Queen Marchesa

Queen Marchesa

Legendary Creature — Human Assassin

Deathtouch, haste

When Queen Marchesa enters the battlefield, you become the monarch.

At the begining of your upkeep, if an opponent is the monarch, put a 1/1 black Assassin creature token with deathtouch and haste onto the battlefield.

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Set Rarity
Mystery Booster (MYS1) Mythic Rare
Conspiracy: Take the Crown (CN2) Mythic Rare

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Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Queen Marchesa occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

RBW (Mardu): 0.66%

Queen Marchesa Discussion

Stardragon on Card creation challenge

1 week ago


Enchantment-Aura Cure

Enchant Player

Whenever enchanted is dealt damage from a source that has already dealt damage to it, they take an extra 3 damage and discards 2 cards from their hand.

If a instant or sorcery like Lightning Bolt or Fireball dealt damage to a player and if you deal damage with another copy it still makes this effect go off

Make legendary assassin commander that is actually made for assassins' the closest ones we are Queen Marchesa who just makes tokens and Kiku, Night's Flower which can get rid of high power low toughness creatures once a turn but neither actually help assassins. and yes ik there are other legendary assassins but they don't actually do anything for assassins Thraximundar is for aristocratic decks and i honestly didn't think the assassin subtype fits him or his style, Etrata, the Silencer feels more like a rouge than assassin and Kelsien, the Plague is the worst for assassins. Sorry went on a tangent.

griffstick on Good Commanders for Superfriends

2 weeks ago

I run Queen Marchesa for my super friends deck. Basically because I like the cards for removal and board wipes in these colors. But surprisingly it's pretty good.

Zelpoke on Need help with Queen Marchesa ...

2 months ago

Just need to cut 11 cards from a traditional Queen Marchesa Aikido deck.


ShutUpMokuba on Suggestions for a very political ...

2 months ago

Hello everyone, i'm working on my new deck that will be built around Kenrith, the Returned King and the main theme should be politics.

I've tried to build a deck based around politics with my Queen Marchesa deck (one day i'll submit the list here lol). However, my issue is that to make the deck work i basically put in a lot of pillowfort cards and cards that incentive the opponents to attack each others (such as the curses). But that doesn't make situations in which politics becomes a key element.

So, for a deck more tuned around politics what should i look for?

Vote cards only a few imo are worth playing. They do bring some discussion among the players, mostly because the one who is playing them is getting either way something good/ anyone else is getting something bad.

Tempting offer/friend or foe/Group hug cards. I'm not a fan of group Hug. However i can't deny that it's very political to "get to a compromise" or "to show yourself as a potential ally".

Pillowfort/stax. Even if i don't want to fall into this category as explained above, it's clear that you can't allow your opponents to become a very big threat. So cards within this category imo should be in.

My questions are: 1) are there any (for sure there are) other mechanics that would fit into the theme? 2) what should be the proportions among these kinds of cards inside the deck to make it work as a whole and make politics a key factor during the game?

DrunkManSquakin666 on Ruthless Regiment Upgraded

3 months ago

Chaos Warp is a good card if you're in Rakdos, but having access to white gives you much better options that don't come with the inherent risk of swapping the target out for something worse.

Seriously, why are so few people putting Anguished Unmaking, Vindicate, or Utter End in their upgraded versions of this precon?! Don't wanna be mean, but these cards should be the first cards that come to mind for spot removal.

Also, you might wanna reconsider using Queen Marchesa. She is not card draw, she's a bullseye on your forehead. Wonderful Pillowfort commander, but more often than not, you ain't keeping that Monarch for long without a way to blink her or deter attackers.

DrukenReaps on Edh Dilemma

3 months ago

Hmmm I feel like my situation isn't too different from yours. 5 of us but 1 experienced player rarely plays, myself and 1 other are experienced players, the other 2 are very much still learning. It has been interesting trying to balance my decks to be able to deal with the other 2 experienced players and not grind the 2 new guys into dust.

I've found having decks that play slowly is key to allowing everyone to have fun. Should I Pretend This Or That? and Divine Decree are my longest lived decks and are able to play at a variety of power levels. Mairsil is just a slow to get going kind of deck which then has some very strong hard to deal with interactions. Marchesa is meant to work off of what my opponents do with cards like Manabarbs.

Queen Marchesa in particular might appeal to you more. She brings some value and creates the monarchy. The monarchy is a very fun mechanic especially for newer players. And with how she is designed you can build her in any way that Mardu allows.

EBD on

3 months ago

You have Queen Marchesa in your deck. That card isn't legal due to your decks color identity

One-Shoe on Building without winning in mind

3 months ago

I find myself building decks where the theme takes priority over winning. However, as I continue to tinker and play with those decks they always seem to transform into a winning matters most type of decks. My favorite deck I own though is my Queen Marchesa deck that I've managed to keep a great balance between theme and competitiveness. It feels powerful when I play it, but also feels like I've "earned" the win more than my other competitive decks. If that makes sense haha

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