Tatyova, Benthic Druid

Tatyova, Benthic Druid

Legendary Creature — Merfolk Druid

Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.

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Trade

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Printings View all

Set Rarity
Mystery Booster (MYS1) Uncommon
Dominaria (DOM) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
2019-10-04 Legal
Legacy Legal
Duel Commander Legal
Highlander Legal
Historic Legal
Canadian Highlander Legal
Modern Legal
Pioneer Legal
1v1 Commander Legal
Casual Legal
Block Constructed Legal
Vintage Legal
Commander / EDH Legal
Unformat Legal
Magic Duels Legal
Frontier Legal
Arena Legal
Oathbreaker Legal
Leviathan Legal

Tatyova, Benthic Druid occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

GU (Simic): 1.03%

Tatyova, Benthic Druid Discussion

Snips500 on Pauper EDH Commander Tier List

1 week ago

Podkomorka, I know you already have a Tatyova, Benthic Druid list here but I was wondering if you would consider mine? ~PDH~ When Lands Came to Value Town (Tatyova)

plakjekaas on Underrated Budget Gem!

2 weeks ago

Khalni Heart Expedition is great in a landfall deck, since it enables instant speed landdrops, while being way cheaper than most fetch lands. Instant blockers with Omnath, Locus of Rage, instant speed stealing with Roil Elemental, instant carddraw with Tatyova, Benthic Druid, the possibilities are endless. Especially with Eternity Vessel it's a great way to not die by damage :D

griffstick on Good cheap staples to pick ...

2 weeks ago

This are the staple cards you need to get.

Creatures

Instants

Sorceries

Artifacts

Enchantments

Planswalkers

I hope this helps because it took forever to type out.

DukeofLizards on Pauper Tatyova Crab Combo

1 month ago

I have those cards in my collection, just wanted to save them for higher priority decks. I agree they would be good choices. That being said, ramp fills the same requirement as card draw in Tatyova, Benthic Druid (to a certain extent), to they aren't as essential here.

Non-Linear on The Periodic Table WIP

1 month ago

No Heroic Intervention, you're in blue, just play a counterspell in fact have a - Counterspell - Arcane Denial - Swan Song - Dovin's Veto - any of the confluences

Dread is a waste since it won't stay in your library, play Filth instead or Wonder

If your going to play Eerie Ultimatum play more self mill, this will also have better synergy with the commander

You don't draw enough cards either - Bonders' Enclave - Tatyova, Benthic Druid - any of the modern horizons cycling lands - Splendid Reclamation (sortof) - Mystic Remora - Rhystic Study - Omen of the Sea - Brainstorm - Nissa, Vital Force - Elemental Bond

There is no ramp, don't bother with the two CMC sorceries Nature's Lore, Rampant Growth and Harrow you want the extra lands in your hand. - Cultivate - Kodama's Reach

Another wrath is good - Wrath of God - Damnation

You have little interaction - Vandalblast - Krosan Grip - Generous Gift - Reality Shift

And more importantly no win con - Overrun - Overwhelming Stampede - Biomass Mutation - Craterhoof Behemoth - Dragon Throne of Tarkir (since you probably wont swing with commander) - Bolas's Citadel

DuTogira on What is the best commander ...

1 month ago

1) You're asking the wrong question here. A true T0 cEDH deck isn't built around having the commander(s) in play. It's a consistent deck that can win games by turn 2, and consistently by turn 3 if undisrupted. The commander simply adds a level of consistency, whether by tutoring for win-cons or by themselves being a piece of the winning combo.
2) In cEDH, everything has elements of control and combo, even stax. Permission and "I win" buttons are too powerful to ignore.

The real question you should be asking is "What's the simplest, most difficult to disrupt, and consistent game winning combination of cards available within the EDH pool?" Before the flash ban it was Flash + Protean Hulk because it was a 2 mana, 2 card, instant speed win-con. Because it was in U/G, Thrasios, Triton Hero (+ partner) and Tatyova, Benthic Druid were largely considered to be the strongest commanders. Thrasios + Tymna were largely considered to be the best, because their colors provided more tutors, combo outlets, and thrasios provided an infinite mana outlet to make the combo more robust. Note that the T0 commanders are selected based on how well they enable the combo, not the other way around.

Honestly I don't pay that close of attention to the cEDH scene, so I'm not sure what the "best" game winning combo is. Find that combo, and you'll quickly find your answer of what the "best" commander is.

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