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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Najeela, the Blade-Blossom
Legendary Creature — Human Warrior
Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking.
: Untap all attacking creatures. They gain trample, lifelink and haste until end of turn. After this phase, there is an additional combat phase. Activate this ability only during combat.
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3 weeks ago
Thank you for the nice words, this is my signature deck of signature decks and have put the most most time (and money...so much money) into building it into what it is today. This deck is forever a work in progress, for as tuned as it is there is always room for improvement - so I always appreciate any and all criticism and suggestions. Speaking of which - Yavimaya, Cradle of Growth and Urborg, Tomb of Yawgmoth are indeed powerful lands - but only within context. The pros don't outweigh the cons with those suggestions in my opinion - I don't run any Beacon of Creation or Cabal Coffers effects so I don't have any way to really "cash in" on these lands past having them fix my manabase. But like you said fixing the manabase of my opponents is the last thing I'd ever want to do, so i'll have to take a pass on those suggestions.
Delay is absolutely wonderful counter magic. Most often i'd end up delaying a turn 2 or 3 Najeela, the Blade-Blossom - which would then be dealt with when it hits the battlefield. Another great play I managed to pull off with Delay was "countering" a Swords to Plowshares that was aimed at my Commander. On my next turn I simply tutored for and cast a Crystalline Sliver. No one managed to cast a board wipe so when the time counters were all removed the Swords to Plowshares simply failed to find. Honestly, I've never been disappointed by Delay and is definitely one of my all time favorites - it always gives me just enough time to dig for an answer.
Toxic Deluge is just an old hold over from my previous meta. Alot of creatures were lower to the ground as most of my friends played combo decks that relied on some key creatures or played with creatures that had reliable methods of gaining protection or indestructible. I used to run Damnation, but I also have a full art foil Damn that i'm considering trying out as well. The verdict is still out on what I should run in that card slot to be honest, but i'm more than interested in your thoughts on what would be the most efficient option available for mass removal.
Once I managed to use Deflecting Swat to target a Expropriate. Obviously this was a late game play, but I knew that the Yennett, Cryptic Sovereign player had something up their sleeve and properly baited out the big spell by tapping out. It also helped that I had a Fierce Guardianship in hand as well in case someone wanted to thwart my plans. Everyone scooped after the swat resolved.
Thanks for commenting on the deck, i'll think more on your suggestions. Happy New Year to you, by the way. Do you have any acquisitions or decks your want to build in 2023?
3 months ago
I know about Derevi, Empyrial Tactician (I play cEDH Najeela deck based on Pongo's Najeela tempo), but this deck was supposed to be "casual". Yesterday's victory with Bloom Tender, Najeela, the Blade-Blossom, and Samut, Voice of Dissent was a coincidence. :-)
I am not sure if this deck would benefit from Derevi, Empyrial Tactician (other than the above mentioned combo).
4 months ago
Haha! legendofa I had this feeling that you were at heart!
Well, I tend to rock the . I like to make the whole table bleed, put a clock on it, & also throw a party while I'm at it. Make the sitback & controllsters realize too late that their life totals can be important. All, the while I am rocking expendable threats that leave my opponents feeling empty inside when they try to control me too much :) .
I feel "strongest", while being subjective, is probably .
As for It can go suck a lemon. Blue with its' thinks I'm clever... but I just have catch-all overpowering gimmicks. Nothing clever about extra turns or nixing out any spell in the game with few exceptions - lazy Jace personifies his dud color well... I'm supposed to sly-guy, lets outwi....nah, guess it'll just be unstoppable mind-control FTW. If I would wave a wand I would remove all but the most expensive extra-turns spells with self-exiling. I would burn the counterspells. Lord knows doesn't need pre-emptive removal with WoTC deciding to give it efficient & recurrent exile options. My opinion on this always stands though: make better punishment options so that catch-alls are no longer catch-alls.
Not really sure on aura's, never use 'em much.
I'm not much of a tribe guy either, but I would say I like Warriors the best. Though Najeela, the Blade-Blossom ruins this for me a bit, since she feels like a WUBRG strictly-better warrior commander. But I do love some of the static abilities on warriors Ruric Thar, the Unbowed, Marisi, Breaker of the Coil are beauties. Warlocks are quickly becoming a favorite for me too Extus, Oriq Overlord Flip is just too wacky to get a handle on.
I sit at 38-40 lands.. I tend to run alot of spells that destroy all rocks & dorks so it makes sense for me that I hit curve more with lands or use-it-or-lose it options.
4 months ago
Najeela, the Blade-Blossom can give all attacking creatures lifelink.
Angel of Destiny is self-explanatory
Cruel Feeding (might be more like this. did a quick search for "target gains" and lifelink. too sleepy to read all of them)
5 months ago
People often use Najeela, the Blade-Blossom with Derevi and Jegantha to win on the spot, even going so far as to use Jegantha as the deck's Companion. Any reason you don't run Najeelain here, I think you've got all the other pieces but Najeela?
8 months ago
I don't think you should want to try and draw the direct comparison with the 60 card formats, because Commander being singleton and multiplayer shouldn't be, and often isn't, any similar to 1v1 competitive formats. Having multiple opponents warps the game enough to use its own descriptors.
That being said, Najeela, the Blade-Blossom makes for a great tempo commander:P
8 months ago
9 months ago
Speaking on the card itself, I think it's perfectly balanced! Having an extra combat step allows you to get through a total of 12 damage on a 7-cost, 3-color card, which is absolutely fine to me. I would love building a deck around this card!!! Great work as always Timmy!