Experiment Kraj
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Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Experiment Kraj

Legendary Creature — Ooze Mutant

Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.

: Put a +1/+1 counter on target creature.

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TypicalTimmy on Card creation challenge

8 months ago

Evolutionary Perfection


Each creature you control becomes a copy of target creature until end of turn.

Creatures you control ignore the legend rule until end of turn.

There are some species and races the Simic wholly ignored. One being Angels. Since Angels are not biological entities, there was really no reason to study them. However, it turns out their blood is so pure, it can essentially force perfection within any form. As a result, the Simic Combine, now thirsty for Angelic blood, waged a war of genocide in the name of 'progress'.

If I recall, the Simic Combine were really the original villains of Ravnica, with Momir Vig, Simic Visionary having created and unleashed Experiment Kraj. So turning them into bloodthirsty savages again seemed appropriate.

I understand it's better suited for Eldraine, but I'd like to see a MTG version of Captain Hook and the crocodile that ate his hand (and clock) on Ixalan.

So your challenge is to make a Partners With pairing for them both.

  • Please make it a Human Pirate and a Dinosaur Crocodile.

TheoryCrafter on The Madness of Fractal Being Manifested

8 months ago

The biggest threat to your deck is Solemnity. I'd recommend some counterspells including, but not limited to, Decisive Denial, Quandrix Command and Voidslime.

If you can't prevent Solemnity from entering the battlefield, Fecundity and Soul Net will turn your 0/0 Fractals into a boon until cards such as Fade into Antiquity and Naturalize can be used. Your commander's static ability will also feed into it.

You may also wish to consider cards that affect or are affected by +1/+1 counters. These include, but not limited to, The Ozolith, Swarm Shambler, Bramblewood Paragon, Herald of Secret Streams, Vigean Graftmage, Experiment Kraj and Plaxcaster Frogling.

Scavenging Ooze can give your deck some much needed graveyard hate.

Have you considered Simic Ascendancy with all these cards creating creatures with +1/+1 counters on them? You can move growth counters from Simic Ascendancy to Paradox Zone by means of Nesting Grounds.

Other lands to consider for the deck are Cave of Temptation, Forge of Heroes, Littjara Mirrorlake, Llanowar Reborn, Novijen, Heart of Progress, Opal Palace, Oran-Rief, the Vastwood, Temple of Mystery and Tyrite Sanctum.

Other cards to consider for your deck are Altered Ego, Bioshift, Clone Legion, Hardened Scales, Jiang Yanggu, Wildcrafter, Kiora, Behemoth Beckoner, MirrorBox, Repudiate / Replicate and Slippery Bogbonder.

I hope this helps. Thank you for reading me out. Happy Hunting!

Rhadamanthus on How Oath of teferi interacts …

1 year ago

Right, it can just activate one loyalty ability per turn. Oath of Teferi only gives the special permission to planeswalkers, specifically.

Any object with loyalty abilities can activate them with the usual timing and once-per-turn restrictions. Normally only planeswalkers have loyalty abilities but it's possible for non-planeswalkers to get them. It usually involves turning a planeswalker into a creature somehow and going from there (Experiment Kraj, Quicksilver Elemental, etc.)

Gidgetimer on Questions about experiment kraj jank: …

1 year ago

One of your links went to a deck instead of a card.

Presence of Gond

Nothing happens if you are instructed to transform a card that isn't a DFC. So activating Shrill Howler  Flip from an Experiment Kraj will not do anything.

701.28c If a spell or ability instructs a player to transform a permanent that isn’t represented by a transforming double-faced card, nothing happens.

Presence of Gond grants an activated ability to the enchanted creature. Experiment Kraj has the activated abilities of creatures with +1/+1 counters on them. If a creature is enchanted with Presence of Gond and has a +1/+1 counter on it, Experiment Kraj will also have the ability to tap for an elf.

Foxja on Questions about experiment kraj jank: …

1 year ago

What happens if I copy an activated ability that causes a creature to flip, like Shrill Howler  Flip?

If a creature has Presence of Gond on it and it has a +1/+1 counter, can Experiment Kraj use the ability and tap to make an elf?

kookoo on Omniscience_is_life

1 year ago

I want to make an Experiment Kraj deck, but I also end up adding too many creatures. Can you help?

legendofa on Pursuing Perfection, Part 11: Simic …

1 year ago

I might revisit an Experiment Kraj idea I had some time ago. Basically, Kraj with a counter on Gilder Bairn and any creature that can produce or better as a tap effect instantly gives everything with a counter as many of those counters as it wants. With Llanowar Tribe, Canopy Tactician, some new planeswalkers, Sage of Hours, Strixhaven Stadium, and other fun bits and pieces, this might be doable.

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