Yidris, Maelstrom Wielder
Legendary Creature — Ogre Wizard
Whenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
|Have (2)||orzhov_is_relatively_okay819 ,|
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
- Question about Yidris ability
- Edh rulings and cascade rules
- Would a Strionic Resonator cause Yidris to cause your spells to Cascade 3 or 4 times if he has double-strike?
- If a 4/4 creature with protection from black were to block a 5/4 black creature with trample, would the defending player take 1 trample damage?
- Morph into cascade
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Yidris, Maelstrom Wielder Discussion
4 weeks ago
I've got a cascade/Theft deck built around Yidris, Maelstrom Wielder, and I love it! Love this idea here!
2 months ago
That's very interesting about Dralnu. Is there any chance you could find the exact ruling that was added or changed that allowed Dralnu to be worded in the new way, or just let me know during which set the new ruling was introduced so I can find it?
Poor wording on my part with Yidris. What I meant was "to all spells you cast from your hand this turn". As in, with existing cards, is there any way to interact with cards in a way that would be functionally different between when you gain these abilities:
- As you cast spells from your hand this turn, they gain cascade (Yidris, Maelstrom Wielder)
- This turn, spells you cast from your hand have cascade
2 months ago
About the second part of the Yidris, Maelstrom Wielder question- Granting cascade to all spells is much different than just granting it to spells cast from hand. It is intended that each spell you pay mana for net you one extra card because it cascades. If all spells had cascade you would get a chain from each spell of progressively lower CMC cards instead of just the one extra.
2 months ago
Dralnu, Lich Lord is functionally the same. When it was printed, moving a card from the graveyard to the stack made it a new object, removing flashback, so the phrasing was made to kind of circumvent that rule. Now if an effect is modifying a card in a graveyard to allow it to be cast, that modification sticks around when you move it to the stack, allowing the phrasing to be more straightforward.
Yidris, Maelstrom Wielder only wants to grant Cascade to spells cast from your hand, not all spells, and it wants to grant it to ones you draw after it's trigger happens. I suspect that's the reason it's modifying them during the zone change, but for a more definitive answer you'd want to ask the editors.
2 months ago
And more generally, is there a difference between: a card having an established cost granted to it in a zone before being moved to the stack; and having that cost established as you would move it to the stack?
There was an errata in the text of the second ability from Dralnu, Lich Lord to Dralnu, Lich Lord. Was there anything functionally changed in the card's interactions when this happened, or was this change just to tidy up the wording?
On a similar note, Yidris, Maelstrom Wielder grants cascade to your spells as you cast them. Is there a specific reason why it can't just grant cascade to your spells in general this turn? If it could and did, would there be any functional difference?
6 months ago
You could even have a look at discarding permanents and recurring them from the graveyard. I see Shark Typhoon finding a slot here.
Have a good one!
7 months ago
What does he care more about for this deck? That it can run 4-5 colours? Or for it to be Egyptian and Zombie themed?
If the latter matters more, he might like The Scarab God , though it's only two colours. There are some others from Amonkhet or Hour of Devastation that might interest him as well, most of the commanders are only one or two colours though.
4-5 colour commanders, none specifically revolve around Zombies, nor do any have an Egyptian aesthetic, but you could still get creative with the options that are there.
Morophon, the Boundless - popular for a lot of tribes, but kind of lackluster for Zombies IMHO which have a lot more better options, albeit with fewer colours.
Niv-Mizzet Reborn could be interesting, when built right he can provide some serious card draw, which could be a free graveyard dump if you get enough extra cards in hand to discard. Zombies are all about reanimation, so you could get clever with that. Zombies will mostly be in black, blue, and red, you could find use with green and white with other cards.
Similarly, Tazri, Beacon of Unity could be fun to build around. There are many Zombies that are also Warriors, Clerics, and Wizards. Not so many Rogues and Ally, but there's one of each that makes Zombie tokens at least. You could always add support to your board with non-Zombies that are Allies and Rogues.
Zombies appear in white the least, so Yidris, Maelstrom Wielder might be the best four colour to go with. There's enough zombies that have ETBs that they could be pretty fun with Yidris.
Best of luck to you!
7 months ago
There aren't any Legendary Zombies or Legendary creatures that interact with Zombies specifically at more than three colors. Morophon, the Boundless and Karona, False God are sort of generically tribal, and I would recommend Morophon over Karona. Outside of those, you start trading flavor for utility. Child of Alara works well with Zombies that can bring themselves back or like big graveyards, and Saskia the Unyielding , Atraxa, Praetors' Voice , and Yidris, Maelstrom Wielder offer a couple of interesting options that can point your deck in a specific direction. None of them are deeply Zombie-ish, though, Saskia is much more Celtic (art)/Finnish (name) than Egyptian while the other two are purely non-historical.
1empyrean offers good suggestions for partners.
If he wants to stick hard to the Egyptian theme, check out the Amonkhet and Hour of Devastation sets, but there will have to be color compromises for something like The Scarab God .