Atraxa, Praetors' Voice
Legendary Creature — Angel Horror
Flying, vigilance, deathtouch, lifelink
At the beginning of your end step, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
|Have (3)||, metalmagic , gildan_bladeborn|
Combos Browse all
|Commander / EDH||Legal|
Atraxa, Praetors' Voice occurrence in decks from the last year
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Latest Decks as Commander
Atraxa, Praetors' Voice Discussion
4 days ago
Thank you very much community. I think that at one point the save process failed during the Kaldheim Update and therefore some commanders are still missing.
@Commander_JAR: Yes, your assessment is correct. We came to the same conclusion, besides it costs 6 mana and there are cheaper strong green +1/+1 counter matter commanders. It's an excellent choice for the 99, in decks like Fynn, the Fangbearer , Hamza, Guardian of Arashin , Atraxa, Praetors' Voice or Roalesk, Apex Hybrid etc.
I'm not a Blood/Meta Pod specialist but Tymna is much stronger than Ravos, because she's cheaper and can draw 3 cards per turn, where Ravos isn't bad at all, but he needs to stick atleast one turn on the board, to have an effect, where Tymna can draw you cards immediately when you already have creatures on the board. But visit the Blood Pod Discord or the primers on the cEDH database for more infos.
1 week ago
Commander / EDH
Commander / EDH
As you're playing Voltron, I recommend taking a peek here to see if there are any White or Red cards within that you may consider using for your Atraxa, Praetors' Voice deck.
I would ask you to heavily consider Ardenn, Intrepid Archaeologist , as they can move all your buffs to any other creature should, for some reason, they become more viable. In my deck, I'll often switch everything to Krenko, Tin Street Kingpin to push that token generation to the next level. It will also help move debilitating aura's enemies have attached to your creatures.
3 weeks ago
So, we live in the internet age. Information is so fast. We don't have to wait for a magazine to tell us what the best decks are.
Commanders like Prime Speaker Vannifar and Mairsil, the Pretender had such a high power ceiling but could only be built 1 way and if you weren't building them in the most optimal way, you'd get hated off the table because people thought you were building it to be a degenerate.
However, there are commanders like Muldrotha, the Gravetide and Atraxa, Praetors' Voice who can retain their status as the topic of conversation in commander because they're always recieving new toys each set - there are other commanders like Golos, Tireless Pilgrim and a few others that keep people's attention because their design space is much more open; they lend themselves to different strategies - there is no 1 correct way to build this.
Linear combo commanders and tribal commanders will fade from the spot light as soon as the set drops but commanders that play well with graveyards, lands or planeswalkers tend to stay in the lime light longer.
1 month ago
Seeing Roon of the Hidden Realm above Atraxa, Praetors' Voice and Amareth, the Lustrous, and in the same tier as Tuvasa the Sunlit strikes me as odd. Is there some secret tech that pulls Roon out of tier 4(casual)?
Liesa, Shroud of Dusk still needs to be added. Probably goes right next to Kambal, Consul of Allocation. Almost exactly the same 99. Her tax effect also hits creatures, but she costs more mana in exchange and isn't one-sided, so it evens out.
1 month ago
In my humble opinion, Kaldheim is looking like an amazing set. We haven't gotten any broken things, but they all look fun. Let's go over some of the future commanders of our hearts! I'm skipping over commanders that use fortell, as we don't have many cards for them. Oh, and the cards that don't interest me. My post, my rules!
- Magda, Brazen Outlaw: The dwarf commander we've all been waiting for! Dwarven Recruiter is finally good, and you can add in some spicy treasure/dragon synergies, too! I-I think we did it guys. We broke Dockside Extortionist. Oh, and Hellkite Tyrant is a must.
- Halvar, God of Battle Flip: While pretty good in Voltron decks, he makes for the first artifact commander we've ever had, and I know my Inner Johnny is tickled at that fact. The Equipment side is also super cool, with being able to pay 4 mana to resuscitate one of your creatures. With some Phyrexian Altar + Ashnod's Altar janks, we can make a fun mono-white combo deck! Oh, and Batterskull says hi.
- Lathril, Blade of the Elves: I'm really psyched for this general. She looks like a way to make Golgari Elfball more viable, has a crazy, but not broken, activated ability, and is one of the only generals to make a usually too-competitive strategy fit for more casual tables. She has synergy up the wazoo with cards like Immaculate Magistrate and Timberwatch Elf. Oh, and one card that should be in every one of her decks, but is in zero so far, is Elder of Laurels. This card = broken in this deck, often turning your Lathril, Blade of the Elves into a four-digit power commander. Run it!
- Vorinclex, Monstrous Raider: Finally, Superfriends has some support! But seriously, this is just another Doubling Season with an upside on a stick for Atraxa, Praetors' Voice. If you want to be cruel and run this bad boy as a commander, stax/superfriends seems the way to go. Say hello to Smokestack!
- Toski, Bearer of Secrets: And people said Green couldn't draw cards! Why did they have to print another Edric, Spymaster of Trest? This card is also an indestructible blocker with cards like Seedborn Muse and Quest for Renewal. Oh, and it can't be countered. Why? Because green.
- Valki, God of Lies Flip: This card is super fun. It's like a Lazav, the Multifarious but you get to use your opponent's creatures. But where this 'lil trickster god really shines is in the 99. But more specifically, in the 99 of The First Sliver. See, you can cascade into Valki, God of Lies Flip, but instead of casting the small side, you can just windmill-slam Tibalt, Cosmic Impostor on Turn 4. Fun!
- Sarulf, Realm Eater: Golgari Control is a thing, I guess? Stack your deck like card:Skullbrair, the Walking Grave does, but instead of going for the voltron combos, instead, you wipe your opponent's board every turn. Evolutionary Escalation is a must. Who cares about an 8/8 on your opponent's side when it's dead?
- Kolvori, God of Kinship Flip: Man, Sisay, Weatherlight Captain sure got a lot of new goodies in this set! This card is unfortunately not great as a commander. If I'm playing mono-green legends, I'd rather play Reki, the History of Kamigawa.
- Tergrid, God of Fright Flip: I love this card. There. I've said it. I'm done. This goes in so many different decks: Nekusar, the Mindrazer, Tinybones, Trinket Thief, Malfegor, Mazirek, Kraul Death Priest, Nath of the Gilt-Leaf, the list goes on and on! As a commander, she's kill-on-sigh. A single Smallpox just wins you the game.
- Vega, the Watcher: I'll say it: This is probably the most powerful uncommon commander ever printed. This triggers off of so many things: Elsha of the Infinite, Flahsback, Cascade, Retrace, Future Sight, Suspend, Adventure, Foretell, Impulse Draw, etc. Need I say more?
1 month ago
, I am glad that you believe that, since I do not wish for some of my favorite creatures that are associated with Phyrexia, most notably Phyrexian Obliterator and Atraxa, Praetors' Voice to lose the horror subtype.
2 months ago
I always love seeing more Atraxa decks, so +1 from me. This take is rather different, but I honestly find your whole game plan very difficult to follow. What is your wincon? Is it Commander damage ala Endless Scream? You seem to prioritize a path less travelled by avoiding superfriends (which is super non-vorthos and not very interesting in my opinion) and +1/+1 counters. What would be the most helpful in this situation is if you sat down and wrote a proper deck description detailing your intent, budget, primary synergies, combos, and wincons. Right now your deck's description is very barebones and I can only guess at possibly useful card suggestions to you. A good resource for getting a deck description together is Epochalyptik's Do You Want to Write a Primer?. It provides a nice skeleton for writing a detailed deck description for all visitors to your deckpage to enjoy.
Onward to your listed combos - Atraxa, Praetors' Voice + Endless Scream doesn't place counters on Atraxa to proliferate, correct? It's just a static boost in power? Might I suggest using a sword instead? Specifically Sword of Feast and Famine. It does so much more than Endless Scream in that it provides protection, ramp, as well as pumping both power and toughness. Altar of Shadows + Black Market - I fail to see the synergy here, and would appreciate an explanation. The only possible synergy I could see is that they have similar effects that trigger on the precombat main phase...but that's it.
Since it is clear you want to avoid +1/+1 counters, might I suggest you try out Darksteel Reactor? It synergizes very well with Atraxa and can be a viable alternate wincon given enough proliferation triggers.
2 months ago
i think there is some confusion
there is alot of Atraxa, Praetors' Voice +1/+1 counter decks
but i am referring to infect so what you are proliferating is poison counters on players.
in a 4 player pod that's 4 poison counter up ticks per round just off the commander
but then add even 1 other proliferate mechanic and or any other infect abilities
and suddenly you realize your poison counters are probably going to hit 10 before you get to see another untap step.