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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Shalai, Voice of Plenty
Legendary Creature — Angel
You, planeswalkers you control, and other creatures you control have hexproof.
: Put a +1/+1 counter on each creature you control.
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1 month ago
Well, as I was saying, if you use Sisay to fetch Maralen on the end step before your turn, you'll get Maralen's trigger first, meaning you can find Opposition Agent right away, cast it, and then only worry about stopping interaction people have in hand. Most decks (depends on meta for sure! some are crazy heavy on removal, some run almost none and go fast) don't run very much removal these days, so odds are reasonable that people won't have any. If they do you just move on to plan #2 I figure, not sure if that's worth it! TBH you can also run Shalai, Voice of Plenty as the follow up to Maralen, you do need 8 mana total but you can have Sisay fetch out Shalai the turn you cast Opposition Agent, Shalai means people will need 2 solid removal spells, so you might be safe and nobody draws another card while you steal their best cards for you each turn, which is even better if you get out the Puzzle Box, at that point you are 'drawing' a card off of each opponent's draw step, so you'll have plenty of cards even if you can't draw anymore yourself. I'm actually very fond of Stax, but a strong lock is a good way to win as any IMHO.
I'm not yet on discord, but I'll keep it in mind!
2 months ago
Going to list a bunch of cards you probably don't want in your deck for fun
Shalai, Voice of Plenty, decent protection and mana sink
Gwenna, Eyes of Gaea, you only have like 3-4 hits for the untap so meh
Akroma's Will killer card, and it's instant speed
The Weatherseed Treaty is... cute? one less land than kodama's reach, but it then makes a token, then it gives a creature like +2/+2... Ok not amazing, but it does give trample too?
Congregation at Dawn cute tutor
Angel of Grace is a lot of mana to hold up when your opponent will likely just combo for an alt win con but it's also based
Farmer Cotton not flash unfortunately, but it is an X token creator and it makes food too which is cute?
The Battle of Bywater is also cute, although you don't care about food, and your alternatives give you other benefit like having a side castable in the graveyard
Mosswort Bridge feels decent when you know for sure your commander has that 10 power condition satisfied.
Traverse the Outlands based card, can be sad when your big creature is removed in response, but it's based so...
2 months ago
BotaNickill It's true that Giada, Font of Hope has made t2 a pretty important turn for this deck, if we have both her and Bishop of Wings what you play will pretty much determine our strategy for your next few turns. But overall we want bishop first. Think that every angel you cast with Bishop still in hand, is a bishop trigger you miss.
Of course this is not a rule, and there are many exception depending on the match up and mainly which one opens more plays with the rest of your hand. But I'll say that most exceptions normally involve ramping:
1- If we need her to ramp in t3 a t4 play. For example, in my build Giver of Runes, into Giada, Font of Hope into Shalai, Voice of Plenty or Sigarda, Font of Blessings is almost as good or even better depending on the matchup than Resplendent Angel online on t3. Or if we have both Giada and bishop, but also Youthful Valkyrie we may want to go Giada first so we can play the other 2 on t3 for a way more aggressive play.
2- If you kept a 2 lander without an Aether Vial or the vial has been removed, specially on the draw. We can't afford to miss our first landrops.
Overall, I'll say that if you don't need ramping next turn, Bishop is the best first option more often than not.
2 months ago
As a creature deck in a removal heavy format we can have a hard time, so I try to have our stuff protected as much as possible.Giver of Runes, Sigarda, Font of Blessings and Shalai, Voice of Plenty are amazing at protecting our stuff from targeted removal, and any 2 of them combo amongst themselves very neatly to have everything protected from everything but boardwipes.Heroic Intervention helps with that. Selfless Spirit is also a great card to consider in that spot, is not as good saving our stuff, but it gives us a fairly aggressive body with evasion that still synergizes with Righteous Valkyrie and is easier to cast. Pros and cons.
About Sigarda, Font of Blessings and Shalai, Voice of Plenty with vial they can even be used as short of "counter spells". I Love them. Don't worry, we all have learned brewing and deck building by "stealing decks". Just play it, see what you like and what you don't, and tweak those things to make it your own.
I want angels to be a thing, so I'll happily answer any question or doubt you have about the deck interactions, budget friendlier versions of cards or whatever if you have any!
3 months ago
darkmus, thank you again for taking point on this and for all of your help honing my decks! Khoaemon, thank you for the upvote and interest! darkmus is definitely better at explaining all of the interactions of the deck and far more in depth in their explanations. So if you are truly interested in learning the ins and outs of Angel tribal than check out their builds.
I personally love the Angel tribe most of any in MTG history, and I would always encourage anyone else to love them as well! I will offer my two cents on gameplay of this deck for posterity sake. I am a big fan of the white/black vs of the Modern Angel Deck as it offers us a variety of kill/exile/tutor spells if we desire them, Vindicate or Anguished Unmaking, Doom Blade, or Damn, etc. That plus the flavor of the Godless Shrine has always spoken to the heretic in me.
All that being said, I am a big fan of Selesnya and darkmus sure provides good arguments for those colors as well. i.e. Sigarda, Font of Blessings and Shalai, Voice of Plenty, also, hexproof rules! And, Heroic Intervention.
An Ideal first turn would be a Godless Shrine or Temple Garden, followed by Speaker of the Heavens, Esper Sentinel or Giver of Runes, though you could also do Segovian Angel or Aether Vial. ( I feel like we still need a better first turn play, but these are the best options A.T.M)
turn three, Righteous Valkyrie if you have it, or more of the same from T1, T2. or maybe removal.
turn 4, Resplendent Angel. and boom! More angels, more life than your opponent can handle, and With no interaction, you have most likely won the game by your next turn.
If you have not overpowered the opponent by then, you will hopefully keep spawning more angels via Resplendent Angel or boosting other angels via Giada, Font of Hope or your finisher angels Archangel of Thune or Lyra Dawnbringer.
I hope this helps, and let us know if you need any more assistance! That's why we are all here!
3 months ago
Hi, I really like how you twisted the deck to revolve around Sigarda, Font of Blessings, which is a really new card! (Always love constant up-to-date decklist). Having played a while using other decklist, there was a lot of time I considered for the safety of my angels since a random boardwipe card could turn the game upside down miserably, thank you for having mentioned it and giving someway to prevent it in the sideboard! Also, with how this decklist contains creatures with hexproof (love you Sigarda, Font of Blessings! You too, Shalai, Voice of Plenty), it makes me feel safer than ever, goodbye to those annoying target spells/abilities!
Since I'm new to this game, unfortunately I can't discuss or give any advice to improve the list because I'm still in a discovery phase, so all I can do now is learning (stealing) your list and having fun with it! I will comeback here every now and then to check for the update. Thank you and upvote! +1
3 months ago
In terms of your maybeboard Shalai, Voice of Plenty is a worse version of Sigarda, Font of Blessings at this point so I wouldn't bother with it. Surge of Salvation is cool but it would be a mostly dead draw if you already have Sigarda and you're probably going to be sidedecking Shapers' Sanctuary anyway as an Angels deck.
Metropolis Reformer is cool but it doesn't do enough for you compared to putting in Skyclave Apparition. Personally, I would swap alll copies of Metropolis Angel for copies of Skyclave Apparition. That way you get a more broadly targeting removal than Fateful Absence while putting another creature on the board to make the most of Righteous Valkyrie.
Errant and Giada doesn't do anything for you that Sigarda isn't already doing and you can get away with adding at least one more copy of Sigarda since it's such a high priority removal target for your opponenent that getting two in one game is okay in most match-ups. Also it let's you play Bishop of Wings from the top of your deck which Errant and Giada doesn't.
Aside from that I would say that putting in a fourth copy of of Kayla's Reconstruction and another copy of Nykthos definitely needs to be done. Additionally, if you're taking my advice and getting rid of Errant and Giada then you no longer need the blue mana and so you should really play some combination of fast/pain lands along with at least one copy of Mutavault to help kill your opponent. Emeria's Call Flip is another possibility mana wise as it has good late-game utility while expanding your land base a little.
I feel I may be a bit harsh but that would be my advice for improving this deck.
4 months ago
Well, I am still testing Sigarda, Font of Blessings but for now its doing an amazing job, definitely a keep IMO. Both the "card draw" and the protection effects are huge on their own, and combos like a charm with Giver of Runes and/or Shalai, Voice of Plenty to have our stuff pretty much untouchable. Add Heroic intervention in now that we can, and we have a lot of layers of protection. Thats's actually the main difference between our builds, I try to protect our stuff as much as possible (since we can barely draw) while you go a bit more all in in life gain triggers (that's why Thune would work for you even better than for me). I also play angels in historic with coco, I pretty much play angels everywhere I can, xD. I've tried coco before, but I didn't have much positive difference if any in winrate, and restricted me way more in deck building. I have way more fun with this build. I've haven't meet that many Stormbreath Dragons in a while, so I dont really count for them. WG is not the best color to deal with that, but tbh, we gain so much life that on defense a 4/4 hitting us every turn doesn't really worry me much normally. And on attack, amongst Giver of Runes's protection, Righteous Valkyries anthem and the counters from Giada, Font of Hope and Archangel of Thune opponent may have free blocks, but a 4/4 is not killing our angels. Best option to remove it in white is most likely Settle the Wreckage I use 2 of them in and out of the side depending the meta. If you play most games against your buddy with the dragon, black my be the best second color for you, but with what I am testing, Sigarda seems the way to go.She ads so much. I can totally respect flavor, check my list and you will see that in this deck (as said, pet deck, xD) I've burn too much money in lands just for flavor, haha. I used to play 2 Lyra Dawnbringer and 2 Archangel of Thune but slowly Thune took all the places. 90% of times ill rather play Thune than Lyra. She would be even better in your build, and you can stack her since it's not legendary. I don't think that Shadowspear is a good card here, and really bad for want you want from it. You have only 1 and no way to search for it, so you are almost never going to actually be able to use it for what you want, and even when you do, you still need some way to kill Heliod. Since you are playing black, the best option you have to deal with indestructible (arguably the best in the game) is Anguished Unmaking. it will deal with anything but lands instant speed. The 3 life loss is irrelevant in this deck. I tried soul warden and is not good enough, it gives us more lines to have t3 Resplendent Angel trigger and more Thune triggers but other than that, adds almost nothing and mid to late game is a totally dead draw. Quite similar thing happens to speaker, slightly better, the ceiling of that is huge, but the floor is way to low. If you are losing and top deck this, you have lost. Esper Sentinel is a great card up to the mid to late game, while Giver of Runes is always a great draw. And both of them must be answered pretty much t1, if you play t1 giver or sentinel they are taking their Fatal Push before she can tap. If you play speaker or warden, your way more valuable t2 Giada, Font of Hope and Bishop of Wings are taking that push. Amongst Giver of Runes and Esper Sentinel both have their pros and cons, Sentinel give us much needed card advantage and can be played with Sigarda, Font of Blessings ability, while giver protects our stuff or makes it unblackable and is a cleric so she triggers Righteous Valkyrie and against control we may even be able to set our second cavern of souls to cleric to cover all our creatures. In my build, which goes big in keeping our stuff alive to somewhat offset the lack of card draw, she is the best option for sure. And overall I'll say it's the better option, synergizes better with the rest of the deck and she's always great, while Sentinel does nothing against creature decks, and mid to late game they are more often than not going to be able to pay for it. I used to play Serra Avenger when there weren't other 2cmc angels, but she's only good with vial, now we have better options. To me Aether Vial is a must, it ramps use, guarantees a "landrop" and allow us a lot of interesting lines, like triggering Resplendent Angel on opponent turn or use Shalai, Voice of Plenty and Sigarda, Font of Blessings as short of counter spell, amongst many other things. Psicologically is also great, because even if you are tapped out, opponents would be uncertain to attack if you can instant speed a blocker. I haven't tried soul partition, but I dont know if our deck is fast enough to not have whatever they exiled back in play before we can take them. I'll rather pay an extra mana for Anguished Unmaking and have the thing gone for good. Lay Down Arms looks decent, but I dont think it is. The rare creature we are worried about enough to need to remove it tends to be "cheated" in play, like Archon of Cruelty, Primeval Titan or Murktide Regent, and that won't hit those on time. Also the sorcery speed. I'll rather have Path to Exile or Fateful Absence. I don't think neither Legions to Ashes or Temporary Lockdown are good enough for Modern. Legion to ashes does fill a good sideboard slot, but IMO Declaration in Stone is a bit more flexible and cheaper. Ive used it often in the side and its great simply as a removal, and amazing against tokens. Temporary lockdown also hits our stuff, which is a no no. In arena can be good because we care about 3cmc, but it is not here. I do play FNMs and sometimes modern LGS tournaments with this deck (which is pretty much the most "competitive" events I play), because I love it and I want to test and play and win with it, but tbh, the times I really want to do well this is rarely what I play. And yes, I've never had a mirror match in any of those, xD. Or almost ever in years really... I think that covers all, haha.