Zur the Enchanter
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Zur the Enchanter

Legendary Creature — Human Wizard

Flying

Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with converted mana cost/mana value 3 or less, put it onto the battlefield, then shuffle your library.

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DreadKhan on EDH NecroPotentence

3 months ago

I have an abiding fondness for Necropotence, and I've always been curious if there isn't some crazy things Asmodeus can do, so thanks for posting!

Good Old Gary is a good life gain source in Black, and technically you can reanimate him. People often use it as a win con, so if you're worried you might play it late game and just kill everyone it's a real concern and may not be your cup of tea if you want a more Commander dependent strategy.

If you want a backup Crypt Rats there is also Thrashing Wumpus, which can be activated a couple times. BTW Crypt Rats REALLY likes Gift of Doom in my experience, B to board wipe can give you a lot of time to fart around, and Gift of Doom is one of the hardest to interact with protection effects if you use it's Morph ability to attach it.

I'm not sure it really matters, but I think Elixir of Immortality is better than Feldon's Cane.

I have done some reading on Necrotic Ooze combos (mostly for Meren decks), you can combine Necrotic Ooze in play with Phyrexian Devourer and something like Triskelion or Walking Ballista to win on the spot... Since those work by similarly only applying the activated ability (and not any Static abilities) your idea should work too to draw cards for very cheap (or free with your Skirge Familiar).

I don't think I've ever used it in an EDH deck yet, but Strands of Night is probably worth a look if you like reanimating stuff. I think the issue is I have no mono-black decks, it's much better in mono-black.

Your Feast of Sanity might like Sickening Dreams?

If you don't mind being in Esper, Zur the Enchanter *f-etch* is a great Necropotence based Commander, probably more powerful than Asmodeus, but more of a 'kill on sight' option as a result.

DreadKhan on What makes a card or …

8 months ago

I like to build some fairly toxic Commander decks, though I try to warn people if a deck dips too deeply into any of the elements I've noticed that cause toxicity. In Commander most people consider decks that take away player agency to be toxic, so that includes; -excessive permanent removal (clearing each opponent's board repeatedly, or Obliterate/Jokulhaups) -things that limit what you can do (like Rule of Law or Collector Ouphe) -excessively pushed Commanders in Casual (stuff where they throw Ward on for no reason, most of these are also the payoff and enabler in one card) -Chaos effects that turn the game on it's head (Thieves' Auction and Grip of Chaos for example) -stuff that prevents untapping (Static Orbfoil and Winter Orb) -stealing everything strategies (flickering Agent of Treachery infinitely, Insurrection late game) -excessive discard (multiple Necrogen Mists and Bottomless Pit effects) -'win on the spot' effects that don't have an upkeep trigger (there is a few of these on the banlist, like Biorhythm and Coalition Victory) -counter everything strategies (Dovescape) -overly efficient tutoring (Zur the Enchanter *f-etch* fetching out Necropotence, and people are weirdly salty about Vampiric Tutor) -faster elimination strategies that encourage you to target a specific opponent (think anything Infect, and lower to the ground Voltron decks) -I think the last one I can think of is optional tax effects that encourage people to screw their pod and play into the Rhystic Study, if the tax is just a tax, like Thalia, Guardian of Thraben people tend not to mind as much, it's the ability to king make if you're dumb.

In 1v1 I don't think it really matters, unless you only have 1 deck to play kitchen table with just changing decks should generate enough novelty to avoid the build up of bad feelings, and if you're playing competitively it's your call if you want to play nightmarish stuff like Nadu, or something traditionally 'fun' like Aggro... only if everyone plays decks that aren't fun, more people will quit, so it's a 'tragedy of the commons' scenario too if you have a fairly small meta each player needs 'fun to play against' decks, even for 1v1.

Flarhoon13 on Tetsuo Umezawa's Parachute Pants and Infinite Mana

8 months ago

May 3, 2024 I started a new quest. Having built 52 decks, I endeavoured to play them all, in roughly the same order as I created them. My first commander deck led by Zur the Enchanter *f-etch* blew out and demoralized my opponents. Rubinia Soulsinger gained the upper hand and all opponents conceded 2-0

Tetsuo Umezawa's Parachute Pants and Infinite Mana: lost long game to Isshin, Two Heavens as One. Possibly could have won... Tired, two opponents dead, I attacked, which killed me on a board where I was safe after having Cyclonic Rifted and kicked Rite of Replication on Champions of Minas Tirith 2-1. Kess, Dissident Mage will be the commander going forward

Flarhoon13 on Rubinia Soulsinger

8 months ago

May 3, 2024 I started a new quest. Having built 52 decks, I endeavoured to play them all, in roughly the same order as I created them. My first commander deck led by Zur the Enchanter *f-etch* blew out and demoralized my opponents. Rubinia Soulsinger gained the upper hand and all opponents conceded 2-0

Flarhoon13 on Zur the enchanter

8 months ago

May 3, 2024 I started a new quest. Having built 52 decks, I endeavoured to play them all, in roughly the same order as I created them. This was my first commander deck. Zur the Enchanter *f-etch* won May 3, everyone hated it. Ethan was on a new insect brew. The other two players, Blaine and Jesse, were just shut down by Back to Basicsfoil. It was a blowout and Blaine especially was pissed off, haranguing me for enjoying making my opponents miserable. 1-0

legendofa on Card creation challenge

8 months ago

seshiro_of_the_orochi That Jellyfish Umbra + vigilant Zur the Enchanter would be so obnoxious.

DreadKhan on Need Help With A Solitary …

10 months ago

I suspect Zur the Enchanter might help, he can fetch Solitary Confinement when you need it, as well as various other cards that work with it, stuff like Greater Auramancy and Hanna's Custody. If you use Sisay, Weatherlight Captainfoil she can find Zur, yet can also find various Mirrormade effects, as well as other cards that might help if you're really into making specific cards work. I guess Sisay can also find Arcum Dagsson, who can dig out other cards that work.

I have a Zur Solitary Confinement deck, it uses Court of Cunning to mill out opponents while I'm very, very hard to interact with. Once Zur is out I only really need a couple swings before I can just sit back and win via mill. The deck is The Lounge Lizard Emperor, it's a very weird deck but it can win if people don't deal with Zur in some way.

legendofa on Self-modified

1 year ago

Auratouched Mage, Zur the Enchanter (attacking), Sovereigns of Lost Alara (attacking alone), Stonehewer Giant (activated ability), Azor's Elocutors, Aven Mimeomancer, Deathspore Thallid, Gixian Skullflayer... Lots of ways to get random counters. Is there something specific you're looking for?

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