Shalai, Voice of Plenty

Shalai, Voice of Plenty

Legendary Creature — Angel


You, planeswalkers you control, and other creatures you control have hexproof.

: Put a +1/+1 counter on each creature you control.

Shalai, Voice of Plenty Discussion

Last_Laugh on Captain SIsay

2 weeks ago

Lightning Greaves, Swiftfoot Boots, Champion's Helm, and Sylvan Safekeeper all deserve spots to protect key creatures like Sisay. Shalai, Voice of Plenty is another great option to protect your board. Gaddock Teeg shuts down 95% of boardwipes and only appears to get in the way of your planeswalkers.

Not all of your Hatebears need to be legendary. Consider Aven Mindcensor, Containment Priest, Drannith Magistrate, and Hushbringer.

Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Sisay's Hombres -Hatebears

RiotRunner789 on Casual building edh

2 weeks ago

Krenko, Tin Street Kingpin would be a fun voltron that isn't busted like other krenko. Also, mono red tends to be easy to pilot.

Liesa, Shroud of Dusk can be made to not be overpowered. Mostly just fill with lifegain and a few ways to protect your commander.

Gargos, Vicious Watcher: Big dumb hydras. Big dumb hydras attack everything. Nikya of the Old Ways could be another beat down option that tends to be easy to pilot.

Jhoira of the Ghitu can be oppressive if built will eldrazi titans or fun if made with large krakens and other spells.

Shalai, Voice of Plenty: GW +1/+1 counter and ramp deck. A lot of easy synergies to play with. She is hard to interact with but countered with how she tends to be slow (and doesn't grant herself hexproof).

wallisface on Multiple combos

1 month ago

Druid-combo decks of any variety really appreciate being able to assemble the pieces they need to win. On that front, i’d suggest adding Eladamri's Call and Finale of Devastation. Having better access to assemble the Druid-Combo may lead you towards looking for more immediate wincons. The obvious one is Walking Ballista. Shalai, Voice of Plenty is also a great addition as a 1-of to help protect & pump the team

Dencoan on Death's Kiss

3 months ago

KayneMarco i added Topple the Statue for card draw and single target removal based off of a few videos saying you should have x of each type of card. definitely not against keeping brave the sands in place of topple the statue. being new to commander i dont know how required having all the recommended ramp/removal/draw/board wipe is to have a successful game.

i feel like Magistrate's Scepter could be super useful but so could Swiftfoot Boots for protecting my commander or Shalai, Voice of Plenty if i get her out. just not sure what would be worth cutting for one of these

Poseidon31 on

3 months ago

You cant play Shalai, Voice of Plenty, because she has green symbols in the ruletextz and has therefore a white and green coloridentity and therefore the commander has to be both colors in it.

darkmus on Serra's Descendants, competitive Angel Tribal

4 months ago

DigitlViking glad you like the deck! With an appropriate SB for the meta I am sure you can get a few wins with this deck, and more importantly have a ton of fun.

Archangel of Thune is our biggest finisher and we tend to want one as soon as we can cast it. That said it's a 5 drop and it's not like we can't win without her so I don't think there will be much problem going to 3 to save a few bucks. Lyra Dawnbringer is the second best choice for a 5 drop IMO for this deck, and they do quite similar things, so it won't make much difference if you go 3 Thunes and 1 Lyra. And in the future you may want to upgrade once tryed and seen why Thune has an slight edge.

About Shalai, Voice of Plenty , I think she's amazing, you are always happy to see her in your hand. She protects us and our hand super well and combos neatly with Giver of Runes. You feel safe with her on board. The only reason I don't run a 4 of is because she is legendary. But she doesn't really advance our win plan, so I assume that if you cut one of them our plan doesn't really change or gets affected, it's just a bit easier to disrupt.

About other options, the other best angel 4 drops are Archangel of Tithes, Angel of Jubilation and Linvala, Keeper of Silence. I already explained their their individual pros and cons more in depth in previous comments so check those out. But basically those 3 (may depending on the deck) disrupt your oppenents plan. But to have a card that my or my not disrupt the oppenents plan I'll rather have one that ensures that our plan doesn't get f****d. After all we are in white, every card is relevant.

Any way, if you manage to free two slots i'll probably give a go to 2 Speaker of the Heavens. When he is online is such a power house... A couple of Serra Avenger s might fill the gap also.

Card draw is a huge problem so I've been thinking lately about testing a 2 of Mask of Memory and my main candidates to go were actually an archangel and a Shalai so you might want to be the one who gives it a try and tell us all how it went. I think that with such a cheap both cast and specially equipping cost and so many flyers in our deck it has the chance of being pretty consistent.

DigitlViking on Serra's Descendants, competitive Angel Tribal

4 months ago

Been following this deck for a minute now because Angels are probably my favorite tribe in Magic and this seems like a list that I could show up to FNM with and pull out a couple wins with.

I did want to ask since I am piecing this together if the 4th Archangel of Thune is something I should consider dropping a few bucks on as well as the 3rd Shalai, Voice of Plenty. The only thing I could even think to slot in is a Lyra Dawnbringer but I saw some comments that maybe that isn't the best choice. Are there any recommendations anyone has?

Akromathia on Angel Tribal Devotion

5 months ago

Selfless Savior can help you to keep your Angels alive, and you can protect Shalai, Voice of Plenty. Hexproof and indestructible combined can be deadly.

Also think about Helm of the Host, for it can clone the likes of Shalai, Voice of Plenty or Lyra Dawnbringer granting you double the value, or just clone any Angel for an infinite combo.

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