upping it to four, but it is one of those cards that you do NOT want to see multiples of. Hunted Nightmare has been pretty sweet too. The deathtouch has been almost irrelevant due to the menace and whatnot.

I've had a turn one Insolent Neonate, Turn two Kari Zev, Skyship Raider, to a turn three Hunted Nightmare. To then swing out on turn four after playing Sonorous Howlbonder or Labyrinth Raptor and it's fairly explosive. I've thought about trying to get some Dreadhorde Butcher in the deck but it'll only get menace with Call of the Death-Dweller.

Just wanted to let you know some of my thoughts and successes with it so far. It's been pretty fun.

SilentPlague on Rakdos: Threat or Menace?

11 months ago

Kari Zev, Skyship Raider is also helpful with the extra attacker if you are looking at utilizing Embercleave. I see it is in your maybe board. If you go with Embercleave, then Kari is a solid add in with menace.

BRG24 on Rakdos: Threat or Menace?

11 months ago

Really cool deck. I’ve tried experimenting with menace tribal as well, and I card that I’ve found lots of success with is Kari Zev, Skyship Raider. The extra body every turn makes the opponents blocking decisions even harder (unfortunately Ragavan doesn’t have menace), and as mentioned before, something like an Alchemist's Gift can make her first strike very strong. In most decks with very little card draw, a card I feel is invaluable is Castle Locthwain. It’s not the best draw engine ever, but I feel it would still help. As for other lands, I understand you’re on a budget, but perhaps Dragonskull Summit or Smoldering Marsh could be more manageable? I hope you find this helpful

Omniscience_is_life on RB Aggro Pirates Win

11 months ago

don't know how budget you're going for here, but I have a few suggestions:

Blood Crypt. For super aggro, that 2 life isn't going to hurt one bit, and any sort of Rakdos split is great. Never wanna be dead in the water with no red/black sources!

Embercleave. Just a great finisher, the mana reduction will almost always make it around the same cost as the Bravado, but plus trample and it sticks around.

Kari Zev, Skyship Raider. it never hurts to get two attackers for one, especially when one of them is Kari.

More lord effects! I'm sure you've noticed how nice the Neckbreaker's buff is, but he costs a ton mana-wise. Some sort of shapeshifting tribe-of-your-choice buff could be nice, maybe an Adaptive Automaton?

Lastly, Dire Fleet Captain has the potential to be, just so massive for such little mana... he's wonderful.

hope this helps, great deck!

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