Isperia, Supreme Judge
Legendary Creature — Sphinx
Whenever a creature attacks you or a planeswalker you control, you may draw a card.
|Have (2)||31770 , GrandeKhan|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
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Latest Decks as Commander
Isperia, Supreme Judge Discussion
8 hours ago
This looks like a really fun card to play with.
You could use Cultural Exchange to completely upset the board. One person gets tokens that are going to die, and the other gets creatures that might be good but they can't use the synergies. Only problem is that you just might make two people mad : )
Maybe Karazikar, the Eye Tyrant to create a ton of tokens and then give everyone an incentive to not attack you.
Honestly, it seems like a hard card to build around, but at the same time, such an awesome one. I feel like you need ramp for the upkeep, removal or mill to fuel graveyards, and then still a way to pay it off.
Lolth, Spider Queen might go nuts with death triggers and her ult is really good with any small evading creatures.
I guess if it was me, I'd be on the plan of, make everyone make tokens, give them reasons to swing at each other, then when everyone is beat up, swoop in with something to win.
Oh, also, Braid of Fire could help you pay the cumulative cost, at least in part.
It would be fun to see what it looks like when it's all together : ) Super creative!
4 months ago
I think it works really well with her powers as someone who sees and alters fates. I'd like to see a card, preferrably a commander, with a unique built-in pillowfort method.
Current methods or deterrence:
(Mana) Tax effects: Ghostly Prison, Propaganda, Archangel of Tithes, Archon of Absolution, Forbidding Spirit, Elephant Grass, Windborn Muse, Baird, Steward of Argive, and War Tax (My favorite, I love the politics!)
I don't count Aurification-style effects, as the damage was already dealt.
5 months ago
Usual disclaimer: I'm not an EDH expert and basically only play to have fun and mess with the match.
I haven't watched the short before writing this, so I'm going to assume that the new people are generally new to Magic as a whole. For this, I don't think the pre-built decks are the best tool, since they usually have some unique and pretty weird cards. I would start with a very simple, streamlined deck. Pull cards from core sets, use mechanics that have a lot of support, and don't try to be too tricky. Possible commanders could be Isperia, Supreme Judge , Harald, King of Skemfar , or Maja, Bretagard Protector . Explain the basic rules and vocabulary of the game and format, and have someone outside the game available to answer questions and offer tips during a match.
If the players know the game and are trying a new format, then you can get a bit broader. What strategies or archetypes do they like? Do they want to play to a theme? At this point, there's a legendary creature for just about anything a color can reasonably do. Explain how color identity works and what commander damage means, and be ready to offer deck and card suggestions. Show them any pre-built decks they might be able to buy or borrow and see if any of those get their attention.
8 months ago
Hey, looking at your list I have a bunch of opinions. I'mma drop those for later reference. This comment will be a mess, I'm sorry, I'm not gonna write a cohesive essay with a proper layout.
Vryn Wingmare : taxing yes, but also taxes like 70% of your spells which I just can't see being worth it. At that stage, maybe run Sphere of Resistance . At least that hurts opposing creature decks too.
I don't love cards like Ghostly Prison because even though it does stop a bunch of random damage and everything it still won't stop the Voltron coming your way if they want to. On top of that your Magus of the Tabernacle will be an issue with your high creature count. So I'd consider getting rid of Baird, Steward of Argive and friends.
You only have three boardwipes, you're better off running more of those than pillowfort effects in my opinion. Consider Cleansing Nova , Rout , Time Wipe , Divine Reckoning . I like the last two a lot for this deck. Also where's your Cyclonic Rift do you not have more copies?
I'm very double on Isperia, Supreme Judge as a card. It's only 4 mana here which might make it good enough, but you're relying on opponents doing something which is usually not where you want to be. Mangara, the Diplomat in contrast, at least has muliple triggered abilities which does get triggered a lot, although with your taxing probably still a bad include, especially for it's $ cost. In the same wake I think Fatespinner , even though annoying for sure, gives opponents more options than you would like.
Nitpick, but Brainstorm becomes considerably worse if you don't have a bunch of fetches or other shuffle effects. Same goes for Mox Opal and your low artifact count. Though that one might still be good enough, albeit a little inconsistent with the current artifact count.
For counterspells, consider Memory Lapse or maybe even Essence Scatter or False Summoning . Also get Swan Song back in, a 1 mana counterspell that doesn't have a pay x out is probably still worth it's spot. Maaaybe on a super tight 100, but it's not like you're at that stage right now. And get rid of Render Silent three mana isn't worth it for the added silence in my opinion. Just keep the cheapest counterspells so you yourself can be more efficient with your own mana.
For ramp: Your commander is 4 mana, and getting him out is really good for you. Your ramp, for this reason, should be cmc 2 and below if possible. On top of that, due to Augustin's cost reducing abilities, you prefer your ramp to generate colored mana. So imo get rid of Azorius Locket and Azorius Cluestone . Instead look towards Coldsteel Heart and Talisman of Progress , maybe even a Sapphire Medallion , Pearl Medallion , Wayfarer's Bauble , Knight of the White Orchid . Or maybe Mind Stone , Walking Atlas , Everflowing Chalice . Maybe don't fix colors but at least curve out augustin. Finally please at least play Commander's Sphere over the Cluestone .
Also, please for the sake of our group, play an additional wincon. Right now you have Expropriate , Approach of the Second Sun and Smothering Tithe + Stasis lock. I know control decks don't traditionally run too many wincons, but keeping a lock on the board long enough is difficult and we won't usually feel like sitting through you trying to contain us for that long. Also where's Dramatic Reversal to go with your Isochron Scepter ?
9 months ago
Another U/W option that's both budget and beginner-friendly is flyers. By including a critical mass of evasive creatures, you can soar right past blockers for the win. Some cards that synergize with such a plan include Watcher of the Spheres . Empyrean Eagle , Skycat Sovereign , Jubilant Skybonder , and Sephara, Sky's Blade . Then, you can choose to either go wide or go tall. Wide means add more token production like Midnight Haunting and Migratory Route . Tall means add more bombs like sphinx ( Azor, the Lawbringer , Isperia, Supreme Judge , Unesh, Criosphinx Sovereign , etc.) or angels ( Angelic Arbiter , Avacyn, Angel of Hope , Lyra Dawnbringer , etc.). Not all of the aforementioned cards are budget but it's easy enough to find cheaper alternatives. If you're playing with a casual (legacy) card pool, EDHREC can be a useful resource for finding cards that fit within an archetype. 60-card decks generally want to be faster than their EDH counterparts, but that really depends on how competitive your meta is. Here's the page for Azorious Flying BTW: Azorious Flying Theme | EDHREC
11 months ago
1 year ago
Very nice deck. I just would like to suggest to you for change some even cards costs for some similar odd cost, like Echo of Eons for Time Reversal or Isperia, Supreme Judge for Thryx, the Sudden Storm(in that case I see you already have good card advantage spells and most viable is order them on the top for cast without costs). Overall all is good. Have you tested this deck against anothers? I'm curious about the experience, I really like this theme.