Pir, Imaginative Rascal

Pir, Imaginative Rascal

Legendary Creature — Human

Partner with Toothy, Imaginary Fiend (When this creature enters the battlefield, target player may put Toothy into their hand from their library, then shuffle.)

If one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead.

Pir, Imaginative Rascal Discussion

bushido_man96 on Getting Pumped Up

6 days ago

Pir, Imaginative Rascal is great human that does what you want with counters. I know you don't want to run too many non-human creatures, but Beast Whisperer would be worth it for the card draw, and Rishkar, Peema Renegade would help you ramp like crazy. Rootborn Defenses is another good protection option.

Last_Laugh on Who's Counting v3

1 month ago

I can't recommend Blade of Selves and Rite of Replication enough. Check below for some Copied/Pasted math from my own list (as well as a few more possibilities for your list).


Mathing is Hard! All math based on 4 players and for the Blade of Selves combo found in the next section, plus the cards listed in each section below. Special thanks to Gidgetimer for help with the math!

Note: Master Biomancer and Bramblewood Paragon need to be figured separately as they only add counters when Reyhans enter, not when she moves counters. Good-Fortune Unicorn doesn't work with the below combos.


Blade of Selves on Reyhan, Last of the Abzan - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created.

6x3=18 counters in 6 increments of 3 counters.


Hardened Scales, Winding Constrictor, AND/OR Pir, Imaginative Rascal - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created. One, Two, or Three counters are added (or more, respectively) both on creation and on trigger resolution.

With 1 = 30 counters in 6 increments of 5 counters.

With 2 = 42 counters in 6 increments of 7 counters.

With 3 = 54 counters in 6 increments of 9 counters.

+12 Counters for each additional counter.


Corpsejack Menace Only - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

6(2(2(3)))=72 counters in 6 increments of 12 counters.


Doubling Season Only - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

20(2(2(3)))=240 counters in 20 increments of 12 counters.


Corpsejack Menace AND Doubling Season - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. Counters are quadrupled both on creation and on trigger resolution.

20(4(4(3)))=960 counters in 20 increments of 48 counters.


Corpsejack Menace AND Doubling Season AND Pir, Imaginative Rascal, Hardened Scales, AND/OR Winding Constrictor (aka Magical Christmas Land) - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. One, Two, or Three counters (or more, respectively) are added and then counters are quadrupled both on creation and on trigger resolution.

With 1 - 20(4(4(3+1)+1))=1360 counters in 20 increments of 68 counters.

With 2 - 20(4(4(3+2)+2))=1760 counters in 20 increments of 88 counters.

With 3 - 20(4(4(3+3)+3))=2160 counters in 20 increments of 108 counters.

+400 counters for each additional counter.


Rite of Replication kicked copying Reyhan, Last of the Abzan - 5 tokens are created with counters. They leave the battlefield and 30 instances of placing counters are created.

3x30=90 counters in 30 increments of 3.


Hardened Scales, Winding Constrictor, AND/OR Pir, Imaginative Rascal - 5 tokens with counters are created. They leave the battlefield and 30 instances of placing counters are created. One, Two, or Three counters are added (or more, respectively) both on creation and on trigger resolution. 30((3+X)+X)

With 1 - 150 in 30 increments of 5 counters.

With 2 - 210 in 30 increments of 7.

With 3 - 270 in 30 increments of 9.

+60 counters for each additional counter.


Corpsejack Menace only - 5 tokens with counters are created. They leave the battlefield and thirty instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

30(2(2(3)))=360 in 30 increments of 12 counters.


Doubling Season - 10 tokens with counters are created. They leave the battlefield and 110 instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

110(2(2(3)))=1320 in 110 increments of 12 counters.


Doubling Season AND Corpsejack Menace - 10 tokens with counters. They leave the battlefield and 110 instances of placing counters are created. Counters are quadrupled both on creation and on trigger resolution.

110(4(4(3)))=5,280 in 110 increments of 48 counters.


Doubling Season AND Corpsejack Menace AND Pir, Imaginative Rascal, Hardened Scales, AND/OR Winding Constrictor (aka 'Shoulda spent that luck on the lotto') - 10 tokens with counters are created. They leave the battlefield and 110 instances of placing counters are created. One, Two, or Three counters (or more, respectively) are added and then counters are quadrupled both on creation and on trigger resolution.

110(4(4(3+X)+X))=

With 1 - 7,480 counters in 110 increments of 68.

With 2 - 9,680 counters in 110 increments of 88.

With 3 - 11,880 counters in 110 increments of 108.

+2200 counters for each additional counter.


Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Little Rey of Ishine (Reyhan/Ishai 2.7 cmc)

Last_Laugh on Bonnie & Clyde (Ishai & Reyhan) Casual

3 months ago

I have 2 main suggestions for you. Blade of Selves and Rite of Replication to copy Reyhan. When Reyhan dies to the legendary rule, its counters are seen and replaced by each Reyhan. Below is some crazy ass math copied/pasted from my own list, upvotes on any of my decks are appreciated.


Mathing is Hard! All math based on 4 players and for the Blade of Selves combo found in the next section, plus the cards listed in each section below. Special thanks to Gidgetimer for help with the math!

Note: Master Biomancer and Bramblewood Paragon need to be figured separately as they only add counters when Reyhans enter, not when she moves counters. Good-Fortune Unicorn doesn't work with the below combos.


Blade of Selves on Reyhan, Last of the Abzan - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created.

6x3=18 counters in 6 increments of 3 counters.


Hardened Scales, Winding Constrictor, AND/OR Pir, Imaginative Rascal - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created. One, Two, or Three counters are added (or more, respectively) both on creation and on trigger resolution.

With 1 = 30 counters in 6 increments of 5 counters.

With 2 = 42 counters in 6 increments of 7 counters.

With 3 = 54 counters in 6 increments of 9 counters.

+12 Counters for each additional counter.


Corpsejack Menace Only - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

6(2(2(3)))=72 counters in 6 increments of 12 counters.


Doubling Season Only - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

20(2(2(3)))=240 counters in 20 increments of 12 counters.


Corpsejack Menace AND Doubling Season - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. Counters are quadrupled both on creation and on trigger resolution.

20(4(4(3)))=960 counters in 20 increments of 48 counters.


Corpsejack Menace AND Doubling Season AND Pir, Imaginative Rascal, Hardened Scales, AND/OR Winding Constrictor (aka Magical Christmas Land) - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. One, Two, or Three counters (or more, respectively) are added and then counters are quadrupled both on creation and on trigger resolution.

With 1 - 20(4(4(3+1)+1))=1360 counters in 20 increments of 68 counters.

With 2 - 20(4(4(3+2)+2))=1760 counters in 20 increments of 88 counters.

With 3 - 20(4(4(3+3)+3))=2160 counters in 20 increments of 108 counters.

+400 counters for each additional counter.


Rite of Replication kicked copying Reyhan, Last of the Abzan - 5 tokens are created with counters. They leave the battlefield and 30 instances of placing counters are created.

3x30=90 counters in 30 increments of 3.


Hardened Scales, Winding Constrictor, AND/OR Pir, Imaginative Rascal - 5 tokens with counters are created. They leave the battlefield and 30 instances of placing counters are created. One, Two, or Three counters are added (or more, respectively) both on creation and on trigger resolution. 30((3+X)+X)

With 1 - 150 in 30 increments of 5 counters.

With 2 - 210 in 30 increments of 7.

With 3 - 270 in 30 increments of 9.

+60 counters for each additional counter.


Corpsejack Menace only - 5 tokens with counters are created. They leave the battlefield and thirty instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

30(2(2(3)))=360 in 30 increments of 12 counters.


Doubling Season - 10 tokens with counters are created. They leave the battlefield and 110 instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

110(2(2(3)))=1320 in 110 increments of 12 counters.


Doubling Season AND Corpsejack Menace - 10 tokens with counters. They leave the battlefield and 110 instances of placing counters are created. Counters are quadrupled both on creation and on trigger resolution.

110(4(4(3)))=5,280 in 110 increments of 48 counters.


Doubling Season AND Corpsejack Menace AND Pir, Imaginative Rascal, Hardened Scales, AND/OR Winding Constrictor (aka 'Shoulda spent that luck on the lotto') - 10 tokens with counters are created. They leave the battlefield and 110 instances of placing counters are created. One, Two, or Three counters (or more, respectively) are added and then counters are quadrupled both on creation and on trigger resolution.

110(4(4(3+X)+X))=

With 1 - 7,480 counters in 110 increments of 68.

With 2 - 9,680 counters in 110 increments of 88.

With 3 - 11,880 counters in 110 increments of 108.

+2200 counters for each additional counter.


BrassLord on The Hallar Art (AKA a Lara Bar in Alara) *PRIMER*

3 months ago

I got a KICK out of your primer! :D I have limited experience playing gruul, and even less so playing a burning, spell slinging deck, but it looks great!

Nothing to upgrade, just alternatives and things to think on as you keep playtesting the deck! Things that come to mind are: Glint-Horn Buccaneer is a combo with Keen Sense to deal a lot of damage and draw yourself out. Also you mentioned the Zendikar lands, Kazuul's Fury  Flip seems good in a deck going tall and burning, could help get that last burst damage in! Pir, Imaginative Rascal is a hardened scales with legs. Ring of Valkas could be something to look at, though it could be a little slow. Would be a decent trigger for getting even more +1/+1 counters. I run Inspiring Call in my bears deck. While it won't gain you as much card advantage, it is protection that replaces itself! The Explore and Riot mechanic would also work in tandem with your gameplan! Something like Path of Discovery or Rhythm of the Wild could also kickstart the counter train. Also, weird card choice, but Wort, the Raidmother could also be an interesting 1 of in the 99! Admittedly a utility land, Kessig Wolf Run was recently reprinted, and is an oldie but a goodie way of getting in that last bit of damage! Also, while not really a kicker matters card, Hull Breach is a good 2 for 1 removal!

Vessiliana on It's a tokenwerfer, it werfs tokens

4 months ago

I'm not sure if he's entirely what you want, but Pir, Imaginative Rascal does fun things with counters, rather like Hardened Scales, but affecting planeswalkers, too.

Vessiliana on Dancing in The Moonlight

5 months ago

Upvoted for the name if nothing else!

Perhaps you might like Pir, Imaginative Rascal for this deck? He adds an additional counter every time Trelasarra does.

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