Oboro, Palace in the Clouds

Oboro, Palace in the Clouds

Legendary Land

Tap: Add (Blue) to your mana pool.

(1): Return Oboro, Palace in the Clouds to its owner's hand.

Browse Alters View at Gatherer

Trade

Have (1) Azdranax
Want (0)

Printings View all

Set Rarity
Saviors of Kamigawa (SOK) Rare

Combos Browse all

Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Oboro, Palace in the Clouds Discussion

psionictemplar on Crabby Altar

1 week ago

So I had a big long response wrote out about some big changes I think would help you (both budget and not) and then I got to thinking about the trade routes some more. With that being said it led me to start over with my thinking and this is the results.

  1. Chancellor of the Tangle : I think this would be a good addition to speed your deck up in combination with the simian spirit guide's. Being able to drop a turn 1 tribe scout and crab/altar in the same turn seems really strong. If you could manage to land a turn 2 retreat to coralhelm (using a simian spirit guide) then a turn 2 win would be possible. It would require Oboro, Palace in the Clouds (far from budget I know) and some other unlikely circumstances. The turn 3 is probably a safe bet though for an ideal win.

  2. Heartbeat of Spring: This enchantment would allow you to generate mana off of your trade routes to use towards soratami activations of whatever else might entertain you later on. It works for both players so I wouldn't cast this until the turn you intend to win on.

  3. Drift of Phantasms: This can tutor for retreat to coralhelm (or heartbeat) and can be grabbed off your incubation/incongruity.

  4. Drop most all the red cards in favor of more lands and more crabs. Ruin Crab is an excellent addition to the mill strategy. Landing a turn 1/2 mill card is very important to your deck and you'll need the extra lands for landfall/coralhelm.

  5. Clearwater pathway only produces blue for you so you might as well replace it with a basic island. This helps protect against Blood Moon and random things like Molten Rain.

Starsky2814 on Omnath, Locus of Tokens

2 weeks ago

At first glance here are some recommendations I have that would fit right in: Avenger of Zendikar, Dryad of the Ilysian Grove, Dockside Extortionist, Parcelbeast, Purphoros, God of the Forge, Risen Reef, Tireless Tracker, Sakashima the Impostor, Spark Double, Wayward Swordtooth, Burgeoning, Sylvan Library, Valakut Exploration, Finale of Devastation, Finale of Revelation, Farseek, Nature's Lore, Amulet of Vigor, Ketria Triome, Raugrin Triome, Oboro, Palace in the Clouds a few bounce lands such as Gruul Turf, Selesnya Sanctuary, Simic Growth Chamber. I also would agree with DemMeowsephs and multimedia. Fetch lands and shock lands are crucial to have in this build, as well as having the tutors that have been recommended.

I feel like you are very light on draw, so a lot of my recommendations point to that. Mutate Parcelbeast on Scute Swarm with Risen Reef in play = insane draw. Play more land cards are always great to have in landfall decks. I didn’t suggest this, but you could add a sub theme of flicker effects to abuse Omnath, Locus of Creation landfall triggers. Clone cards that can copy Omnath and ignore legendary rule to use as a triggered ability doubler can have overwhelming results.

If I can provide anymore assistance, feel free to let me know. Good luck with your brew!

Starsky2814 on Omnath, A Song of Creation and Chaos

3 weeks ago

Great call out! Yeah, that is a little tricky. I need to be careful of that. At least Oboro, Palace in the Clouds should still be fine to bounce with Ancient Greenwarden in play.

Starsky2814 on Cauldron of Creation

1 month ago

At quick glance, here are some recommendations I have for you based off what I see. Manabond to go with Storm Cauldron. Slow your opponents down with Overburden, Mana Breach And Flooded Shoreline. Add Patron of the Moon to sneak bounced lands back into play, with that said Amulet of Vigor becomes very helpful. Parcelbeast + Scute Swarm goes off hard especially with Risen Reef in play. Can end up drawing your entire library so Thassa's Oracle as a win con. Oboro, Palace in the Clouds is very useful in here. Just some thoughts. Good luck with your brew!

GerryAvalanche on Mono Blue Merfolk

1 month ago

I went for Benthic Biomancer over Cursecatcher because I feel like the Catcher falls off very quickly after T2, while the Biomancer's loot ability let's you dig for value later in the game plus it becomes a slightly bigger body. I will playtest the Catcher again though. The last time I found the (1) tax to not do very much in the recent metagame, espacially when it leaves me with one card down.

I enjoy Glasspool Mimic over Phantasmal Image because I really hate my 4/4 copy (pumped by lords) being bolted for 3 and still die. My area is full of burn and prowess decks. I aggree however, that 3 cmc for only being able to target my own creatures can be a too high cost in the long run.

I really like Merrow Reejerey -> Coralhelm Commander, I will definitely try that in a 2-2 split.

I chose Brazen Borrower over Harbinger of the Tides because
A) I can cast the bounce part for UU at instant speed in my opp. turn and
B) because it's not a Merfolk and thus won't be hit by Plague Engineer
Harbinger seems to be the more aggressive option, so that is up to personal preference imo.

Oboro, Palace in the Clouds is a great suggestion, I kinda forgot about that tbh. Would you goe for 1 or for 2 of them?

Chino90 on Millight

1 month ago

En cuanto a tierras, hay que agregar: Por lo menos 1 Oboro, Palace in the Clouds. Field of Ruin (que también triggerea landfall) Castle Locthwain y Castle Vantress

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