Oboro, Palace in the Clouds
Tap: Add (Blue) to your mana pool.
(1): Return Oboro, Palace in the Clouds to its owner's hand.
|Want (2)||Saint , metalmagic|
Printings View all
|Saviors of Kamigawa (SOK)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Oboro, Palace in the Clouds occurrence in decks from the last year
All decks: 0.08%
Commander / EDH:
All decks: 0.01%
Oboro, Palace in the Clouds Discussion
1 month ago
Time Spiral has more uses than you can shake a stick at. Gives a fresh start on a dead hand, replenishes your library if you happen to over draw, kills graveyard strategies etc. As for the bouncing and replaying lands we have Meloku the Clouded Mirror and Oboro, Palace in the Clouds when we run out of land drops.
1 month ago
Is this deck intended to be casual or competitive? Budget or no? I'd recommend changing the hubs for your deck to help everyone give more targeted feedback and to expose the deck to a broader audience.
That being said, here are cards I'd recommend based off of Mill decks I've seen on MTGO/online (not taking into account card cost): Shelldock Isle as it basically nets you an extra card/free spell
Oboro, Palace in the Clouds to trigger Hedron Crab over and over
Visions of Beyond because it's basically Ancestral Recall for Mill
Field of Ruin to hit your opponent's important lands
Crypt Incursion as a way to help you survive
Snapcaster Mage to flashback your Glimpses, Visions, etc.
Breaking / Entering as a maybeboard card if you really need more efficient mill
Here are some other thoughts I had:
-You have a fair number of expensive cards in your deck, but you only have 20 lands. I have a feeling that your expensive cards will be stuck in your hand as you struggle to draw enough lands to play them (which will only be exacerbated by the fact that you have 64 cards in your deck). Even still, you'll probably want 21-23 lands in your deck. With that the average game of Modern lasts about 5 turns - can you successfully mill your opponent out in that time? If not, you'll want to trim/remove the cards that don't have a significant impact by that time. For example, I would consider replacing the following:
Curse of the Bloody Tome: comes out on turn 3 and you'll probably get 1-2 triggers out of it.
Patient Rebuilding: very variable and you may not even get any triggers out of it.
Keening Stone: you probably won't be able to cast this card.
Traumatize: most of the time this will probably only be marginally better than another Glimpse or perhaps even worse! I'd recommend doing some playtesting with your deck to see on average how many cards you mill from your opponent by turn 5. Also consider that opponents will be thinning their decks with fetchlands, Arcum's Astrolabe, and Mishra's Bauble.
Increasing Confusion: this card is very deceptive in that it actually isn't that mana efficient. If you flash it back on turn 5, then it's the exact same thing as Glimpse!
Mind Grind: same thing except for Mind Funeral - at 6 mana, this card does the same thing that Mind Funeral does for 3! -If you can afford it, definitely run 4x Glimpse, 4x Archive Trap, and 4x Mesmeric Orb. Those are your most powerful cards that you'll want every game.
-You'll also want dual lands, like Darkslick Shores, Drowned Catacomb, Watery Grave, etc. This will really help prevent you from getting mana screwed by drawing too many of one basic. Also, fetchlands are Hedron Crab's best friend!
Mill is always a fringe deck in the Modern metagame as most decks will just out-value and outrace you, which is a shame because I always find Mill so fun to play! I hope all this helps you out and I hope I didn't come off as mean/rude. I'm genuinely trying to help you out with your deck so you can win more and have more fun with it!
1 month ago
I have made a large update to my binder found here. Binder.
I'm mostly looking to complete my Chulane EDH deck and prioritizing trades for the following: Tatyova, Benthic Druid, Tishana, Voice of Thunder, Exploration, Azusa, Lost but Seeking, Oracle of Mul Daya, Ramunap Excavator, Roil Elemental, Sylvan Safekeeper, Thassa, Deep-Dwelling, Titania, Protector of Argoth, Zuran Orb, Oboro, Palace in the Clouds, Strip Mine, Constant Mists
If you have one of these but don't see anything you need. Let me know, If it's a high priority I may pay cash for it.
1 month ago
1 month ago
Its not a bad idea, but as they said, you'd definitely need to iron out the logistics of this, even more so than some other off-brand formats because that extra land that is always available is easily abusable in the right hands. Just off the top of my head Oboro, Palace in the Clouds is one of the more abusable legendary lands, with access to infinite landfall triggers, in and very early. With that contributing to wins in several other color combinations.
I'm sure there are countless other example of this, and probably better ones, but just to show that with this you would have to experiment a lot to iron things out, and even then, at what point are too many things broken or complicated that it becomes pointless?
2 months ago
Oboro, Palace in the Clouds can be used to trigger Landfall if you don't have Lands in Hand.
3 months ago
OtherWorldlyShadow thanks for your input. Oboro, Palace in the Clouds and Burgeoning are currently out of budget for me but cards I have considered. Ghost Town have totaly slipped under my radar so thank you, I will try it! Forbid might be good but Im conserned for the 3 for 1. Forbid plus two other cards for one of my opponents cards. Will probably try it out tho. Do you have any suggestion on what I should replace it with?
3 months ago
Have you considered running Oboro, Palace in the Clouds? It is a single land that can count for all of your land drops each turn if you are not drawing any new lands. It also synergizes well with Burgeoning, letting you get a bunch of land ETB triggers during other players turns. Also, if you happen to go with Burgeoning, I would also suggest slotting in Ghost Town. While not as good as Oboro, Palace in the Clouds for getting your land triggers, it works just as good (if not better) when comboing with Burgeoning.