Pir, Imaginative Rascal

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Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Penny Dreadful Legal
Quest Magic Legal
Tiny Leaders Legal
Vintage Legal

Pir, Imaginative Rascal

Legendary Creature — Human

Partner with Toothy, Imaginary Fiend (When this creature enters the battlefield, target player may put Toothy into their hand from their library, then shuffle.)

If one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead.

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Tur on People's Thoughts on Mommy Norn?

1 month ago

I agree with Sheldon to some extent.

First, it's incorrect to compare Elesh Norn, Mother of Machines's abilities to Panharmonicon and Torpor Orb. It's permanents not creatures.

(Nobody should care about the first ability, Yarok, the Desecrated is the second most popular Sultai commander and has been around forever. It's just extra stuff.)

It's the second ability which is problematic. Assume you play Elesh Norn, Mother of Machines. Not only do your permanents prevent your opponents permanents from triggering, it also prevents your opponents permanents from triggering from their own permanents. This is the first card in all of Magic: The Gathering with this effect.

Here are just some examples, I got from scrolling through the most popular commander Atraxa, Praetors' Voice on EDHREC (I do not own an Atraxa deck.) which would be effected by Elesh Norn:

Just thinking about all kinds of interactions which are possible gives me a headache.

Honestly, the Painter's Servant interactions are much easier to understand and that was a card which was banned for the interactions being too much.

If Elesh Norn, Mother of Machines had the errata to "Permanents you control entering the battlefield don't cause abilities of permanents your opponents control to trigger" it would be much more manageable.

Rhadamanthus on [Pir, Imaginative Rascal] Can he …

3 months ago

For future reference, it's double square brackets around a card's name to create the reference link: Pir, Imaginative Rascal. Toothy, Imaginary Friend

Hexapod on Mister Pickles

4 months ago


I can see the appeal of Vigor for your theme, but to me it seems like a "win-more" card in this build, and not something you necessarily need. However for me the obvious cut is Overgrowth, which can be nice in an early game but is not instrumental to your deck in any meaningful way.

I would maybe use Cryptolith Rite instead of Jiang Yanggu, as it works better early game or after a board wipe, and is slightly harder to remove.

Thundering Mightmare could make way for Pir, Imaginative Rascal, unless you are determined to keep this deck humanless.

Hope this inspires you!

indiefan on Planeswalkers Perfected

6 months ago

Fwiw, while Lae'zel, Vlaakith's Champion misses out on Astral Cornucopia, unlike Pir, Imaginative Rascal it sounds like it avoids accidental anti-synergy with opponents cards like Yawgmoth, Thran Physician, Toxrill, the Corrosive, Black Sun's Zenith, etc.

mlequesne on Planeswalkers Perfected

7 months ago

The new Lae'zel, Vlaakith's Champion can work as another Pir, Imaginative Rascal

See you :)

Dromar39 on Need help with Simic Storm

8 months ago

Hey everyone. I'm trying my hand at making a simic storm deck with Pir, Imaginative Rascal and Toothy, Imaginary Friend. This would be my first time trying this type of deck out. Trying to keep it at or around 150 as a budget. Any suggestions, Thanks

shadow63 on Lae'Zel Master Chef +1/+1 counters

8 months ago

let me just reiterate your card choices aren't wrong. these suggestions are going to be because maybe we have different play styles or different metas. like i really try to keep my removal as flexible as possible and my +1/+1 counter deck is atraxa . Armorcraft Judge its unreliable and is a bad top deck. Avatar of the Resolute it just doesnt scale well to edh. Custodi Soulbinders paying 3 mana just to make a 1/1 is'nt very exciting. Fertilid ive used this one alot and in my games i almost never used it to ramp it was just a vanilla creature.

Return to Dust is just awkward i much pefer Heliod's Intervention. Ruinous Intrusion 4 mana to blow up 1 artifact or enchantment isn't worth it even if does give you a few counters. Lifecrafter's Bestiary with so few creatures its not great. with more creatures in here it could be great. Celestial Judgment there will be games where it will give you the win but there will be games where someone just has something huge out that this just misses or youll have to blow up more of your own stuff then an opponents Hour of Reckoning this is only good in a token deck.

some replacements creatures. Park Heights Maverick, Loyal Guardian, Forgotten Ancient, Walking Ballista, Pir, Imaginative Rascal, Steelbane Hydra, Evolution Sage, Conclave Mentor. non creatures Hardened Scales, Austere Command, Damning Verdict, Tome of Legends, Coalition Relic, Vastwood Surge

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