Creeping Renaissance

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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Creeping Renaissance


Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Profet93 on Thrun Voltron-His Silence is Violence

1 month ago

MysticSnake, thank you for your patience. Since you didn't mention budget, I just put what I thought could work regardless of price point. You should add some non-basics to provide utility, also, add maybe 1-2 more lands just to ensure you don't miss land drops.

Rishkar's Expertise - Draw, either as a replacement or in addition to soul's majesty. Same with Garruk, Primal Hunter

Nylea's Colossus - Big Guy

Bear Umbra - Works well since they can't 2 for 1 u in response to cast. Nice buff and the "ramp" aspect is good, all while being an enchantment

Song of the Dryads - Removal!

Nyxbloom Ancient - Supe ramp!

Herald of the Pantheon/Cloud Key - Ramp

Season of Renewal - Recursion

Composer of Spring and Weaver of Harmony - Potentially worth considering

Rofellos's Gift - I actually don't like this card but worth mentioning.

Creeping Renaissance - Crystal chimes #2 but can be used twice and is more flexible

Overgrowth - Ramp

Sylvan Library - Draw/utility

Greater Good - Draw that is also a sac outlet to prevent theft and exile.

Phillthethrill on (En)Rage(eD) (3.4)

3 months ago

04/03/2024 (3.0) skipped a bunch of versions because this was a bigger update.

Haven't spent much time on this one, while building a couple other decks. Now returning to with fresh eyes, refining the focus, checking to see if any of these cards work better in the newer lists (lots going to Rakdos), and I actually purchased a few inexpensive additions.

The biggest upgrades are: A bunch of awesome lands in hand card advantage that can be: reload lightning bolt lands or landfall drops depending on which commander I am playing.

Bag of Holding, Creeping Renaissance, Praetor's Counsel, Barrel Down Sokenzan, Nahiri's Lithoformingfoil

Jolrael, Empress of Beasts to turn my opponents precious lands into lightning bolt targets for a little bit of control.

Upgraded Voyaging Satyr to Krosan Restorer though i am less convinced of thier overall value here at this time.

I put my Grafted Exoskeleton back in. I thought making Borborygmos a tripple barreled poison counter machine gun mighy be a bit much. But then I played a couple friends whose decks were far meaner than I expected. So here we are.

Removed: Traveler's Amulet (HOU) Feed the Clan (KTK) Vessel of Volatility (SOI) Voyaging Satyr (THS) Tunneling Geopede (BFZ) Pilgrim's Eye (BFZ) Burnished Hart (THS) Everflowing Chalice (WWK) Flamekin Herald (CMR)

TheSlowestBro on Primitive Technology

8 months ago

Hey Profet93! Thank you :)

Lens of Clarity is pretty good actually since it lets me peek at the top of my deck and see if it's castable via Meria's second ability.

Yavimaya Hollow I had totally forgotten about, it's pricy but it would be so perfect here.

I'm gonna try slotting in Beast Within and Heroic Intervention over Sword of Truth and Justice and Sarinth Greatwurm.

Perhaps Creeping Renaissance is better than Scrap Mastery .. it's not that often everything gets blown up at once and the former is also good outside of those situations.

Profet93 on Primitive Technology

8 months ago

TheSlowestBro +1, nice to see you again

Lens of Clarity - Meta call? I feel like there might be better 0-1 drops potentially.

Creeping Renaissance - Recursion

Deflecting Swat - (Protection) "counter" counterspells, Redirect targetted removal, draw and extra turns.

Heroic Intervention - Protection

Yavimaya Hollow - Protection

Vines of Vastwood - Protection

Beast Within - Removal

SufferFromEDHD on March of the Trees

8 months ago

Interesting list. I'm a huge fan of land strategies in EDH. I typically build around the legacy 43 Lands.dec shell.

Dust Bowl is crucial late game alongside a lot of basic lands.

Elvish Reclaimer you have some stuff to tutor for.

Eternal Witness, Holistic Wisdom and/or Turntimber Sower solid recursion.

Creeping Renaissance, Storm the Festival, Moment's Peace and Soul of New Phyrexia are neat discard fodder.

Your maybeboard is full of power. I'd cut like 10 forests to add the good stuff like Constant Mists, Crucible of Worlds and Timber Protector

suarkdivad on Tale of Doggo and Birb [UPDATE v5]

1 year ago

Nice update. Was wondering about the new Inga and Esika for this so I’m glad to see you’re trying it out. It seems more fragile to wraths this way, so I’m wondering about Creeping Renaissance for getting creatures back.

Been thinking about Intuition for Eternal Witness and Regrowth and Fable as another option to get Fable (I have an Intuition already which makes that more affordable).

I might go full simic and try this general, but here’s the bant list I’m running and have had fun with.

milohenry13 on Tovolar Werewolf *Aggro

1 year ago

Nice! Goooo Wolves!

Check out my take on it:

Leader of the Pack

Commander / EDH milohenry13


I've been brewing this thing for a long time.

I recently switched out Creeping Renaissance for Invasion of Shandalar  Flip. Just to try it out. Doesn't change much.

Profet93 on Harmony of Life and Death - Pharika Enchantrocrats

1 year ago

CptnHndsm = Captain Hedonism?

Crystal Chimes and Creeping Renaissance are amazing value for recursion.

Contamination and Infernal Darkness should not be overlooked as well.

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