Embercleave

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Embercleave

Legendary Artifact — Equipment

Flash

This spell costs less to cast for each attacking creature you control.

When Embercleave enters the battlefield, attach it to target creature you control.

Equipped creature gets +1/+1 and has double strike and trample.

Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)

lespaul977 on

5 months ago

Dana_in_Love845, I agree with you that Goblin Anarchomancer would be great in this deck. I’ve never seen that one before, and it looks like a solid card.

I use Burning-Tree Emissary in my deck because my deck is mono-red (not Gruul like this one), it needs to get wide fast since I’m playing Embercleave, and devotion to red is very important for my primary win con. In my use-case, it’s very effective. Here’s my deck if you want to check it out: Budget Mono Red Embercleave

Balaam__ on Budget Mono Red Embercleave

6 months ago

Looks fun. Do you think going up to 4x Vexing Devils is viable? Normally it’s a so-so card, but this build really plays to its strengths—you either get the immediate 4 damage or else you have a cheap creature ready to attack for Embercleave. I can’t decide, I’ve been going back and forth on it.

foxinsox on Ronin 64

8 months ago

I wonder whether Embercleave could have a home here. Memnite might trump ornithopter as well since it doesn't rely on pump spells to do damage. Light Up the Stage to refuel? Also, Blinkmoth Nexus might be better here given that you really aren't trying the poison game - more damage.

enpc on Tetsuo

1 year ago

running a scryfall search on equipment in your colours with decending CMC, you get the following:

https://scryfall.com/search?q=type%3Aequipment+commander%3AUBR+%28game%3Apaper%29â„´=cmc&dir=desc&as=grid&unique=cards

Looking at it this way will give you the most reach in what instants/sorceries you can run. From this, cards which you can get good value on are Embercleave (as mentioend above) and Ramosian Greatsword. Kaldra Compleat and Drach'Nyen don't inherently have a cost reducer built in, but offer good value at higher CMC.

All of the above equipment put you in the range of extra turn spells like Time Warp, with Kaldra even enabling the casting of Nexus of Fate for free. Running a suite of extra turn spells in conjunction with extra combat spells like Relentless Assault, Seize the Day etc. allow you to beat face with your commander (who should be rather high damage) while getting extra swings for free. Ad Nauseam is an interesting card to try, but give that you'll have quite a high CMC deck, the risk to reward profile may not be worth it. That being said, you could build a generally low CMC list with a few high cost equipment and design the whole deck to be a free cast of Ad Naus and then storm out if you wanted something different.

If you are going to go down the high CMC route however, cards like Bludgeon Brawl let you run a bunch of expensive mana rocks like Gilded Lotus and Chromatic Orrery so you hcan go harder on ramp but then can equip your rocks to get good triggers from your commander.

Just some thoughts, hope it helps.

FormOverFunction on Tetsuo

1 year ago

One thing that might be interesting is Embercleave. The CMC drops during attack, but if you modify how many creatures are attacking, depending on what you have in hand, you might be able to flex around with higher CMC instant / sorcery spells. Might be a little more effort needed, but could be a LOT of fun to pilot. Lots of choices.

Sleepysherlock on Saskia Fun-Fected Super Summer BLAST (Big n' WIDE)

1 year ago

Garruk, Cursed Huntsman, Regrowth, Goblin Anarchomancer, Decimate, Hull Breach, Klothys, God of Destiny, Cindervines, Xenagos, God of Revels, Return of the Wildspeaker, The Great Henge, Conduit of Worlds, Graveyard Trespasser  Flip, Bala Ged Recovery  Flip, Turntimber Symbiosis  Flip, Masked Vandal, Shalai, Voice of Plenty, Akroma's Will, Inscription of Abundance, Dromoka's Command, Austere Command, Binding the Old Gods, Growing Rites of Itlimoc  Flip, Legion's Landing  Flip, Assassin's Trophy, Deadly Dispute, Big Score, Hostile Negotiations, Plumb the Forbidden, White Sun's Twilight, Skullclamp, Blood for Bones, Victimize, Liliana, Dreadhorde General, Tyvar's Stand, Temur Battle Rage, Domri, Anarch of Bolas, Domri, Chaos Bringer, Mage Slayer, Embercleave, Goreclaw, Terror of Qal Sisma, Hydra Omnivore, Ilharg, the Raze-Boar, Nylea, God of the Hunt, Kessig Wolf Run, Skarrg, the Rage Pits, Putrefy, Takenuma, Abandoned Mire, Staff of Compleation, Ashnod's Altar, Night's Whisper, Anoint with Affliction, Malakir Rebirth  Flip, Black Sun's Twilight, Infectious Bite, Mythos of Nethroi, Tainted Strike, Noxious Revival, Glissa Sunslayer, Elesh Norn, Grand Cenobite, Soul Shatter, Arguel's Blood Fast  Flip, Yawgmoth's Vile Offering, Rakdos Charm, Despark, Faithless Looting, Reconstruct History, Fracture, Blind Obedience, Thirsting Roots, Migloz, Maze Crusher, Apocalypse Hydra, Destined / Lead, Armed / Dangerous, Unearth, Taunting Elf,

Gilver on Tetsuo Rageblade

1 year ago

haydensmith423 Looks nice!

I would cut Bloodthirster. It doesn't untap Tetsuo and is a wasted slot for 6 mana imo. You already have enough extra combat cards. Jin-Gitaxias, Progress Tyrant is also too expensive, yes the payoff is great but you would be better off to run something like Propaganda for more protection from go-wide decks, after all, you are not running lots of creatures and are going to be open for attackers. I am also not sure about Kaldra Compleat, sounds good on paper but has an high equipment cost and 7 CMC. You could slot in Blackblade Reforged, which can make him real strong.

Chandra's Ignition is a must-have card, can finish off opponnents when tetsuo has infect or you can end up gaining lots of life if he has lifelink.

Also have a look at Kediss, Emberclaw Familiar. Why not hurt the whole table if you are at it?

Another crucial card you are missing in this deck is Hammer of Nazahn. Not only does tetsuo gain indestructibe, but you ignore equipment costs. It is a huuuge advantage.

You can also go infinite with Sword of Hearth and Home if you have Akki Battle Squad out, it is a great equipment and one of the cheaper "Sword of X and Y" cards.

Inevitable Betrayal is also one of those suspend casts which you can cast for "free". It is a fun card so definitely include it if you find the space. Imagine stealing a Blightsteel Colossus from someone or an Eldrazi.

I am also not sure if Sword of Truth and Justice is a good idea to run in this deck. The card gives you protection from red, which makes it unable to be equiped with cards like Embercleave. The payoff is decent, can make tetsuo pretty beefy in the long run.

Finally, Jhoira, Ageless Innovator and Pact Weapon are nice to haves in this deck. Cheat out equipment and cheat death. Also maybe cut Solemn Simulacrum and slot in Sword of the Animist. You are playing an equipment deck so why not go for an equipment for ramp instead.

You can check out my list if you feel like it, would appreciate your opinion! I went for cheap equipments and try to win through commander damage and/or infect. Not really that much different from your list. If you have questions, feel free to hit me up :D.

https://tappedout.net/mtg-decks/tatami-gaeshi/

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