Experiment Kraj
Start Commander Deck

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Experiment Kraj

Legendary Creature — Ooze Mutant

Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.

: Put a +1/+1 counter on target creature.

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legendofa on BBEG Deck Ideas

5 months ago

For my breakdown here, I'm focusing on characters who are villains in their story arc and characters who don't have much specific backstory. Pretty much any legendary creature can be flavored as a villain in front of the right deck. I'm also not focusing on the Forgotten Realms sets, I'm broadening the net.

What's available:

: Eldrazi or artifacts. Most of the artifacts are either hero-aligned or not an independent threat, like Graaz, Unstoppable Juggernaut. If you want a challenge, Omarthis, Ghostfire Initiate, but I wouldn't, just for lack of depth.

: Villains are oddly centered on Old Kamigawa. Konda, Lord of Eiganjo is a near-immortal emperor and master duelist. Hokori, Dust Drinker is destroying resources and the land. And, of course, there's the apocalyptic, unrelenting evil that is Hazduhr the Abbot.

: Heidar, Rimewind Master is an elementalist fanatic. The manipulations of Orvar, the All-Form or Kami of the Crescent Moon could cause problems, as could a big sea creature like Tromokratis or Charix, the Raging Isle.

: Pretty much everyone. It's easier to count the people who aren't outright villains.

: Relatively few actual villains, but a bunch of manipulators, dragons, and angry people that could fill the role.

: A bunch of wild animals and nature types. No scheming villains, but a good selection of rampaging monsters. Meng Huo, Barbarian King would be a unique choice (if you're willing to.proxy or drop $150+).

: Polukranos Reborn  Flip is the most (only?) villainous character in these colors.

: Lots of options, from the behind-the-scenes manipulation of Lazav, Dimir Mastermind to the illithid Captain N'ghathrod, Gisa and Geralf's necromancer army, whatever Umbris, Fear Manifest is, and a lot more.

: A few options, but lots of depth in them. Insane biologist Momir Vig, Simic Visionary and his magnum opus Experiment Kraj, nature's avenger Uro, Titan of Nature's Wrath, or maybe Aesi, Tyrant of Gyre Strait is flooding the area.

: A very deep and wide pool for villains. Vampires, demons, dragons, demon dragons, warlords, torturers...

: Grakmaw, Skyclave Ravager joins the ranks of the big scary monsters. A more calculating BBEG would probably be one of the death lords like Jarad, Golgari Lich Lord. Vhati il-Dal or Old Rutstein or probably more storyline villains than BBEG material.

: A very shallow pool. Storvald, Frost Giant Jarl, Rubinia Soulsinger, and maybe Falco Spara, Pactweaver or Katilda and Lier (mostly because of Lier) are the best options for an Archenemy villain. I'd throw Kros, Defense Contractor in, but goading is kind of limited when you're the Archenemy.

: This color set will probably be either a cold, distant, merciless villain or a manipulative puppet master. Raffine, Scheming Seer and Oloro, Ageless Ascetic fall into the first category, and Sen Triplets and The Ever-Changing 'Dane in the second. Varina, Lich Queen is another option for a zombie army.

: Big, angry, and violent, with some good dragons. Xira, the Golden Sting and Vazi, Keen Negotiator break out of this mold, but they strike me as more lieutenant-types, not arc villains by themselves.

: Not much; these tend to be either heroic or big smashy monsters. Uril, the Miststalker could work.

: Queen Marchesa is a classic, as you mentioned, and Edgar Markov is right there, too. Actually, this color set has some good depth and variety for an Archenemy. Some are more overtly villainous, and some are just very martial. My top picks would be Edgar, Licia, Sanguine Tribune, or Tariel, Reckoner of Souls.

: Mostly either weird esotericism or "nature's avenger" types. I don't think any of these are outright villainous in-story, but most of them have loose or vague stories. With the right deck, this could be a unique and interesting villain. Riku of Two Reflections is my top pick.

Four-color sets in general: Any of them would work, except for a couple of the .

: Use this color set if you want a truly apocalyptic feel. saluma mentioned Tiamat, which is a very good choice, and finding a way to get through Progenitus or O-Kagachi, Vengeful Kami is a story of epic scale.

TypicalTimmy on Card creation challenge

1 year ago

Evolutionary Perfection

Sorcery

Each creature you control becomes a copy of target creature until end of turn.

Creatures you control ignore the legend rule until end of turn.

There are some species and races the Simic wholly ignored. One being Angels. Since Angels are not biological entities, there was really no reason to study them. However, it turns out their blood is so pure, it can essentially force perfection within any form. As a result, the Simic Combine, now thirsty for Angelic blood, waged a war of genocide in the name of 'progress'.


If I recall, the Simic Combine were really the original villains of Ravnica, with Momir Vig, Simic Visionary having created and unleashed Experiment Kraj. So turning them into bloodthirsty savages again seemed appropriate.


I understand it's better suited for Eldraine, but I'd like to see a MTG version of Captain Hook and the crocodile that ate his hand (and clock) on Ixalan.

So your challenge is to make a Partners With pairing for them both.

  • Please make it a Human Pirate and a Dinosaur Crocodile.

TheoryCrafter on The Madness of Fractal Being Manifested

1 year ago

The biggest threat to your deck is Solemnity. I'd recommend some counterspells including, but not limited to, Decisive Denial, Quandrix Command and Voidslime.

If you can't prevent Solemnity from entering the battlefield, Fecundity and Soul Net will turn your 0/0 Fractals into a boon until cards such as Fade into Antiquity and Naturalize can be used. Your commander's static ability will also feed into it.

You may also wish to consider cards that affect or are affected by +1/+1 counters. These include, but not limited to, The Ozolith, Swarm Shambler, Bramblewood Paragon, Herald of Secret Streams, Vigean Graftmage, Experiment Kraj and Plaxcaster Frogling.

Scavenging Ooze can give your deck some much needed graveyard hate.

Have you considered Simic Ascendancy with all these cards creating creatures with +1/+1 counters on them? You can move growth counters from Simic Ascendancy to Paradox Zone by means of Nesting Grounds.

Other lands to consider for the deck are Cave of Temptation, Forge of Heroes, Littjara Mirrorlake, Llanowar Reborn, Novijen, Heart of Progress, Opal Palace, Oran-Rief, the Vastwood, Temple of Mystery and Tyrite Sanctum.

Other cards to consider for your deck are Altered Ego, Bioshift, Clone Legion, Hardened Scales, Jiang Yanggu, Wildcrafter, Kiora, Behemoth Beckoner, MirrorBox, Repudiate / Replicate and Slippery Bogbonder.

I hope this helps. Thank you for reading me out. Happy Hunting!

Rhadamanthus on How Oath of teferi interacts …

1 year ago

Right, it can just activate one loyalty ability per turn. Oath of Teferi only gives the special permission to planeswalkers, specifically.

Any object with loyalty abilities can activate them with the usual timing and once-per-turn restrictions. Normally only planeswalkers have loyalty abilities but it's possible for non-planeswalkers to get them. It usually involves turning a planeswalker into a creature somehow and going from there (Experiment Kraj, Quicksilver Elemental, etc.)

Gidgetimer on Questions about experiment kraj jank: …

1 year ago

One of your links went to a deck instead of a card.

Presence of Gond

Nothing happens if you are instructed to transform a card that isn't a DFC. So activating Shrill Howler  Flip from an Experiment Kraj will not do anything.

701.28c If a spell or ability instructs a player to transform a permanent that isn’t represented by a transforming double-faced card, nothing happens.

Presence of Gond grants an activated ability to the enchanted creature. Experiment Kraj has the activated abilities of creatures with +1/+1 counters on them. If a creature is enchanted with Presence of Gond and has a +1/+1 counter on it, Experiment Kraj will also have the ability to tap for an elf.

Foxja on Questions about experiment kraj jank: …

1 year ago

What happens if I copy an activated ability that causes a creature to flip, like Shrill Howler  Flip?

If a creature has Presence of Gond on it and it has a +1/+1 counter, can Experiment Kraj use the ability and tap to make an elf?

legendofa on Pursuing Perfection, Part 11: Simic …

2 years ago

I might revisit an Experiment Kraj idea I had some time ago. Basically, Kraj with a counter on Gilder Bairn and any creature that can produce or better as a tap effect instantly gives everything with a counter as many of those counters as it wants. With Llanowar Tribe, Canopy Tactician, some new planeswalkers, Sage of Hours, Strixhaven Stadium, and other fun bits and pieces, this might be doable.

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