Legendary Creature — Ogre Shaman
Tap: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.
|Want (2)||wildabeast27 , CarbonFlight|
Printings View all
|Betrayers of Kamigawa (BOK)||Rare|
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|Commander / EDH||Legal|
Heartless Hidetsugu occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
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Latest Decks as Commander
Heartless Hidetsugu Discussion
1 day ago
Gleeock: This deck sounds more like a Heartless Hidetsugu deck than a Mogis deck the way OP is describing it. But at least the majority of hidestugu decks are designed to burn the opponent faster than themselves. But the way OP was describing it, it sounds more akin to casting Treasonous Ogre and then paying a bunch of life only to dump it into a Rolling Earthquake, killing yourself but trying to cause as much destruction as you can in the process.
Mogis on the other hand is just a stax deck, where your commander provides a form of asymmetrical burn.
3 weeks ago
WarSpaniel If by "combo" you specifically mean something that loops over and over to create a threat that requires an immediate answer or else "i win", then no. As easy as it would be to include Kiki-Jiki, Mirror Breaker and Zealous Conscripts i purposely left them out so this deck could function, and win, without the combo. I end games through attrition. It's quite hard to answer a Ruric Thar, the Unbowed equipped with Grafted Exoskeleton and a damage doubler, although I wouldn't call that a combo in the way i think you mean :) Also, Blightsteel Colossus :)
Sorry for the overblown answer.
Other strong Synergies include:
Any of my Damage doublers with Ruric thar
Possibility Storm and Ruric Thar is nasty and gives me the edge since I'm so creature heavy.
Effects like these along with tax on playing instant speed accomplish what tis deck is trying to do. Kill Spell slingers.
1 month ago
Hey discipleofgary73! At first, let me thank you a lot for your feedback. It's very helpful.
Your theme suggestions are all really nice and I already tested some of them before to come up with the version presented there.
Those which didn't make the cut were the following ones: Pestilence Demon (a cool card, with the perfect flavorness, despite being too clunky atm for my meta - I'll add it to the maybeboard for more casual runs), Phyrexian Plaguelord (a pretty good creature removal I'm not convinced about being needed there / nice flavor tho), Pox (land hate always draws you a big target on the head in my pod, but still this could be a game-changing card that fits the theme and powers up Burning Sands / I'm definitely up to try it again), Torment of Hailfire (even if I like that card as one - if not maybe the one, the chosen one - of my favorites, I'm a bit bored of playing it all my decks containing Black - but you're right, it does make sense in there).
I do like the suggestion of Bubbling Muck as most of the deck is black-centered, I'll certainly make room for it. Pontiff of Blight also feels nice, but I think I already got too many mana sinks and don't storm off efficiently enough to use him at its best. Heartless Hidetsugu is an interesting one. It's some bonkers lifeloss outlet I'll always want in a Rakdos, Lord of Riots deck, not sure if it goes there though because of the redundancy it creates with just a bit better cards. Torment of Scarabs is good but one-sided, and generates some hate / I cut Painful Quandary for that reason so I doubt about it being better. Binding Agony is a weird card I actually didn't know it existed - it's like a cheap Repercussion onto one creature - which feels fair. With White enchantment recursion and infinite doll-combos it could be dope I second you on that, I'll see if I figure out a way where it could be nearly as effective there since it's surely an appealing tool.
Otherwise I also tried Black Market for some time, but preferred to run Revel in Riches over it given that it does allow me to generate other mana sources than only black ones. I'm still not really sure about it, but having both in the list feels redundant as the ramp for pestilence effects to occur asap wasn't the main problem I was facing through my few games. I might still reconsider it if things don't stand this way. It's not that cheap to play at 5ccm and doesn't make any difference with Revel in Riches at the attention it attracts from my playgroup removals.
Even if it's a bit sad, I've to admit that Garza is pretty much useless as it stands. Sometimes in long-term games where everyone is playing Control and exterminated the aggro players, I'm able to cast her and draw between one or two cards with her second ability, but that's all. I wish there was a way to make us of her without choosing to go for a typical Voltron strategy involving the Swords' package / Greaves / Jitte / etc. That being told, Kusari-Gama could be of use if I decide to go for more creatures. The whole new Sword of Sinew and Steel you also suggested enables me to deal with things actually out of my range and I might consider tuning up a bit the decklist for it. Scytheclaw is cool and fits the themes, I forgot about that card.
Smoke is overall a really good card, I just hope it doesn't turn the deck too much into a Staxxy one / feels pretty good against Saskia. I'm not fond of Counterflux but I guess it also could be useful against this annoying Pod dude. Fool's Demise is a card I never played because I always felt it was overcosted, but I might give it its chance for once and see what happens!
I'll let you know about future changes if you're interested, thanks again for your help!
1 month ago
Solely theme-based, not necessarily things that will improve the deck suggestions:
Bubbling Muck, Pontiff of Blight, Pestilence Demon, Heartless Hidetsugu, Pox, Phyrexian Plaguelord, Torment of Hailfire, Torment of Scarabs, Binding Agony. I've seen agony be used for infinite combos with stuffy doll, but as far as I know, they all need white.
I think Black Market could help power up the pestilence effects.
Some goodies for Garza: Kusari-Gama, Nemesis Mask, Scytheclaw, Argentum Armor, Ring of Valkas, Sword of Sinew and Steel, and Sword of Fire and Ice.
And some final thoughts: Smoke, Counterflux, and Fool's Demise.
1 month ago
That's exactly the reason I asked. I like the idea of using cards like Make a Stand. I'll try to make more suggestions based on that premiss.
If you happen to have Emeria, The Sky Ruin, that might definitely be a good choice. I know it's quite pricey again, but the next suggestions will be cheaper.
Mageta is somewhat similar to Heartless Hidetsugu in that he needs haste to be more effective. So Lightning Greaves and Swiftfoot Boots are especially important for him. After cleaning the board, a voltron package might be a good choice to win, so adding a couple of ways to untap Mageta seem important.
Another commander comparable to him is Massacre Girl as she is another boardwipe from the command zone. Some nice tech for her is playing a boardwipe package in the 99 to surprise opponents who consider your commander your only wipe.
2 months ago
Hey, Treasonous Ogre is a source of life lose that's also ramp. Necropotence, pay any amount of life and put that many cards into your hand. Heartless Hidetsugu, each player loses half of their life for a huge Greven attack that will most likely kill an opponent. Phyrexian Reclamation pay life to recur creatures. Arguel's Blood Fast Flip, pay life to draw cards and Temple of Aclazotz is Diamond Valley.
Manabarbs players lose life when they tap lands. Phyrexian Purge, pay life to target and destroy potential blockers. Bolas's Citadel, lose life to cast cards. Dreadhorde Invasion, lose life for token that can grow in power to sac to Greven. Sign in Blood, Night's Whisper and Read the Bones, lose life to draw cards.
Good luck with your deck.
2 months ago
Considering some more red options. The following kinda stood out to me:
It occurs to me that kiki might make Helm of the Host much more attractive to me for this deck. It has never been a bad idea, I just tend to bounce Mairsil a lot.
2 months ago
First, I'd run a bit more aggressive removal package.
- Swords to Plowshares, Path to Exile, and Winds of Abandon are all fantastic cards. All three are strong removal in either the early or late game, with the final one becoming an absolutely devastating sweeper. I'd get rid of Crib Swap and Pacifism.
- If she is having a problem with noncreature permanents and needs some removal that can deal with them, Generous Gift and Chaos Warp are generally better than Banishing Light.
- Blasphemous Act is a great way to reset the board while leaving mana open to cast a new threat.
Personally, I'd lean into a group slug theme--burn everyone equally, with the hope of buffing Anya. She's already running Manabarbs, which is a great option. Burning Earth is another great option. Spellshock can be quite powerful as well in some metas, providing everyone else is casting more spells per turn than she is (she has some large angels, so that's not infeasible).
Or, if she does not want to go a hyper-aggressive group-burn route, Red and White have some great ways to slow down the game. Stranglehold and Aven Mindcensor take away a lot of other deck's primary advantages. Blood Moon can be a nightmare to play around considering how common nonbasics are in EDH. Rest in Peace is an all-around good card and can even take out players if you combo it with Helm of Obedience.
Smothering Tithe is a great option for Ramp, something Boros is lacking and this deck in particular really wants.