Eladamri's Call

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Eladamri's Call

Instant

Search your library for a creature card, reveal that card, put it into your hand, then shuffle your library.

Exoflo on ABZAN HOUSES

1 week ago

Forgotten Ancient needs one full turn to trigger and the reward is not that great

Smothering Tithe has no synergy with your deck, you just become the archenemy instantly

Thalia and The Gitrog Monster is not a good card for your deck imo

Skithiryx, the Blight Dragon brings no synergy to the deck but is a strong kill. This is better than Thalia and gitrog however

Toxic Deluge is a very good card but is anti-synergistic with your deck because it goes over indestructible (so you can't protect you board and then wrath). Consider Damning Verdict if your are the only counter-matter player in your playgroup

Abzan Battle Priest is a strong card because lifelink is a powerful mechanic, even more when you keep your creature in defence

Keep in mind you only have 8 black creature + your commandant for Flare of Malice

You have very strong creature cards in deck like Sovereign Okinec Ahau. If members of your playgroup play tutors, you can improve your deck by adding Eladamri's Call and others

Anyway, this is a very good brew for sure and never forget to play the cards you like rather than the strong ones.

fluffyeel on Rafiq of the Many

1 month ago

Equipment and other stabtastic things are fun, and your deck has a lot of my usual favorite toys in those colors. I approve. I do have some thoughts that might help you, though, but some of these are playgroup dependent (or meta-dependent):

lukecwolf on CoCo Grimalkin (Naya)

3 months ago

I breathed a sigh of relief to see Kaheera as companion for cats, not that cursed blue/white elemental control.

You seem to be making the most from the tribe you chose.

I might consider swapping out mana tithe for other control stuff like Leyline Binding or Prismatic Ending. Maybe even applicable cycling cards like Cast Out (not the best example) or Eladamri's Call just for deck manipulation.

Happy brewing!

wallisface on INFINITE MANA COMBO AND CREATURE COMBO

5 months ago

Contrary to IXALAN_Crazys thoughts, having 12 pieces of interaction seems good to me, as your deck needs to assemble a lot of pieces, and as part of that you need to buy yourself a lot of time.

I also don’t think Collected Company is ideal here, your creature density is too low even if you add in a few more, and it’s more important to get the right creature to complete the combo, rather than a random smattering.

I think Eladamri's Call could be good here for finding you the pieces you need to get the combo rolling. Duskwatch Recruiter  Flip could also be very strong for both finding the combo pieces and also digging for a wincon once you have infinite mana (it can only grab creatures, so you’d want to swap out Gelatinous Genesis in place if auto-win creatures like Walking Ballista or Emrakul, the Aeons Torn).

legendofa on Rat Colony hub

6 months ago

sergiodelrio I'm also avoiding loose and vague hubs names. They get used incorrectly or are broad to the point of all-inclusive.

Vague hub names have caused problems in the past. One hub in particular (Team America, now inactive) was being used for the wrong decks entirely. It's a Legacy tempo shell from 2008-2009, but was being treated as a synonym for any Jeskai deck, which is about as far away from the intended definition as you can get. I understand the source of the confusion, but a confusing hub is not a good hub, in my opinion. If it can't be understood at a glance, it's going to get reworked.

"Reduced variance" or "low variance" also already exists, kind of, as the "competitive" hub. The whole intent of competitive decks is to reduce variance as much as possible, so that the deck is as streamlined and consistent as possible. This is achieved through tutors, redundancy, deck manipulation, using playsets of cards, and so on. So what would be the criteria for inclusion in a "low variance" hub? I expect that a "low variance" hub would be highly subjective, used for any deck that its creator thinks is unusually consistent, whether or not it actually is.

I have also declined to put in a real tutor hub so far for similar reasons. How many tutors do you need to have to be a "tutor" deck? Is four enough, with Imperial Seal, Vampiric Tutor, Diabolic Tutor, and Diabolic Intent? What about Eladamri's Call, Green Sun's Zenith, Natural Order, Buried Alive, Terramorphic Expanse, Misty Rainforest, Mystical Tutor... What would be a short and solid description of a "tutor" deck? "A deck that regularly searches its library" would include landfall decks, almost every competitive EDH deck, "silver bullet" decks, and hatebear decks, all of which already have their own hub, and probably more. "A deck with seven or more card that search its owner's library" is arbitrary, as is any other number for inclusion. "A deck that regularly searches its library for specific cards that help it advance its win condition"--nah, I'm going to search for this useless card that doesn't help me at all.

Incidentally, "scry" is already available as a hub in the keyword/subtype checklist.

If a hub includes a $300 Dragon's Approach Pioneer deck, a $80 Elrond, Master of Healing casual Commander deck, and a $50,000 Vintage Beseech the Mirror deck, that hub becomes even broader than the aggro/combo/control archetypes, and as such becomes almost meaningless. I've added Dragon's Approach, Rat Colony, and Shadowborn Apostle to the short list for consideration, so they might be coming soon; I didn't see as many decks or as much diversity for Persistent Petitioners. And don't worry about a long post, as long as it's meaningful. It shows the idea has people willing to defend it and fight for it, which makes it more likely to be included one way or another.

Spirits on ArahBo - Mon chat s'appelle Mitaine

8 months ago

MrHawtStuff,

You have lots of cat lords, Feline Sovereign, Kaheera, the Orphanguard, King of the Pride, etc. as well it works with self-modifiers like Loam Lion and Qasali Pridemage the new cat Sovereign Okinec Ahau can permanently +1/+1 counter your cats. Notably missing (in your maybeboard) Regal Caracal would give everyone lifelink too.

Glittering Lynx seems off, the isn't that disruptive for an opponent if it matters. I think you're trying to maximize your MV 1-drop cats, but Arcbound Mouser would give you a second Trained Caracal with upside instead. Lion Sash is also nice, but it is MV 2-drop.

The other new cat would be good: Kutzil, Malamet Exemplar, he could replace something like a vanilla Leonin Skyhunter or a mana sync like Bronzehide Lion or a really high cmc creature with low value like Jareth, Leonine Titan who probably is a win-more at MV6 that won't turn a loss into a win, really he MV7 to activate. Card in that MV slot has to be extremely impactful. Cats like Scrounging Bandar also work well with this new cat. Limiting interaction on your turn especially flashing in +3 spells (Indomitable Might) is really nice.

Leonin Relic-Warder is nice for controlling artifacts/enchantments and providing another MV2 cat.

Everybody Lives! gives another Heroic Intervention type effect.

Farseek is MV2 but I'm betting Harvest Season probably does more work at MV3. 35 lands seems like a lot for a low curve, maybe some low MV ramp like Talisman of Unity. Boseiju, Who Endures is a good forest but it's stupid expensive.

Rancor is a really nice trample/evasion enabler. Or like a Shadowspear or something which also helps out with Indestructibles blocking your cats. Pridemalkin is on a cat body, but don't like the MV3.

Mirri's Guile is okay, but a bit of a trap, way more value at MV2 with Sylvan Library

Song of the Dryads I get for locking out a commander but some instant interaction like Stroke of Midnight are usually more utility in more situations, might be a meta card though.

Eladamri's Call will bring up consistency to draw the finisher cats.

Cheers

zacktheprogamer on Anikthea, Hand of Erebos is Graverobbing

10 months ago

Azoth2099

Ok, so I already made 4 cuts. You chose to remove Binding of Titans, now I need to figure out what else to remove as I have Ephemerate, Llanowar Elves, Greater Auramancy, Idyllic Tutor, Bloom Tender, Worldly Tutor, Elvish Mystic, Fyndhorn Elves, Enlightened Tutor, Sterling Grove, Eladamri's Call, Aegis of the Gods, Pernicious Deed, Final Parting, Mana Crypt, Mana Vault, Sanguine Bond, Exquisite Blood (Birds of Paradise is already in as I didn't update the list at this moment)

Azoth2099 on Anikthea, Hand of Erebos is Graverobbing

10 months ago

zacktheprogamer

You need Dorks, dude! Birds of Paradise was just reprinted, and is cheaper than it's been in a long time. Not sure how much Bloom Tender is running right now, but I'd slot it in if it's feasible. Lil dudes like Llanowar Elves, Fyndhorn Elves, Elvish Mystic, Elves of Deep Shadow & Avacyn's Pilgrim are needed as well. Always play your Dorks when in , unless they're not needed in a very strict, fundamental sense - which is not the case here. Maybe play a few Rituals like Dark Ritual, Cabal Ritual & Culling the Weak too. Final Parting could be cool here too.

Off the top, Aegis of the Gods, Ephemerate, Flickerform, Greater Auramancy, Sterling Grove, Idyllic Tutor, Eladamri's Call, Enlightened Tutor, Worldly Tutor, Pernicious Deed & Aura Shards are probably all worth consideration as well.

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