Gaddock Teeg
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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Gaddock Teeg

Legendary Creature — Kithkin Advisor

Noncreature spells with converted mana cost 4 or greater can't be cast.

Noncreature spells with in their mana costs can't be cast.

Worx on Competitive Captain Sisay (Proven)

1 week ago

I too don't sign in to Tappedout much lately so this too is a delayed comment :)

I love the idea of Emiel the Blessed, because not only is it a wincon WHEN you combo it with Village Bell-Ringer, but it also can be used as a defensive tactic when a creature - specifically Captain Sisay. Problem is it requires another creature that is not easily tutorable - but it IS only a 3 drop creature, has flash, and it is awesome to work with Gaddock Teeg. So a definite possibility that I will test.

As far as Drumbellower, its basically a 2 mana cheaper option than Seedborn Muse but still has the same strategic value as it - so it boils down to whether that 2 less mana cost is enough to warrant it being included over other options.

Agreed about Halo Fountain. It's a no brainer Gaddock Teeg proof tutorable wincon :)

Thanks for on going input.

ThatWeirdPerson on Gaddock Teeg Says No

1 month ago

My friend used to have Gaddock Teeg deck and every single time someone casted a noncreature spell with CMC 4 or greater he would say "Gaddock Teeg says no".

Worx on Competitive Captain Sisay (Proven)

4 months ago

MstrCpr Thanks mate. It's been in the works a VERY long time and has won many many tournaments.

The Paradox Engine ban was at first a disaster, but now, I can still win turn 5-6 virtually all the time, and IF I get a good draw, then I can still win turn 4! ;)

I haven't made any notes for a long time and I really should update...

But to answer your questions regarding Vivien, Monsters' Advocate, Ashaya, Soul of the Wild, Ugin, the Spirit Dragon, and Eight-and-a-Half-Tails;

Let's just say that I am constantly tossing up whether to include Akroma's Memorial or not due to it's mana cost and the introduction of Crashing Drawbridge. I deliberately stay away from mana costs of non-creatures of higher than 4 so Gaddock Teeg is not an issue. So having a planeswalker of Vivien, with a cost of 5 with no real instant win - I just can't see it's value. Same with Ugin - just an overkill and horrendous cost of 8.

Ashaya is just to expensive for what it does. I mean I used to ALWAYS run the combo Elesh Norn, Grand Cenobite and Kamahl, Fist of Krosa for win in removing opponents lands. But I also have a lot of wincons now so I just want to keep the mana costs down.

Eight Tails was a card I used to run, but I found I rarely needed it in Tournaments and if you are doing it only for removing opponents lands, then the above said Elesh Norn/Kamahl wins hands down.

The latest iteration and what I am working on is to ensure I can get the 'haste' out easily, ie Oswald Fiddlebender with artifact tutor so I can get Thousand-Year Elixir out, and then I can again remove Akroma's Memorial, and put back in Masako the Humorless

The deck has undergone a LOT of changes over the years, but still kicks butt and is VERY reliable. (I did sell some cards - mainly lands and foils - kicking myself over selling my foils of Selvala, Heart of the Wilds) So hat's why the lands don't seem 'stable'.

Thanks for commenting and the appreciation.

TypicalTimmy on Questioning the Iona Banning

5 months ago

Lots of people have your exact same opinion.

Me personally? I'm fine with her as a Commander or tucked away in the +99

SO LONG AS the table is more than 1v1.

Hell even in a 1v1, if your opponent wants to run a mono white Iona deck and I'm running something like Golgari, go for it. Take like 10 turns to drop her and name black and I'll Beast Within her.

It sucks when it's 1v1 and they name the color youre playing. Might as well scoop. But in a 4-player pod? There's so much interaction that I don't see her as an issue.

Gaddock Teeg is worse, imo

Last_Laugh on Captain SIsay

7 months ago

Lightning Greaves, Swiftfoot Boots, Champion's Helm, and Sylvan Safekeeper all deserve spots to protect key creatures like Sisay. Shalai, Voice of Plenty is another great option to protect your board. Gaddock Teeg shuts down 95% of boardwipes and only appears to get in the way of your planeswalkers.

Not all of your Hatebears need to be legendary. Consider Aven Mindcensor, Containment Priest, Drannith Magistrate, and Hushbringer.

Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Sisay's Hombres -Hatebears

rdean14 on Card creation challenge

9 months ago

YESSSSS!!!!!! Gaddock Teeg didn't die, he planeswalked!

Teeg, Cenn of Kinsbaile

Legendary Creature - Kithkin Advisor

If a spell or ability an opponent controls causes you to discard Teeg, Cenn of Kinsbaile, or another permanent card, put it onto the battlefield instead of putting it into your graveyard.

If a source an opponent controls would cause Teeg, Cenn of Kinsbaile to leave the battlefield, exile it instead. Return it to the battlefield at the beginning of your next upkeep transformed.

2/2


Gaddock Teeg, the Wise

Legendary Planeswalker - Teeg

+1: Create a 1/1 white Kithkin creature token. Add if an opponent controls more lands than you.

-2: Exile target creature an opponent controls with mana value 3 or more until Gaddock Teeg, the Wise leaves the battlefield.

-8: You get an emblem with "Whenever a player spends more than three mana in a turn, search your library for a permanent card and put it onto the battlefield."

3


I'd like to see an midpack uncommon for draft. Something okay, but not at all great or impressive. Radiant Grace  Flip, Ollenbock Escort, Into the Night,Dread Fugue, and Retrieve are great examples.

Basically, like a somewhat playable card in limited, but interesting/efficient enough that it wouldn't be a common.

DeadHeadLion on Fun Commander/Archetype recommendation

9 months ago

If you like the idea of a 5 c voltron/control commander. Check out Sisay, Weatherlight Captain. She can be an awesome voltron commander that gets pumped with other legendary creatures being on the field. Utilize a variety of equipment to fulfill the voltron requirement.

As for the control aspect, being all five colors gives you multiple options, but it is her activated ability which shines. Want to lock out some high cmc non-creature spells? Grab Gaddock Teeg. Need to stop a token swarm? Elesh Norn, Grand Cenobite. Slow down some aggressive decks? Thalia, Heretic Cathar. Need an extra combat? Aurelia, the Warleader. Sisay is a tool box commander that excels with voltron and has the ability to utilize some busted combos when it’s time to end the game. It’s a fun deck that can play as linear or erratic as you want. Super fun commander and one that I highly recommend. Plus it’s a way to utilize all those legendary cards sitting in a binder with no home!

Mana_Mythic_Legendary on Pursuing Perfection, Part 10: Selesnya …

10 months ago

Every dual color up until now has been some sort of aggressive, negative experience for other players, and Selesnya certainly has the potential to be no different. Combining Green’s predilection for quality with White’s penchant for quantity (AND stacking board buffs) makes for a lethal pairing in the combat phase. Rhys the Redeemed, Captain Sisay, and Gaddock Teeg are just a few commanders with justifiable appeal for power gamers. And don’t forget the enchantments: Aura Shards, Mirari's Wake, and Hunting Grounds all have singularly disruptive board presence, and that’s just a few on a stellar list.

And yet, undeniable potency aside, this is an almost grandmotherly pairing: you don’t so much play Selesnya to ruin someone else’s day as to ensure you have the best one. A properly built deck in these colors should wrap around its pilot like a blanket fresh out of the dryer, basting you in a pervasive feeling of shelter, growth, and self-promotion. Another good analogy might be a garden tended by someone with an emerald thumb, game-breaking fertilizer, and the patience of Saint Francis. In summary, players running these are very much there to do their own thing without interruption: the problem is, once they’ve done their own thing, opponents find out that the “game-breaking fertilizer” is typically their own mulched remains.

It’s also oddly human-centric.

Ok, enough poetry. Now to the really fun bit: we’re here to talk thematic commanders, so let’s dive into that roster. Today, we’re discussing the Selesnya themes of Lifegains, Counterplay, and “Don’t Look at Me!”. As always, please bear in mind that our focus here is not necessarily competitive but rather on thematic, archetypical commanders. Just don’t judge me harshly for including a lot of beasts.

Lifegains

I spelled with an "s" for a reason. Yes, as covered in a past article, Black has a more intimate relationship with the life total. Yes, Black both drains life and spends life. BUT… there is a profound difference between eating cookies and baking them. Black is the undisputed cookie monster (and a bit of a baker, to be fair), but Selesnya could, to continue the analogy, take any bake off by storm. Prize money, people: Selesnya’s about not only baking that cookie, but getting prize money for it. In other words, crossbreeding these colors gets you a thematic trend toward gaining life AND triggering something whenever you do. Think combotastic crap like the Accomplished Alchemist and Rhox Faithmender, or Heliod, Sun-Crowned and Spike Feeder. The possibilities are… well, a little scary.

Lathiel, the Bounteous Dawn

The Oprah of lifegain. Who needs general damage when you can drown your opponent in creatures the approximate size of your life hack? Smack them with the Angel of Destiny, or… wow, there are a lot of relevant angels. Gather it. Just bring your lifelink and enjoy.

Trelasarra, Moondancer Direct, though the scry is a nice touch. This is a commander made for some sort of evasion, the Soul Warden cycle, and a pile of tokens. Like, maybe March of the Multitudes. Hehehehe…

Trostani, Selesnya’s Voice … Sheesh. I mean, I’ve had this built on and off, but… still, sheesh. If you’ve never heard of the Phyrexian Processor, enjoy the pearl I just gave you. Green-White is token central: hell, their own private keyword about it is right on this commander. This is a definite instance of the Green penchant for chunks being over-synergized with the white predilection to breed like rabbits. Or, in this case, Phyrexian Minions.

Counterplay

I’ve covered stax twice by this point, once in White and once in Azorius. I don’t deny that the potential for oppression is there: one of my favorite cards in Selesnya is Glare of Subdual. However, I can’t help feeling that it’s coming from a different direction in this slice of the pie. While Blue and White are geared toward inflicting stagnancy, Selesnya’s stax are angled toward preventing thematically negative effects, kind of a mercy mission for your opponent’s resources. I think Quakers would like it here.

Trostani Discordant Mind control pervasive in the local meta? Not anymore! Second Trostani is actually a rather inoffensive commander for everyone who’s not a thief, offering both board support and considerable political clout. Other players may even go out of their way to keep her up and you in the game, just to screw over that one guy.

Gaddock Teeg Ah, the man himself. I never found him especially oppressive, leaning more toward creatures by disposition. Not everyone will feel the same way. He cuts most conventional boardwipes out of the mix, and God help super-friends. You can almost picture the little hobbit raising his hands and saying “Let’s have a nice, simple game, shall we?” Which isn’t something you expect in a typical game of Commander, now that I think about it.

Yasharn, Implacable Earth Land fixing is nice, but this is where things are downright hostile. Those may look like tusks, but those are really two giant middle fingers pointed at black decks.

“Don’t Look at Me!”

When we were little, my brother would build cereal box walls between us as we ate breakfast, then stare at me over them. Whenever I eyed him like the nutcase he was, he’d scream “DON’T LOOK AT ME!!!”

I don’t think I need to explain the point.

Dragonlord Dromoka

I always liked the aesthetic of Dosan the Falling Leaf, but not enough to make him a commander. Dromoka, meaty beast of two colors that she is, has a bit more appeal. All but guaranteeing an uninterrupted turn, combo players could do worse.

Sigarda, Host of Herons A 5/5 with flying for five would be nice. Hexproof on a general is competitive. Putting a kibosh on all offensive-sacrifice decks ever tagging you? Downright savage. I like this card a lot.

Mirri, Weatherlight Duelist So… commander damage is a tried, true plan. Lots of people try it. Lots of people won’t be particularly offended by Mirri’s soft push for it. All the token-fiends out there, though, are going to flip their collective gourds when they find out the Silent Arbiter got legendary and started playing favorites. Word of advice: NEVER give her vigilance.

And, for a personal favorite: Karametra, god of the harvest

As readers know, I like ramp. However, even I think this is broken. I genuinely feel guilty whenever I think of building it again. While she doesn’t approach the misery of Zur the Enchanter or Purphoros, God of the Forge, the power dynamic here is shattering. One turn with a Whitemane Lion or anything similar will secure you a lead. One turn with whitemane lion and a Lotus Cobra? Amulet of Vigor? Tireless Provisioner? God have pity on your tiny, shriveled soul, because your opponents won’t. At least, if they ever manage to catch up under what I assume will be a deluge of ETB and blink effects. There are so many degenerate, savage combos encouraged by this reaping wench that I couldn’t list them all and reasonably expect anyone to finish the article. Let me just close this by saying she turns any card with landfall into a gamechanger, and there are a LOT of good landfall cards.

That's it for this round. Thoughts and questions are welcome. I hope you enjoyed it, and will come back soon for Simic!

Prior Articles:

Gruul

Rakdos

Dimir

Azorius

Green, with links to the other mono-colors

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